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{{Beta|Writting up new report}}
{{Weapon infobox 3
{{Weapon infobox 3
|type = Pistol
|type = Pistol
|image = COM-18Icon.png
|image = IconCom18.png
|caliber = 9x19mm
|caliber = 9x19mm
|ammo = 15 (+1)
|ammo = 15 (+1)
|fire_rate = 360
|fire_rate = 420
|reload = ??
|weight = 0.72
|weight = 0.72
|length2 = 19
|length2 = 19
|ads_time = ??
|draw_time = 0.26
|draw_time = 0.26
|damage_falloff = 22
|damage_falloff = 22
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|hip_accuracy = 1.7
|hip_accuracy = 1.7
|running_accuracy = 2.4
|running_accuracy = 2.4
|sight_attachments = 1
|sight_attachments = 2
|barrel_attachments = 3
|magazine_attachments = 2
|magazine_attachments = 2
|bottom_attachments = 3
|bottom_attachments = 3
|spawn_locations = [[Light Containment Zone#LCZ Armory - ##00|LCZ - Armory]] <br> [[Heavy Containment Zone#Ammunition Armory|HCZ - Ammunition Armory]] <br> [[Weapon Locker Type 21|Weapon Locker Type 21]]
|spawn_locations = [[Light Containment Zone#LCZ Armory - ##00|LCZ - Armory]] <br> [[Heavy Containment Zone#Ammunition Armory|HCZ - Ammunition Armory]] <br> [[Weapon Locker Type 21|Weapon Locker Type 21]]
|inspired = H&K USP <br> USP Match (Extended Barrel)
|inspired = HK P30
|ID = 30
|ID = 30
|manufactor= [[Lore/Manufacturers#Foundation_Gunworks|Foundation Gunworks]]  <br> [[Lore/Manufacturers#Lunae_Defence|Lunae Defence]] (Various Attachments)
}}
}}
The '''COM-18''' is a type of [[Weapons|Firearm]] in ''SCP: Secret Laboratory''. It is a semi-powerful pistol, that acts as an upgraded version of the [[COM-15]].  
The '''COM-18''' is a type of [[Weapons|Firearm]] in ''SCP: Secret Laboratory''. It is a semi-automatic pistol, quick to draw and powerful to use.
__TOC__
__TOC__
=Operational Guide=
<div style="display:flex; flex:auto; flex-direction:row; flex-basis:min-content; min-width:60%">
{{OpGuide2}}
</div>
=In Game=
=In Game=
The COM-18's stats makes it an effective weapon to use midgame for taking out singular targets. The light weight of the COM-18 makes it an effective secondary weapon, that can be quickly pulled out and used in emergencies.<br>
The COM-18 is a highly effective sidearm, best used against singular targets. The weapon's light weight and small size allows for it to be quickly drawn in emergencies, while its penetration (55%) makes it a formidable weapon against even [[Armor (Disambiguation)|Armored]] opponents.<br>
Holding down the {{key Press|E}} key on a player with the firearm equipped will disarm the player.


The COM-18 has 3 possible spawn locations:
The COM-18 has 3 possible spawn locations:
* LCZ- [[Light Containment Zone#LCZ Armory - ##00|LCZ Armory]] (on the right table) [100%]
* LCZ- [[Light Containment Zone#LCZ Armory - ##00|LCZ Armory]] (On the right table) [100%]
* HCZ- [[Heavy Containment Zone#Ammunition Armory|Ammunition Armory]] (on the table) [100%]
* HCZ- [[Heavy Containment Zone#Ammunition Armory|Ammunition Armory]] (On the table) [100%]
* [[Weapon Locker Type 21|Weapon Locker Type 21]] (possibly inside one of the large cabinets) [14.3%]
* [[Weapon Locker Type 21|Weapon Locker Type 21]] (Possibly inside one of the large cabinets) [14.3%]
<br>
<br>
The COM-18's reload animations becomes slightly longer when reloading a COM-18 that contains an empty magazine.
The COM-18's reload animations becomes slightly longer when reloading a COM-18 that contains an empty magazine.<br>
 
Holding down the {{key Press|E}} key on a player with the firearm equipped will disarm the player.


