Heavy Armor: Difference between revisions
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|type = Equipment (Wearable) | |type = Equipment (Wearable) | ||
|usage = Reduces damage from bullets and grenades | |usage = Reduces damage from bullets and grenades | ||
|bodyProtection = | |bodyProtection = 100 | ||
|headProtection = | |headProtection = 100 | ||
|staminaPenaltyMilitary = | |staminaPenaltyMilitary = 20 | ||
|staminaPenaltyCivilian = 22 | |staminaPenaltyCivilian = 22.5 | ||
|spawn = [[Mobile Task Force]] Captain<br>[[Chaos Insurgent]] Repressors | |spawn = [[Mobile Task Force]] Captain<br>[[Chaos Insurgent]] Repressors | ||
|ID = 38 | |ID = 38 | ||
|debugName = ArmorHeavy | |debugName = ArmorHeavy | ||
|weight = | |weight = 15 | ||
|Pocket = High | |Pocket = High | ||
|disarmImmunity = False | |disarmImmunity = False |
Revision as of 00:36, 5 August 2025
Heavy Armor | |
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Basic Information | |
Type | Equipment (Wearable) |
Usage | Reduces damage from bullets and grenades |
Weight Affects item pick-up time & window breaking | 15 kg |
Pick-Up Time | 2.87s Unrounded value: 2.87s |
Stats | |
Body Protection | 100% |
Head Protection | 100% |
Stamina Penalty | -22.5% (Civilian) |
Stamina Penalty | -20% (Military) |
Other Information | |
Spawn | Mobile Task Force Captain Chaos Insurgent Repressors |
Obtainable from 914? | True |
Deletion % in PD Pocket Dimension | Medium Tier (30%) |
Disarm Immunity? Does having this item equipped make the player immune to being disarmed? | Not Immune |
Heavy Armor is a type of Item found in SCP: Secret Laboratory.
In Game
Heavy Armor is the strongest type of armor in-game, giving 80% body protection and 80% head protection.
It is important to note that this doesn't mean the Heavy Armor reduces damage by 80% for body and head damage.
The damage reduced is based on the formula, x = a × (100% − p), where a is the armor protection level, p is the penetration amount of a weapon, with x being the actual damage reduced. So a weapon with 50% penetration shooting a player in the body would only reduce the damage by 40% instead of 80%.
Inventory Limits
See the Inventory Mechanics page for more details
Wearing Heavy Armor will increase the limit of how many items a player can hold of that specific item type. It does not increase the number of inventory slots.
- 9x19mm - 210 Rounds
- 5.56x45mm - 200 Rounds
- 7.62x39mm - 200 Rounds
- 12/70 Buckshot - 74 Rounds
- .44 Mag - 68 Rounds
- Four Treatment Items
- Four Grenades
- Three Firearms
Spawning
- MTF Captain
- Chaos Repressors
- Weapon Locker Type 21 (Large Cabinets) [14.29%]
Gallery
Trivia
- Before v12.0.0, the Heavy Armor gave a 5% movement penalty to Military Classes (10% to Civilians).
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