Heavy Armor: Difference between revisions
More actions
No edit summary |
No edit summary |
||
| Line 1: | Line 1: | ||
{{Disambiguate|Heavy Armor|Armor (Disambiguation)}} | {{Disambiguate|Heavy Armor|Armor (Disambiguation)}} | ||
{{Item infobox | {{Item infobox | ||
|name = | |name = Heavy Armor | ||
|image = HeavyArmorIcon.png | |image = HeavyArmorIcon.png | ||
|image_size = 200 | |image_size = 200 | ||
Revision as of 23:39, 27 October 2023
| This article is about the Heavy Armor. For pages with similar naming, see the Armor (Disambiguation) page. |
| Heavy Armor | |
|---|---|
| Basic Information | |
| Type | Equipment (Wearable) |
| Usage | Reduces damage from bullets and grenades |
| Weight Affects item pick-up time & window breaking | 15 kg |
| Pick-Up Time | 2.87s Unrounded value: 2.87s |
| Stats | |
| Body Protection | 80% |
| Head Protection | 80% |
| Stamina Penalty | -22% (Civilian) |
| Stamina Penalty | -15% (Military) |
| Other Information | |
| Spawn | Mobile Task Force Captain Chaos Insurgent Repressors |
| Obtainable from 914? | True |
| Deletion % in PD Pocket Dimension | Medium Tier (30%) |
| Disarm Immunity? Does having this item equipped make the player immune to being disarmed? | Not Immune |
Heavy Armor is a type of Item found in SCP: Secret Laboratory.
In Game
Heavy Armor is the strongest type of armor in-game, giving 80% body protection and 80% head protection.
It is important to note that this doesn't mean the Heavy Armor reduces damage by 80% for body and head damage.
The damage reduced is based on the formula, x = a × (100% − p), where a is the armor protection level, p is the penetration amount of a weapon, with x being the actual damage reduced. So a weapon with 50% penetration shooting a player in the body would only reduce the damage by 40% instead of 80%.
Inventory Limits
See the Inventory Mechanics page for more details
Wearing Heavy Armor will increase the limit of how many items a player can hold of that specific item type. It does not increase the number of inventory slots.
- 9x19mm - 210 Rounds
- 5.56x45mm - 200 Rounds
- 7.62x39mm - 200 Rounds
- 12/70 Buckshot - 74 Rounds
- .44 Mag - 68 Rounds
- Four Treatment Items
- Four Grenades
- Three Firearms
Spawning
- MTF Captain
- Chaos Repressors
- Weapon Locker Type 21 (Large Cabinets) [14.29%]
Gallery
Trivia
- Before v12.0.0, the Heavy Armor gave a 5% movement penalty to Military Classes (10% to Civilians).
| ||||||||||||||||||||||||||||||||