
SCP-049 | ||||
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Abilities | ||||
SCP-049's touch causes humans to suffer a cardiac arrest, quickly draining their HP and increasing their Stamina consumption. A second touch instantly kills. SCP-049 selects a chosen target and gains a burst of speed. An icon at the bottom of the screen beats faster the closer SCP-049 is to the target. Upon resurrection of the target, (if killed by SCP-049 or SCP-049-2), they will have additional health and SCP-049 will a restore small amount of Hume Shield. SCP-049 can resurrect SCP-049-2 instances who have fallen by human players. This can only be performed once per instance. A resurrected instance will have less max HP. SCP-049 will show their location to all active SCP-049-2 instances through walls. Any SCP-049-2 who stands near SCP-049 will begin to regenerate Hume Shield. | ||||
Stats | ||||
Health: 2500 | Walk: 4.4 m/s | |||
Hume Shield (Initial): 300 | Good Sense: 5.8 m/s | |||
Hume Shield (20% HP): 600 | Jump Power: 4.9 | |||
Hume Shield Regen: 15 HS/s | ||||
Hume Shield Regen Delay: 10s | ||||
Other Information | ||||
Spawn Location: Heavy Containment Zone Class Color: EC2222 Article Link: Page |
SCP-049 is one of the seven playable SCP classes in SCP: Secret Laboratory.
SCP-049 acts like a support class SCP, capable of turning dead people into SCP-049-2 instances, which in turn can make the next respawn wave smaller.
The doctor calmly awaits his next patient. It intends to administer the cure to those ridden with what it claims to be the ‘Pestilence’. Do not let its calm demeanor fool you. Direct contact means certain death. This may only last a moment for, like any medical professional, the doctor will strive to keep you alive.
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“Is it a doctor? Yeah, for sure. Well, it has the tools and the medical expertise of one, at least. SCP-049 has proven time and time again to be an excellent asset for our site’s Research and Medical departments. However, we draw the line whenever it suddenly becomes hostile towards our staff, rambling on about them having contracted the ‘pestilence’; all while flailing that annoying wooden stick around. So, the question is: Is it a reliable doctor? I’d say that the answer to that is a hard no. No matter what kind of doctor it is, I can never shake the sense of unease and dread whenever it's around. There’s just something that isn’t right with that thing.”
-Dr. Aidan Reid, Senior Researcher, Site-02
When SCP-049 attacks a player, the victim will rapidly lose health, suffering from a cardiac arrest. The cardiac arrest can be survived if treated, but will result in death sooner if left untreated. A human may survive in the following ways: Outlasting the effect by using well timed medkits. Using Adrenaline. Using SCP-500.
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“Experiment 1. Yes, yes. A perfect specimen. Pipes. Copper pipes. Fluid pumps were effective. Hands, hands… hands. Note: Too many hands. The specimen is cured. Motor functions, check. Bones, irrelevant. Pestilence, gone. Conclusion: Marvelous success.”
Pressing F, SCP-049 selects the closest human in his field of view. This player will be targeted by SCP-049. When killed, SCP-049 can revive them as a much tougher instance of SCP-049-2 and SCP-049 will regain a percentage of lost Hume Shield instantly. While Good Sense of the Doctor is active, SCP-049 will be able to pursue their victim at a higher speed, determined to rid them of the pestilence. SCP-049 has to pursue and kill their target, otherwise their target will be lost. The location of the target will be indicated by the sound of a heartbeat and a visual indicator on the HUD. You may only have one target at a time with this ability.
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The Lord of Black has heard your plea, His heart jet, void of sympathy. The tome you seek, lost memory.
At any time, SCP-049 can press R to emit a rallying call. All SCP-049-2s will be able to see SCP-049 through walls. During this time, all SCP-049-2s that stand within a radius of SCP-049 will begin slowly generating Hume Shield. This ability has a cooldown, which starts when the rallying call stops.
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They had only come to study, they did not mean any harm. They were men of science and medicine. They were men of God.
SCP-049 is able to revive fallen SCP-049-2s after their death. They may revive any dead SCP-049-2 as long as that player remains as a Spectator and has not respawned. Each instance may only be revived a maximum of two times after their initial ‘cure’ and up to a total of three lives. After the SCP-049-2 player has died, the player will receive the option to remain dead. Each time an instance of SCP-049-2 is revived their maximum health is reduced.
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The price you'll pay is your duty. Weather his presence and you'll see, The crux of all your surgery.
At the start of the round, SCP-049 will spawn in their containment cell located in Containment Cell. They may immediately leave their cell after spawning and must use an elevator system to reach the rest of HCZ, after which they may roam freely.
SCP-049 can communicate with other SCPs, regardless of distance, by holding down the Q key. C.A.S.S.I.E. will make an announcement when SCP-049 is recontained and the cause.
SCP-049 can 'cure' any Human by pressing Left Click on them, which will give them the Cardiac Arrest Status Effect for 20 seconds. This will deal eight damage per second and triple Stamina consumption for the duration of the effect, alongside allowing SCP-049 to instantly kill a player if they are attacked again. However, Adrenaline and SCP-500 will instantly cancel the effect when used. The attack can also be outlasted with multiple healing items. The attack is put on cooldown for 1.5 seconds after each successful hit.
