Heavy Armor: Difference between revisions
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{{Item infobox | {{Item infobox | ||
| | |name = Heavy Armor | ||
|image = HeavyArmorIcon.png | |||
|image_size = 200 | |image_size = 200 | ||
|type = Equipment (Wearable) | |type = Equipment (Wearable) | ||
|usage = Reduces damage from bullets and grenades | |usage = Reduces damage from bullets and grenades | ||
|bodyProtection = | |bodyProtection = 100 | ||
|headProtection = | |headProtection = 100 | ||
|staminaPenaltyMilitary = 20 | |||
|staminaPenaltyMilitary = | |staminaPenaltyCivilian = 22.5 | ||
|staminaPenaltyCivilian = | |||
|spawn = [[Mobile Task Force]] Captain<br>[[Chaos Insurgent]] Repressors | |spawn = [[Mobile Task Force]] Captain<br>[[Chaos Insurgent]] Repressors | ||
|ID = | |ID = 38 | ||
|debugName = ArmorHeavy | |||
|weight = 15 | |||
|Pocket = High | |||
|disarmImmunity = False | |||
}} | }} | ||
'''Heavy Armor''' is a type of [[Items|Item]] found in ''SCP: Secret Laboratory''. | '''Heavy Armor''' is a type of [[Items|Item]] found in ''SCP: Secret Laboratory''. | ||
=In Game= | =In Game= | ||
Heavy Armor is the strongest type of armor in-game, giving | Heavy Armor is the strongest type of armor in-game, giving 100% body protection and 100% head protection.<br> | ||
The damage reduced is based on the formula, {{Mvar|1 = x = a × (100% − p)}}, where {{Mvar|a}} is the armor protection level, {{Mvar|p}} is the penetration amount of a weapon, with {{Mvar|x}} being the actual damage reduced. So a weapon with 50% penetration shooting a player in the body would only reduce the damage by 50% instead of 100%. | |||
==Inventory Limits== | ==Inventory Limits== | ||
<small>See the [[Inventory Mechanics]] page for more details </small><br> | <small>See the [[Inventory Mechanics]] page for more details </small><br> | ||
Wearing Heavy Armor will increase the limit of how many items a player can hold of that specific item type. It | Wearing Heavy Armor will increase the limit of how many items a player can hold of that specific item type. It does not increase the number of inventory slots. | ||
{{HeavyArmorAmmo}} | |||
*Four [[Items|Treatment Items]] | |||
*Four [[Items| | |||
*Four [[Weapons|Grenades]] | *Four [[Weapons|Grenades]] | ||
*Three [[Weapons|Firearms]] | *Three [[Weapons|Firearms]] | ||
Line 35: | Line 35: | ||
*[[Mobile Task Force|MTF Captain]] | *[[Mobile Task Force|MTF Captain]] | ||
*[[Chaos Insurgent|Chaos Repressors]] | *[[Chaos Insurgent|Chaos Repressors]] | ||
*[[Weapon Locker Type 21]] (Large Cabinets) [14. | *[[Weapon Locker Type 21]] (Large Cabinets) [14.29%] | ||
==Gallery== | |||
<gallery mode="packed" widths=600px heights=238px> | |||
Beta_heavy_armor.png| Icon of the Heavy Armor at the start of the Patreon Beta phase of [[Updates/11.0.0|v11.0.0]]. | |||
Indev_heavy_armor.png| Icon of the Heavy Armor during the development of [[Updates/11.0.0|v11.0.0]]. | |||
</gallery> | |||
{{Items Navbox}} | =Trivia= | ||
*Before [[Updates/12.0.0|v12.0.0]], the Heavy Armor gave a 5% movement penalty to Military Classes (10% to Civilians). | |||
{{Items Navbox}}<noinclude> |
Latest revision as of 05:09, 16 August 2025
Heavy Armor | |
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Basic Information | |
Type | Equipment (Wearable) |
Usage | Reduces damage from bullets and grenades |
Weight Affects item pick-up time & window breaking | 15 kg |
Pick-Up Time | 2.87s Unrounded value: 2.87s |
Stats | |
Body Protection | 100% |
Head Protection | 100% |
Stamina Penalty | -22.5% (Civilian) |
Stamina Penalty | -20% (Military) |
Other Information | |
Spawn | Mobile Task Force Captain Chaos Insurgent Repressors |
Obtainable from 914? | True |
Deletion % in PD Pocket Dimension | Medium Tier (30%) |
Disarm Immunity? Does having this item equipped make the player immune to being disarmed? | Not Immune |
Heavy Armor is a type of Item found in SCP: Secret Laboratory.
In Game
Heavy Armor is the strongest type of armor in-game, giving 100% body protection and 100% head protection.
The damage reduced is based on the formula, x = a × (100% − p), where a is the armor protection level, p is the penetration amount of a weapon, with x being the actual damage reduced. So a weapon with 50% penetration shooting a player in the body would only reduce the damage by 50% instead of 100%.
Inventory Limits
See the Inventory Mechanics page for more details
Wearing Heavy Armor will increase the limit of how many items a player can hold of that specific item type. It does not increase the number of inventory slots.
- 9x19mm - 210 Rounds
- 5.56x45mm - 200 Rounds
- 7.62x39mm - 200 Rounds
- 12/70 Buckshot - 74 Rounds
- .44 Mag - 68 Rounds
- Four Treatment Items
- Four Grenades
- Three Firearms
Spawning
- MTF Captain
- Chaos Repressors
- Weapon Locker Type 21 (Large Cabinets) [14.29%]
Gallery
Trivia
- Before v12.0.0, the Heavy Armor gave a 5% movement penalty to Military Classes (10% to Civilians).
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