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3-X Particle Disruptor: Difference between revisions

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{{Micro HID Infobox
{{Micro HID Infobox
|type = Experimental Fusion Rifle
|type = Experimental Ontokinergy Rifle
|image = IconDisruptor.png
|image = IconDisruptorNew.png
|ammo = 5
|ammo = 5
|caliber = SCP Fusion Ammo (SFA)
|reload = 8
|reload = 8
|blast_damage = 200
|damage = 250 (Burst-Fire)<br>800 (Disintegration)
|speed_penalty = -2%
<!--- To manually override draw and reload times, add "Override" at the end of the variables -->
|stamina_penalty = -3%
|notes = Malfunctions after 5 shots
|notes = Malfunctions after 5 shots<br>Skips Armor, AHP, HS
|spawn = [[Experimental Weapon Locker]]
|obtain = [[Remote Admin]]
|SCP914 = True
|manufactor=[[Lore/Manufacturers#Foundation_Gunworks|Foundation Gunworks]] (Incorrectly Listed)
|ID = 47
|ID =  
|debugName = ParticleDisruptor
|inspired = The Fusion Rifle from pre-v6.0.0
|inspired = The Fusion Rifle from pre-v6.0.0
|weight = 4.5
}}
}}
'''''The developers are working on improving the model of the 3-X Particle  Disruptor and how to make it fit into natural gameplay such as spawning. Because of this, 3-X Particle Disruptor can only be acquired via Remote Admin and SCP-914.'''''<br>
 
<br>
The '''3-X Particle  Disruptor''' is an [[Weapons|Experimental Weapon]] in ''SCP: Secret Laboratory''. It is a powerful and rare weapon, effective against both human and SCP targets.  
The '''3-X Particle  Disruptor''' is a [[Weapons|Fusion Weapon]] in ''SCP: Secret Laboratory''. It is a powerful and rare weapon, effective towards both human and SCP targets.  
__TOC__
__TOC__
=Operational Guide=
{{OpGuide2}}
=In Game=
=In Game=
The 3-X Particle Disruptor is a powerful weapon, capable of shooting only five times before malfunctioning, becoming unusuable. The weapon does not shoot immediately, instead, it has a short wind-up animation as it charges up. The firearm will then emit a warning beep before shooting. Afterwards, the player will automaticaly reload, which takes nine seconds. <br>
<div style="white-space:normal; font-size:15px">The 3-X Particle Disruptor can be found in an [[Experimental Weapon Locker]] located in [[Heavy Containment Zone]], which requires a [[Keycard]] with {{HoverKeycard|Required Access1=AA3}} to open.</div>
Aiming through the sights shows a glitched screen displaying a zoomed in view. It has no available attachments.
 
The 3-X Particle Disruptor is a powerful, accurate weapon, capable of firing five times before the weapon malfunctions and becomes unusable. The weapon does not fire immediately but instead has a wind-up animation as it charges up before firing. It will then emit a loud warning beep before shooting. After each shot, the player will automatically reload the weapon, taking {{#ask:[[item::3-X Particle Disruptor]]|?reload|format=plainlist |link=none|mainlabel =-|searchlabel =-|headers = hide|template = RemoveStarting0}} seconds.<br>
 
The type of beam that is fired is dependent on the firing mode chosen. There are two firing modes: Burst-Fire and Disintegration. By default, the user can switch between the two by clicking {{Key Press|Middleclick}}. Both firing modes consume one ammo per shot. If the player drops the weapon during the wind-up period of a shot, the weapon will still continue to fire. <br>
 
The 3-X Particle Disruptor is capable of destroying doors, instances of [[SCP-244]], Tantrum puddles left by [[SCP-173#Tantrum|SCP-173]], and can set off both [[Weapons|Grenades]] and [[SCP-018]].<br>
 
Holding down the {{key Press|E}} key on a player with the 3-X Particle Disruptor equipped will [[Inventory Mechanics#Disarming|disarm]] the player. <br>
 
