From SCP: Secret Laboratory English Official Wiki

Type SCP Object
Usage Countering SCP-079
Trapping people in a room for a short time
Spawn Bulletproof Locker №7
Applied Effects Varies
Article Link Page
Spawn ID

SCP-2716 is an SCP item that can be used counter SCP-079's control over doors for a short amount of time.

In game[edit]

SCP-2176 spawns in Bulletproof Locker №7 which require Containment Access 2 and Checkpoint Access  Janitor Icon dark.png Guard Icon dark.png ZManager icon dark.png
Scientist Icon dark.png Cadet icon2.png Owner Icon.png
Research Supervisor Icon.png Lieutenant Icon.png Chaos card icon2.png
CEngineer icon.png Commander icon.png O5 icon.png
to open. Up to three SCP-2176s can naturally spawn in a match.

When SCP-2716 is equipped, it can be thrown a long distance by pressing Left Click.png Left Click. It will shatter on impact, affecting the room within for 10 seconds based on the table below. SCP-2176 can also be dropped, shattering automatically within 10 seconds. It cannot be picked up during this time period.

Room Effects
Normal Room
  • Effects last for 15 seconds after shattering.
  • All lights turn off and doors lock, similar to SCP-079 blackout.
  • SCP-079 cannot interact with doors in the room.
Tesla Gate Hallway
  • The Tesla Gate discharges for a short time then is disabled for 15 seconds, allowing safe passage.
  • SCP-079 also cannot trigger the disabled Tesla Gate.
SCP-079 blackout rooms
  • Effects last for 15 seconds after shattering.
  • Blackout immediately ends. All lights turn back on, and the doors are forced open.
    • If SCP-2176 is thrown adjacent to a blackout room, it still forces the door open.
  • SCP-079 cannot interact with forced doors, nor blackout any room connected to said doors.



  • Putting SCP-2176 on 1:1 will grant the player 12 Coins which equals to $3.00, the same price SCP-2176 was listed as in its trailer.