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Initial Equip Animation
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Melee Swing Animation
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Normal Inspect Animation
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Damaged Inspect Animation
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Charge Animation
Jailbird: Difference between revisions
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|speaker = Jailbird sometimes when equipped. | |speaker = Jailbird sometimes when equipped. | ||
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'''O-2536-2''', also known as the '''Jailbird''', is a [[Weapons|Melee Weapon]] found in ''SCP: Secret Laboratory''. It is a shock baton that can be charged up to hit other players. | |||
__TOC__ | __TOC__ | ||
=Operational Guide= | |||
{{OpGuide2}} | |||
=In Game= | =In Game= | ||
The Jailbird | <div style="white-space:normal; font-size:15px">The Jailbird can be found in an [[Experimental Weapon Locker]] located in [[Heavy Containment Zone]], which requires a [[Keycard]] with {{HoverKeycard|Required Access1=AA3}} to open. The Jailbird also does quadruple damage towards [[SCP-049-2]], making it an incredible weapon against [[SCP-049]]. The Jailbird has limited durability and its lights will turn red when it is close to breaking. | ||
</div> | |||
The Jailbird will malfunction after dealing a total of | ==Melee Swing== | ||
The Jailbird can be swung with {{Key Press|Leftclick}}, dealing 50 damage to anyone it hits. This will bypass [[Armor (Disambiguation)|Armor]], [[Artificial HP]] and [[Hume Shield]]. The Jailbird will malfunction after dealing a total of 1000 damage with its swing and be removed from the player's inventory. | |||
==Charge== | |||
[[File:ClassDJailbirdCharge.png|thumb|right|300px|A {{Fancy link|classd}} charging the Jailbird towards a group of {{Fancy link|mtfops}}.|link=File:ClassDJailbirdCharge.png]] | |||
The Jailbird can be charged by holding {{Key Press|Rightclick}}. After a few seconds, the weapon is fully charged and ready to be used. Upon releasing {{Key Press|Rightclick}} the player charges forward at 17 m/s, with a blue streamer trail effect. The charge will end after the player hits something or after a short amount of time. The charge speed is a set value, overriding both positive and negative movement speed multipliers. A charge attack will deal 200 damage upon hit that bypasses Armor, Artificial HP and Hume Shield. Targets who survive this attack will be given the {{Fancy link|concussed}} [[Status Effects|Status Effect]] for four seconds and the {{Fancy link|flashed}} effect for one second. The weapon can only charge a total of five times before malfunctioning. If the Jailbird malfunctions from a charge attack it will violently explode. This will instantly kill the user and deal massive damage to anything nearby, similar to a [[High-Explosive Grenade]]. This explosion has an armor penetration of 50%. | |||
=Related Achievements= | =Related Achievements= | ||
{{Achievements}} | {{Achievements|check2=Jailbird}} | ||
<br> | |||
=Sounds= | =Sounds= | ||
{{multi-listen start}} | {{multi-listen start}} | ||
{|class="wikitable" style="display: inline-table;" | {|class="wikitable wikitable--stripe" style="display: inline-table;" | ||
!colspan="2"|Equip | !colspan="2"|Equip | ||
|- | |- | ||
|{{multi-listen item|filename=Equip_Slow_fixed.mp3|title=Equip #1|description=}}<br> | |{{multi-listen item|filename=Equip_Slow_fixed.mp3|title=Equip #1|description=}}<br> | ||
|{{multi-listen item|filename=Equip_Fast.mp3|title=Equip #2|description=}}<br> | |{{multi-listen item|filename=Equip_Fast.mp3|title=Equip #2|description=}}<br> | ||
|- | |||
!colspan="2"|Melee Swing | |||
|- | |||
|{{multi-listen item|filename=jailbirdswing1.mp3|title=Swing|description=}}<br> | |||
| | |||
|- | |- | ||
!colspan="2"|Charge | !colspan="2"|Charge | ||
|- | |- | ||
|{{multi-listen item|filename=Charge_Swing_fixed.mp3|title=Swing|description=}}<br> | |{{multi-listen item|filename=Charge_Swing_fixed.mp3|title=Charge Swing|description=}}<br> | ||
|{{multi-listen item|filename=Charge Start fixed.mp3|title=Charge Start|description=}}<br> | |{{multi-listen item|filename=Charge Start fixed.mp3|title=Charge Start|description=}}<br> | ||
