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{{Disambiguate|Heavy Armor|Armor (Disambiguation)}} | {{Disambiguate|Heavy Armor|Armor (Disambiguation)}} | ||
{{Item infobox | {{Item infobox | ||
| | |name = Heavy Armor | ||
|image = HeavyArmorIcon.png | |||
|image_size = 200 | |image_size = 200 | ||
|type = Equipment (Wearable) | |type = Equipment (Wearable) | ||
Line 7: | Line 8: | ||
|bodyProtection = 80 | |bodyProtection = 80 | ||
|headProtection = 80 | |headProtection = 80 | ||
|staminaPenaltyMilitary = 15 | |staminaPenaltyMilitary = 15 | ||
|staminaPenaltyCivilian = 22 | |||
|staminaPenaltyCivilian = | |spawn = [[Mobile Task Force]] Captain<br>[[Chaos Insurgent]] Repressors | ||
|spawn = [[Mobile Task Force]] Captain<br>[[Chaos Insurgent]] | |ID = 38 | ||
|ID = | |debugName = ArmorHeavy | ||
|weight = 5.5 | |||
|Pocket = High | |||
|disarmImmunity = False | |||
}} | }} | ||
'''Heavy Armor''' is a type of [[Items|Item]] found in ''SCP: Secret Laboratory''. | |||
'''Heavy Armor''' is a type of [[Items| | =In Game= | ||
Heavy Armor is the strongest type of armor in-game, giving 80% body protection and 80% head protection.<br> | |||
It is important to note that this doesn't mean the Heavy Armor reduces damage by 80% for body and head damage. | |||
The damage reduced is based on the formula, {{Mvar|1 = x = a × (100% − p)}}, where {{Mvar|a}} is the armor protection level, {{Mvar|p}} is the penetration amount of a weapon, with {{Mvar|x}} being the actual damage reduced. So a weapon with 50% penetration shooting a player in the body would only reduce the damage by 40% instead of 80%. | |||
==Inventory Limits== | ==Inventory Limits== | ||
<small>See the [[Inventory Mechanics]] page for more details </small><br> | <small>See the [[Inventory Mechanics]] page for more details </small><br> | ||
Wearing Heavy Armor will increase the limit of how many items a player can hold of that specific item type | Wearing Heavy Armor will increase the limit of how many items a player can hold of that specific item type. It does not increase the number of inventory slots. | ||
{{HeavyArmorAmmo}} | |||
*Four [[Items|Treatment Items]] | |||
*Four [[Weapons|Grenades]] | |||
*Three [[Weapons|Firearms]] | |||
*Four | |||
*Four Grenades | |||
*Three Firearms | |||
== Spawning == | ==Spawning== | ||
*[[Mobile Task Force|MTF Captain]] | *[[Mobile Task Force|MTF Captain]] | ||
*[[Chaos Insurgent|Chaos | *[[Chaos Insurgent|Chaos Repressors]] | ||
*[[Weapon Locker Type 21]] (Large Cabinets) [14.29%] | |||
{{Items Navbox}} | ==Gallery== | ||
<gallery mode="packed" widths=600px heights=238px> | |||
Beta_heavy_armor.png| Icon of the Heavy Armor at the start of the Patreon Beta phase of [[Updates/11.0.0|v11.0.0]]. | |||
Indev_heavy_armor.png| Icon of the Heavy Armor during the development of [[Updates/11.0.0|v11.0.0]]. | |||
</gallery> | |||
=Trivia= | |||
*Before [[Updates/12.0.0|v12.0.0]], the Heavy Armor gave a 5% movement penalty to Military Classes (10% to Civilians). | |||
{{Items Navbox}}<noinclude> |
Latest revision as of 01:39, 28 October 2023
This article is about the Heavy Armor. For pages with similar naming, see the Armor (Disambiguation) page. |
Heavy Armor | |
---|---|
Basic Information | |
Type | Equipment (Wearable) |
Usage | Reduces damage from bullets and grenades |
Weight Affects item pick-up time & window breaking | 5.5 kg |
Pick-Up Time | 1.21s Unrounded value: 1.2075s |
Stats | |
Body Protection | 80% |
Head Protection | 80% |
Stamina Penalty | -22% (Civilian) |
Stamina Penalty | -15% (Military) |
Other Information | |
Spawn | Mobile Task Force Captain Chaos Insurgent Repressors |
Obtainable from 914? | True |
Deletion % in PD Pocket Dimension | Medium Tier (30%) |
Disarm Immunity? Does having this item equipped make the player immune to being disarmed? | Not Immune |
Debug Name | ArmorHeavy |
Item ID | 38 |
Heavy Armor is a type of Item found in SCP: Secret Laboratory.
In Game
Heavy Armor is the strongest type of armor in-game, giving 80% body protection and 80% head protection.
It is important to note that this doesn't mean the Heavy Armor reduces damage by 80% for body and head damage.
The damage reduced is based on the formula, x = a × (100% − p), where a is the armor protection level, p is the penetration amount of a weapon, with x being the actual damage reduced. So a weapon with 50% penetration shooting a player in the body would only reduce the damage by 40% instead of 80%.
Inventory Limits
See the Inventory Mechanics page for more details
Wearing Heavy Armor will increase the limit of how many items a player can hold of that specific item type. It does not increase the number of inventory slots.
- 9x19mm - 210 Rounds
- 5.56x45mm - 200 Rounds
- 7.62x39mm - 200 Rounds
- 12/70 Buckshot - 74 Rounds
- .44 Mag - 68 Rounds
- Four Treatment Items
- Four Grenades
- Three Firearms
Spawning
- MTF Captain
- Chaos Repressors
- Weapon Locker Type 21 (Large Cabinets) [14.29%]
Gallery
-
Icon of the Heavy Armor at the start of the Patreon Beta phase of v11.0.0.
-
Icon of the Heavy Armor during the development of v11.0.0.
Trivia
- Before v12.0.0, the Heavy Armor gave a 5% movement penalty to Military Classes (10% to Civilians).
|
- This page was last edited on 28 October 2023, at 01:39.
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