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SCP-127

From SCP: Secret Laboratory English Official Wiki
SCP-127
Basic Info
Type Living Gun
Cartridge Type Teeth
Ammo Capacity 60(+1)
Basic Stats
Damage 20 (Tier-1)
22 (Tier-2)
24 (Tier-3)
Weight 1.27kg
Handling Stats
Pick-Up Time Higher weight increases time 0.47s Unrounded value: 0.46725s
Miscellaneous Info
Obtainable from 914? False
Deletion % in PD Pocket Dimension High Tier (0%)
Disarm Immunity? Does having this item equipped make the player
immune to being disarmed?
Immune
Inspired by Heckler & Koch MP5
Debug Name GunSCP127
ID 62
Article Link SCP Article


SCP-127 is an SCP Item found in SCP Secret Laboratory. SCP-127 is a living gun that regenerates ammo and levels up as the player uses it.


Operational Guide

A living submachine gun which seemingly bonds itself to its wielder. The stronger the bond the more precise and lethal it becomes. Conveniently, killing things seems to be the best way to increase that bond.

___
"It’s been passed around, locked up for years at a time and forgotten more times than anyone here can count. Shoved into tanks and storage crates, dragged between sites and site raids like it’s just another object. But really, it’s not hard to tell there’s more going on with it. It doesn’t lash out, doesn’t resist, even after everything it’s been through. I know it's a weapon designed to kill things but it's just not hostile or cruel. If anything, it almost seems… tired. Like all it really wants is for someone to take it out of that tank and give it a reason to exist. I dont think it’s bloodthirsty, I think it’s just lonely."
-Alyssa Warwick, Senior Researcher, Site-02

In Game

SCP-127 in its containment chamber located in Heavy Containment Zone. The weapon can be found held inside Weapons Locker 7-C and requires a Keycard with Containment Access 3 to open.

SCP-127 has the functionality of a typical firearm, but cannot be modified at a workstation. Initially, it possesses subpar stats with a mere 25% penetration and 20 damage. SCP-127 does not take usual ammo, instead it regenerates its magazine at a base rate of 2/s. It will also immediately regenerate 15 rounds upon a successful kill or tiering up.
Despite being an SCP object, SCP-127 counts towards the Special Weapons inventory limit.

Hume Shield

When held, SCP-127 will passively generate a Hume Shield for its user. It regenerates at a rate of 3/s up to a base maximum of 25. This shield has a regeneration delay of five seconds after taking damage. When not held for more than three seconds, HS will decay at a rate of 10/s. This Hume Shield will conflict with Artificial HP.

Tiers

As SCP-127 is used, it will gain points towards the next tier and gain increased stats. The following actions result in gaining points:

  • Dealing damage with SCP-127.
    • The amount of points gained is equivalent to the amount of damage dealt.
  • 150 points are awarded for using SCP-127 to kill a player.
  • While SCP-127 is held, it passively generates points at a rate of 2/s.

SCP-127 begins at Tier 1 upon initial pickup. SCP-127’s current tier progression is unique to each player, and will retain its current progress until the player dies.
SCP-127’s current tier progression is visible on its view model.

Below is a table representing different stats and values for SCP-127 across its three tiers.

Stat Tier 1 Tier 2 Tier 3
Damage 20 22 24
Penetration 25% 50% 75%
Fire Rate (RPM) 750 810 870
Maximum Hume Shield 25 35 50
Ammo Regeneration Rate 2/s 4/s 5/s
Ammo Regeneration Delay 5s 3s 1s
Hip Firing Accuracy 1.8° 1.7° 1.7°
ADS Accuracy 0.27° 0.22° 0.19°
Running Accuracy 2.2° 2.1° 2.1°
Point Unlock Threshold 0 1000 1500

Voicelines

When the player holds SCP-127, it will react to various actions and events. Each action has a list of voicelines associated with it, and one of them will randomly play if that action occurs. The game will prioritize playing lines that have not been played before.
Nearby players can also hear these voicelines. SCP-127 will not speak if its user is sneak walking.

Below is a table displaying all of SCP-127’s voicelines for each situation.

