SCP-018: Difference between revisions
More actions
No edit summary |
|||
Line 12: | Line 12: | ||
'''SCP-018''' is an [[SCPs|SCP item]] that can be used for offensive purposes. | '''SCP-018''' is an [[SCPs|SCP item]] that can be used for offensive purposes. | ||
SCP-018 can only spawn in [[ | SCP-018 can only spawn in [[Bulletproof Locker №7|Bulletproof Locker №7s]], which can appear in various locations around the map. <br> | ||
Bulletproof Locker №7s require a keycard with both {{Hoverimage|{{HoverKeycard|Required Access1=CC2|Required Access2=CA}}|text=Containment Access 2 and Checkpoint Access}} to open. | |||
When thrown with {{Key Press|Leftclick}}, SCP-018 will bounce around the room it was thrown in, dealing damage on impact. As it gains momentum, it will gradually accelerate and deal increasingly more damage. SCP-018 will break any glass that it hits and, at high momentum, will break down any normal door (i.e. ''not'' gates, the doors to SCP-106's chamber or the Alpha Warhead door on Surface). | When thrown with {{Key Press|Leftclick}}, SCP-018 will bounce around the room it was thrown in, dealing damage on impact. As it gains momentum, it will gradually accelerate and deal increasingly more damage. SCP-018 will break any glass that it hits and, at high momentum, will break down any normal door (i.e. ''not'' gates, the doors to SCP-106's chamber or the Alpha Warhead door on Surface). |
Revision as of 19:18, 23 September 2020
SCP-018 | |
---|---|
| |
Stats | |
Description | Superball able to bounce with extreme efficiency. |
Spawn Zone | Light Containment Zone Heavy Containment Zone |
Special Ability | Bounces around, gaining momentum and damage with each bounce. Single use. |
Applied Effects | Burned Effect
Concussed Effect |
Article Link | Page |
Class Color | EC2222 |
In game
SCP-018 is an SCP item that can be used for offensive purposes.
SCP-018 can only spawn in Bulletproof Locker №7s, which can appear in various locations around the map.
Bulletproof Locker №7s require a keycard with both Containment Access 2 and Checkpoint Access Containment Access 2 and Checkpoint Access to open.
When thrown with Left Click, SCP-018 will bounce around the room it was thrown in, dealing damage on impact. As it gains momentum, it will gradually accelerate and deal increasingly more damage. SCP-018 will break any glass that it hits and, at high momentum, will break down any normal door (i.e. not gates, the doors to SCP-106's chamber or the Alpha Warhead door on Surface).
After a certain number of bounces, the object will exit Site-02 by exploding through a wall.
Uses
SCP-018 can be thrown by pressing Left Click.
If bounced at a correct angle, SCP-018 will bounce perpendicular between 2 points, effectively preventing anyone from passing through temporarily. This same effect can be made though an entire hallway with doors open, or, if the doors are closed it will create a nasty surprise for someone heading in its path.
SCP-018 could also be used to open locked doors. This is useful to players who do not have appropriate keycards, or in late-game scenarios when SCP-914 becomes inaccessible.
SCP-018 is potent as a crowd control weapon, dealing huge amounts of damage to a squad of Chaos or NTF. It is especially potent when used in an elevator or similar confined space, as it will most likely kill everything inside.
Related Achievements
Escaping as a Class-D with at least 2 SCP Items in your inventory grants the Property of the Chaos Insurgency achievement.
Trivia
- During development, a placeholder sound was used for the bounding noise the object makes. This was one of the developers saying "reeeee".
- SCP-018 has 2019 written on it as its copyright date.
|
|