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This article is about the Anti-Cola. You may be looking for SCP-207.
Anti-Cola
Basic Information
Description The result of an experiment with SCP-914. Good for your health, bad for your motor skills. Will save your life in a pinch.
Type Consumable (Treatment?)
Usage Makes the user slower, but regenerates HP.
Weight Affects item pick-up time, window breaking and throw distance 1 kg
Usage Time 3.2s
Pick-Up Time 0.42s Unrounded value: 0.42s
Obtainable from 914? True
Deletion % in PD Pocket Dimension High Tier (0%)
Disarm Immunity? Does having this item equipped make the player immune to being disarmed? Immune
Applied Effects Anti-Cola Effect Decreased movement speed with health regeneration
Other Information
Article Link SCP Article
Debug Name AntiSCP207
Item ID 51


Anti-Cola also known as Anti-SCP-207 and O-207-914 is a rare SCP Item found in SCP Secret Laboratory. Anti-Cola will regenerate the player's health at the cost of the player's speed.

Operational Guide

A very rare anomalous item that restores the user's HP over time while granting a temporary barrier, at the cost of reduced mobility. The solution will prevent death once, leaving the user at one HP and removing the item's effect. This does not protect users from disintegration, such as through vaporisation via the Alpha Warhead or from decay within the Pocket Dimension.

Much like the original product, combining this drink with SCP-1853 is lethal. And combining it with its counterpart is ill-advised.

___
"I don't remember why the cross-test between 207 and 914 was authorised—perhaps I'm not supposed to remember, and I think I know why. 'Anti-Cola', as we've been calling it, has some very potent effects. Even in the most minimal amounts, extracted by means of pipettes to preserve the compound, it provided test subjects with astounding levels of regenerative abilities. We even found slow repair of damaged DNA structures and the gradual reversal of genetic disorders. In one case with a higher dosage, the Class-D was restored to life after chemical euthanasia. The implications of this are obvious—we may have found the elixir of life, and we only have one bottle."
-Dr. Alexa Ambrose, Medical Supervisor, Site-02


In Game

Anti-Cola can rarely spawn in Bulletproof Locker №7s around the map; only having a 10% chance to spawn in one per round. It requires a Keycard with both Containment Access 2 and Checkpoint Access 

Containment Access 2 Checkpoint Access
to open.

As the name implies, it is the opposite of SCP-207, decreasing one's speed while applying HP regeneration. The slower the player moves, the faster their HP regenerates. Players can drink multiple Anti-Colas to increase its effects. A player can stack up to a total of two Anti-Colas. While equipped, Anti-Cola can be consumed by pressing Left Click.

Anti-Cola has the unique property of saving the player's life once. Upon reaching 0 HP, the player will not be killed and instead will be left at 1 HP and be granted 1.5 seconds of damage immunity. There will also be two seconds of invulnerability to Tesla Gates. The effects of Anti-Cola are completely removed afterwards, leaving the player vulnerable. Anti-Cola will not save the player from certain Status Effects or any instant kill attacks, such as Severed Hands or SCP-173's Blink. Any Artificial HP the player has while under the effect is counted as part of the player's normal HP when it comes to the "death save mechanic". So a player with "35 AHP and 5 HP" is treated as a player with 40 HP, which will prevent the death save mechanic from going off if the player's normal HP takes damage that is less than the collective total of the AHP and HP but great enough to deplete the five HP.
The following will bypass Anti-Cola's death save:

Additionally, Anti-Cola does not remove Status Effects upon saving a player. So lethal Status Effects may kill the player shortly after.

Anti-Cola has the additional effect of passively regenerating the player's Artificial HP when they are at full HP. It will regenerate at the same rate the effect heals base health. The regeneration has a cap of 75 AHP. If the effect is removed, the AHP gained via it will decay at a rate of 1.2 per second.

If the player drinks both SCP-207 and Anti-Cola they will explode after 1.05 seconds. Using SCP-500 will completely cure the player of the effects of Anti-Cola. Applying SCP-1853 while under the effects of Anti-Cola will also apply the Poisoned Damage dealt every 5 seconds. Slowly increases over time. Damage: 2HP - 20HP Status Effect. SCP-500 can be used to remove the Poisoned effect alongside the Anti-Cola and SCP-1853 effect.

The speed decrease from Anti-Cola decreases the distance SCP-939 can hear one's footsteps.

One Anti-Cola grants a 5% speed penalty to the player and two will grant a 15% speed penalty.

One Anti-Cola Two Anti-Colas
Movement Speed Health Gain Speed Health Gain
Standing 0 m/s 2.5 HP/s 0 m/s 5 HP/s
Sneaking 1.52 m/s 1.75 HP/s 1.36 m/s 3.5 HP/s
Walking 3.705 m/s 1.5 HP/s 3.315 m/s 3 HP/s
Sprinting 5.13 m/s 0.25 HP/s 4.59 m/s 0.5 HP/s


Related Achievements


2 achievement(s) related to Anti-Cola:

Fire In The Hole
Kill another player with an explosion.

Property of the Chaos Insurgency
As a Class-D Personnel, escape with two or more SCP items in your inventory.

Sounds

Ambience Stack
Other SFX


Gallery

Trivia

  • Even though the player is clearly drinking Anti-Cola, the amount of liquid inside the bottle does not decrease.
  • During indev, Anti-Cola's item description was Regeneratively decreases motor skills.
  • The name 'Cola-Conta' was suggested by a member of the community.
  • Prior to the 13.5.1 update, Anti-Cola was named SCP-207?.
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