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v13.4.1 | |
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Release Date | 31 Jan 2024 |
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Hello everyone.
Following the recent conclusion of the Christmas event update, we’re launching a hotfix with numerous balance changes, bug fixes, and backend system updates.
Contents
SCP Balance Changes
SCP-096
- Increased docile movement speed to 3.9m/s (from 3.64).
- SCP-096’s screams can now be heard from further away.
- Decreased damage of SCP-096’s primary attack to 60 (from 85).
- SCP-096’s Charge now deals 35 damage to non-targets (from 45).
- Decreased initial Hume Shield to 450 (from 600).
- Decreased maximum Hume Shield to 900 (from 1200).
- When entering rage, Hume Shield no longer halves.
- Increased the delay before Hume Shield regenerates to 15 seconds (from 10).
- Hume Shield now regenerates twice as fast while Try Not to Cry is being used. This does not affect the delay before Hume Shield begins to regenerate.
SCP-939
- Base health increased to 2700.
- Reduced sprint speed to 6.8m/s (from 7).
- Reduced maximum stamina to 10 seconds of usage (from 13).
- Reduced Mimicry’s cooldown to 3 seconds (from 10).
- Reduced Claw attack speed to 0.8s between attacks (from 0.6).
- Active generators now produce sound ripples, aiding in pinpointing their locations.
SCP-049-2
- Increased maximum speed from Lobotomized Bloodlust to 5.4m/s (from 5.17).
- Consuming a corpse will now temporarily max out Lobotomized Bloodlust’s speed increase for a few seconds.
- Targets marked by SCP-049’s Good Sense of the Doctor will now show the indicator to SCP-049-2 instances.
SCP-079
- Rooms connected by an elevator will now have an icon on SCP-079’s map. Clicking this icon allows SCP-079 to directly visit the room at the top of the elevator.
- Disabled ability to switch zones by using movement keys. A setting has been added to re-enable this behaviour.
Improvements and Bug Fixes
- Re-added the new SCP-049 and door audio.
- Improved Spectator HUD and Muting Settings.
- ‘Mute other spectators’ no longer mutes the end-game round summary and pre-game lobby voice chats.
- Added a ‘Mute pre-game lobby’ option.
- Added an option allowing users to mute the end-game round summary screen in the settings menu.
- All mute options are now additionally available in the settings menu.
- Role names on the spectator player list have been shortened where possible.
- Added Hitmarker sound indicators.
- Optimized memory usage by the Hotkey system.
- Fixed “access denied” sounds not triggering properly by locked generators.
- Fixed Massive Labyrinth not muting after death.
- Fixed SCP-106’s doors not being openable by SCP-079 during the Alpha Warhead detonation process.
- Fixed an out-of-bounds exploit regarding Entrance Zone checkpoints.
- Fixed video setting sliders not permitting typing in decimal numbers.
- Fixed the `showtag` command being overridden by the badge preference setting.
- Added Dutch translations.
- Added Galician translations.
- Added Turkish translations.
Technical and Backend Changes
- SCPs no longer look strictly for human players when trying to find targets. Now uses a team-based approval system.
- Added the `IsStatic` property to primitive objects. This disables constant position syncing.
- Improved QR codes in the Remote Admin console.
- Made multiple optimizations related to querying users in Remote Admin.
- Improved Staff Chat
- Removed Staff Chat from the Administration tab — it now has its own tab.
- When sending a message, the input will now be cleared automatically.
- Messages can now be sent with the ‘Enter’ key.
- Staff Chat now utilises a user’s group colour instead of one based on their current role.
- Refactored some code.
- Fixed an issue where some author information would be lost upon the start of a new round.
- Fixed instances of LocalAdmin input occasionally being mishandled.
- Patched multiple vulnerabilities related to the Remote Admin console.
- Fixed player queries incorrectly being logged as accessing IP addresses.
- Fixed query data incorrectly being copied based on prior queries.
- Fixed IP Address Passthrough being ignored when querying multiple players.
- Fixed UseGlobalBans being ignored in full authentication.
Keep your eyes peeled for further updates on the horizon.
Have fun, and see you in the dark.
~ Northwood Studios
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- This page was last edited on 8 June 2024, at 02:42.
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