From SCP: Secret Laboratory English Official Wiki

Status Effects are a mechanic in SCP: Secret Laboratory that are used to change the stats of a player.
Status Effects can be applied via Remote Admin or other sources in game.

Currently most status effects can only be applied via Remote Admin.

List of Status Effects[edit]

Positive Status Effects are shown in green.
Negative Status Effects are shown in red.
Mixed Status effects are shown in pink.

Name Effects In game Source Removed after/by
Invigorated* Gives the player infinite sprint. Adrenaline 20 seconds
SCP-268 Makes the player invisible for a short time. SCP-268 15 seconds
Amnesia Cause the player to not be able to reload their weapon or
open their inventory.
Being bit by SCP-939 SCP-500
3 seconds
Asphyxiated Drains the player's stamina; if there is no stamina left to drain
it will instead drain the player's health.
- -
Bleeding Damage over time; starts high but gets lower.
Damage dealt every 5 seconds. Damage: 20HP - 2HP
- Medkit
Damage reduced by SCP-500
Blinded Makes the player's screen very blurry. - -
Burned Increases the damage the player takes.
Damage is increased by a multiple of 1.1.
Explosion from SCP-018
Fragmentation Grenade
Medkit
SCP-500
10 seconds
Concussed Causes the players screen to get blurry when they turn.
The faster they turn the blurrier it gets.
Explosion from SCP-018
Fragmentation Grenade
Adrenaline
Painkillers
SCP-500
10 seconds
Corroding Teleports the player to the Pocket Dimension.
Drains HP.
Attacked by SCP-106 Exiting the
Pocket Dimension
Deafen Makes it harder for the player to hear noises. Flashbang Grenade SCP-500
3-5 seconds
Decontaminating Removes 10% of the players' health every second. Decontamination Process -
Disabled Slows down all movement. - -
Ensnared Stops all movement. - -
Exhausted Halves the maximum stamina capacity and stamina regeneration rate. - -
Flashed Makes the player unable to see at all for a short time. Flashbang Grenade 3-5 seconds
Hemorrhage The player's health drains by 2HP/s while sprinting.
This is not the same effect as SCP-207's health drain.
- -
Panic Slighty increases the player's stamina consumption. - -
Poisoned Damages the player over time; starts low but gets higher.
Damage dealt every 5 seconds. Damage: 2HP - 20HP
- SCP-500
Sinkhole Slows down players; SCPs are immune to this effect. Sinkhole Trap Exiting the trap
SCP-207 Infinite sprint and increased movement speed with health drain.
Can stack up to 4.
SCP-207 SCP-500
Escaping as Class-D or Scientist
SCP-939 Visuals Can only see people making noises.
Can see people through walls.
Playing as SCP-939 -

*SCP-207 does not give the Invigorated effect, as SCP-207 is its own effect. This can be seen by how Invigorated has a screen effect while SCP-207 does not.

Artificial HP[edit]

Artificial HP is a type of effect in SCP: Secret Laboratory that is given by using Adrenaline.
Artificial HP will absorb 70% of damage that a player takes, while the player's actual HP will only take 30% of the damage it would normally take.
Interestingly, Artificial HP is not listed as a status effect in the Remote Admin, despite functioning very similar to one.