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SCP-268: Difference between revisions

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{{item infobox
{{SCP Item Infobox
|image = Scp268.png
|image = UpdatedSCP268Icon.png
|type = SCP Item
|type = Equippable (Stealth)
|spawn = [[Light Containment Zone]] <br> [[Heavy Containment Zone]]
|spawn = [[Bulletproof Locker №7|Bulletproof Locker №7]]
|usage = Makes the wearer <br> temporarily invisible, requires recharging after use.
|usage = Makes the wearer temporarily invisible
|effect = {{Hover|Makes the player invisible for a short time|SCP-268 Effect}}
|usage_time = 1.3
|Description = ''When worn, temporarily, <br> makes you invisible unless it <br> is interrupted by any user <br> interaction.''
|effect = {{Hoverimage|Makes the player invisible for a short time|text=Invisibility Effect}}
|Description = ''When worn, temporarily makes you invisible unless it is interrupted by any user interaction.''
|ID = 32
|ID = 32
|debugName = SCP268
|SCP914 = False
|weight = 0.3
}}
}}
'''SCP-268''' is an [[SCPs|SCP Item]] found in ''SCP Secret Laboratory''. SCP-268 will make the player wearing it temporarily invisible to human players and certain SCPs.
__TOC__
<br clear=left>
=Operational Guide=
{{OpGuide2}}


=In Game=
=In Game=
'''SCP-268''' is an [[SCPs|SCP Item]] item that will make the player wearing it temporarily invisible to both SCP objects (except [[SCP-079]] and [[SCP-939]]) and human players. SCP-268 will not protect the player from damage however, so its advised to keep that in mind when using the object. [[SCP-096]] can still see targets who are wearing SCP-268. <br>
<div style="white-space:normal;">SCP-268 can be found in a [[Bulletproof Locker №7|Bulletproof Locker №7]] located around the map, which requires a [[Keycard]] with both {{HoverKeycard|Required Access1=CC2|Required Access2=CA}}.</div>
SCP-268 will spawn in [[Bulletproof Locker №7|Bulletproof Locker №7s]]. Bulletproof Locker №7s require a keycard with both {{Hoverimage|{{HoverKeycard|Required Access1=CC2|Required Access2=CA}}|text=Containment Access 2 and Checkpoint Access}} to open.  


When equipped, the user can press {{Key Press|Leftclick}} to put on SCP-268. Pressing {{Key Press|Rightclick}} before the player places it on their head will cancel wearing it. <br>
When equipped, the user can press {{Key Press|Leftclick}} to put on SCP-268. Pressing {{Key Press|Rightclick}} before the player places it on their head will cancel wearing it. When the player puts on SCP-268, the item will apply the {{Fancy link|invisibility}} [[Status Effects|Status Effect]].
When used, the item will make the [[Status Effects|wearer invisible for 15 seconds]], after which it requires a cooldown of 2 minutes before it can be used again. The cooldown for SCP-268 is player based and not item based. So while the cooldown may be in effect for one person, another person can use SCP-268 if they pick it up. This can also be seen by the fact if a user has multiple SCP-268s and uses one of them, the cooldown will apply to all of the SCP-268s. This can not be seen under normal gameplay since there can only be one SCP-268 in a given round.
While under the effect, the user will be invisible to all other players. [[SCP-079]] will bypass this effect and so does [[SCP-096]] if the player is a target. [[SCP-1344]] will show a purple orb for a player under the effects of SCP-268.  


Using any item or opening a door while SCP-268 is in effect will cause it to become unequipped, forcing its cooldown.
This effect will only last for up to 15 seconds, but can also be cancelled early if the player interacts with anything, or equipping any item. It will then require a 2 minute cooldown before it can be equipped again.
If someone shoots you while you are wearing SCP-268, you will stay invisible but a hit marker will still appear. Allowing observant players to notice you.
The cooldown for SCP-268 is player based and not item based, so while the cooldown may be in effect for one person, another person can use SCP-268 if they pick it up. This can also be seen by the fact, that if a user has multiple SCP-268 and uses one of them, the cooldown will apply to every instance of SCP-268 in their inventory (this can not be seen under normal gameplay since only one SCP-268 instance will spawn in a round and SCP-914 can not create other instances). It is still possible to shoot a player under the effects of SCP-268, though no hitmarker will appear.




The first time SCP-268 is used in game, it will grant the respective military team one [[Spawning_Mechanics#Respawning|Respawn Token]]. Any other uses, even from other players, will not give Respawn Tokens. Instances spawned in with admin commands do not give tickets.


