From SCP: Secret Laboratory English Official Wiki

(updated (mostly) everything to 12.0 information except for OPG and the TTK chart for claw)
(changed that shit back)
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{{Beta}}
{{Beta}}
{{SCP Infobox Test
{{SCP infobox
|name = SCP-939
|caption =  
|MainImage = [[File:RenderSCP-939.png|250px|center|link=File:RenderSCP-939.png]]
<div class="infobox-tabber"> 
|F1MenuArt = [[File:SCP939F1.png|270px|center|link=File:SCP939F1.png]]
<tabber>
|Abilities =
SCP-939-53=
<tabber>
[[File:SCP-939-53Render.png|200px|link=File:SCP-939-53Render.png]]
Ability 939Melee=
<center><big>'''Claw (Active)'''</big></center><br>
Perform a swipe attack that deals moderate damage and pierces armor.
|-|
|-|
Ability 939Ultrasense=
SCP-939-89=
<center><big>'''Ultrasensitive  (Passive)'''</big></center><br>
[[File:SCP-939-89Render.png|300px|link=File:SCP-939-89Render.png]]
Eyesight is extremely limited but made up for by high sensitivity to sound.
|-|
Ability 939Focus=
<center><big>'''Focus & Lunge (Active)'''</big></center><br>
Crouch low on the ground and focus on your surroundings. <br>While focused, you can lunge forward at a great distance.
|-|
Ability 939Amnestic=
<center><big>''' Amnestic Cloud (Active)'''</big></center><br>
Release an amnestic gas to disorientate humans, preventing them from perceiving you.
|-|
Ability 939Mimicry=
<center><big>'''Mimicry  (Active)'''</big></center><br>
Mimic other audio noises or throw your voice to confuse humans.
</tabber>
</tabber>
|Health = 2400
</div>
|HS = 350
|HP = 1800
|HSFinal = 700
|HS = 600
|HSRegen = 25
|zone = [[Heavy Containment Zone]]
|HSDelay = 20
|speed = Walk: {{MetersToHubes|4.5|unit=m/s}} <br> Sprint: {{MetersToHubes|7|unit=m/s}}
|Walk = 4.3
|ability = Can sprint <br> Speak to humans <br> See sound through walls <br> Attack gives players the <br>{{Hoverimage|Makes it slightly harder to see.|text=Amnesia Effect}}
|Sprint = 7.2
|ID = 16 = 939-53 <br> 17 = 939-89
|jumpHeight = 5.6
|Spawn = [[Heavy Containment Zone]]
|Weakness = [[Flashbang Grenade]]s
|OtherInformation = Class ID: 16
}}
}}
'''SCP-939''' is one of the {{PlayableSCPs}} playable [[SCPs|SCP]] classes in ''SCP: Secret Laboratory''. SCP-939 is effective at picking off single targets with ease, and is capable of misleading players by  using mimicry.
'''SCP-939''' is one of the {{PlayableSCPs}} playable [[SCPs|SCP]] classes in ''SCP: Secret Laboratory''.<br>
SCP-939 acts as a support role SCP, being able to catch up to humans who are [[Stamina|sprinting]], having the ability to talk to human classes, and being able to see players through walls in certain situations.<br>
__TOC__
__TOC__
<br clear=left>
=In Game=
=In Game=
At the start of the round, SCP-939 will spawn in its [[Heavy Containment Zone#SCP-939's Containment Area|Containment Cell]] located in Heavy Containment Zone. SCP-939 acts as an ambush class for the SCPs, having many abilities useful for tracking humans down and taking them by surprise. <br>SCP-939 can talk to the other SCPs by holding down the {{key Press|Q}} key. This voice chat can be heard by all SCPs, regardless of distance.
At the start of the round, SCP-939 will spawn in her [[Heavy Containment Zone#SCP-939's Containment Area|Containment Chamber]] in Heavy Containment Zone.<br>
SCP-939 can leave her chamber upon spawning by heading up a ramp that leads into the main section of HCZ. Upon exiting the chamber, SCP-939 will be free to roam around the map.<br>


