From SCP: Secret Laboratory English Official Wiki

Class-D Personnel

D-Class (12.0).png



Does not spawn with any items


Health: 100 Stamina: 20sJump Power: 4.9
Sneak: 1.6 m/sWalk: 3.9 m/s Sprint: 5.4 m/s

Health: 100 Stamina: 16sJump Power: 4.9
Sneak: 1.6 m/sWalk: 3.9 m/s Sprint: 5.4 m/s

Health: 100 Stamina: 14sJump Power: 4.9
Sneak: 1.6 m/sWalk: 3.9 m/s Sprint: 5.4 m/s

Allies Enemies
Chaos Insurgents Facility Guards
Mobile Task Force
Other Information
Spawn Location: Light Containment Zone
Class ID: 1
Class Color: #FF8E00

Class-D Personnel are a civilian class that spawn in Light Containment Zone. Their goal is to get to the Surface and escape.

Operational Guides[edit]

Class Operational Guide[edit]

These convicts, typically on death-row, suffer a grueling fate at the hands of the Foundation. Dressed in distinct, orange jumpsuits, these lower-class personnel have an unrivaled drive to escape. The Class-D are determined to pull through by any means necessary, be that brute force or wits. The containment breach has given them the opening they've been waiting for. 

“Well, my time here is exactly how you'd expect. Go in, follow the instructions, hope I survive. Rinse and repeat. It’s halfway through December and I’m still alive. Here's why: ‘cause youse won’t take me down that easily! You think ya can kill me by tossing me in some bloody cell and throwing me to the wolves? You think I’m gonna sit down and take it? Newsflash, bookwahms. You are gonna have to do a lot more than make me stare at a statue to get ridda me. I can do this all day! At this point, we might as well get to know each other. I might even spare ya if I see ya tryna ditch this joint like us. But one thing’s for sure…”
-Mason Hardy, D-3992, Site-02

Site-02 Lockdown Procedures — Class-D personnel[edit]

-Termination Protocol D-02 — ACCESS GRANTED

In the event of a catastrophic site event, Class-D personnel are to be terminated immediately, unless deemed necessary subjects by on-site security personnel. Termination of Class-D personnel is to be done promptly. This is to prevent unwanted intervention that would demand further actions that could complicate an ongoing event.

If Class-D personnel are found armed with ballistic, blunt, and/or anomalous weaponry, they should immediately be terminated, with no exception.

If Class-D personnel are found exploiting SCP objects, their operating number should be reprimanded and the subject should be terminated, with no exception.

If Class-D personnel are found attempting to flee the Facility, and, by extension, risk a major breach of security, the Class-D subject should be terminated immediately, with no exception.

If Class-D personnel are found aiding higher-class site personnel, the higher rank personnel is to be reprimanded for failure to abide by Class-D termination protocol. The Class-D subject is to be terminated, with no exception.

Sticky note:
“Terminated? We’re not going down that easily. Find a card, any card, rob one of the doctors for theirs or, hell, graverob a dead guy if you have to. If you find a gun, use it. We’ve survived this long, and I don’t plan on dying tonight.”

In Game[edit]

At the start of the round, Class-Ds will spawn in the Class-D Cells without any items. Their goal is to get to the Surface, and escape, which will respawn them as a Chaos Conscript. This will also give the Chaos four Respawn Tokens, allowing for one more Chaos to spawn during that round.
A Class-D that escapes while disarmed will respawn as a Mobile Task Force Private. This also gives the MTF three Respawn Tokens, giving them 2 more teammates in that round per disarmed Class-D that escapes (This can be disabled by changing the server setting cuffed_escapee_change_team to false).

Class-Ds win alongside Chaos Insurgents with a "Insurgency Victory" if the amount of D-Class escapes is higher than the amount of Scientist escapes and alive SCPs.

Related Achievements[edit]

  • Escaping as a Class-D grants the It's Always Left, Brothers! achievement.
  • Escaping under 3 minutes grants the Escape Artist achievement.
  • As a Scientist, upgrading your card alongside a Class-D grants the Friendship achievement.
  • Killing 50 Class-Ds as Scientist grants the They Are Just Resources... achievement.
  • Escaping under the effects of SCP-207 grants the High on the Wings of Caffeine achievement.
  • As a Class-D, killing a Scientist holding a card grants the NANI?! achievement.
  • Picking up a gun as a Class-D grants the ... You Thinking What I'm Thinking? achievement.
  • Escaping as a Class-D with at least 2 SCP Items in your inventory grants the Property of the Chaos Insurgency achievement.



  • Killing a Class-D does not give the MTF any respawn tickets.
  • Class D models originally had the words 'Class D' imprinted on the back of their shirt.
  • According to former Game Designer, Wavepoole, Site-02 doesn't hire actual janitorial staff, and uses Class-D instead.
  • The current D-Class model was named D-55240, and “Jan Kalous”, in a now privated devlog video.
    • While originally considered to be the Class-D's real name, it is no longer considered canon.
  • There were going to be 4 other Class-D models that players could select from the Customization menu at one point. 3 of those models were female and 1 was male.
    • These variants would even have gotten their own stats, advantages and disadvantages.
      • These models were left unused, as the customization system was scrapped.