Action/Event Possible Voicelines
Initial Pickup (From Chamber)
  • Ahem... Seriously? Neck-snap McGee gets a cell? And I get drowned?
  • (coughing) ... Pleased to meet ya! They call me one-twenny-seven around these parts.
  • Ahh! You got room for one more? (coughing)
  • (coughing) ... Say, what year is it?
  • Ahh! Oh, sweet oxygen! I missed ya!
  • Wrrghh... you call that waterboarding? Do your worst!
Initial Pickup

Generic

  • Ah! Easy on the grip, boss!
  • Hey, boss! How's it going?
  • Hey, boss! Take me with!

As a Chaos Insurgent

  • Gas mask? I like your style, pal!
  • Sick glad rags, boss!
  • You uh.. You fellas from outta town?

As a Class-D

  • What’s a couple’ a’ corpses for freedom, eh boss?
  • Hey, chief! Need a hand in breaking out?
  • Aight, you and I? Partners in crime!
  • From one internee, to another... Let's tag 'em, boss!
  • Hey! I used to own a jumpsuit like that!
  • Woah! Break-out!

As an MTF or Guard

  • Any chance I can go... when this is over? (...) No? Okay...
  • Ah, jeez! We can be friends... aye, boss?

As a Scientist

  • Didn't you stick me in that tank, last week?
  • Those glasses better be prescription!
  • You do know how to shoot, right? No offense, boss... just checkin'...

As a Tutorial

  • I'll be honest... I think you're a bit out of place here, boss!
  • Hey, you here to rescue me? Ha-ha-ha!

If Previous Owner Achieved Tier 3

  • (sobbing)
On Draw
  • Good to see ya!
  • Hello again!
  • Hello there!
  • Hello!
  • Hey, hey!
  • How's it goin'?
Chambering Round
  • Ow! Dammit, that hurts!
  • Ugh... I'll feel that tomorrow.
  • Urgh...
  • Aagh... Uhh..
  • Uuurgh...
  • Aagh...
  • Ahh! Urgh... I hate that part!
  • Nope... Never getting any better... Ahh...
  • Ahh! Urgh... That stings!
Holstering
  • Bye-bye!
  • Fair enough!
  • Goodbye!
  • Is the safety on? Nah, just kiddin'!
  • Is the safety on?
  • Off I go!
  • You know where to find me, boss!
Dropping
  • Don't forget about me!
  • Guess I'll wait here!
  • Oh, no... You go on ahead! I'll catch up...
  • See ya later, boss!
  • Ay, take care, boss!
  • Hey! Watch the paint!
  • I'll be here if you need me!
On Kill
  • Bang!
  • Beat it!
  • Good one, boss!
  • Ay, good stuff!
  • Good work, boss!
  • Nice one, boss!
  • Hey! Nice shot!
  • Whoa-ho! Nice!
  • Rattle 'im!
  • Scram!
  • Whamo!
Idle Chatter
  • I know a great bar down in Queens, first rounds on you!.. On account of me not ownin’ any cash.
  • Y'know... I was in a completely different facility at one point! Mmm... That's right! There was a bit o’ rumblin’ here, a few explosions there! And the next thing, you know... I'm here now! Wonder what happened to the rest of the guys locked up there! Hope they got out all right...
  • I'm gettin' paid for this... right?
  • Oh! Did you hear that? Sounded like death! Someone died... Something to that effect. Tend to hear that a lot around here. Now that I think about it... The whole place just... echoes with death!
  • Aaaaaagh! Oh, shh... Sorry, boss! I thought I heard somethin'- Wait! (...) Nope, nothin'.
  • Lemme tell ya. This place is an absolute mess right now! Looks so secure, too! What went wrong?...
  • Hey, boss! You got any plans for when you get out of here?
  • Hey, uh... question, boss! You don't have to answer if you don't wanna, but uh... Are you sure you know where we're goin'? I swear we've seen this hallway before.
Player Misses Full Magazine
  • Umm, you... You almost hit somethin'!
  • I like your style, boss!
  • That invisible hat fella around?
  • Uhhh... you good, boss?
Ranking Up
  • I'll be honest... This' goin' way better than expected!
  • Hey, boss! I'd say we're doin' pretty good!
  • Oh! It feels good to be back!
  • Dis’ is gettin’ nuts.. I think we're winnin'!
  • (manic laughter, followed by pain)
  • Look at us go! Partners in crime!... or justice... if that's how you swing…
Militant Respawn

Same Team as Respawn Wave

  • Aha! Reinforcements!
  • Friends of yours?
  • Oh... Things are getting interestin' now...
  • Oho! Looks like we're getting backup!