The 3-X Particle Disruptor has no attachments.<br>
 
===Burst Fire===
Burst Fire is the primary firing mode of the 3-X Particle Disruptor. Firing the weapon in this mode has a wind-up period of one second. After the wind-up is complete, three shots will be fired over the course of one second.  Each shot will deal 250 damage, not accounting for [[Armor (Disambiguation)|Armor]], however it will not bypass [[Artificial HP]] and [[Hume Shield]]. Burst Fire only consumes one round from the firearm despite firing thrice.<br>
 
Burst Fire shots have a 3.0x damage multiplier against {{fancy link|049-2|backgroundalpha=0}}.<br>


Instead of bullets, the 3-X Particle  Disruptor uses what is refered to as SCP Fusion Ammo (SFA). This is a clear liquid that, when mix with the blue catalyst, creates a chain reaction inside the firearm. After a short delay, the weapon fires a beam that deals 200 damage on direct hit. The beam entirely bypasses [[Armor (Disambiguation)|Armor]], [[Artificial HP]], and [[Hume Shield]] (other effects, like [[SCP-106]]'s damage resistance, still apply). The weapon has an area of effect blast that allows it to still damage targets if a direct hit is missed.<br>
The beam is capable of destroying doors as well as setting off [[Weapons|Grenades]] and [[SCP-018]] at long range. The weapon also penetrates through glass a couple times, before shattering it.<br>
Terminated targets disintegrate floating upwards instead of falling. The 3-X Molecular Disruptor is hitscan in practice, the trail like effect it creates does not need to line up with its targets.


The weapon's power makes it effective to kill a small group of people, but the long reloading time leaves the player open. Due to the fact that the 3-X {D bypasses a SCP's Hume Shield, it can be used in dealing permanent damage to a SCP, or possibly kill one on low health. The 3-X Molecular Disruptor is also capable of destroying instances of [[SCP-244]] and Tantrum puddles left behind by [[SCP-173]].
===Disintegration===
[[File:3X106Beamed.png|thumb|right|300px|{{Fancy link|106}} being vaporized by a {{Fancy link|scientist}}.|link=File:3X106Beamed.png]]
Disintegration is the alternative firing mode of the 3-X Particle Disruptor. Firing the weapon in this mode has a wind-up period of 2.5 seconds. After the wind-up is complete, a single beam is fired which deals 800 damage. The damage dealt ignores [[Armor (Disambiguation)|Armor]], and will penetrate [[Hume Shield]] by 50%. It will not bypass [[Artificial HP]]. It will also deal splash damage in a 2.5 meter radius with it dealing 175 damage at its epicenter. Disintegration shots have increased projectile size compared to the Burst Fire mode, making it easier to land hits. <br>


The Disintegration beam can penetrate through both players and doors it hits. Damage is divided by 1.45 for every target hit. The beam is also subject to damage falloff, dealing 250 less damage every 50 meters.<br>


The chain reaction created by the SFA and blue catalyst will eventually become too much for the firearm to handle. After five uses, the weapon will malfunction and the player will drop the weapon on the ground, where it then despawns immediately. SFA is not an obtainable item ingame, unlike other ammo types. <br>The SFA is located inside the weapon's magazine, while the catalyst is located inside the blue battery on the right side of the firearm.
Targets killed directly by the Disintegration beam will disintegrate and float upwards.<br>


Disintegration shots and splash damage have a 2.0x damage multiplier against {{fancy link|049-2|backgroundalpha=0}}.<br>


===Scope===
[[File:3xscope.png|thumb|right|300px|The 3-X Particle Disruptor's scope from the perspective of a {{Fancy link|mtfcp}}. The Captain is aiming at a {{Fancy link|cirm}}.|link=File:3xscope.png]]


Currently, the 3-X Particle Disruptor can only be acquired via Remote Admin or by putting the [[Micro H.I.D.]] on Coarse. Though the latter is a small chance.  
The 3-X Particle Disruptor has a unique night-vision scope. Instead of being in monochrome like other night-vision scopes, the 3-X Particle Disruptor scope displays in color. Targets that are within direct line-of-sight of the user will have a role-colored icon appear on them. Teammate icons have reduced opacity. This will not appear on targets that are too close to the user.<br>


The scope will have special visual effects as the weapon exhausts ammo. On the final shot, it will display a critical warning message.