==Attachments==
==Attachments==
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!Stats
!Stats
|-
|-
|style="text-align:center;|[[File:COM-18IronSights.png|60px|center]]''Iron Sights''
|style="text-align:center;|[[File:COM18IronSights.png|60px|center]]''Iron Sights''
|ADS Zoom <font color= #05e814> 1.22x </font> <br> Default Attachment
|ADS Zoom{{Attachments|1.22x|Type=Positive}}<br> Default Attachment
|-
|-
|style="text-align:center;|[[File:COM-18DotSight.png|60px|center]]''Dot Sight''
|style="text-align:center;|[[File:COM18DotSight.png|80px|center]]''Dot Sight''
|ADS Zoom <font color= #05e814> 1.05x </font> <br> Equip Time <font color= #ea2107> +0.01s </font> <br> Weight <font color= #ea2107> +28% </font>
|ADS Zoom {{Attachments|1.05x|Type=Positive}} <br> Weight {{Attachments|+28%|Type=Negative}}
|}
|}
|-|
|-|
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!Stats
!Stats
|-
|-
|style="text-align:center;|[[File:COM-18NoMuzzleDevice.png|25px|center]]''Standard Barrel''
|style="text-align:center;|[[File:COM18NoMuzzleDevice.png|50px|center]]''Standard Barrel''
|Default Attachment
|Default Attachment
|-
|-
|style="text-align:center;|[[File:COM-18Suppressor.png|100px|center]]''Suppressor''
|style="text-align:center;|[[File:COM18Heavy.png|65px|center]]''Extended Barrel''
| Gunshot loudness <font color= #05e814>-60% </font> <br>Bullet accuracy <font color= #05e814>+25%</font> <br> <font color= #05e814>Flash Suppression</font> <br> Equip Time <font color= #ea2107> +0.09s </font> <br> Length <font color= #ea2107> +92% </font> <br> Weight <font color= #ea2107> +49% </font>
|Damage {{Attachments|+15%|Type=Positive}} <br> Penetration {{Attachments|+15%|Type=Positive}} <br> Bullet accuracy {{Attachments|+11%|Type=Positive}} <br> Equip Time {{Attachments|+0.09s|Type=Negative}}<br> Aiming Speed {{Attachments|-35%|Type=Negative}} <br> Length {{Attachments|+45%|Type=Negative}} <br> Weight {{Attachments|+69%|Type=Negative}}
|-
|-
|style="text-align:center;|[[File:COM-18Heavy.png|65px|center]]''Extended Barrel''
|style="text-align:center;|[[File:COM18Suppressor.png|130px|center]]''Suppressor''
|Damage <font color= #05e814> +15% </font> <br> Penetration <font color= #05e814> +10% </font> <br> Equip Time <font color= #ea2107> +0.09s </font> <br> Aiming Speed <font color= #ea2107> -35% </font> <br> Length <font color= #ea2107> +45% </font> <br> Weight <font color= #ea2107> +69% </font>
|Bullet accuracy {{Attachments|+25%|Type=Positive}}<br>Gunshot loudness {{Attachments|-60%|Type=Positive}} <br> {{Attachments|Flash Suppression|Type=Positive}} <br> Equip Time {{Attachments|+0.09s|Type=Negative}} <br> Length{{Attachments|+92%|Type=Negative}} <br> Weight {{Attachments|+49%|Type=Negative}}
|}
|}
|-|
|-|
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!Changes
!Changes
|-
|-
|style="text-align:center;|[[File:COM-18NoSideRail.png|80px|center]]''None''
