From SCP: Secret Laboratory English Official Wiki

Basic Info
Type SMG
Cartridge Type 9x19mm
Ammo Capacity 30 (+1)
Manufactor FoundationGunworksLogo.png Foundation Gunworks  
LunaeLogo.png Lunae Defence (Various Attachments)
Weight 2.3kg
Length 45cm
Fire Rate 630
Damage Falloff The max distance a bullet will travel
before being affected by damage fall off
18.8 m 

25 hubes

Other Info
Attachment Comb  54
Spawn Locations LCZ - Armory
Weapon Locker Type 21
Spawns on Facility Guards
Inspired by H&K MP7A1
Spawn ID 23

The FSP-9 is a type of firearm in SCP: Secret Laboratory. It acts as an early game firearm, that is great for killing unarmed players.

In game[edit]

The FSP-9 has extremely high inaccuracy and recoil, making it very difficult to use without using its foregrip and stock attachments. Despite this, its high fire rate makes it a powerful gun at the start of every round, able to quickly mow down groups of unarmed players (usually Class-D personnel). The weapon's light weight and short length makes it effective at shooting while moving. The weapon only has 35% penetration, making it not very effective on players with Combat or Heavy Armor.
Holding down the E key on a player with the firearm equipped will disarm the player.

The FSP-9 has 3 possible spawn locations:


Attachment Stats
Iron Sights
ADS Zoom 1.25x
Default attachment
Dot Sight
ADS Zoom 1.05x
Weight +16%
Holographic Sight
ADS Zoom 1.05x
Weight +18%

Attachment Stats
Standard Barrel
Default attachment
Flash Hider
Flash Suppression
Length +7%
Weight +4%
Gunshot loudness -65%
Bullet accuracy +18%
Flash Suppression
Equip Time +0.19s
Length +41%
Weight +14%

Attachment Stats
Retracted Stock
Default attachment
Extended Stock
Aiming Accuracy +100%
Recoil When Aiming -40%
Equip Time +1.47s
Length +51%

Attachment Stats
Retracted Foregrip
Default attachment
Recoil -30%
Equip Time +0.93s

Attachment Changes
Default Attachment
Ammo Counter
Ammo Counter
Equip Time +0.24s
Weight +27%
Laser Sight
Hip-Firing Accuracy +100%
Equip Time +0.24s
Laser is visible to others
Weight +12%
Light Source
Equip Time +0.24s
Weight +16%


No Armor Light Armor Combat Armor Heavy Armor
Ammo Type 9x19 mm 9x19 mm 9x19 mm 9x19 mm
Penetration 35% 35% 35% 35%
Body 22.3 16.5 13.6 10.7
Limb 15.61 15.61 15.61 15.61
Head 78.05 63 37.45 37.45
AHP 6.7 5 4.1 3.2
Burned 27.9 20.6 17 13.4
AHP/Burned 18.5 13.7 11.3 8.9
AHP (Limb) 4.69 4.69 4.69 4.69
Burned (Limb) 19.53 19.53 19.53 19.53
AHP/Burned (Limb) 12.95 12.95 12.95 12.95
AHP (Head) 23.45 18.9 11.2 11.2
Burned (Head) 97.65 78.4 46.9 46.9
AHP/Burned (Head) 64.75 52.15 31.15 31.15

These values are auto calculated by Mediawiki, there may be some rounding differences between it and Unity, so some values may be off by a tiny bit.
Armor does not reduce limb damage.
Shotgun does not deal headshot or limb damage
SCPs do not take limb or headshot damage except SCP-049-2
SCP-106 takes 1/10th normal damage
SCP-173 damage resistance is the same as Combat Armor
Combat Armor and Heavy Armor have the same protection level against headshots

One hit to kill.
Two hits to kill.
Three hits to kill.



Click here for more renders

The former inventory icon of the FSP-9 (known as the MP7), before the Parabellum (v11.0) update.


  • The former name of the FSP-9 was MP7.
    • The MP7 was originally going to be replaced with a MP5 in 11.0.0.
      • This was scrapped due to the MP5 not being considered modern enough for the game.
  • Despite the MP7 using 4.6x30mm rounds, the FSP-9 uses 9x19mm.