<br clear=all>


==Sounds==
=Related Achievements=
{{Achievements|check2=Firearm}}
 
=Sounds=
<div class="quoteAudio">
<div class="quoteAudio">
{{multi-listen start}}
{{multi-listen start}}
Line 48: Line 72:
<br>
<br>


==Trivia==
=Gallery=
* The reticle on the sight screen, a circle with 3 radial lines, is similar to the SCP logo.
<gallery mode="packed" widths=600px heights=338px>
* Its design was inspired by the energy-based firearms used in very old versions of ''SCP: Secret Laboratory.''
3XEquip.gif|'''Equip + Chamber Animation'''
* Despite leaving no bodies behind, the death message for the 3-X Molecular Disruptor is "molecularly disrupted".
3XInspect.gif|'''Inspect Animation'''
3XReload.gif|'''Reload Animation'''
3XBurstMalfunction.gif|'''Malfunction Animation (Burst)'''
3XDisMalfunction.gif|'''Malfunction Animation (Disintegration)'''
</gallery>
 
=Trivia=
* The former name of the 3-X Particle Disruptor was the '''3-X Molecular Disruptor'''.
* 3-X Particle Disruptor shots leave unique decals behind on surfaces they hit.
* The death message for the 3-X Particle Disruptor is "molecularly disrupted".
* The inspect noises for the 3-X Particle Disruptor is from ''The Final Flash of Existence'', the main theme of the game.
* The inspect noises for the 3-X Particle Disruptor is from ''The Final Flash of Existence'', the main theme of the game.
* The 3-X Particle Disruptor was added in the Xmas 2021 Event and could solely be found from SCP-2536.
* The weapon's design was inspired by the energy-based firearms used in very old versions of ''SCP: Secret Laboratory''.
** The concept of finding a new weapon in SCP-2536 is from its original file, where Class-D personnel found SCP-2536 during a breach and were gifted "anomalous weaponry."
* The 3-X Particle Disruptor was added in the Xmas 2021 Event and could solely be found from [[SCP-2536/2021|SCP-2536]].
** The concept of finding a new weapon in SCP-2536 is from its original file, where [[Class-D Personnel]] found SCP-2536 during a breach and were gifted "anomalous weaponry".
<noinclude>
{{Items Navbox}}

Latest revision as of 04:25, 6 August 2025

3-X Particle Disruptor
Basic Info
Type Experimental Ontokinergy Rifle
Ammo Capacity 5
Basic Stats
Damage 250 (Burst-Fire)
800 (Disintegration)
Weight 4.5kg
Handling Stats
Pick-Up Time Higher weight increases time 1.03s Unrounded value: 1.0325s
Miscellaneous Info
Obtainable from 914? True
Deletion % in PD Pocket Dimension High Tier (0%)
Disarm Immunity? Does having this item equipped make the player
immune to being disarmed?
Immune
Inspired by The Fusion Rifle from pre-v6.0.0
Debug Name ParticleDisruptor
ID 47


The 3-X Particle Disruptor is an Experimental Weapon in SCP: Secret Laboratory. It is a powerful and rare weapon, effective against both human and SCP targets.

Operational Guide

A prototype ontokinergy-based weapon further developed by Site-02, capable of reducing any target down to its basic atoms in a matter of seconds. The 3-X Particle Disruptor is equipped with two firing modes: a short burst of energy, and a powerful beam. The energy is powerful enough to disintegrate matter at a molecular level, leaving no trace behind.
___
“We've tried this thing on just about anything we could think of. It started off small - fruits and other produce paved the way to greater understanding. then every test subject got bigger, bugs to small animals, and now, unfortunate D-Class. the first time we tried it, it turned into a bloody mess; it was as if all of him and nothing of him remained at once. I often think about the slowed down footage, and of his harrowing expression during those few frames... We still try to clean up the bloodstains to this day.”
-James Liu, Segmentum Researcher, Site-45

In Game

The 3-X Particle Disruptor can be found in an Experimental Weapon Locker located in Heavy Containment Zone, which requires a Keycard with Armory Access 3 to open.

