Navigation
Wiki Links
No edit summary |
|||
(12 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
{{Disambiguate|Combat Armor|Armor (Disambiguation)}} | {{Disambiguate|Combat Armor|Armor (Disambiguation)}} | ||
{{Item infobox | {{Item infobox | ||
| | |name = Combat Armor | ||
|image = CombatArmorIcon.png | |||
|image_size = 200 | |image_size = 200 | ||
|type = Equipment (Wearable) | |type = Equipment (Wearable) | ||
Line 8: | Line 9: | ||
|headProtection = 80 | |headProtection = 80 | ||
|staminaPenaltyMilitary = 10 | |staminaPenaltyMilitary = 10 | ||
|staminaPenaltyCivilian = | |staminaPenaltyCivilian = 15 | ||
|spawn = All [[Mobile Task Force]] ranks except Captain<br>All [[Chaos Insurgent]] subclasses except Repressor | |spawn = All [[Mobile Task Force]] ranks except Captain<br>All [[Chaos Insurgent]] subclasses except Repressor | ||
|ID = | |ID = 37 | ||
|debugName = ArmorCombat | |||
|weight = 2.2 | |||
|Pocket = High | |||
|disarmImmunity = False | |||
}} | }} | ||
'''Combat Armor''' is a type of [[Items|Item]] found in ''SCP: Secret Laboratory''. | '''Combat Armor''' is a type of [[Items|Item]] found in ''SCP: Secret Laboratory''. | ||
=In Game= | =In Game= | ||
Combat Armor spawns on most military classes, giving 60% body protection and 80% head protection.<br> | Combat Armor spawns on most military classes, giving 60% body protection and 80% head protection.<br> | ||
It is important to note that this doesn't mean the Combat Armor reduces damage by 60% and 80% for body and head damage respectively. The damage reduced is based on the formula, {{Mvar|1 = x = a(100% − p)}}, where {{Mvar|a}} is the armor protection level, {{Mvar|p}} is the penetration amount of a weapon, with {{Mvar|x}} being the actual damage reduced. So a weapon with 50% penetration shooting a player in the head would only reduce the damage by 40% instead of 80%. | It is important to note that this doesn't mean the Combat Armor reduces damage by 60% and 80% for body and head damage respectively. The damage reduced is based on the formula, {{Mvar|1 = x = a × (100% − p)}}, where {{Mvar|a}} is the armor protection level, {{Mvar|p}} is the penetration amount of a weapon, with {{Mvar|x}} being the actual damage reduced. So a weapon with 50% penetration shooting a player in the head would only reduce the damage by 40% instead of 80%. | ||
==Inventory Limits== | ==Inventory Limits== | ||
Line 35: | Line 40: | ||
**Marauder | **Marauder | ||
*[[Site-02]] | *[[Site-02]] | ||
**[[Weapon Locker Type 21]] (Large Cabinets) [14. | **[[Weapon Locker Type 21]] (Large Cabinets) [14.29%] | ||
**[[Light Containment Zone#Test Chamber 1 - TC01|Test Chamber 1]] (On the desk) [100%] | **[[Light Containment Zone#Test Chamber 1 - TC01|Test Chamber 1]] (On the desk) [100%] | ||
**[[Light Containment Zone#LCZ Armory - ##00|Armory]] [100%] | |||
==Gallery== | |||
<gallery mode="packed" widths=600px heights=238px> | |||
Beta_combat_armor.png| Icon of Combat Armor at the start of the Patreon Beta phase of [[Updates/11.0.0|v11.0.0]]. | |||
Indev_combat_armor.png| Icon of Combat Armor during the development of [[Updates/11.0.0|v11.0.0]]. | |||
</gallery> | |||
{{Items Navbox}} | {{Items Navbox}} |
Latest revision as of 14:03, 2 October 2023
This article is about the Combat Armor. For pages with similar naming, see the Armor (Disambiguation) page. |
Combat Armor | |
---|---|
Basic Information | |
Type | Equipment (Wearable) |
Usage | Reduces damage from bullets and grenades |
Weight Affects item pick-up time & window breaking | 2.2 kg |
Pick-Up Time | 0.63s Unrounded value: 0.63s |
Stats | |
Body Protection | 60% |
Head Protection | 80% |
Stamina Penalty | -15% (Civilian) |
Stamina Penalty | -10% (Military) |
Other Information | |
Spawn | All Mobile Task Force ranks except Captain All Chaos Insurgent subclasses except Repressor |
Obtainable from 914? | True |
Deletion % in PD Pocket Dimension | Medium Tier (30%) |
Disarm Immunity? Does having this item equipped make the player immune to being disarmed? | Not Immune |
Debug Name | ArmorCombat |
Item ID | 37 |
Combat Armor is a type of Item found in SCP: Secret Laboratory.
In Game
Combat Armor spawns on most military classes, giving 60% body protection and 80% head protection.
It is important to note that this doesn't mean the Combat Armor reduces damage by 60% and 80% for body and head damage respectively. The damage reduced is based on the formula, x = a × (100% − p), where a is the armor protection level, p is the penetration amount of a weapon, with x being the actual damage reduced. So a weapon with 50% penetration shooting a player in the head would only reduce the damage by 40% instead of 80%.
Inventory Limits
See the Inventory Mechanics page for more details
Wearing Combat Armor will increase the limit of how many items a player can hold of that specific item type. It does not increase the number of inventory slots.
- 9x19mm - 170 Rounds
- 5.56x45mm - 120 Rounds
- 7.62x39mm - 120 Rounds
- 12/70 Buckshot - 54 Rounds
- .44 Mag - 48 Rounds
- Three Grenades
- Two Firearms
Spawning
- Mobile Task Force
- MTF Private
- MTF Sergeants
- MTF Specialist
- Chaos Insurgent
- Conscript
- Rifleman
- Marauder
- Site-02
- Weapon Locker Type 21 (Large Cabinets) [14.29%]
- Test Chamber 1 (On the desk) [100%]
- Armory [100%]
Gallery
-
Icon of Combat Armor at the start of the Patreon Beta phase of v11.0.0.
-
Icon of Combat Armor during the development of v11.0.0.
|
- This page was last edited on 2 October 2023, at 14:03.
- Content is available under CC BY-SA 3.0 unless otherwise noted.
- Privacy policy
- About SCP: Secret Laboratory English Official Wiki
- Disclaimers