Wiki Links
Bulletproof Locker №7 | |
---|---|
![]() | |
Info | |
Spawn | Light Containment Zone Heavy Containment Zone |
The Bulletproof Locker №7 is a type of Structure found in SCP: Secret Laboratory.
Contents
In Game[edit]
Each pedestal will have one random SCP item spawn in it at the start of every round.
The following SCP Items can spawn in them:
- SCP-018 - Super bouncy ball that causes chaos when thrown. SCP-018 can only spawn once per round.
- SCP-207 - Harmfully increases movement speed while giving unlimited stamina. Up to three SCP-207s can spawn.
- SCP-244-A - Creates an are of cold fog that blocks vision and can hurt players. SCP-244-A can only spawn once per round.
- SCP-268 - Turns the wear invisible for a short time. SCP-268 can only spawn once per round.
- SCP-500 - Fully heals the player plus removes many effects while giving a powerful regen. Up to five SCP-500s can spawn.
- SCP-1853 - Increases weapon and medical item related motor skills. Up to two SCP-1853s can spawn.
- SCP-2176 - Toggles a blackout and lockdown of the affected room. Stuns SCP-079 if currently viewing room. Up to three SCP-2176s can spawn.
Every SCP Item will spawn in a given round, meaning there will be a minimum of seven Bulletproof Locker №7s per round. After those initial seven the following spawn priority order is used to spawn additional items: SCP-500 --> SCP-207 --> SCP-2176 --> SCP-1853
The game rolls a dice for each of those items, with the smallest number being 0 and the largest being the max times that item can spawn, minus one. For example, in SCP-500's case, the dice rolled are numbers ranging from 0 to 4, while for SCP-207 it is numbers ranging from 0 to 2.
The game spawns additional Bulletproof Locker №7s equal to the number rolled per SCP Item. So if SCP-500 rolled a 3, then three additional Bulletproof Locker №7s are spawned containing SCP-500. Then the game rolls again but for remaining SCP Items.
There is no maximum amount of Bulletproof Locker №7s that can spawn in a round unless it runs out of spawn locations.
Spawn Locations[edit]
Light Containment Zone[edit]
- Airlocks
- In the side area
- Multiple different airlocks can have a Bulletproof Locker №7 in a given round.
- Garden Chamber
- Behind the glass
- In the side room
- Glass Room
- Along the wall
- Office
- Back of the room
- Test Chamber 1
- In the control room
- SCP-173's room
- Side room at the top of the stairs
Heavy Containment Zone[edit]
- HCZ Ammunition Armory
- Inside the armory
- Micro HID Armory
- Outside the armory in the left corner
- Nuke Room
- Wedge between servers
- Server Room
- Near the door on the second floor
- SCP-049's Room
- Across from the armory
- SCP-096's Room
- Corner of the room
- SCP-106's Room
- Entrance to control room
- Testroom
- Along the walkway
Gallery[edit]
Trivia[edit]
- Bulletproof Locker №7s originally didn't have the sign listing what SCP Item is located inside, nor did it have a small light inside the box.
- Both of these additions were suggested by a person from the game's Patreon.
|
- This page was last edited on 9 March 2023, at 20:51.
- Content is available under CC BY-SA 3.0 unless otherwise noted.
- Privacy policy
- Terms of Service