| Attachment | Stats |
|---|---|
| ADS Zoom 1.25x Default attachment | |
| ADS Zoom 1.05x Weight +16% | |
| ADS Zoom 1.05x Weight +18% |
FSP-9: Difference between revisions
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Revision as of 14:20, 27 January 2022
| FSP-9 | |
|---|---|
| Basic Info | |
| Type | SMG |
| Cartridge Type | 9x19mm |
| Ammo Capacity | 30 (+1) |
| Spawn Locations | LCZ - Armory Weapon Locker Type 21 |
| Spawns on | Facility Guards |
| Basic Stats | |
| Damage | 22.3 |
| Fire Rate | 630 10.5 bullets per second |
| Weight | 2.45 kg |
| Length | 45 cm |
| Handling Stats | |
| Draw Time Default draw time | 0.38s |
| Pick-Up Time Higher weight increases time | 0.67s Unrounded value: 0.67375s |
| Accuracy Stats | |
| Miscellaneous Info | |
| Obtainable from 914? | True |
| Deletion % in PD Pocket Dimension | High Tier (0%) |
| Disarm Immunity? Does having this item equipped make the player immune to being disarmed? |
Immune |
| Attachment Combos | 54 |
| Manufacturer | |
| Inspired by | H&K MP7A1 |
The FSP-9 is a type of firearm in SCP: Secret Laboratory. It acts as an early game firearm, that is great for killing unarmed players.
In game
The FSP-9 has extremely high inaccuracy and recoil, making it very difficult to use without using its foregrip and stock attachments. Despite this, its high fire rate makes it a powerful gun at the start of every round, able to quickly mow down groups of unarmed players (usually Class-D personnel). The weapon's light weight and short length makes it effective at shooting while moving. The weapon only has 35% penetration, making it not very effective on players with Combat or Heavy Armor.
Holding down the E key on a player with the firearm equipped will disarm the player.
The FSP-9 has 3 possible spawn locations:
- Facility Guards (will always spawn with a FSP-9)
- LCZ- LCZ Armory (on the right table)
- Weapon Locker Type 21 (possibly inside one of the large cabinets)
Attachments
| Attachment | Stats |
|---|---|
| Default attachment | |
| Aiming Accuracy +100% Recoil When Aiming -40% Equip Time +1.47s Length +51% |
| Attachment | Stats |
|---|---|
| Default attachment | |
| Recoil -30% Equip Time +0.93s |
Stats
| No Armor | Light Armor | Combat Armor | Heavy Armor | |
|---|---|---|---|---|
| Ammo Type | 9x19 mm | 9x19 mm | 9x19 mm | 9x19 mm |
| Penetration | 35% | 35% | 35% | 35% |
| Body (100%) | style="
|
16.5 | 13.6 | 7.81 |
| Limb (70%) | 15.61 | 15.61 | 15.61 | 15.61 |
| Head (200%) | style="
|
style="
|
style="
|
15.62 |
| AHP (30%) | 6.69 | 4.95 | 4.08 | 2.34 |
| Burned (125%) | style="
|
style="
|
17 | 9.76 |
| Key |
|---|
Notes:
- These values are auto calculated by Mediawiki, there may be some rounding differences between it and Unity, so some values may be off by a tiny bit.
- Armor does not reduce limb damage.
- Rainbow Candy does not reduce head or limb damage.
- Rainbow Candy's Bodyshot Reduction is permanent and stacks up to 4. (Lowering damage to 85%). The value in the chart represents 1 Rainbow Candy.
- Purple Candy does not stack with itself
- SCPs do not take limb or headshot damage besides SCP-049-2
- SCP-173's base HP has armor equivalent to Heavy Armor. This is not applied to their Hume Shield.
- The rows listed as AHP represents how much damage HP takes while under the effects of AHP. It does not represent how much AHP is lost.
Sounds
Gallery
-
Equip + Chamber Animation
-
Inspect Animation
-
Reload Animation
-
Reload Animation (from unload)
-
Unload Animation
Trivia
- The former name of the FSP-9 was MP7.
- The MP7 was originally going to be replaced with a MP5 in 11.0.0.
- This was scrapped due to the MP5 not being considered modern enough for the game.
- The MP7 was originally going to be replaced with a MP5 in 11.0.0.
- Despite the MP7 using 4.6x30mm rounds, the FSP-9 uses 9x19mm.
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