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Updates/14.0.0: Difference between revisions

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Created page with "{{Version_infobox |version = 14.0.0 |date = 22.12.2024 |previous = 13.6.9 |next = |steamlink = https://store.steampowered.com/news/app/700330/view/500560068203249675 }} Hello everyone. After a long month of refinement during our Public Beta, we are happy to conclude and release the ‘Heavy Duty’ update. While we’ve plenty more in store for the 14.X lineage, we’ve decided to start off by releasing a redux of 2023’s Anniversary update alongside the full release.<..."
 
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|steamlink = https://store.steampowered.com/news/app/700330/view/500560068203249675
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Latest revision as of 22:11, 5 January 2025

v14.0.0
Release Date 22 Dec 2024
Version chronology
Previous Version Next Version
v13.6.9 v14.0.1
External Links
Steam changelogs


Hello everyone. After a long month of refinement during our Public Beta, we are happy to conclude and release the ‘Heavy Duty’ update. While we’ve plenty more in store for the 14.X lineage, we’ve decided to start off by releasing a redux of 2023’s Anniversary update alongside the full release.

We’ll briefly revisit what you can expect within this update. For a more detailed changelog of how the game iterated over the beta process, you can read more here.

SCP:SL Version 14.0 — ‘Heavy Duty’

HCZ Rework and Facility Updates

As mentioned in the previous update notes, a primary cornerstone of the ‘Heavy Duty’ update is our changes to Heavy Containment Zone (HCZ). With ten new layouts and massively changed level design, we’re happy to consider this the first proper ‘zone rework’ we have accomplished.

Following feedback regarding HCZ’s layout, we’ve opted to make a few adjustments from the beta. We noticed that structures were spawning slightly less than intended, leading us to update our randomization system. You can now expect an increased number of doors, clutter objects, and improved bulkhead consistency. Also, keep your eyes out for the newly finished Alpha Warhead room!

Respawn Overhaul

Another core feature of ‘Heavy Duty’ is the newly improved Respawn Overhaul systems. With a goal for players to be in the game more and feel the impact of how they play, you’ll be able to see how actions directly affect the flow of the game.

Firearm Soft Rework

The firearms within SCP:SL went through many changes during the public beta. Overall bullet accuracy has been improved across the board for every gun, with reduced recoil also leading to a more user-friendly gunplay system. A ton has changed since the start of the beta, so if you haven’t had the chance to play with them recently, be sure to give them a try.

Experimental Weapons

We’ve reworked the 3-X Particle Disruptor and experimental weapon spawning systems during the beta. Alongside this, we’ll be showing off the new Micro-HID with the full release of this update. We hope you enjoy it.

SCP-1344

SCP-1344 is the new SCP item released in this update. As our first item that directly toyed with body horror, we’re happy to release the ‘eye-catching goggles’ within this update.

Fixes, Improvements, Technical Changes

This update also contains a massive amount of fixes, technical changes, and more for the game community at large. From new achievements, to a ton of bugs being fixed, to the addition of the new Speaker Toy, there’s plenty of changes we’ve detailed in the previously linked Beta Changelog.

Anniversary Update

SCP-2536 — ‘The Gift That Keeps On Giving’

The Christmas tree is back and ready to spread more cheer. This year, we’ve made some additional adjustments to its available loot pool, meaning that players should expect helpful gifts more tailored to their current situation.

The Chaos Insurgency has also kept off of the Naughty list this year, meaning they can now receive gifts too. How exactly they accomplished this is still to be determined.

SCP-1507 — ‘Pink Flamingos’

We’ve heard your pleas, the Flamingos are back. Last year when we first deputed them to the public, we felt we accomplished our festive goal of bringing people together. This year we’ll be doing the same, alongside some improvements and balancing changes. Here’s what you can expect:

  • As a whole, the possibility of SCP-1507’s tape recorder being a possible gift will be decided upon round start. The biggest downfall of SCP-1507 was the fact that they existed nearly every single round. Now, you can never truly expect when the horde may appear.
  • SCP-1507 instances must stay together to have their maximum potential speed.
  • Flamingos now deal half damage to SCPs. They’re still well capable, but it requires more planning and teamwork!
  • The Flamingos are in your walls. They now spawn inside the HCZ vents.

SCP-559 & SCP-956

The Piñata and cake are also here. Having been our first true wildcard seasonal feature, we’ve also found the time to be able to bring them back as well. Keep on the look-out, as SCP-956 moves twice as often!

We’ve been hard at work in getting this update out to you folks, and while we’ve certainly been swamped, we’re beyond happy to celebrate another year of SCP: Secret Laboratory with the community. From each and everyone at Northwood — thank you all for the unique opportunity you have given us!

Have fun, and see you in the dark.

- Northwood Studios

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