|style="text-align:center;|[[File:COM18NoSideRail.png|80px|center]]''None''
|Default Attachment
|Default Attachment
|-
|-
|style="text-align:center;|[[File:COM-18Laser.png|80px|center]]''Laser Sight''
|style="text-align:center;|[[File:COM18Laser.png|70px|center]]''Laser Sight''
|Hip-Firing Accuracy <font color= #05e814>+233% </font> <br> Equip Time <font color= #ea2107> +0.03s </font> <br> <font color= #ea2107> Laser is visible to others</font> <br> Weight <font color= #ea2107> +28% </font>
|Hip-Firing Accuracy {{Attachments|+233%|Type=Positive}} <br> Equip Time {{Attachments|+0.03s|Type=Negative}}<br> {{Attachments|Laser is visible to others|Type=Negative}} <br> Weight {{Attachments|+28%|Type=Negative}}
|-
|-
|style="text-align:center;|[[File:COM-18Flashlight.png|80px|center]]''Flashlight''
|style="text-align:center;|[[File:COM18Flashlight.png|80px|center]]''Flashlight''
|<font color= #05e814>Light Source </font> <br> Equip Time <font color= #ea2107> +0.03s </font> <br> Weight <font color= #ea2107> +28% </font>
|{{Attachments|Light Source|Type=Positive}} <br>  Equip Time {{Attachments|+0.03s|Type=Negative}}<br> Weight {{Attachments|+28%|Type=Negative}}
|}
|-|
Magazines=
{|class="wikitable" style="display: inline-table;"
|-
!Attachment
!Changes
|-
|style="text-align:center;|[[File:Mag15AP.png|50px|center]]''AP Magazine''
|Default Attachment
|-
|style="text-align:center;|[[File:Mag15JHP.png|50px|center]]''JHP Magazine''
|Damage {{Attachments|+20%|Type=Positive}} <br> Penetration {{Attachments|-70%|Type=Negative}}
|-
|style="text-align:center;|[[File:Mag21AP.png|50px|center]]''Extended AP Magazine''
|Magazine Capacity {{Attachments|+6|Type=Positive}} <br> Equip Time {{Attachments|+0.03s|Type=Negative}}<br> Weight {{Attachments|+56%|Type=Negative}}
|-
|style="text-align:center;|[[File:Mag21JHP.png|50px|center]]''Extended JHP Magazine''
|Damage {{Attachments|+20%|Type=Positive}} <br> Magazine Capacity {{Attachments|+6|Type=Positive}} <br> Penetration {{Attachments|-70%|Type=Negative}}  <br> Equip Time {{Attachments|+0.03s|Type=Negative}}<br> Weight {{Attachments|+56%|Type=Negative}}
|}
|}
</tabber>
</tabber>
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==Stats==
==Stats==
<div class="round-tabber">
{{#tag:tabber|
AP Mag=
{{#ask:  
{{#ask:  
[[Weapon::COM-18]]
[[Weapon::COM-18AP]]
[[Armor::None]]
[[Armor::None]]
[[Type::+]]
[[Type::+]]
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  |format=plainlist
  |format=plainlist
  |link=none
  |link=none
|type=normal
  |sort=position
  |sort=position
  |class=smwtable
  |class=smwtable
}}
{{!}}-{{!}}
JHP Mag=
{{#ask:
[[Weapon::COM-18JHP]]
[[Armor::None]]
[[Type::+]]
|?name
|?COM-18-1
|?COM-18-2
|?COM-18-3
|?COM-18-4
|?COM-18-5
|?COM-18-6
|?COM-18-7
|?COM-18-8
|?COM-18-9
|introtemplate=2DamageHeader
|template=2DamageBody
|outrotemplate=Footer
|format=plainlist
|link=none
|type=normal
|sort=position
|class=smwtable
}}
}}
}}


