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**[[Light Containment Zone#Test Chamber 1 - TC01|Test Chamber 1]] (On the desk) [100%] | **[[Light Containment Zone#Test Chamber 1 - TC01|Test Chamber 1]] (On the desk) [100%] | ||
**[[Light Containment Zone#LCZ Armory - ##00|Armory]] [100%] | **[[Light Containment Zone#LCZ Armory - ##00|Armory]] [100%] | ||
==Gallery== | |||
<gallery mode="packed" widths=600px heights=238px> | |||
Beta_combat_armor.png| '''Icon of Combat Armor at the start of the Patreon Beta phase of [[Updates/11.0.0|v11.0.0]].''' | |||
Indev_combat_armor.png| '''Icon of Combat Armor during the development of [[Updates/11.0.0|v11.0.0]].''' | |||
</gallery> | |||
{{Items Navbox}} | {{Items Navbox}} |
Revision as of 01:05, 6 September 2023
This article is about the Combat Armor. For pages with similar naming, see the Armor (Disambiguation) page. |
Combat Armor | |
---|---|
Basic Information | |
Type | Equipment (Wearable) |
Usage | Reduces damage from bullets and grenades |
Weight Affects item pick-up time & window breaking | 2.2 kg |
Pick-Up Time | 0.63s Unrounded value: 0.63s |
Stats | |
Body Protection | 60% |
Head Protection | 80% |
Stamina Penalty | -15% (Civilian) |
Stamina Penalty | -10% (Military) |
Other Information | |
Spawn | All Mobile Task Force ranks except Captain All Chaos Insurgent subclasses except Repressor |
Obtainable from 914? | True |
Deletion % in PD Pocket Dimension | Medium Tier (30%) |
Disarm Immunity? Does having this item equipped make the player immune to being disarmed? | Not Immune |
Item ID | 37 |
Combat Armor is a type of Item found in SCP: Secret Laboratory.
In Game
Combat Armor spawns on most military classes, giving 60% body protection and 80% head protection.
It is important to note that this doesn't mean the Combat Armor reduces damage by 60% and 80% for body and head damage respectively. The damage reduced is based on the formula, x = a(100% − p), where a is the armor protection level, p is the penetration amount of a weapon, with x being the actual damage reduced. So a weapon with 50% penetration shooting a player in the head would only reduce the damage by 40% instead of 80%.
Inventory Limits
See the Inventory Mechanics page for more details
Wearing Combat Armor will increase the limit of how many items a player can hold of that specific item type. It does not increase the number of inventory slots.
- 9x19mm - 170 Rounds
- 5.56x45mm - 120 Rounds
- 7.62x39mm - 120 Rounds
- 12/70 Buckshot - 54 Rounds
- .44 Mag - 48 Rounds
- Three Grenades
- Two Firearms
Spawning
- Mobile Task Force
- MTF Private
- MTF Sergeants
- MTF Specialist
- Chaos Insurgent
- Conscript
- Rifleman
- Marauder
- Site-02
- Weapon Locker Type 21 (Large Cabinets) [14.3%]
- Test Chamber 1 (On the desk) [100%]
- Armory [100%]
Gallery
-
Icon of Combat Armor at the start of the Patreon Beta phase of v11.0.0.
-
Icon of Combat Armor during the development of v11.0.0.
|
- This page was last edited on 6 September 2023, at 01:05.
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