The 3-X Particle Disruptor is a powerful, accurate weapon, capable of firing five times before the weapon malfunctions and becomes unusable. The weapon does not fire immediately but instead has a wind-up animation as it charges up before firing. It will then emit a loud warning beep before shooting. After each shot, the player will automatically reload the weapon, taking 5.59 seconds.

The type of beam that is fired is dependent on the firing mode chosen. There are two firing modes: Burst-Fire and Disintegration. By default, the user can switch between the two by clicking Middle Click. Both firing modes consume one ammo per shot. If the player drops the weapon during the wind-up period of a shot, the weapon will still continue to fire.

The 3-X Particle Disruptor is capable of destroying doors, instances of SCP-244, Tantrum puddles left by SCP-173, and can set off both Grenades and SCP-018.

Holding down the E key on a player with the 3-X Particle Disruptor equipped will disarm the player.

The 3-X Particle Disruptor has no attachments.

Burst Fire

Burst Fire is the primary firing mode of the 3-X Particle Disruptor. Firing the weapon in this mode has a wind-up period of one second. After the wind-up is complete, three shots will be fired over the course of one second. Each shot will deal 250 damage, not accounting for Armor, however it will not bypass Artificial HP and Hume Shield. Burst Fire only consumes one round from the firearm despite firing thrice.

Burst Fire shots have a 3.0x damage multiplier against SCP-049-2.


Disintegration

SCP-106 being vaporized by a Scientist.

Disintegration is the alternative firing mode of the 3-X Particle Disruptor. Firing the weapon in this mode has a wind-up period of 2.5 seconds. After the wind-up is complete, a single beam is fired which deals 800 damage. The damage dealt ignores Armor, and will penetrate Hume Shield by 50%. It will not bypass Artificial HP. It will also deal splash damage in a 2.5 meter radius with it dealing 175 damage at its epicenter. Disintegration shots have increased projectile size compared to the Burst Fire mode, making it easier to land hits.

The Disintegration beam can penetrate through both players and doors it hits. Damage is divided by 1.45 for every target hit. The beam is also subject to damage falloff, dealing 250 less damage every 50 meters.

Targets killed directly by the Disintegration beam will disintegrate and float upwards.

Disintegration shots and splash damage have a 2.0x damage multiplier against SCP-049-2.

Scope

The 3-X Particle Disruptor's scope from the perspective of a Nine-Tailed Fox Captain. The Captain is aiming at a Chaos Insurgency Rifleman.

The 3-X Particle Disruptor has a unique night-vision scope. Instead of being in monochrome like other night-vision scopes, the 3-X Particle Disruptor scope displays in color. Targets that are within direct line-of-sight of the user will have a role-colored icon appear on them. Teammate icons have reduced opacity. This will not appear on targets that are too close to the user.

The scope will have special visual effects as the weapon exhausts ammo. On the final shot, it will display a critical warning message.


Related Achievements

Army of One
In a single life, get 4 kills using 4 different weapons.

Be Polite. Be Efficient
With a firearm, kill five enemies in under 30 seconds. The timer starts after the first kill.

Change in Command
Disarm an MTF operative.

Fire In The Hole
Kill another player with an explosion.

Trilateral Termination
Kill three enemy players with the 3-X Particle Disruptor in one life.

... You Thinking What I'm Thinking?
Pick up any firearm as a Class-D Personnel.

Sounds


Gallery

Trivia

  • The former name of the 3-X Particle Disruptor was the 3-X Molecular Disruptor.
  • 3-X Particle Disruptor shots leave unique decals behind on surfaces they hit.
  • The death message for the 3-X Particle Disruptor is "molecularly disrupted".
  • The inspect noises for the 3-X Particle Disruptor is from The Final Flash of Existence, the main theme of the game.
  • The weapon's design was inspired by the energy-based firearms used in very old versions of SCP: Secret Laboratory.
  • The 3-X Particle Disruptor was added in the Xmas 2021 Event and could solely be found from SCP-2536.
    • The concept of finding a new weapon in SCP-2536 is from its original file, where Class-D Personnel found SCP-2536 during a breach and were gifted "anomalous weaponry".
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