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Render=
Render=
<gallery mode="packed" widths=600px heights=338px>
<gallery mode="packed" widths=600px heights=338px>
COM-18Render.jpeg|Official 2.1k Render|link=File:COM-18Render.jpeg
HKP30Render1.png|A render of the COM-18.|link=File:HKP30Render1.png
HKP30Render1.png|A render for the upcoming COM-18 remodel for the 12.0 update.|link=File:HKP30Render1.png
HKP30Render2.png|Another render of the COM-18.|link=File:HKP30Render2.png
HKP30Render2.png|Another render of the upcoming remodel.|link=File:HKP30Render2.png
COM-18Render.jpeg|Official 2.1k Render (Legacy model)|link=File:COM-18Render.jpeg
</gallery>
</gallery>
{{!}}-{{!}}
{{!}}-{{!}}
Line 148: Line 203:


=Trivia=
=Trivia=
*The COM-18 has the fastest base draw speed in-game.
*"COM" in COM-18 does not stand for anything, and is simply random letters.
* The former name of the COM-18 was '''USP'''.
* The former name of the COM-18 was '''USP'''.
** The name, model, and gun mechanics were changed in the [[Updates/11.0.0|11.0.0]] update.
** The name, model, and gun mechanics were changed in the [[Updates/11.0.0|11.0.0]] update.
* The COM-18 uses the same sounds as the COM-15.
* According to the COM-18's Operational Guide, the COM-18 was once the standard issued sidearm for [[Facility Guard|Facility Guards]] before being replaced by the [[FSP-9]].
* "COM" in COM-18 does not stand for anything and is simply random letters.
{{Items Navbox}}<noinclude>
{{Items Navbox}}
 
<small>This page was moved from [[en:COM-18]]. Its edit history can be viewed at [[COM-18/edithistory]]</small></noinclude><noinclude>
 
<small>This page was moved from [[betawiki:COM-18]]. Its edit history can be viewed at [[COM-18/edithistory]]</small></noinclude>

Revision as of 02:35, 6 January 2023

COM-18
Basic Info
Type Pistol
Cartridge Type 9x19mm
Ammo Capacity 15 (+1)
Spawn Locations LCZ - Armory
HCZ - Ammunition Armory
Weapon Locker Type 21
Basic Stats
Damage 21.2
Fire Rate 420 7 bullets per second
Weight 0.72 kg
Length 19 cm
Handling Stats
Draw Time Default draw time 0.26s
Pick-Up Time Higher weight increases time 0.37s Unrounded value: 0.371s
Accuracy Stats
Bullet Accuracy The overall accuracy of the gun.
This value is added to Hip Fire and Aiming Accuracy.
0.2°
Hip Fire Accuracy This value is added to Bullet Accuracy with rounding. 1.7 1.9° (with Bullet Accuracy)°
Aiming Accuracy This value is added to Bullet Accuracy without rounding.
Values past the 100th place are not shown ingame.
0.23 0.43° (with Bullet Accuracy)°
Running Accuracy 2.4°
Miscellaneous Info
Obtainable from 914? True
Deletion % in PD Pocket Dimension High Tier (0%)
Disarm Immunity? Does having this item equipped make the player
immune to being disarmed?
Immune
Attachment Combos  36
Manufacturer Foundation Gunworks  
Lunae Defence (Various Attachments)
Inspired by HK P30
Item ID 30


The COM-18 is a type of Firearm in SCP: Secret Laboratory. It is a semi-automatic pistol, quick to draw and powerful to use.

Operational Guide

A tactical 9mm pistol. High-capacity and lightweight; these were once the standard issue sidearm for Site-02’s on-site security. Though largely replaced by the FSP-9, some guards still covet the days when their firearm was a few pounds lighter.

___
“Frankly, I think it’s a shame we did away with the COM-18 so quickly. The automatic weapons are nice, sure. To take such a large supply of pistols and relegate them to storage, when there was nothing wrong with them, feels so wasteful. We ought to use them for something.”
-Dr. Gene Hyde, Small Arms Supervisor, Site-02

In Game

The COM-18 is a highly effective sidearm, best used against singular targets. The weapon's light weight and small size allows for it to be quickly drawn in emergencies, while its penetration (55%) makes it a formidable weapon against even Armored opponents.

The COM-18 has 3 possible spawn locations:


The COM-18's reload animations becomes slightly longer when reloading a COM-18 that contains an empty magazine.

Holding down the E key on a player with the firearm equipped will disarm the player.

Attachments

Attachment Stats
Iron Sights
ADS Zoom 1.22x
Default Attachment
Dot Sight
ADS Zoom 1.05x
Weight +28%
Attachment Stats
Standard Barrel
Default Attachment
Extended Barrel
Damage +15%
Penetration +15%
Bullet accuracy +11%
Equip Time +0.09s
Aiming Speed -35%
Length +45%
Weight +69%
Suppressor
Bullet accuracy +25%
Gunshot loudness -60%
Flash Suppression
Equip Time +0.09s
Length +92%
Weight +49%
Attachment Changes
None
Default Attachment
Laser Sight
Hip-Firing Accuracy +233%
Equip Time +0.03s
Laser is visible to others
Weight +28%
Flashlight
Light Source
Equip Time +0.03s
Weight +28%
Attachment Changes
AP Magazine
Default Attachment
JHP Magazine
Damage +20%
Penetration -70%
Extended AP Magazine
Magazine Capacity +6
Equip Time +0.03s
Weight +56%
Extended JHP Magazine
Damage +20%
Magazine Capacity +6
Penetration -70%
Equip Time +0.03s
Weight +56%


