The following data file is about the COM-18 . You may have been searching for the COM-15 or the COM-45 .
COM-18
Basic Info
Type
Semi-auto Pistol
Cartridge Type
9x19mm
Ammo Capacity
15 (+1)
Spawn Locations
LCZ - Armory HCZ - Ammunition Armory Weapon Locker Type 21
Basic Stats
Damage
21.2
Fire Rate
420 7 bullets per second
Weight
0.72 kg
Length
19 cm
Handling Stats
Draw Time Default draw time
0.26s
Draw + Chamber Time Draw time for unchambered firearm
1.03s
Tactical Reload Reload time when the magazine is NOT empty
2.93s
Combat Reload Reload time when the magazine is empty
3.46s
Pick-Up Time Higher weight increases time
0.37s Unrounded value: 0.371s
Accuracy Stats
Bullet Accuracy The overall accuracy of the gun. This value is added to Hip Fire and Aiming Accuracy.
0.2°
Hip Fire Accuracy This value is added to Bullet Accuracy with rounding.
1.7 1.9° (with Bullet Accuracy) °
Aiming Accuracy This value is added to Bullet Accuracy without rounding. Values past the 100th place are not shown ingame.
0.23 0.43° (with Bullet Accuracy) °
Running Accuracy
2.4°
Miscellaneous Info
Obtainable from 914?
True
Deletion % in PD Pocket Dimension
High Tier (0%)
Disarm Immunity? Does having this item equipped make the player immune to being disarmed?
Immune
Attachment Combos
36
Manufacturer
Foundation Gunworks Lunae Defence (Various Attachments)
Inspired by
H&K P30
The COM-18 is a type of Firearm in SCP: Secret Laboratory . It is a semi-automatic pistol, quick to draw and powerful to use.
Operational Guide
A tactical 9mm pistol. High-capacity and lightweight; these were once the standard issue sidearm for Site-02’s on-site security. Though largely replaced by the FSP-9, some guards still covet the days when their firearm was a few pounds lighter.
___ “Frankly, I think it’s a shame we did away with the COM-18 so quickly. The automatic weapons are nice, sure. To take such a large supply of pistols and relegate them to storage, when there was nothing wrong with them, feels so wasteful. We ought to use them for something.”
-Dr. Gene Hyde, Small Arms Supervisor, Site-02
In Game
The COM-18 is a highly effective sidearm, best used against singular targets. The weapon's light weight and small size allows for it to be quickly drawn in emergencies, while its penetration (55%) makes it a formidable weapon against even Armored opponents.
The COM-18 has 3 possible spawn locations:
The COM-18's reload animation becomes slightly longer when reloading a COM-18 that contains an empty magazine.
Holding down the E key on a player with the firearm equipped will disarm the player.
Attachments
Sight Attachements
Attachment
Stats
Iron Sights
ADS Zoom 1.22x Default Attachment
Dot Sight
ADS Zoom 1x Weight +28%
Barrel Attachments
Attachment
Stats
Standard Barrel
Default Attachment
Extended Barrel
Damage +15% Penetration +15% Bullet accuracy +11% Equip Time +0.09s Aiming Speed -35% Length +45% Weight +69%
Suppressor
Bullet accuracy +25% Gunshot loudness -60% Flash Suppression Equip Time +0.09s Length +92% Weight +49%
Side Rail Attachments
Attachment
Changes
None
Default Attachment
Laser Sight
Hip-Firing Accuracy +233% Equip Time +0.03s Laser is visible to others Weight +28%
Flashlight
Light Source Equip Time +0.03s Weight +28%
Magazine Attachments
Attachment
Changes
AP Magazine
Default Attachment
JHP Magazine
Damage +20% Penetration -70%
Extended AP Magazine
Magazine Capacity +6 Equip Time +0.03s Weight +56%
Extended JHP Magazine
Damage +20% Magazine Capacity +6 Penetration -70% Equip Time +0.03s Weight +56%
Stats
No Armor
Light Armor
Combat Armor
Heavy Armor
Standard
Extended
Standard
Extended
Standard
Extended
Standard
Extended
Penetration
55%
63.25%
55%
63.25%
55%
63.25%
55%
63.25%
Body (100%)
21.2
24.28
17.38
20.71
15.48
18.93
11.66
15.36
Limb (70%)
14.84
17
14.84
17
14.84
17
14.84
17
Head (200%)
42.4
48.56
42.4
48.56
27.14
34.28
23.32
30.71
AHP (30%)
6.36
7.28
5.22
6.21
4.64
5.68
3.5
4.61
Burned (125%)
26.5
30.35
21.73
25.89
19.35
23.66
14.58
19.2
Purple Candy (80%)
16.96
19.424
13.904
16.568
12.384
15.144
9.328
12.288
Rainbow Candy (95%)
20.14
23.066
16.511
19.6745
14.706
17.9835
11.077
14.592
Key
One hit to kill.
