Category | Items | Details | Urgency Level |
---|---|---|---|
Coal | Coal (90%) SCP-2536-2 (10%) | Player does not meet the requirements for any other category. Chaos Insurgents will always be given an item from this category. |
None |
Starter Card | Janitor Keycard (50%) Scientist Keycard (50%) | The player has no Keycard in their inventory | 2 |
Keycard Upgrade | The player's keycard is upgraded | The player has a keycard in their inventory, and does not have a Captain, Containment Engineer, Facility Manager, or O5 Keycard. | 2 |
Tier 1 Weapons | COM-18 (50%) COM-15 (35%) .44 Revolver (15%) | The player has no firearms in their inventory. | 3 |
Tier 2 Weapons | FSP-9 (65%) Crossvec (35%) | The highest tier firearm in the player's inventory is Tier 1. | 3 |
Tier 3 Weapons | MTF-E11-SR (35%) AK (30%) Shotgun (20%) Logicer (15%) | The highest Tier firearm in the player's inventory is Tier 2 or Tier 3. | 3 |
Nonstandard Weapons | Jailbird (50%) 3-X Particle Disruptor (25%) COM-45 (25%) | When a Tier 1-3 Category is selected, there is a 10% this category will happen instead. | None |
Explosives | High-Explosive Grenade (50%) Flashbang Grenade (45%) Pink Candy (5%) | No requirements | 4 |
Medical Items | First Aid Kit (50%) Painkillers (50%) | The player is below 50% HP. | 2 |
Stamina | Adrenaline (50%) Yellow Candy (35%) SCP-207 (15%) | The player is below 50% Stamina. | 3 |
Door Breacher | Two SCP-2176s (100%) (See below)1 | The player is locked in a room and does not have a keycard to get out. This also happens if the player is locked in a room by SCP-079's abilities. | 1 |
Last Stand | Logicer, SCP-500 and Blue Candy (100%) + SCP-1576 (See below)2 | There are two or fewer teammates alive. Can't be given more than once per round. | 1 |
Emergency | Adrenaline (100%) | Alpha Warhead is counting down and the player is not on the Surface Zone or the player is suffering a Cardiac Arrest | 0 |
SCP-1576 | SCP-1576 (100%) | Whenever a present is opened, there is a 5% SCP-1576 will be given instead. Overridden by categories with Urgency Level 0. | None |
- The two instances of SCP-2176 can not be picked up or used by the player. Both are launched out of the present, with the second instance having a small delay. Both instances will shatter in the room, forcing all the doors to open.
- SCP-1576 is only granted if the player does not already have it in their inventory and if SCP-1576 was not already given to a player earlier in the round.