Opposing Team

  • Aight, I got a plan! Well no.. that's a lie... But I'm workin' on it!
  • Oh... That-... that's not good, is it?
  • Don't let them take me again!
  • Don't say anything! Ask for a lawyer!
An SCP Being Recontained

Generic

  • All those freaky powers, and you ain't even bullet-proof?
  • Billions of dollars to build this place! And all you needed was a couple of rounds?
  • Gun beats, uh... Whatever you are!
  • Gun beats, the... Whatever you are!
  • Not so tough now, are ya?
  • Why build a container when you can use a gun!

SCP-049

  • Hah! An apple a day, aye boss?
  • Whatever's behind that beak, I'm glad we never had to see it!
  • I AM THE BLACK DEATH!
  • Consider Ms. Birdface a widow, doc!
  • Overdosed on shells! That's a new one, aye boss?
  • Resurrect this!
  • No worries! We'll take good care of the kids!

SCP-049-2

  • Ain't no pill that can fix you, fella! Except... the uhh.. whatever.
  • Yeah! Get his goons, boss!
  • Well... if it isn't Mr. Twelve Feet Under!
  • Say goodbye to your goons, doc!
  • And stay down, you disease!
  • You got two lives too many, fellas!
  • What gets up, must fall back down, eh?

SCP-079

  • 0101, moron!
  • Ain't ever dyin' to a mini-fridge!
  • Yeah... Keep the camera to yourself, creep!
  • Never liked that toaster!
  • I hope his warranty hasn't run out.

SCP-096

  • Seven feet tall? Seven foot fall!
  • You had a good run, buddy! Your face was all the rage!
  • I may not have eyes, but you're one ugly bastard!
  • I may not have eyes, but I know you're one ugly bastard!
  • I always liked the statue more!
  • Finally! I thought he'd never shut up!
  • Have fun in the cage!

SCP-106

  • Alright, you can stop checking over your shoulder now, boss! Old dude's gone!
  • Yeah! Pocket this dimension, you grease ball!
  • Thank god! No more of that terrible sinking feelin'!
  • You created your own hell, why don't you stay for a bit?
  • Sunk into the floor, like he had cement shoes!

SCP-173

  • Well... I'm sure your death was an experience. A real eye opener, even!
  • Try to piece THAT back together!
  • Oh, good! That scrapin' was gettin' on my nerves!
  • Ah! Shattered like glass!

SCP-939

  • What? Nothing to say now?
  • Stay down, freakshow!
  • You aint’ the first ventriloquist I’ve iced!

SCP-3114

  • You don't got no more bones you can pick with us! Ha-ha-ha-ha!
  • That's one less skeleton in the closet!
  • We got the Skinwalker, boss!
User Killed
  • No! I have attachment issues!
  • Boss?... Boss?! BOSS!!!
  • Hey, hey! GET UP!
  • I was just starting to like you!
  • No... no c'mon! NOT NOW!
  • No... no c'mon! Not now...
  • Not again, not again, not again!
  • Not again?!

Related Achievements

Army of One
In a single life, get 4 kills using 4 different weapons.

Be Polite. Be Efficient
With a firearm, kill five enemies in under 30 seconds. The timer starts after the first kill.

Change in Command
Disarm an MTF operative.

Property of the Chaos Insurgency
As a Class-D Personnel, escape with two or more SCP items in your inventory.

... You Thinking What I'm Thinking?
Pick up any firearm as a Class-D Personnel.


Trivia

  • SCP-127’s voice went through several iterations before arriving at its final form.
    • Initially, SCP-127’s voice was going to have a thick Australian accent.
  • SCP-127 is the first weapon SCP item.
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