==Hume Shield==
SCP-939 can only see human classes that are making noise (i.e. walking, sprinting, or firing a weapon within a certain distance), and is able to see these players through walls. Players who are sneaking cannot be seen by SCP-939, unless she touches them.<br>
* SCP-939 has a base [[Hume Shield]] value of 350.
SCP-939 can see people who are within a very close range to her, and will always be able to players on [[Surface Zone|Surface]], regardless of what they're doing.<br>
**At 20% HP, SCP-939 will have 700 Hume Shield.
SCP-939 is also not affected by players wearing [[SCP-268]], as long as they are making noise. Players sneaking cannot be seen, unless SCP-939 bumps into them.<br>
* If SCP-939 takes no damage for 20 seconds, her Hume Shield will regenerate at 25 HS/s.
Despite being blind, SCP-939 is not immune to [[Flashbang Grenade|Flashbang Grenades]]. This is because SCP-939 instances are very sensitive to light, and Flashbang Grenades emit a loud noise that mess with SCP-939's hearing abilities.  


==Abilities==
SCP-939 has a bite attack that it can perform with a {{key Press|Leftclick}}. The bite attack is extremely strong, dealing 50 damage of HP, as well as applying the {{Hoverimage|Reduces player's visibility|text=Amnesia}} [[Status Effects|Status Effect]].<br>
===Claw===
SCP-939 can perform a Swipe AoE attack with {{key Press|leftclick}}, with a range of roughly 1.1 meters. The player can hold down {{key Press|leftclick}} to automatically repeat the attack. Each swing takes roughly 0.6s to complete. The attack itself deals 30 damage and has 75% penetration. While the attack damage is lower than [[SCP-049-2]]'s swing attack, the 0.6s attack speed makes it have a much higher DPS, allowing it to kill a player much faster than SCP-049-2.<br>


===Ultrasensitive===
SCP-939 can talk to the other SCPs by holding down the {{key Press|Q}} key. This voice chat can be heard by all SCPs, regardless of the distance.<br>
SCP-939 has extremely weak eyesight, making it difficult to see players in game. While her eyesight is weak, SCP-939 is extremely sensitive to sound, allowing SCP-939 to see audio sources from far away. Audio sources within a range of SCP-939's hearing will appear as a blip on the player's screen, with different ranges based on the source. Humans who have enter the "eyesight" range will remain visible outside it for a short period of time.
SCP-939 also has the ability to talk similar to humans, with a proximty range that can be heard by all players nearby. This is down by pressing down the {{key Press|V}} key. It acts simiarly to human voice chat, and can only be heard by players in a proximity range.


SCP-939 can visibly see all players within her small "eyesight" radius. The possible ranges are the following:
SCP-939 also has two movement abilities. She is able to walk and sprint.<br>  
*Default: 1.5 meters
While walking, SCP-939's footsteps are completely silent, which makes it easy for her to sneak up behind unsuspecting targets.<br>
*Stamina (Max Penalty): 0.75 meters
SCP-939 can sprint by holding down the {{Key Press|Shift}} key, however, these footsteps are audible.
<br>
The distance SCP-939 can see "sound blips" are directly based on the volume of said sound. They are roughly the following:
*Footsteps (Walking), Reloading, Using Medical Items, Consuming SCP-207 or SCP-500, Applying SCP-1853
**Default: 15 meters
**Stamina (Max Penalty): 7.5 meters
<br>
*Footsteps (Sprinting/Jumping), Grenade Beeping, Elevator
**Default: 18 meters
**Stamina (Max Penalty): 9 meters
<br>
*Doors/Gates, Glass Breaking, Using the Micro H.I.D.
**Default: 30 meters
**Stamina (Max Penalty): 15 meters


SCP-939 can see players who are currently using their mic, this distance is based on how loud the player is talking into their mic.<br>
Unlike the other playable SCPs, multiple (2) instances of SCP-939s can spawn in a given round.
The player's speed affects the distance SCP-939 can hear their footsteps, caution should be taken with items that increase speed.<br>
The {{Hoverimage|Makes all noises muffled and quiet for a short time|text=Deafen}} Status Effect will prevent SCP-939 from seeing sound triggers for the duration of the effect. Making [[Flashbang Grenade]]s an effective tool to counter SCP-939.


