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{{SCP infobox
{{SCP Item Infobox
|image = Scp500.png
|image = SCP500Icon.png
|image_size = 512
|type = Consumable (Treatment)
|zone = [[Light Containment Zone]] [[Heavy Containment Zone]]
|spawn = [[Bulletproof Locker №7|Bulletproof Locker №7]]
|ability = Fully Heals the player on use }}
|usage = Fully Heals the player on use  
|Description = ''The panacea.''
|ID = 17
|debugName = SCP500
|amountSpawn = 1-5
|weight = 0.3
|usage_time = 1.35
}}
'''SCP-500''' is an [[SCPs|SCP Item]] found in ''SCP Secret Laboratory''.  SCP-500 will fully restore the user's health, apply a powerful regeneration, and remove multiple Status Effects.
__TOC__
<br clear=left>
=Operational Guide=
<div style="display:flex; flex:auto; flex-direction:row; flex-basis:min-content; min-width:60%">
{{OpGuide2}}
</div>


=Lore=
=In Game=
"Item #: SCP-500
<div style="white-space:normal; font-size:15px">SCP-500 can be found in [[Bulletproof Locker №7|Bulletproof Locker №7s]] located around the map, which require a [[Keycard]] with both {{HoverKeycard|Required Access1=CC2|Required Access2=CA}}to open. </div>


Object Class: Safe
Players can consume the pill inside the bottle with a {{Key Press|Leftclick}}. This process takes about one second.


Description: SCP-500 is a small plastic can which at the time of writing contains forty-seven (47) red pills. One pill, when taken orally, effectively cures the subject of all diseases within two hours, exact time depending on the severity and amount of the subject's conditions. Despite extensive trials, all attempts at synthesizing more of what is thought to be the active ingredient of the pills have been unsuccessful.
After consumption, the following effects are applied.
* The player instantly restores 100 HP.
* Grants a regeneration that last 10 seconds, and can heal up to 100 HP.
* Removes the {{Hoverimage|Infinite sprint and increased movement speed with health drain|text=SCP-207}}, {{Hoverimage|Decreased movement speed with health regeneration|text=SCP-207?}}, {{Hoverimage|Increases motor skills for weapon and medical item usage|text=SCP-1853}}, {{Hoverimage|Increases the damage the player takes|text=Burned}}, {{Hoverimage|HP drains at 8 HP/s; 3x Stamina Consumption|text=Cardiac Arrest}}, {{Hoverimage|Causes the players screen to get blurry when they turn|text=Concussed}}, {{Hoverimage|Makes it harder for the player to hear noises|text=Deafen}}, {{Hoverimage|Damages the player over time|text=Poisoned}} and {{Hoverimage|Always visible to SCP-106 while Stalk is used|text=Traumatized }} [[Status Effects]].
* Reduces the damage of the {{Hoverimage|Damage over time; starts high but gets lower|text=Bleeding}} Status Effect to its lowest possible value.


Note From Dr. Klein:
=Related Achievements=
SCP personnel below Level 3 are now banned from handling SCP-500. This is not to be used to cure a hangover. Get AIDS and then ask permission."
{{Achievements|check2=SCP Items}}
<br>


-Extract from the SCP-wiki
=Sounds=
{{multi-listen start}}
{{multi-listen item|filename=SCP 500 Equip.mp3|title=Equip|description=}}<br>
{{multi-listen item|filename=SCP 500 Use.mp3|title=Use|description=}}<br>
{{multi-listen end}}


=Description=
=Gallery=
<gallery mode="packed" widths=600px heights=338px>
500equip.gif|'''Equip Animation'''
500use.gif|'''Use Animation'''
</gallery>


SCP-500 is the only healing item in the game that will completly restore your health regardless of its previous value, regardless of class.
=Trivia=
 
*The old Use Animation for SCP-500 was slightly longer, as the player would look inside the bottle confused as to why only one pill came out. This detail was later removed in the [[Updates/11.0.0|11.0.0]] update, when SCP-500 got new animations.
SCP-500 can be found in "SCP pedastals" which require level 2 containment access and checkpoint access to open, these can be found in various location around the map, in the [[Heavy Containment Zone]] and the [[Light Containment Zone]]. 2 SCP-500 pills will spawn per game.
**The new Use Animation also acted as a small balance change, as SCP-500 became slightly faster to use. With the old SCP-500 taking 1.7s to complete its animation.
 
