FSP-9: Difference between revisions
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|reload = 3.15 | |reload = 3.15 | ||
|caliber = 7.62 | |caliber = 7.62 | ||
|spawn = On [[Facility Guard]]s<br>[[Light Containment Zone]] | |spawn = On [[Facility Guard]]s<br>[[Light Containment Zone]]<br>[[Heavy Containment Zone]] | ||
}} | }} | ||
=In Game= | =In Game= | ||
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==Spawning== | ==Spawning== | ||
*[[Light Containment Zone#Armory - ##00|LCZ Armory]] | *[[Light Containment Zone#Armory - ##00|LCZ Armory]] | ||
*[[Weapon Locker Type 21]] | |||
*On Facility Guards when spawning | *On Facility Guards when spawning | ||
Revision as of 05:52, 17 August 2020
FSP-9 | |
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File:MP7 gun.png | |
Basic Information | |
Type | SMG |
Caliber | 7.62 MM |
Ammo Capacity | 35 |
Damage | Default: 13.2 Suppressor: 10.6 |
Fire Rate | 600 |
Reload Time | 3.15s |
Miscellaneous Info | |
Deletion % in PD Pocket Dimension | High Tier (0%) |
Disarm Immunity? Does having this item equipped make the player immune to being disarmed? |
Immune |
Spawn Locations | On Facility Guards Light Containment Zone Heavy Containment Zone |
Obtainable from 914? | True |
Item ID | {{{ID}}} |
In Game
The MP7 is a fully automatic SMG. While it is most commonly associated with Facility Guards (due to them spawning with it), one MP7 can also be found in the LCZ Armory.
The MP7 is considered one of the weaker weapons in the game, having a lower DPS, ammo capacity and fire rate than the P90. Despite this, the wide range of attachements makes it a viable early-game weapon.
Attachments
- Sight:
Attachment | Stats |
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![]() |
Recoil (while aiming) -10% Zoom scale 1.17 |
![]() |
Recoil (while aiming) -20% Zoom scale 1.17 |
![]() |
Recoil (while aiming) -20% Zoom scale 1.17 |
Barrel
Attachment | Stats |
---|---|
![]() |
Damage -10% Shot loudness -60% Recoil -10% |
Other
Attachment | Changes |
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![]() |
Displays how much ammo the user has |
Spawning
- LCZ Armory
- Weapon Locker Type 21
- On Facility Guards when spawning
Trivia
- A closer look at the MP7's model reveals that the safety is on.
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