Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Heavy Armor: Difference between revisions

From SCP: Secret Laboratory English Official Wiki
No edit summary
Line 8: Line 8:
|headProtection = 80
|headProtection = 80
|staminaPenaltyMilitary = 15
|staminaPenaltyMilitary = 15
|staminaPenaltyCivilian = 30
|staminaPenaltyCivilian = 22
|spawn = [[Mobile Task Force]] Captain<br>[[Chaos Insurgent]] Repressors  
|spawn = [[Mobile Task Force]] Captain<br>[[Chaos Insurgent]] Repressors  
|ID = 38
|ID = 38

Revision as of 02:26, 13 August 2023

This article is about the Heavy Armor. For pages with similar naming, see the Armor (Disambiguation) page.
Heavy Armor
Basic Information
Type Equipment (Wearable)
Usage Reduces damage from bullets and grenades
Weight Affects item pick-up time & window breaking 15 kg
Pick-Up Time 2.87s Unrounded value: 2.87s
Stats
Body Protection 80%
Head Protection 80%
Stamina Penalty -22% (Civilian)
Stamina Penalty -15% (Military)
Other Information
Spawn Mobile Task Force Captain
Chaos Insurgent Repressors
Obtainable from 914? True
Deletion % in PD Pocket Dimension Medium Tier (30%)
Disarm Immunity? Does having this item equipped make the player immune to being disarmed? Not Immune

Heavy Armor is a type of Item found in SCP: Secret Laboratory.

In Game

Heavy Armor is the strongest type of armor in-game, giving 80% body protection and 80% head protection.
It is important to note that this doesn't mean the Heavy Armor reduces damage by 80% for body and head damage. The damage reduced is based on the formula, x = a(100% − p), where a is the armor protection level, p is the penetration amount of a weapon, with x being the actual damage reduced. So a weapon with 50% penetration shooting a player in the body would only reduce the damage by 40% instead of 80%.

Inventory Limits

See the Inventory Mechanics page for more details
Wearing Heavy Armor will increase the limit of how many items a player can hold of that specific item type. It does not increase the number of inventory slots.

  • 9x19mm - 210 Rounds
  • 5.56x45mm - 200 Rounds
  • 7.62x39mm - 200 Rounds
  • 12/70 Buckshot - 74 Rounds
  • .44 Mag - 68 Rounds
  • Four Treatment Items
  • Four Grenades
  • Three Firearms

Spawning

Cookies help us deliver our services. By using our services, you agree to our use of cookies.