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|Max HP decreased from to 1800 (previously was 2200).
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|600 HS applied.  
|600 HS applied.  

Revision as of 17:17, 4 February 2022

SCP-939
Stats
Health 1800
Hume Shield (Initial) 350
Hume Shield (20% HP) 700
Spawn Zone Heavy Containment Zone
Movement Speed Walk: 3.4 m/s 

4.5 hubes


Sprint: 5.3 m/s 

7 hubes

Special Ability Can sprint
Speak to humans
See sound through walls
Attack gives players the
Amnesia Effect Makes it slightly harder to see.
Article Link Page
Class Color EC2222
Class ID 16 = 939-53
17 = 939-89


SCP-939 is one of the seven playable SCP classes in SCP: Secret Laboratory.
SCP-939 acts as a minor support role, being able to catch up to humans who are sprinting. They also have the ability to talk to humans, and can see players through walls in certain situations.

In Game

At the start of the round, SCP-939 will spawn in its containment chamber, which has a ramp that leads into HCZ. Upon exiting the chamber, SCP-939 is able to roam around HCZ.

SCP-939 can only see human classes that are making noise (i.e. walking, sprinting, or firing a weapon within a certain distance), and is able to see these players through walls. SCP-939 cannot see people who are sneaking unless she touches them.
SCP-939 can also see people who are within a very close range to her and can always see people on the surface no matter what.
SCP-939 is not affected by people who are wearing SCP-268.
Despite being blind, SCP-939 is not immune to Flashbang Grenades.
This is because SCP-939 instances are very sensitive to light, similar to SCP-106.

SCP-939 has a bite attack that it can perform with a Left Click. The bite attack is extremely strong, dealing 50 damage of HP, as well as applying the Amnesia Cause the player to not be able to reload their weapon or open their inventory Status Effect.

Like other SCPs, SCP-939 can talk to the other SCP players by holding down the Q key. This voice chat can be heard by all SCPs regardless of the distance.
SCP-939 also has the ability to speak with a voice identical in behavior to humans, with proximity range and heard by all players nearby. This is done by holding down the V key and can only be heard by people near SCP-939 - it cannot be heard by other SCPs unless they are near it.
This ability can be used to trick human classes into open locked doors.

While walking, SCP-939's footsteps are completely silent, which makes it easy for her to sneak up behind unsuspecting targets. The footsteps are only audible while SCP-939 is sprinting.

SCP-939 has a max of 1800hp and a 600 Hume Shield.
If SCP-939 takes no damage for 5 seconds, its Hume Shield will regen at 25 HS/s.

Unlike the other playable SCPs, multiple SCP-939s can spawn in a given round.

Vision Range

List shows how far SCP-939 can hear sounds. SCP-939 will always see you on Surface Zone. Interesting firearms will still get a range increase on Surface Zone, despite it being useless. For reference, one hallway is

15.5 meters. 

20.6 hubes

Player movements

  • D-Class and Scientist:

Firearms

  • AK


  • COM-15/COM-18


  • Crossvec
    • Shooting: 60 meters 

      80 hubes

    • Out Of Ammo, Click, ADS (In or out) and reloading: 7.5 meters 

      10 hubes

    • Equip: 5.3 meters 

      7 hubes


  • Shotgun
    • Shooting: 82.5 meters 

      110 hubes

    • Out Of Ammo, ADS (In or out) and reloading: 11.3 meters 

      15 hubes

    • Pump In/Out, Reloading shells: 18.8 meters 

      25 hubes

    • Out of ammo, searching pockets: 7.5 meters 

      10 hubes


  • MTF-E11-SR
    • Shooting: 78.8 meters 

      105 hubes

    • Out Of Ammo, Click, ADS (In or out), Equip and Drum Tap: 7.5 meters 

      10 hubes

    • Reloading: 11.3 meters 

      15 hubes


  • FSP-9
    • Shooting: 60 meters 

      80 hubes

    • Out Of Ammo, Click, Stock fold, Stock Extend: 7.5 meters 

      10 hubes

    • Reloading: 9.8 meters 

      13 hubes

    • ADS (In or Out) or equip without stock: 3.8 meters 

      5 hubes


  • Logicer


  • Revolver
    • Shooting: 60 meters 

      80 hubes

    • Out Of Ammo, Click, ADS (In or out): 11.3 meters 

      15 hubes

    • Reloading: 11.3 meters 

      15 hubes

If you're on the Surface Zone, these get a 2.3x multiplier.
If a weapon is suppressed there is a 0.35x multiplier on it on rifles and 0.4x on pistols.

Strengths and Weaknesses


Strengths:

  • Can run
  • Can talk to non-SCPs
  • Can see outlines of players causing sound through multiple walls
  • Footsteps are silent when not sprinting
  • Not affected by people using SCP-268


Weaknesses:

  • Can easily be avoided
  • Incredibly large hitbox
  • Cooldown on attacks
  • Takes multiple hits to kill enemies
  • Slower sprint speed than human classes
  • Blind


Sounds




Gallery

History

SCP-939 Changelog History
7.0.0 SCP-939-53 and SCP-939-89 Added.
April 1st 2018 Renamed both versions of SCP-939 to Evil SCP-999 for the Aprils Fools update. Model changed to an orange blob, and vision color was changed to orange and white. Attack sound's pitch was shifted up.
9.0.0 Removed the 25% speed boost when damaged.
Sprint speed increased to 7 m/s (previously was 6.5 m/s).
Walking footsteps are silent; sprinting footsteps remain audible.
Walk speed reduce to 4.5m/s (previously was 5m/s).
Mimicking no longer plays over SCP chat.
10.0.0 Attacks inflict Amnesia for 3 seconds.
Attacks consistently deal 65 damage, instead of a random amount between 50 and 80.
October 23rd 2020 Both 939 variants received different visual updates for the Halloween update.
11.0.0 Max HP decreased to 1800 (previously was 2200).
600 HS applied.
Bite damage reduced to 50 (previously was 65).
Can now destroy glass with attack.
Proper ragdoll added.
October 24th 2021 Both 939 variants received different visual updates for the Halloween update.

Trivia

  • Both SCP-939 instances in SCP: Secret Laboratory are female.
  • Interestingly, SCP-939 sees via sound in-game, despite the SCP-939 wiki article suggesting SCP-939 uses heat and air pressure to see their surroundings.
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