|- | |- | ||
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Animations= | Animations= | ||
<gallery mode="packed" widths=600px heights=338px> | <gallery mode="packed" widths=600px heights=338px> | ||
JailbirdEquip.gif|'''Initial Equip Animation''' | |||
JailbirdSwing.gif|'''Melee Swing Animation''' | |||
JailbirdInspect.gif|'''Normal Inspect Animation''' | |||
JailbirdInspectDamaged.gif|'''Damaged Inspect Animation''' | |||
JailbirdCharge.gif|'''Charge Animation''' | |||
</gallery> | </gallery> | ||
{{!}}-{{!}} | {{!}}-{{!}} | ||
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=Trivia= | =Trivia= | ||
*The Jailbird was originally planned to be added in the Xmas 2021 Event. | *The Jailbird was originally planned to be added in the Xmas 2021 Event but was cut due to time constraints. | ||
**It was later introduced in the 2022 Anniversary Event, being available solely through [[SCP-2536/2022|SCP-2536]]. | |||
{{Items Navbox}} | {{Items Navbox}} |
Latest revision as of 04:25, 6 August 2025
"Yo"
— Jailbird sometimes when equipped.
O-2536-2, also known as the Jailbird, is a Melee Weapon found in SCP: Secret Laboratory. It is a shock baton that can be charged up to hit other players.
Operational Guide
A strange shock baton of anomalous origin, brought to Site-02 for further research. It enhances the user's capabilities, allowing them to propel themselves forward at great speeds and deal significant damage with a direct swing. Its unstable power core, however, renders it extremely hazardous after sustained use.
___
“It speaks', they said. I initially wrote it off as nonsense -- a typical rumor that spreads about these types of mysterious objects. But now, I sense something. A presence. There is this feeling within myself when I get near it, both intriguing and baffling to me. I will continue to observe the Jailbird to gather more information, and maybe it will sate this itch when I am away from it.”
-Dr. Lawrence Cain, Researcher, Site-02
In Game
Melee Swing
The Jailbird can be swung with Left Click, dealing 50 damage to anyone it hits. This will bypass Armor, Artificial HP and Hume Shield. The Jailbird will malfunction after dealing a total of 1000 damage with its swing and be removed from the player's inventory.
Charge



The Jailbird can be charged by holding Right Click. After a few seconds, the weapon is fully charged and ready to be used. Upon releasing Right Click the player charges forward at 17 m/s, with a blue streamer trail effect. The charge will end after the player hits something or after a short amount of time. The charge speed is a set value, overriding both positive and negative movement speed multipliers. A charge attack will deal 200 damage upon hit that bypasses Armor, Artificial HP and Hume Shield. Targets who survive this attack will be given the Concussed Status Effect for four seconds and the Flashed effect for one second. The weapon can only charge a total of five times before malfunctioning. If the Jailbird malfunctions from a charge attack it will violently explode. This will instantly kill the user and deal massive damage to anything nearby, similar to a High-Explosive Grenade. This explosion has an armor penetration of 50%.
Related Achievements
Army of One | |
![]() |
In a single life, get 4 kills using 4 different weapons. |
Fire In The Hole | |
![]() |
Kill another player with an explosion. |
Undead Space Program | |
![]() |
Kill an instance of 049-2 using a charged hit with the Jailbird. |
Sounds
Equip | |
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Melee Swing | |
Charge | |
Other | |
Gallery
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Conceptual Art #1 by Purplegoop.
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Conceptual Art #2 by Purplegoop.
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Alternative Jailbird designs by Purplegoop.
Trivia
- The Jailbird was originally planned to be added in the Xmas 2021 Event but was cut due to time constraints.
- It was later introduced in the 2022 Anniversary Event, being available solely through SCP-2536.
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