===Focus===
===Vision Range===
By holding {{key Press|C}}, SCP-939 will begin to crouch low near the ground over two seconds. During these two seconds, SCP-939's FOV will slowly widen to 20 degrees while their speed will drop by 10% every 0.2 seconds, up to 100%. After the two-second preparation time, SCP-939 will be given increases to her perception, plus the ability to [[SCP-939#Lunge|Lunge]] forward.  
List shows how far SCP-939 can hear sounds. Interestingly, firearms will still get a range increase on Surface Zone, despite it being useless due to the fact SCP-939 can always see people on Surface. <br>
For reference, one hallway is 15.5 meters.


The following benefits are also applied while Focused:
====Player movements====
*Certain sound trigger blips will now be recolored to match the class that made them
* D-Class and Scientist: 
**Footsteps
** Walking: {{MeterstoHubes|10|unit=meters}}
**Micro H.I.D.
** Running: {{MeterstoHubes|20|unit=meters}}
**Unsilenced gunfire
**Medical Items being used
**Reloading
*If the player leaves Focus, all of these benefits are instantly revoked.


* MTF and Guard: 
** Walking: {{MeterstoHubes|15|unit=meters}}
** Running: {{MeterstoHubes|30|unit=meters}}


The ability can be canceled at any time by releasing {{key Press|C}}, with the time returning to standing up being based on how long the player held the key, up to two seconds.
* Chaos:
** Walking: {{MeterstoHubes|50|unit=meters}}
** Running: {{MeterstoHubes|50|unit=meters}}


===Amnestic Cloud===
====Firearms====
While in a valid location, SCP-939 can release an Amnestic Cloud into the area by holding the {{key Press|F}} key for two seconds. The radius of the cloud is determined by how long the player held the key. Humans inside the cloud receive the {{Hoverimage|Inability to reload and use medical items. SCP-939 becomes invisible to players under this effect.|text=Amnesia}} Status Effect. The effect last the entire duration the player stays inside the cloud plus roughly two seconds after leaving. While players under the Amnesia effect are unable to see SCP-939, touching or hurting her will cause all players to see SCP-939. All players will briefly see SCP-939 if they perform an attack, such as Claw or Lunge. SCP-939 being invisible to players under Amnesia makes it easy for her to attack targets by surprise or retreat without being detected. Though, players with the effect can't hear any Mimicry used by SCP-939. In addition to these effects, after spending a couple seconds in the cloud, players loose the ability to reload, open their inventory, use hotkeys and use medical items.<br>
* AK
The cooldown of the ability is 3x the charge time. So, charging the ability for five seconds, will give a 15 second cooldown.<br>
** Shooting: {{MeterstoHubes|110|unit=meters}}
** Out Of Ammo, Click, ADS (In or out): {{MeterstoHubes|10|unit=meters}}
** Reloading: {{MeterstoHubes|15|unit=meters}}


The {{Hoverimage|Gives the player infinite sprint|text=Invigorated}} Status Effect that is applied from [[Adrenaline]] will counteract and negates the effects of Amnesia for duration of the effect.


A valid location is any spot that is the same elevation as any door in the facility, regardless if it is flat or not. There are some exceptions to this rule, such as the very bottom level of SCP-079's containment chamber and the flat areas of the Surface Zone's Escape Area.
* COM-15/COM-18
** Shooting: {{MeterstoHubes|60|unit=meters}}
** Out Of Ammo, Click, ADS (In or out): {{MeterstoHubes|10|unit=meters}}
** Reloading: {{MeterstoHubes|10|unit=meters}}


===Lunge===
While Focused, SCP-939 can Lunge forward at 10.8 m/s by pressing {{key Press|leftclick}}. While in air, the direction of Lunge can be altered up to 40 degrees, after hitting this capacity it can no longer be altered. Lunge will deal 120 damage to any unfortunate player that SCP-939 lands on. If multiple players are nearby each other, only one of them will take 120 damage, the rest will only take 30. It takes about two seconds for SCP-939 to recover from a Lunge, giving players a short time to attack.