Once a human player dies, regardless of cause, SCP-049 can hold the E Key on their corpse to convert them into an SCP-049-2 instance. This process takes eight seconds and can be peformed as long as the player hasn't respawned. However, if a body lies on the ground for more than 12 seconds (19 if the player was an active target of Good Sense of the Doctor), it are considered "decayed", and SCP-049 will be unable to revive them.
An indicator will appear on any body that SCP-049 can resurrect.
SCP-049 can resurrect fallen SCP-049-2 instances by holding the E key on their body, which will revive them, albeit with 10% less max HP than before. Unlike humans, this action has no time limit, but if the player controlling the instance respawns or denies resurrection (done with the F key) then SCP-049 will be unable to revive them. SCP-049 can only resurrect a fallen SCP-049-2 one time per instance.
SCP-049-2 instances have 400 max HP by default (600 if the player was a target of Good Sense of the Doctor), but after being revived, their max HP will be 360 (540 if the player was a target of Good Sense).
Pressing the F Key will select the nearest human as a target if they are within range. . If successful, an icon will appear on SCP-049’s screen that acts akin to a heartbeat - the closer SCP-049 is to a target, the faster it beats. A small blip, visible to SCP-049 and all SCP-049-2 instances, will also appear on the chosen target for two seconds to mark them, and SCP-049’s movement speed will temporarily increase to 5.8 m/s. Victims of SCP-049 who were targets of Good Sense of the Doctor will have increased health upon resurrection (600 instead of the standard 400), a longer time until their corpse decays (18 seconds instead of 12), and grant SCP-049 200 HS upon revival. This ability lasts 20 seconds, and will have a 25 second cooldown upon ending. However, it will instantly cancel once SCP-049 kills their target, or if they attack anyone that isn’t their target. The ability will also end if the target activates SCP-268.
Pressing the R key will temporarily broadcast SCP-049’s location to all SCP-049-2 instances, allowing them to see SCP-049 through walls. Any SCP-049-2 instance that stands within a 10 meter radius of SCP-049 during this time will generate Hume Shield at a rate of 20 HS/s, maxing out at100 Hume Shield per instance. This generation will pause if they take damage, resuming after one second. As SCP-049-2 instances cannot naturally generate Hume Shield, this is the only way for them to gain Hume Shield. This ability lasts 20 seconds and has a cooldown of 45 seconds after it ends.
Anomalously Efficient | |
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As an SCP, kill a player within the first minute of the round starting. |
I'll Pass, Thanks | |
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As an SCP, kill (or send to the Pocket Dimension) a human who is charging the Micro H.I.D. |
If you want something done right... | |
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As a Scientist, terminate any SCP. |
Microwave Meal | |
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As a human, successfully terminate an SCP with the Micro H.I.D. |
My Cure Is Most Effective... | |
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As SCP-049, successfully convert ten players into SCP-049-2 instances. |
Secure. Contain. Protect. | |
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Recontain the last living SCP in the round while playing as an MTF Unit. Does not apply to SCP-079 or SCP-049-2. |
Attack | |
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Good Sense of the Doctor | |
Call of the Doctor | |
Misc | |
0.1.0 | ![]() | |
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1st April 2018 | Renamed SCP-049 to EBOLA-BOI for the 2018 April Fools update. | |
5.0.0 | Ragdoll added. | |
6.2.0 | Maximum HP increased to 1500 HP Was 1200 HP.. (Not mentioned in the changelog) | |
7.0.0 | Maximum HP increased to 1700 HP Was 1500 HP.. (Not mentioned in the changelog) | |
31st October 2018 | Renamed SCP-049 to Nevermore-049 and put a pumpkin over its head for the 2018 Halloween update. | |
9.0.0 | Movement speed increased to 5.6 hu/s Was 5.2 hu/s.. | |
Added a 1.5 second cooldown to Antidote upon successful kills. | ||
Increased time until a corpse expires to 10 seconds. | ||
SCP-049 can now use Resurrection on any corpses, regardless of the cause of death. | ||
Resurrection time decreased to 7 seconds Was 10 seconds.. | ||
Resurrection time no longer speeds up with lost HP. | ||
Added notification when using Resurrection on corpses that have expired. | ||
Changed the color of the HUD element displayed when using Resurrection. | ||
10.0.0 | Public Beta XIV | Increased movement speed to 6 hu/s Was 5.6 hu/s.. |
23rd October 2020 | Renamed SCP-049 to Doctor Cure along with having its eyes glow white and applied the Hume Shield particle effect to its model for the 2020 Halloween update. | |
11.0.0 | Patreon Beta | Cloth physics added to SCP-049's robe. |
Maximum HP increased to 2500 HP Was 1700 HP.. | ||
24th October 2021 | Reused Halloween 2020 changes and replaced the Hume Shield effect with black smoke particles for the 2021 Halloween update. | |
11.1.0 | SCP-049 can now see the expired corpse message again. | |
11.1.3 | Players killed by SCP-049 will be locked into death camera until their corpse has expired. | |
12.0.0 | Patreon Beta I | SCP-049 soft-reworked.
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Patreon Beta IX | Reduced attack range. | |
13.0.0 | Time to resurrect someone as SCP-049 has been increased to 15 seconds. | |
Killed targets that were marked by Good Sense of the Doctor now have a fixed increase to resurrect time. | ||
Halved cooldown when Good Sense of the Doctor fails. | ||
Base movement speed increased to 4.1 m/s. | ||
13.2.1 | Increased HP to 2200. | |
Increased initial HS to 300 and maximum HS to 600. | ||
Increased base movement speed to 4.4 m/s. |
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