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| |style="text-align:center; white-space: nowrap;"| {{ItemTable2|Blue Candy}} | | |style="text-align:center; white-space: nowrap;"| {{ItemTable2|Blue Candy}} |
| |style="text-align:center; white-space: nowrap;"|* Applies 30 [[Artificial HP|AHP]] that does not decay. | | |style="white-space: nowrap;"|* Applies 30 [[Artificial HP|AHP]] that does not decay. |
| |style="text-align:center;" |{{WeightedProbability|totalWeight=6}} | | |style="text-align:center;" |{{WeightedProbability|totalWeight=6}} |
| |- | | |- |
| | style="text-align:center; white-space: nowrap;" |{{ItemTable2|Green Candy}} | | | style="text-align:center; white-space: nowrap;" |{{ItemTable2|Green Candy}} |
| |style="text-align:center; white-space: nowrap;"| | | |style="white-space: nowrap;"| |
| *Grants the {{Hoverimage|Immunity to negative status effects.<br> SCP-207 effect deals no damage.|text=Vitality}} [[Status Effects|Status Effect]] for 30 seconds. (Time Stackable) | | *Grants the {{Hoverimage|Immunity to negative status effects.<br> SCP-207 effect deals no damage.|text=Vitality}} [[Status Effects|Status Effect]] for 30 seconds. (Time Stackable) |
| *HP Regeneration (1.5HP/s for a total of 80 seconds) (120 HP) | | *HP Regeneration (1.5HP/s for a total of 80 seconds) (120 HP) |
| |style="text-align:center;" |{{WeightedProbability|totalWeight=6}} | | |style="text-align:center;" |{{WeightedProbability|totalWeight=6}} |
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| | style="text-align:center; white-space: nowrap;" |{{ItemTable2|Purple Candy}} | | | style="white-space: nowrap;" |{{ItemTable2|Purple Candy}} |
| |style="text-align:center; white-space: nowrap;"| | | |style="white-space: nowrap;"| |
| *Applies the [[Status Effects#Damage Reduction|Damage Reduction]] with an {{Hoverimage|An intensity of 40 means a 20% Damage Reduction|text=intensity of 40}} for 15 seconds. {{Hoverimage|The intensity does not stack|text=(Time Stackable)}} | | *Applies the [[Status Effects#Damage Reduction|Damage Reduction]] with an {{Hoverimage|An intensity of 40 means a 20% Damage Reduction|text=intensity of 40}} for 15 seconds. {{Hoverimage|The intensity does not stack|text=(Time Stackable)}} |
| *HP Regeneration (1.5HP/s for a total of ten seconds) (15 HP total) | | *HP Regeneration (1.5HP/s for a total of ten seconds) (15 HP total) |
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| | style="text-align:center; white-space: nowrap;" |{{ItemTable2|Rainbow Candy}} | | | style="text-align:center; white-space: nowrap;" |{{ItemTable2|Rainbow Candy}} |
| |style="text-align:center; white-space: nowrap;"| | | |style="white-space: nowrap;"| |
| * Instantly restores 15 HP. | | * Instantly restores 15 HP. |
| * Applies the [[Status Effects#Invigoration|Invigoration]] Status Effect for five seconds. (Stackable) | | * Applies the [[Status Effects#Invigoration|Invigoration]] Status Effect for five seconds. (Stackable) |
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| | style="text-align:center; white-space: nowrap;" |{{ItemTable2|Red Candy}} | | | style="text-align:center; white-space: nowrap;" |{{ItemTable2|Red Candy}} |
| |style="text-align:center; white-space: nowrap;"| | | |style="white-space: nowrap;"| |
| *HP Regeneration (9 HP/s for a total of five seconds) (45 HP total) | | *HP Regeneration (9 HP/s for a total of five seconds) (45 HP total) |
| |style="text-align:center;" |{{WeightedProbability|totalWeight=6}} | | |style="text-align:center;" |{{WeightedProbability|totalWeight=6}} |
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| | style="text-align:center; white-space: nowrap;" |{{ItemTable2|Yellow Candy}} | | | style="text-align:center; white-space: nowrap;" |{{ItemTable2|Yellow Candy}} |
| | style="text-align:center; white-space: nowrap;"| | | | style="white-space: nowrap;"| |
| *Instantly restores 25% of [[Stamina]]. | | *Instantly restores 25% of [[Stamina]]. |
| *Grants the {{Hoverimage|Gives the player infinite sprint.|text=Invigorated}} Status Effect for eight seconds. (Stackable) | | *Grants the {{Hoverimage|Gives the player infinite sprint.|text=Invigorated}} Status Effect for eight seconds. (Stackable) |