===Sprint===
* Crossvec
Similar to Humans, SCP-939 can sprint at 7.2 m/s by holding {{key Press|Shift}}. Her [[Stamina]] is not very high, and will be fully depleted after ten seconds. Her Stamina bar has a ten second delay before it begins to regen at a rate of 10% per second. This regen delay is ignored if the player only held the key for 0.3s or less.
** Shooting: {{MeterstoHubes|80|unit=meters}}
** Out Of Ammo, Click, ADS (In or out) and reloading: {{MeterstoHubes|10|unit=meters}}
** Equip: {{MeterstoHubes|7|unit=meters}}


While not sprinting, SCP-939's footsteps are silent.


===Mimicry===
* Shotgun
Mimicry is an ability that allow SCP-939 to mimic other noises to confuse other players. By holding the {{key Press|Tab}} key, a special menu opens up for the Mimicry ability. The menu contains three options, two are different types of mimicry while the third is a "set mimic point". The "set mimic point" will place a marker where SCP-939 is currently looking at, up to a max distance of 7.5 meters. This marker can only be seen by SCP-939 and will go away if SCP-939 travels more than 20 meters away from it or places down a second marker.<br>
** Shooting: {{MeterstoHubes|110|unit=meters}}
** Out Of Ammo, ADS (In or out) and reloading: {{MeterstoHubes|15|unit=meters}}
** Pump In/Out, Reloading shells: {{MeterstoHubes|25|unit=meters}}
** Out of ammo, searching pockets: {{MeterstoHubes|10|unit=meters}}


====Stealing a Voice====
One of the options in the Mimicry ability menu, when selected, SCP-939 will play the last four seconds of speech of a recent human they killed. The ability has a cooldown of ten seconds, and will be broadcasted at a Mimic Point if one is placed. An option exist to play the audio client side only, as well as an option to delete a recording. A total of eight voices can be stolen at a time, any additional ones will delete the oldest recording.


Players have the option to prevent SCP-939 recording their voice in the game's settings, which was added for legal reasons.
*MTF-E11-SR
** Shooting: {{MeterstoHubes|105|unit=meters}}
** Out Of Ammo, Click, ADS (In or out), Equip and Drum Tap: {{MeterstoHubes|10|unit=meters}}
** Reloading: {{MeterstoHubes|15|unit=meters}}


Recordings are automatically deleted if human player leaves the server in any way.


* FSP-9
** Shooting:  {{MeterstoHubes|80|unit=meters}}
** Out Of Ammo, Click, Stock fold, Stock Extend:  {{MeterstoHubes|10|unit=meters}}
** Reloading: {{MeterstoHubes|13|unit=meters}}
** ADS (In or Out) or equip without stock: {{MeterstoHubes|5|unit=meters}}


====Enivormental Mimicry====
Enivormental Mimicry is broken up into multiple different sub cateorgies of mimicry. All of them share a cooldown of 20 seconds.
=====Footstep Mimicry=====
SCP-939 can mimic the noise of footsteps in an attempt to mislead players.


