Attachment | Stats |
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ADS Zoom 1.25x Default attachment |
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ADS Zoom 1.05x Weight +16% |
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ADS Zoom 1.05x Weight +18% |
FSP-9: Difference between revisions
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The '''FSP-9''' is a type of [[Weapons|Firearm]] in ''SCP: Secret Laboratory''. It acts as an early game firearm, | The '''FSP-9''' is a type of [[Weapons|Firearm]] in ''SCP: Secret Laboratory''. It acts as an early game firearm, great for killing unarmed players. | ||
__TOC__ | __TOC__ | ||
=In Game= | =In Game= | ||
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* [[Weapon Locker Type 21]] (possibly inside one of the large cabinets) [14.3%] | * [[Weapon Locker Type 21]] (possibly inside one of the large cabinets) [14.3%] | ||
Due to being a closed bolt firearm, the FSP-9 bolt will be locked into an open position once it runs out of ammo, which causes the reload animation to be slightly longer. The bolt will only lock to an open position if the FSP-9 currently has a magazine in it. If the magazine was removed from the FSP-9 but the bullet in the chamber was not, firing this bullet will not cause the bolt to lock to an open position. Though, reloading in this state will still cause the reload animation to be longer than normal as the player now has to rechamber the FSP-9.<br> | Due to being a closed bolt firearm, the FSP-9 bolt will be locked into an open position once it runs out of ammo, which causes the reload animation to be slightly longer. The bolt will only lock to an open position if the FSP-9 currently has a magazine in it. If the magazine was removed from the FSP-9, but the bullet in the chamber was not, firing this bullet will not cause the bolt to lock to an open position. Though, reloading in this state will still cause the reload animation to be longer than normal, as the player now has to rechamber the FSP-9.<br> | ||
==Attachments== | ==Attachments== | ||
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=Trivia= | |||
*The former name of the FSP-9 was '''MP7'''. | *The former name of the FSP-9 was '''MP7'''. | ||
**The MP7 was originally going to be replaced with a MP5 in [[Updates/11.0.0|11.0.0]]. | **The MP7 was originally going to be replaced with a MP5 in [[Updates/11.0.0|11.0.0]]. |
Revision as of 15:04, 29 March 2022
FSP-9 | |
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Basic Info | |
Type | SMG |
Cartridge Type | 9x19mm |
Ammo Capacity | 30 (+1) |
Spawn Locations | LCZ - Armory Weapon Locker Type 21 |
Spawns on | Facility Guards |
Basic Stats | |
Damage | 22.3 |
Fire Rate | 630 10.5 bullets per second |
Weight | 2.45 kg |
Length | 45 cm |
Handling Stats | |
Draw Time Default draw time | 0.38s |
Pick-Up Time Higher weight increases time | 0.67s Unrounded value: 0.67375s |
Accuracy Stats | |
Bullet Accuracy The overall accuracy of the gun. This value is added to Hip Fire and Aiming Accuracy. |
0.17° |
Hip Fire Accuracy This value is added to Bullet Accuracy with rounding. | 1.7 1.9° (with Bullet Accuracy)° |
Aiming Accuracy This value is added to Bullet Accuracy without rounding. Values past the 100th place are not shown ingame. |
0.4 0.57° (with Bullet Accuracy)° |
Running Accuracy | 2.5° |
Miscellaneous Info | |
Obtainable from 914? | True |
Deletion % in PD Pocket Dimension | High Tier (0%) |
Disarm Immunity? Does having this item equipped make the player immune to being disarmed? |
Immune |
Attachment Combos | 54 |
Manufacturer | Foundation Gunworks Lunae Defence (Various Attachments) |
Inspired by | H&K MP7A1 |
The FSP-9 is a type of Firearm in SCP: Secret Laboratory. It acts as an early game firearm, great for killing unarmed players.
In Game
The FSP-9 has extremely high inaccuracy and recoil, making it very difficult to use without using its foregrip and stock attachments. Despite this, its high fire rate makes it a powerful gun at the start of every round, able to quickly mow down groups of unarmed players (usually Class-Ds). The weapon's light weight and short length makes it effective at shooting while moving, but its low penetration (35%) makes it less effective on players with Combat or Heavy Armor.
Holding down the E key on a player with the firearm equipped will disarm the player.
The FSP-9 has 3 possible spawn locations:
- Facility Guards (will always spawn with a FSP-9)
- LCZ- LCZ Armory (on the right table) [100%]
- Weapon Locker Type 21 (possibly inside one of the large cabinets) [14.3%]
Due to being a closed bolt firearm, the FSP-9 bolt will be locked into an open position once it runs out of ammo, which causes the reload animation to be slightly longer. The bolt will only lock to an open position if the FSP-9 currently has a magazine in it. If the magazine was removed from the FSP-9, but the bullet in the chamber was not, firing this bullet will not cause the bolt to lock to an open position. Though, reloading in this state will still cause the reload animation to be longer than normal, as the player now has to rechamber the FSP-9.
Attachments
Attachment | Stats |
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Default attachment |
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Aiming Accuracy +100% Recoil When Aiming -40% Equip Time +1.47s Length +51% |
Attachment | Stats |
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Default attachment |
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Recoil -30% Equip Time +0.93s |
Stats
No Armor | Light Armor | Combat Armor | Heavy Armor | |
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Ammo Type | 9x19 mm | 9x19 mm | 9x19 mm | 9x19 mm |
Penetration | 35% | 35% | 35% | 35% |
Body (100%) | style="
|
16.5 | 13.6 | 7.81 |
Limb (70%) | 15.61 | 15.61 | 15.61 | 15.61 |
Head (200%) | style="
|
style="
|
style="
|
15.62 |
AHP (30%) | 6.69 | 4.95 | 4.08 | 2.34 |
Burned (125%) | style="
|
style="
|
17 | 9.76 |
Key |
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Notes:
- These values are auto calculated by Mediawiki, there may be some rounding differences between it and Unity, so some values may be off by a tiny bit.
- Armor does not reduce limb damage.
- Rainbow Candy does not reduce head or limb damage.
- Rainbow Candy's Bodyshot Reduction is permanent and stacks up to 4. (Lowering damage to 85%). The value in the chart represents 1 Rainbow Candy.
- Purple Candy does not stack with itself
- SCPs do not take limb or headshot damage besides SCP-049-2
- SCP-173's base HP has armor equivalent to Heavy Armor. This is not applied to their Hume Shield.
- The rows listed as AHP represents how much damage HP takes while under the effects of AHP. It does not represent how much AHP is lost.
Sounds
Gallery
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Equip + Chamber Animation
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Inspect Animation
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Reload Animation
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Reload Animation (from unload)
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Unload Animation
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Trivia
- The former name of the FSP-9 was MP7.
- The MP7 was originally going to be replaced with a MP5 in 11.0.0.
- This was scrapped due to the MP5 not being considered modern enough for the game.
- The MP7 was originally going to be replaced with a MP5 in 11.0.0.
- Despite the H&K MP7A1 using 4.6x30mm rounds, the FSP-9 uses 9x19mm.
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