Stats

No Armor Light Armor Combat Armor Heavy Armor
Standard Extended Standard Extended Standard Extended Standard Extended
Damage/Penetration -0 -0 Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator.
Damage/Body (100%) -0 -0 Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator.
Damage/Limb (70%) -0 -0 Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator.
Damage/Head (200%) -0 -0 Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator.
Damage/AHP (30%) -0 -0 Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator.
Damage/Burned (125%) -0 -0 Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator.
Key
One hit to kill.
Two hits to kill.
Three hits to kill.
Four hits to kill.
Five hits to kill.

Notes:

  • These values are auto calculated by Mediawiki, there may be some rounding differences between it and Unity, so some values may be off by a tiny bit.
  • Armor does not reduce limb damage.
  • Rainbow Candy does not reduce head or limb damage.
  • Rainbow Candy's Bodyshot Reduction is permanent and stacks up to 4. (Lowering damage to 85%). The value in the chart represents 1 Rainbow Candy.
  • Purple Candy does not stack with itself
  • Shotgun does not deal headshot or limb damage.
  • SCPs do not take limb or headshot damage besides SCP-049-2
  • SCP-049 has 20% bullet resistance. Hume Shield does not have any resistance
  • SCP-173 bullet resistance is the same as Heavy Armor. Hume Shield does not have any resistance
  • Combat Armor and Heavy Armor have the same protection level against headshots. While Light Armor has no protection against headshots
  • The rows listed as AHP represents how much damage HP takes while under the effects of AHP. It does not represent how much AHP is lost.

No Armor Light Armor Combat Armor Heavy Armor
Standard Extended Standard Extended Standard Extended Standard Extended
Damage/Penetration -0 -0 Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator.
Damage/Body (100%) -0 -0 Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator.
Damage/Limb (70%) -0 -0 Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator.
Damage/Head (200%) -0 -0 Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator.
Damage/AHP (30%) -0 -0 Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator.
Damage/Burned (125%) -0 -0 Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator. Expression error: Unexpected < operator.
Key
One hit to kill.
Two hits to kill.
Three hits to kill.
Four hits to kill.
Five hits to kill.

Notes:

  • These values are auto calculated by Mediawiki, there may be some rounding differences between it and Unity, so some values may be off by a tiny bit.
  • Armor does not reduce limb damage.
  • Rainbow Candy does not reduce head or limb damage.
  • Rainbow Candy's Bodyshot Reduction is permanent and stacks up to 4. (Lowering damage to 85%). The value in the chart represents 1 Rainbow Candy.
  • Purple Candy does not stack with itself
  • Shotgun does not deal headshot or limb damage.
  • SCPs do not take limb or headshot damage besides SCP-049-2
  • SCP-049 has 20% bullet resistance. Hume Shield does not have any resistance
  • SCP-173 bullet resistance is the same as Heavy Armor. Hume Shield does not have any resistance
  • Combat Armor and Heavy Armor have the same protection level against headshots. While Light Armor has no protection against headshots
  • The rows listed as AHP represents how much damage HP takes while under the effects of AHP. It does not represent how much AHP is lost.

Sounds






Gallery

Trivia

  • The COM-18 has the fastest base draw speed in-game.
  • "COM" in COM-18 does not stand for anything, and is simply random letters.
  • The former name of the COM-18 was USP.
    • The name, model, and gun mechanics were changed in the 11.0.0 update.
  • According to the COM-18's Operational Guide, the COM-18 was once the standard issued sidearm for Facility Guards before being replaced by the FSP-9.


This page was moved from. Its edit history can be viewed at COM-18/edithistory

This page was moved from betawiki:COM-18. Its edit history can be viewed at COM-18/edithistory

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