From SCP: Secret Laboratory English Official Wiki

COM-15
COM-15Icon.png
Basic Info
Type Pistol
Cartridge Type 9x19mm
Ammo Capacity 12 (+1)
Manufactor PG Arms
Advanced Apartment Corp. (Suppressor)
Basic Stats
Fire Rate 300
Damage Falloff The max distance a bullet will travel
before being affected by damage fall off
16.5 m 

22 hubes

Equip Time 0.5s
Weight 0.65kg
Length 18cm
Bullet Accuracy The overall accuracy of the gun.
This value is added to Hip Fire and Aiming Accuracy.
0.2°
Hip Fire Accuracy This value is added to Bullet Accuracy with rounding. 1.7° 1.9° (with Bullet Accuracy)
Aiming Accuracy This value is added to Bullet Accuracy without rounding.
Values past the 100th place are not shown ingame.
0.25° 0.45° (with Bullet Accuracy)
Running Accuracy 2.4°
Other Info
Attachment Comb  8
Spawn Locations LCZ - Water Closet
LCZ - Glass Room
LCZ - Test Chamber 1
LCZ - SCP-173's room
Inspired by Ruger SR9c
Spawn ID 13


The COM-15 is a non Foundation issued Firearm in SCP: Secret Laboratory. It is a weak sidearm, that can quickly be acquired and used in Light Containment Zone.

In Game[edit]

The COM-15 deals medium headshot damage, making it a very powerful, early-round weapon for both Class-Ds and Scientist to use against each other. The weapon is effective for threatening other players in Light Containment Zone into dropping their items, or simply killing them.
Holding down the E key on a player with the firearm equipped will disarm the player.

The COM-15 is not a Foundation issued firearm, instead it was brought in by an unnamed Scientist. This leads to the COM-15 not spawning in any armory unlike other firearms. Instead, the weapon has 4 possible spawn locations in Light Containment Zone:

Only one COM-15 spawns in the map naturally.

The COM-15's reload animations becomes slightly longer when reloading a COM-15 that contains an empty magazine.

Attachments[edit]

Attachment Stats
COM-15NoMuzzleDevice.png
Standard Barrel
Default Attachment
COM-15Suppressor.png
Suppressor
Bullet Accuracy +25%
Gunshot Loudness -60%
Flash Suppression
Equip Time +0.17s
Length +94%
Weight +46%

Attachment Changes
COM-15StandardMag.png
Regular Magazine
Default Attachment
COM-15ExtendedMag.png
Extended Magazine
Magazine Capacity +5
Equip Time +0.06s
Weight +46%

Attachment Changes
COM-15NoSideRail.png
None
Default Attachment
COM-15Flashlight.png
Flashlight
Light Source
Equip Time +0.03s
Weight +31%

Stats[edit]

No Armor Light Armor Combat Armor Heavy Armor
Ammo Type 9x19 mm 9x19 mm 9x19 mm 9x19 mm
Penetration 25% 25% 25% 25%
Body 19.6 13.7 10.8 7.8
Limb 13.72 13.72 13.72 13.72
Head 68.6 53.2 27.3 27.3
AHP 5.9 4.1 3.2 2.4
Burned 24.5 17.2 13.5 9.8
AHP/Burned 16.3 11.4 8.9 6.5
AHP (Limb) 4.13 4.13 4.13 4.13
Burned (Limb) 17.15 17.15 17.15 17.15
AHP/Burned (Limb) 11.41 11.41 11.41 11.41
AHP (Head) 20.65 16.1 8.4 8.4
Burned (Head) 85.75 66.5 34.3 34.3
AHP/Burned (Head) 57.05 44.1 22.75 22.75
Key
One hit to kill.
Two hits to kill.
Three hits to kill.
Four hits to kill.
Five hits to kill.

Notes:

  • These values are auto calculated by Mediawiki, there may be some rounding differences between it and Unity, so some values may be off by a tiny bit.
  • Armor does not reduce limb damage.
  • Shotgun does not deal headshot or limb damage.
  • SCPs do not take limb or headshot damage except SCP-049-2.
  • SCP-106 takes 1/5th normal damage.
  • SCP-173 damage resistance is the same as Heavy Armor. Hume Shield does not have any resistance
  • Combat Armor and Heavy Armor have the same protection level against headshots.
  • The rows listed as AHP represents how much damage HP takes while under the effects of AHP. It does not represent how much AHP is lost.

Sounds[edit]






Gallery[edit]

Official 2.1k Render

Trivia[edit]

  • "COM" in COM-15 does not stand for anything, and is simply random letters.