Two hits to kill.
Three hits to kill.
Four hits to kill.
Five hits to kill.
Notes:
These values are auto calculated by Mediawiki, there may be some rounding differences between it and Unity, so some values may be off by a tiny bit.
Armor does not reduce limb damage.
Rainbow Candy does not reduce head or limb damage.
Rainbow Candy's Bodyshot Reduction is permanent and stacks up to 4. (Lowering damage to 85%). The value in the chart represents 1 Rainbow Candy.
Purple Candy does not stack with itself
SCPs do not take limb or headshot damage besides SCP-049-2
SCP-173's base HP has armor equivalent to Heavy Armor. This is not applied to their Hume Shield.
The rows listed as AHP represents how much damage HP takes while under the effects of AHP. It does not represent how much AHP is lost.
No Armor
Light Armor
Combat Armor
Heavy Armor
Standard
Extended
Standard
Extended
Standard
Extended
Standard
Extended
Penetration
16.5%
24.75%
16.5%
24.75%
16.5%
24.75%
16.5%
24.75%
Body (100%)
25.44
28.62
16.94
20.01
12.69
15.7
4.2
7.08
Limb (70%)
17.81
20.03
17.81
20.03
17.81
20.03
17.81
20.03
Head (200%)
50.88
57.24
50.88
57.24
16.89
22.78
8.4
14.17
AHP (30%)
7.63
8.59
5.08
6
3.81
4.71
1.26
2.13
Burned (125%)
31.8
35.78
21.18
25.01
15.87
19.62
5.25
8.85
Purple Candy (80%)
20.352
22.896
13.552
16.008
10.152
12.56
3.36
5.664
Rainbow Candy (95%)
24.168
27.189
16.093
19.0095
12.0555
14.915
3.99
6.726
Key
One hit to kill.
Two hits to kill.
Three hits to kill.
Four hits to kill.
Five hits to kill.
Notes:
These values are auto calculated by Mediawiki, there may be some rounding differences between it and Unity, so some values may be off by a tiny bit.
Armor does not reduce limb damage.
Rainbow Candy does not reduce head or limb damage.
Rainbow Candy's Bodyshot Reduction is permanent and stacks up to 4. (Lowering damage to 85%). The value in the chart represents 1 Rainbow Candy.
Purple Candy does not stack with itself
SCPs do not take limb or headshot damage besides SCP-049-2
SCP-173's base HP has armor equivalent to Heavy Armor. This is not applied to their Hume Shield.
The rows listed as AHP represents how much damage HP takes while under the effects of AHP. It does not represent how much AHP is lost.
Army of One
In a single life, get 4 kills using 4 different weapons.
Be Polite. Be Efficient
With a firearm, kill five enemies in under 30 seconds. The timer starts after the first kill.
Change in Command
Disarm an MTF operative.
... You Thinking What I'm Thinking?
Pick up any firearm as a Class-D Personnel.
Sounds
Gallery
Trivia
The COM-18 has the fastest base draw speed in-game for standard firearms.
"COM" in COM-18 does not stand for anything, and is simply random letters.
The former name of the COM-18 was USP .
The name, and gun mechanics were changed in the 11.0.0 update. The texture was slightly updated alongside these changes.
The model would be reworked in the the 12.0.0 update. Additionally the firearm was given tweaks to its stats and the ability to choose between AP and JHP Rounds.
According to the COM-18's Operational Guide, the COM-18 was once the standard issued sidearm for Facility Guards before being replaced by the FSP-9 .
Items in SCP: Secret Laboratory Normal Items Treatment Items SCP Items Foundation Firearms Insurgency Firearms Grenades Armor Special Weaponry SCP-914 Weaponry Event Items