An SCP must be present and alive in a round for SCP-939 to mimic their footsteps.
* Logicer
** Shooting: {{MeterstoHubes|120|unit=meters}}
** Out Of Ammo, Click, ADS (In or out): {{MeterstoHubes|10|unit=meters}}
** Reloading: {{MeterstoHubes|18|unit=meters}}


The following footsteps can be mimicked:
*Standard Human footsteps
*Chaos Footsteps
*SCP-049 Footsteps
*SCP-106 Footsteps
*SCP-939 Footsteps


=====Impersonation Mimicry=====
* Revolver
SCP-939 can mimic the noise of other classes in an attempt to mislead players.
** Shooting: {{MeterstoHubes|80|unit=meters}}
** Out Of Ammo, Click, ADS (In or out): {{MeterstoHubes|15|unit=meters}}
** Reloading: {{MeterstoHubes|15|unit=meters}}


An SCP must be present and alive in a round for SCP-939 to mimic their noises.
If you're on the Surface Zone, these get a '''2.3x''' multiplier.<br>
 
If a weapon is suppressed there is a '''0.35x''' multiplier on it on rifles and '''0.4x''' on pistols.
The following noises can be mimicked:
*Class-D
**SCP-939 will mimic the use sound effect for [[SCP-207]] or the equip noise of [[COM-15]], with a 50% for each.
*Scientist
**SCP-939 will mimic the use sound effect for the [[First Aid Kit]] or the [[Painkillers]], with a 50% for each.
*SCP-173
**SCP-939 will mimic the Blink teleport sound effect a neck snap sound effect, with a 50% for each.
 
=====Firearm Mimicry=====
SCP-939 can mimic the firing sound of a chosen firearm. The firing time for the mimicry is random.
 
The following firearms can be mimicked:
*[[AK]]
*[[Crossvec]]
*[[FSP-9]]
*[[MTF-E11-SR]]
*[[Shotgun]]


==Sounds==
==Sounds==
{{multi-listen start}}
{{multi-listen start}}
{|class="wikitable" style="display: inline-table;"
{{multi-listen item|filename=939Attack1.mp3|title=Growl 1|description=}}<br>
!colspan="2"|Amnestic Cloud
{{multi-listen item|filename=939Attack2.mp3|title=Growl 2|description=}}<br>
|-
{{multi-listen item|filename=939Attack3.mp3|title=Growl 3|description=}}
|{{multi-listen item|filename=AmnesticCloud.mp3|title=Deploy|description=}}
|{{multi-listen item|filename=TheVoices.mp3|title=The Whispers|description=}}
|-
!colspan="2"|Screams
|-
|{{multi-listen item|filename=939_Pain_1.mp3|title=Hurt Scream #1|description=}}
|{{multi-listen item|filename=939_Pain_2.mp3|title=Hurt Scream #2|description=}}
|-
|{{multi-listen item|filename=939_Pain_4.mp3|title=Hurt Scream #3|description=}}
|{{multi-listen item|filename=939 Death2.mp3|title=Death Scream|description=}}
|-
!colspan="2"|Breathing
|-
|{{multi-listen item|filename=939_Idle_Breathing.mp3|title=Idle #1|description=}}
|{{multi-listen item|filename=939_Idle_Breathing 2.mp3|title=Idle #2|description=}}
|-
|{{multi-listen item|filename=939_Running.mp3|title=Running #1|description=}}
|{{multi-listen item|filename=939_Running2.mp3|title=Running #2|description=}}
|-
!colspan="2"|Misc
|-
|{{multi-listen item|filename=173 Hume Shield Break.mp3|title=Hume Shield depletes|description=}}
|}
{{multi-listen end}}
{{multi-listen end}}
==Gallery==
==Gallery==
<div class="round-tabber">
<div class="round-tabber">
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In Game=
In Game=
<gallery mode="nolines" widths=420 heights=438px>
<gallery mode="nolines" widths=420 heights=438px>
939ViewModel.jpg|SCP-939's limited vision.
939 Vision.png|SCP-939's limited vision.
939Focus.jpg|SCP-939 using Focus ability.
939 Vision Human.png|A human player in SCP-939's vision.</gallery>
939MidLunge.jpg|SCP-939 mid lunge.
939MimicPoint.jpg|A placed Mimic Point.
939Cloud.jpg|A placed Amnestic Cloud
</gallery>
{{!}}-{{!}}
{{!}}-{{!}}
Other=
Other=
<gallery mode="nolines" heights=200 widths=275>
<gallery mode="nolines" heights=200 widths=275>
SCP-939-53Render.png|The former apperance of SCP-939. Known as '''SCP-939-53'''.|link=File:SCP-939-53Render.png
SCP-939-89Render.png|The former apperance of SCP-939. Known as '''SCP-939-89'''.|link=File:SCP-939-89Render.png
93989Halloween21.png|SCP-939-89 during the ''Halloween 2020 & 2021 Event''.|link=File:93989Halloween21.png
93989Halloween21.png|SCP-939-89 during the ''Halloween 2020 & 2021 Event''.|link=File:93989Halloween21.png
93953Halloween21.png|SCP-939-53 during the ''Halloween 2020 & 2021 Event''.|link=File:93953Halloween21.png
93953Halloween21.png|SCP-939-53 during the ''Halloween 2020 & 2021 Event''.|link=File:93953Halloween21.png
SCP-999 2.png|During the ''April Fools 2019 Event'', both SCP-939 instances were replaced with Evil SCP-999.|link=File:SCP-999 2.png
SCP-999 2.png|During the ''April Fools 2019 Event'', both SCP-939 instances were replaced with Evil SCP-999.|link=File:SCP-999 2.png
Mango-doggo.png|Mango SCP-939 Artwork made by Intimating Creature. Used by Marketing for April Fools.|link=File:Mango-doggo.png
Mango-doggo.png|Mango SCP-939 used for April Fools by Intimating Creature.|link=File:Mango-doggo.png
939Plushie.png|Official SCP-939 Plushie|link=File:939Plushie.png
 