Only one instance of SCP-268 will spawn per game.
=Related Achievements=
{{Achievements|check2=SCP Items}}
<br>


==Uses==  
=Sounds=
*SCP-268 is best used for evasion, as a D-class trying to escape the facility becomes much easier with this item. One of the best situations might be when going up an elevator. If the player times it right, they can slip past any SCP or NTF that might be there, allowing them to escape.
{{multi-listen start}}
*SCP-268 can also be used to ambush other players, making it a potent tool in the later stages of the game.
{{multi-listen item|filename=SCP 268 Equip.mp3|title=Equip|description=}}<br>
*Using both SCP-268 and [[SCP-207]] is a very useful strategy as it lets you quickly escape while undetected.
{{multi-listen item|filename=SCP 268 Use.mp3|title=Use|description=}}<br>
*Using the [[Disarmer]] or healing items does not remove the SCP-268 effect.
{{multi-listen item|filename=SCP 268 Invis Activate.mp3|title=Invisibility Activated|description=}}<br>
{{multi-listen item|filename=SCP 268 Invis End.mp3|title=Invisibiity Deactivated|description=}}<br>
{{multi-listen end}}


==Related Achievements==
=Gallery=
Escaping as a Class-D with at least 2 SCP Items in your inventory grants the '''Property of the Chaos Insurgency''' [[Achievements|achievement]].
<gallery mode="packed" widths=600px heights=338px>
268equip.gif|'''Equip Animation'''
268use.gif|'''Use Animation'''
</gallery>


=Trivia=
* During the Megapatch II Patreon Beta, SCP-268 could be crafted via SCP-914 as the 1:1 setting would cycle between SCP Items.
*When SCP-268 was first added, SCP-096 was unable to see players wearing it.
*SCP-939 was originally able to see users wearing SCP-268, this was removed in their rework.
{{SCP Navbox}}
{{SCP Navbox}}
{{Items Navbox}}
{{Items Navbox}}
[[Category:SCPs]]

Latest revision as of 19:45, 26 June 2025

SCP-268
Basic Information
Description When worn, temporarily makes you invisible unless it is interrupted by any user interaction.
Type Equippable (Stealth)
Usage Makes the wearer temporarily invisible
Spawn Bulletproof Locker №7
Number of Spawns 1
Weight Affects item pick-up time, window breaking and throw distance 0.3 kg
Usage Time 1.3s
Pick-Up Time 0.3s Unrounded value: 0.2975s
Obtainable from 914? False
Deletion % in PD Pocket Dimension High Tier (0%)
Disarm Immunity? Does having this item equipped make the player immune to being disarmed? Immune
Applied Effects Invisibility Effect Makes the player invisible for a short time
Other Information
Article Link SCP Article


SCP-268 is an SCP Item found in SCP Secret Laboratory. SCP-268 will make the player wearing it temporarily invisible to human players and certain SCPs.


Operational Guide

The fate of an inanimate object is not one any individual is likely to consider but one could feel just a twinge of sympathy for this hat. You see, as far as this hat’s fate goes, it is rather unfortunate. No one will ever see it adorning someone’s head and the wearer will be ignored by those around them. In every regard, if this hat held any sentience, its fate would be tragic.

___
"I simply cannot stress this enough, SCP-268's threat to security should not be underestimated. This is not simply a hat that makes you "invisible". In-fact, it causes no such effect. SCP-268 is an anti-meme, and an object of extreme interest to the Serpent's Hand. If that means anything to you, then you'll lock this up in the most secure facility you have and never take it out."
-Agent Kane Drake, Security Chief of Site-██

In Game

SCP-268 can be found in a Bulletproof Locker №7 located around the map, which requires a Keycard with both Containment Access 2 and Checkpoint Access.

When equipped, the user can press Left Click to put on SCP-268. Pressing Right Click before the player places it on their head will cancel wearing it. When the player puts on SCP-268, the item will apply the Invisibility Status Effect. While under the effect, the user will be invisible to all other players. SCP-079 will bypass this effect and so does SCP-096 if the player is a target. SCP-1344 will show a purple orb for a player under the effects of SCP-268.

This effect will only last for up to 15 seconds, but can also be cancelled early if the player interacts with anything, or equipping any item. It will then require a 2 minute cooldown before it can be equipped again. The cooldown for SCP-268 is player based and not item based, so while the cooldown may be in effect for one person, another person can use SCP-268 if they pick it up. This can also be seen by the fact, that if a user has multiple SCP-268 and uses one of them, the cooldown will apply to every instance of SCP-268 in their inventory (this can not be seen under normal gameplay since only one SCP-268 instance will spawn in a round and SCP-914 can not create other instances). It is still possible to shoot a player under the effects of SCP-268, though no hitmarker will appear.


The first time SCP-268 is used in game, it will grant the respective military team one Respawn Token. Any other uses, even from other players, will not give Respawn Tokens. Instances spawned in with admin commands do not give tickets.

Related Achievements

Hats Off to You!
Get a kill immediately after canceling the effects of SCP-268.

Hawkeye
Reveal an enemy player under the effects of SCP-268 using SCP-1344.

Property of the Chaos Insurgency
As a Class-D Personnel, escape with two or more SCP items in your inventory.


Sounds






Gallery

Trivia

  • During the Megapatch II Patreon Beta, SCP-268 could be crafted via SCP-914 as the 1:1 setting would cycle between SCP Items.
  • When SCP-268 was first added, SCP-096 was unable to see players wearing it.
  • SCP-939 was originally able to see users wearing SCP-268, this was removed in their rework.
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