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| | style="text-align:center; white-space: nowrap;" |{{ItemTable2|Pink Candy}} | | | style="text-align:center; white-space: nowrap;" |{{ItemTable2|Pink Candy}} |
| |style="text-align:center; white-space: nowrap;"| | | |style="white-space: nowrap;"| |
| * The player instantly explodes, damaging nearby doors and other players. The properties of the blast are the same as a [[High-Explosive Grenade]]. | | * The player instantly explodes, damaging nearby doors and other players.<br> The properties of the blast are the same as a [[High-Explosive Grenade]]. |
| |style="text-align:center;" |{{WeightedProbability|weight=-1|totalWeight=6}} | | |style="text-align:center;" |{{WeightedProbability|weight=-1|totalWeight=6}} |
| |} | | |} |
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| | style="text-align:center; white-space: nowrap;" |{{ItemTable2|Blue Candy}} | | | style="text-align:center; white-space: nowrap;" |{{ItemTable2|Blue Candy}} |
| |style="text-align:center; white-space: nowrap;"| | | |style="white-space: nowrap;"| |
| *Applies the Sugar Crave Status Effect for 15 seconds. | | *Applies the Sugar Crave Status Effect for 15 seconds. |
| **Player model turns into the "Marshmallow Man". | | **Player model turns into the "Marshmallow Man". |
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| | style="text-align:center; white-space: nowrap;" |{{ItemTable2|Green Candy}} | | | style="text-align:center; white-space: nowrap;" |{{ItemTable2|Green Candy}} |
| |style="text-align:center; white-space: nowrap;"| | | |style="white-space: nowrap;"| |
| *Applies the Sugar High Status Effect for 15 seconds | | *Applies the Sugar High Status Effect for 15 seconds |
| ** The player’s jump power was increased. | | ** The player’s jump power was increased. |
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| | style="text-align:center; white-space: nowrap;" |{{ItemTable2|Purple Candy}} | | | style="text-align:center; white-space: nowrap;" |{{ItemTable2|Purple Candy}} |
| |style="text-align:center; white-space: nowrap;"| | | |style="white-space: nowrap;"| |
| *Applies the Slow Metabolism Status Effect for ten seconds. | | *Applies the Slow Metabolism Status Effect for ten seconds. |
| ** 20% movement speed reduction. | | ** 20% movement speed reduction. |
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| | style="text-align:center; white-space: nowrap;" |{{ItemTable2|Rainbow Candy}} | | | style="text-align:center; white-space: nowrap;" |{{ItemTable2|Rainbow Candy}} |
| |style="text-align:center; white-space: nowrap;"| | | |style="white-space: nowrap;"| |
| * Player emitted a colorful smoke cloud that lingered for 20 seconds. | | * Player emitted a colorful smoke cloud that lingered for 20 seconds. |
| |style="text-align:center;" |{{WeightedProbability|totalWeight=6}} | | |style="text-align:center;" |{{WeightedProbability|totalWeight=6}} |
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| | style="text-align:center; white-space: nowrap;" |{{ItemTable2|Red Candy}} | | | style="text-align:center; white-space: nowrap;" |{{ItemTable2|Red Candy}} |
| |style="text-align:center; white-space: nowrap;"| | | |style="white-space: nowrap;"| |
| * 50 AHP that deteriorated after 15 seconds | | * 50 AHP that deteriorated after 15 seconds |
| * Restores 100 HP over the course of five seconds | | * Restores 100 HP over the course of five seconds |
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| | style="text-align:center; white-space: nowrap;" |{{ItemTable2|Yellow Candy}} | | | style="text-align:center; white-space: nowrap;" |{{ItemTable2|Yellow Candy}} |
| | style="text-align:center; white-space: nowrap;"| | | | style="white-space: nowrap;"| |
| *Applies the Sugar Rush Status Effect | | *Applies the Sugar Rush Status Effect |
| ** 25% movement speed boost for ten seconds. (v11.0.1 [Event Release]) | | ** 25% movement speed boost for ten seconds. (v11.0.1 [Event Release]) |
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| | style="text-align:center; white-space: nowrap;" |{{ItemTable2|Pink Candy}} | | | style="text-align:center; white-space: nowrap;" |{{ItemTable2|Pink Candy}} |