</gallery>
</gallery>
}}
}}
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!colspan="2" style="text-align:center;"|October 8th 2022
!colspan="2" style="text-align:center;"|October 8th 2022
|A Patreon post about SCP-939's rework is made public.
|A Patreon post about SCP-939's rework is made public.
|-
!colspan="1" rowspan="14" style="text-align:center;"|[[Updates/12.0.0|12.0.0]]
!style="text-align:center;"|Patreon Beta I
|[[File:SCP939F1.png|25px]] SCP-939 Reworked.
* New model and sounds.
* HS reduced to {{hoverimage|Was 600.|text=350}}. Maximum HS changes based on remaining HP.
* Walk speed increased to 4.3 m/s.
* Run speed increased to 7.2 m/s.
* Overhauled Ultrasensitive: SCP-939 is now sensitive to almost all sounds made.
* Overhauled Predator: SCP-939 now has a stamina bar which has unique qualities compared to the human stamina.
* Bite replaced with Claw.
* Mimic removed.
* Three new abilities: Focus, Lunge, and Mimicry (Mimicry only has VC mimicry implemented).
* {{hoverimage|Originally, two different instances of SCP-939 could spawn in a round. They functioned exactly the same|text=Removed the chance for two SCP-939s to spawn in a round}}.
* SCP-939 spawns in {{hoverimage|Orignally spawned in Testroom.|text=SCP-939's Containment Area}} in Heavy Containment Zone.
|-
!rowspan="2" style="text-align:center;"|Patreon Beta II
|SCP-939 can now use Mimicry and Focus at the same time.
|-
|Dropped items now have a limit for sound source ripples.
|-
!rowspan="3" style="text-align:center;"|Patreon Beta VI
|Color Correction shader adjusted for SCP-939.
|-
|SCP-939's viewmodel no longer receives lighting and is now always greyscale.
|-
|Changed footstep SFX.
|-
!style="text-align:center;"|Patreon Beta VIII
|Added Amnestic Cloud.
|-
!rowspan="7" style="text-align:center;"|Patreon Beta X
|Added Mimic Point and Environmental Mimicry to Mimicry.
|-
|Increased the range of Claw.
|-
|Decreased deploy time of Amnestic Cloud.
|-
|Increased the maximum size of Amnestic Cloud by 20%
|-
|The Amnestic Cloud deploy sound is now only audible to SCP-939.
|-
|Amnesia now no longer instantly prevents reloading or use of medical items, but their use is still prevented after a few seconds.
|-
|Human footsteps are now likelier to be detected by SCP-939.
|}
|}


