From SCP: Secret Laboratory English Official Wiki
v13.0.0
Release Date 9 May 2023
Version chronology
Previous Version Next Version
v12.0.2 v13.1.0
External Links
Steam changelogs


Hello everyone. Today we are proud to announce that our next major update, ‘Refracted Reality’, is now available. From an update to our game engine, to the implementation of an entirely new rendering pipeline, this update is likely our largest technical update ever.

Unity 2021 and HDRP

As you may know, SCP:SL runs on the game engine ‘Unity’. We have been using a version of Unity from 2019, alongside the standard rendering pipeline — the system that makes it possible to display SCP:SL. With this update, we have not only updated our Unity version to 2021 Long Term Support, the process of updating Unity has also allowed for us to change our rendering pipeline. With this new High Definition Rendering Pipeline (HDRP) system, the entirety of SCP:SL has received a massive graphical overhaul.

HDRP opens the doors for us to explore a lot more in terms of practical visuals, alongside better support for higher end graphic cards, resulting in a performance increase. Overall, these massive technical updates to the core of the game will help us tremendously in terms of development and making SCP:SL the best it can be.

What differences can you expect to see with this update? Improvements to room lighting and overall atmosphere. Improvements to several particle effects (SCP-244, gun-related particles, and more). A complete reimplementation of all visual effects — spanning from 1:1 conversions, to total redesigns. Viewmodels are now affected by light sources. New decorations for some rooms within the Facility.


Technical Changes

  • RemoteAdmin (RA) Changes
  • Added the Filmmaker role.
  • Added the ‘stripdown’ debug command, printing out all properties and fields of an instantiated object.
  • Improved first round log entries.
  • Added a warning if a player attempts to ban themselves through Remote Admin (RA).
  • The ‘Speak’ command will now automatically toggle when run, instead of requiring an on/off statement.
  • Disconnecting from a server is now logged on the server console.
  • Added aliases for the buildinfo command.
  • Fixed two predefined ban reasons not being selectable.
  • Fixed a client-side softlock occurring when a player joins while an item is falling out of the pocket dimension.
  • Fixed player_count and full_player_count command interpolation including non-players.
  • Fixed mutes not applying correctly if a user is both muted and intercom muted.
  • Spawn protection now protects users from negative status effects.
  • Fixed an issue disallowing you to jump from page 79 to 80 in the CASSIE RA menu.
  • Potentially fixed RA tokens page breaking based on the selected game language

.

Overwatch Changes

  • The ‘forcerole’ command now ignores players in Overwatch if a non-Overwatch player is selected.
  • Added noclip, status effect, and speed indicators to the Overwatch HUD.
  • Fixed the Overwatch HUD not properly displaying if a player in Overwatch does not have the GameplayData permission.


Miscellaneous Changes and Fixes

  • SCP-914’s default mode is now ‘dropped_and_held’.
  • Fixed SCP-1576 not spawning in-game.
  • Fixed grenades killing team members if the thrower disconnects from the server.
  • Fixed the holo sight attachment on the Logicer causing unintentional recoil reduction.
  • Fixed several small animation issues relating to the Logicer.
  • Fixed `ovr` game console command.
  • Fixed permissions related to Overwatch and class changing.
  • Fixed multiple typos on server log lines.
  • Fixed server creating a directory with port ‘0’.
  • Fixed exceptions related to debug log reader.
  • Fixed PlayerHandcuff event cancellation.
  • PlayerInteractDoor event is now fired upon interaction with a locked door.


Have fun, and see you in the dark. ~ Northwood Studios

Cookies help us deliver our services. By using our services, you agree to our use of cookies.