{{SCP Navbox}}
==Uses==
{{Items Navbox}}
*SCP-500 is useful to the player regardless of situation, its best to use it after you use your other healing items however.
[[Category:SCPs]]
*SCP-500 will cancel out [[SCP-207]]'s speed boost and health drain.
[[Category:Medical Usage]]
*Using SCP-500 with [[SCP-268]] grants you the opportunity to fully heal safely if timed correctly, allowing you to both evade danger and be ready for the next fight.
 
==Trivia==
*On the SCP-wiki, SCP-500 was combined with [[SCP-914]] to create SCP-427, Developers have expressed interest in allowing the player to Recreate this.
*SCP-500 was also given to victims fully infected by SCP-008, essentially zombies, and were fully cured of their illness with a single pill.

Latest revision as of 03:13, 12 February 2024

SCP-500
Basic Information
Description The panacea.
Type Consumable (Treatment)
Usage Fully Heals the player on use
Spawn Bulletproof Locker №7
Number of Spawns 1-5
Weight Affects item pick-up time, window breaking and throw distance 0.3 kg
Usage Time 1.35s
Pick-Up Time 0.3s Unrounded value: 0.2975s
Obtainable from 914? True
Deletion % in PD Pocket Dimension Medium Tier (30%)
Disarm Immunity? Does having this item equipped make the player immune to being disarmed? Immune
Other Information
Article Link SCP Article
Debug Name SCP500
Item ID 17


SCP-500 is an SCP Item found in SCP Secret Laboratory. SCP-500 will fully restore the user's health, apply a powerful regeneration, and remove multiple Status Effects.


Operational Guide

A pill to ease all your troubles and pain. Let the plague die away now. Death’s kiss rolling off your lips; your suffering but a dream. Rest now, for the blessing of Panacea is upon you.

___
"I'm excited to hear that more attention is being placed on SCP-500. Though, it might put me on a run for my money. All jokes aside, I’m always glad to hear when something other than death might come out of this place."
-Dr. Alexa Ambrose, Medical Supervisor, Site-02

In Game

SCP-500 can be found in Bulletproof Locker №7s located around the map, which require a Keycard with both Containment Access 2 and Checkpoint Access 

Containment Access 2 Checkpoint Access
to open.

Players can consume the pill inside the bottle with a Left Click. This process takes about one second.

After consumption, the following effects are applied.

  • The player instantly restores 100 HP.
  • Grants a regeneration that last 10 seconds, and can heal up to 100 HP.
  • Removes the SCP-207 Infinite sprint and increased movement speed with health drain, SCP-207? Decreased movement speed with health regeneration, SCP-1853 Increases motor skills for weapon and medical item usage, Burned Increases the damage the player takes, Cardiac Arrest HP drains at 8 HP/s; 3x Stamina Consumption, Concussed Causes the players screen to get blurry when they turn, Deafen Makes it harder for the player to hear noises, Poisoned Damages the player over time and Traumatized Always visible to SCP-106 while Stalk is used Status Effects.
  • Reduces the damage of the Bleeding Damage over time; starts high but gets lower Status Effect to its lowest possible value.

Related Achievements


Click to view 2 achievement(s) related to SCP-500:

Crisis Averted
Use SCP-500 when you are about to die.

Property of the Chaos Insurgency
As a Class-D Personnel, escape with two or more SCP items in your inventory.


Sounds




Gallery

Trivia

  • The old Use Animation for SCP-500 was slightly longer, as the player would look inside the bottle confused as to why only one pill came out. This detail was later removed in the 11.0.0 update, when SCP-500 got new animations.
    • The new Use Animation also acted as a small balance change, as SCP-500 became slightly faster to use. With the old SCP-500 taking 1.7s to complete its animation.
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