=Trivia=
=Trivia=
*Both SCP-939 instances in ''SCP: Secret Laboratory'' are female.
**Despite this, multiple change-logs refer to the instances as male, using "he" when describing SCP-939.
*''SCP: Secret Laboratory'' was originally meant to have only one instance of SCP-939.
**Due to a miscommunication between the Art Studio and Game Designers, two models were accidently created.
*Interestingly, SCP-939 sees via sound in-game, despite the SCP-939 wiki article suggesting SCP-939 uses heat and air pressure to see their surroundings.  
*Interestingly, SCP-939 sees via sound in-game, despite the SCP-939 wiki article suggesting SCP-939 uses heat and air pressure to see their surroundings.  
*Before SCP-939's rework in the Mimicry update, there were two variants of SCP-939, known as SCP-939-53 and SCP-939-89. Both had different models, but functioned exactly the same. It was possible for both to spawn at the beginning of a round.
**It was originally planned for there to be only one model for SCP-939, but due to a miscommunication, two models were made. It was decided to implement both models into the game, making two variants of SCP-939.
*SCP-939 will sometimes flinch and scream when taking damage. The following will trigger this reaction:
**Hume Shield bar is lowered to zero.
**Taking damage while at full Hume Shield.
**SCP-939 receives 90 damage in a short period of time, requiring a DPS of roughly 81 to meet the requirements (There is a 10 second cooldown between each flinch)
{{SCP Navbox}}
{{SCP Navbox}}

Revision as of 19:23, 30 December 2022

Anyalsis Complete. New behaviors detected.

ATTENTION! This is a wiki for the main branch of SCP SL! If you are looking for changes for the Beta, check out our Beta Wiki found here

SCP-939
Stats
Health 1800
Hume Shield (Initial) 350
Hume Shield (20% HP) 700
Spawn Zone Heavy Containment Zone
Movement Speed Walk: 3.4 m/s 

4.5 hubes


Sprint: 5.3 m/s 

7 hubes

Special Ability Can sprint
Speak to humans
See sound through walls
Attack gives players the
Amnesia Effect Makes it slightly harder to see.
Article Link Page
Class Color EC2222
Class ID 16 = 939-53
17 = 939-89


SCP-939 is one of the seven playable SCP classes in SCP: Secret Laboratory.
SCP-939 acts as a support role SCP, being able to catch up to humans who are sprinting, having the ability to talk to human classes, and being able to see players through walls in certain situations.

In Game

At the start of the round, SCP-939 will spawn in her Containment Chamber in Heavy Containment Zone.
SCP-939 can leave her chamber upon spawning by heading up a ramp that leads into the main section of HCZ. Upon exiting the chamber, SCP-939 will be free to roam around the map.

SCP-939 can only see human classes that are making noise (i.e. walking, sprinting, or firing a weapon within a certain distance), and is able to see these players through walls. Players who are sneaking cannot be seen by SCP-939, unless she touches them.
SCP-939 can see people who are within a very close range to her, and will always be able to players on Surface, regardless of what they're doing.
SCP-939 is also not affected by players wearing SCP-268, as long as they are making noise. Players sneaking cannot be seen, unless SCP-939 bumps into them.
Despite being blind, SCP-939 is not immune to Flashbang Grenades. This is because SCP-939 instances are very sensitive to light, and Flashbang Grenades emit a loud noise that mess with SCP-939's hearing abilities.

SCP-939 has a bite attack that it can perform with a Left Click. The bite attack is extremely strong, dealing 50 damage of HP, as well as applying the Amnesia Reduces player's visibility Status Effect.

SCP-939 can talk to the other SCPs by holding down the Q key. This voice chat can be heard by all SCPs, regardless of the distance.
SCP-939 also has the ability to talk similar to humans, with a proximty range that can be heard by all players nearby. This is down by pressing down the V key. It acts simiarly to human voice chat, and can only be heard by players in a proximity range.

SCP-939 also has two movement abilities. She is able to walk and sprint.
While walking, SCP-939's footsteps are completely silent, which makes it easy for her to sneak up behind unsuspecting targets.
SCP-939 can sprint by holding down the Shift key, however, these footsteps are audible.

Unlike the other playable SCPs, multiple (2) instances of SCP-939s can spawn in a given round.

Vision Range

List shows how far SCP-939 can hear sounds. Interestingly, firearms will still get a range increase on Surface Zone, despite it being useless due to the fact SCP-939 can always see people on Surface.
For reference, one hallway is 15.5 meters.

Player movements

  • D-Class and Scientist:

Firearms

  • AK


  • COM-15/COM-18


  • Crossvec
    • Shooting: 60 meters 

      80 hubes

    • Out Of Ammo, Click, ADS (In or out) and reloading: 7.5 meters 

      10 hubes

    • Equip: 5.3 meters 

      7 hubes


  • Shotgun
    • Shooting: 82.5 meters 

      110 hubes

    • Out Of Ammo, ADS (In or out) and reloading: 11.3 meters 

      15 hubes

    • Pump In/Out, Reloading shells: 18.8 meters 

      25 hubes

    • Out of ammo, searching pockets: 7.5 meters 

      10 hubes


  • MTF-E11-SR
    • Shooting: 78.8 meters 

      105 hubes

    • Out Of Ammo, Click, ADS (In or out), Equip and Drum Tap: 7.5 meters 

      10 hubes

    • Reloading: 11.3 meters 

      15 hubes


  • FSP-9
    • Shooting: 60 meters 

      80 hubes

    • Out Of Ammo, Click, Stock fold, Stock Extend: 7.5 meters 

      10 hubes

    • Reloading: 9.8 meters 

      13 hubes

    • ADS (In or Out) or equip without stock: 3.8 meters 

      5 hubes


  • Logicer


  • Revolver
    • Shooting: 60 meters 

      80 hubes

    • Out Of Ammo, Click, ADS (In or out): 11.3 meters 

      15 hubes

    • Reloading: 11.3 meters 

      15 hubes

If you're on the Surface Zone, these get a 2.3x multiplier.
If a weapon is suppressed there is a 0.35x multiplier on it on rifles and 0.4x on pistols.

Sounds




Gallery

History

SCP-939 Changelog History
7.0.0 SCP-939-53 and SCP-939-89 added.
April 1st 2018 Renamed both versions of SCP-939 to Evil SCP-999 for the Aprils Fools update. Model changed to an orange blob, and vision color was changed to orange and white. Attack sound's pitch was shifted up.
9.0.0 Removed the 25% speed boost when damaged.
Sprint speed increased to 7m/s Was 6.5m/s..
Walking footsteps are silent; sprinting footsteps remain audible.
Walk speed reduce to 4.5m/s Was 5m/s..
Mimicking no longer plays over SCP chat.
10.0.0 Attacks inflict Amnesia for 3 seconds.
Attacks consistently deal 65 damage Originally dealt a random amount between 50 and 80 HP..
October 23rd 2020 Both SCP-939 variants received different visual updates for the Halloween update.
11.0.0 Max HP decreased to 1800 Was 2200..
600 HS applied.
Bite damage reduced to 50 Was 65..
Can now destroy glass with attack.
Proper ragdoll added.
October 24th 2021 Both SCP-939 variants received different visual updates for the Halloween update.
October 8th 2022 A Patreon post about SCP-939's rework is made public.

Trivia

  • Both SCP-939 instances in SCP: Secret Laboratory are female.
    • Despite this, multiple change-logs refer to the instances as male, using "he" when describing SCP-939.
  • SCP: Secret Laboratory was originally meant to have only one instance of SCP-939.
    • Due to a miscommunication between the Art Studio and Game Designers, two models were accidently created.
  • Interestingly, SCP-939 sees via sound in-game, despite the SCP-939 wiki article suggesting SCP-939 uses heat and air pressure to see their surroundings.
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