| |style="text-align:center; white-space: nowrap;"| | | |style="white-space: nowrap;"| |
| * Permanently locked the inventory. | | * Permanently locked the inventory. |
| * Could only be spawned in with [[Remote Admin]]. | | * Could only be spawned in with [[Remote Admin]]. |
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| | style="text-align:center; font-size:13px;" | {{ItemTable2|Old Blue Candy|nameoverride=nameoverride}} | | | style="text-align:center; font-size:13px;" | {{ItemTable2|Old Blue Candy|nameoverride=nameoverride}} |
| |style="text-align:center; white-space: nowrap;"|'' "It smells soft and sweet, something akin to cotton candy"''
| | |'' "It smells soft and sweet, something akin to cotton candy"'' |
| |style="text-align:center; white-space: nowrap;"| | | |style="white-space: nowrap;"| |
| * Restored 15% of [[Stamina]]. (v10.0.5 [Event Release]) | | * Restored 15% of [[Stamina]]. (v10.0.5 [Event Release]) |
| * Restored 50% of Stamina. (v10.0.6 [Rebalance Patch]) | | * Restored 50% of Stamina. (v10.0.6 [Rebalance Patch]) |
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| | style="text-align:center; font-size:13px;" |{{ItemTable2|Old Green Candy|nameoverride=nameoverride}} | | | style="text-align:center; font-size:13px;" |{{ItemTable2|Old Green Candy|nameoverride=nameoverride}} |
| |style="text-align:center; white-space: nowrap;"|''"A nasty herbal smell emits from the candy."''
| | |''"A nasty herbal smell emits from the candy."'' |
| |style="text-align:center; white-space: nowrap;"| | | |style="white-space: nowrap;"| |
| * Gave the {{Hoverimage|Gives the player infinite sprint.|text=Invigorated}} [[Status Effects|Status Effect]] for ten seconds | | * Gave the {{Hoverimage|Gives the player infinite sprint.|text=Invigorated}} [[Status Effects|Status Effect]] for ten seconds |
| |style="text-align:center;" |{{WeightedProbability|totalWeight=6}} | | |style="text-align:center;" |{{WeightedProbability|totalWeight=6}} |
| |- | | |- |
| | style="text-align:center; font-size:13px;" |{{ItemTable2|Old Pink Candy|nameoverride=nameoverride}} | | | style="text-align:center; font-size:13px;" |{{ItemTable2|Old Pink Candy|nameoverride=nameoverride}} |
| |style="text-align:center; white-space: nowrap;"|''"The strawberry scent is as gentle as it looks"''
| | |''"The strawberry scent is as gentle as it looks"'' |
| |style="text-align:center; white-space: nowrap;"| | | |style="white-space: nowrap;"| |
| * The player instantly explodes, damaging nearby doors and players. | | * The player instantly explodes, damaging nearby doors and players. |
| **The explosion is no different from a grenade. (v10.0.5 [Event Release]) | | **The explosion is no different from a grenade. (v10.0.5 [Event Release]) |
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| {{WeightedProbability|totalWeight=6}}<nowiki>*</nowiki> | | {{WeightedProbability|totalWeight=6}}<nowiki>*</nowiki> |
| |- | | |- |
| | style="text-align:center; font-size:13px;" |{{ItemTable2|Old Purple Candy|nameoverride=nameoverride}} | | | style="font-size:13px;" |{{ItemTable2|Old Purple Candy|nameoverride=nameoverride}} |
| |style="text-align:center; white-space: nowrap;"|''"It has a juicy grape smell."''
| | |''"It has a juicy grape smell."'' |
| |style="text-align:center; white-space: nowrap;"| | | |style="white-space: nowrap;"| |
| *Gave the player 15 [[Artificial HP|AHP]]. (v10.0.5 [Event Release]) | | *Gave the player 15 [[Artificial HP|AHP]]. (v10.0.5 [Event Release]) |
| * Gave the player 25 AHP. (v10.0.6 [Rebalance Patch]) | | * Gave the player 25 AHP. (v10.0.6 [Rebalance Patch]) |
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| | style="text-align:center; font-size:13px;" |{{ItemTable2|Old Red Candy|nameoverride=nameoverride}} | | | style="text-align:center; font-size:13px;" |{{ItemTable2|Old Red Candy|nameoverride=nameoverride}} |
| |style="text-align:center; white-space: nowrap;"|''"This one has an overpowering smell of cherry"''
| | |''"This one has an overpowering smell of cherry"'' |
| |style="text-align:center; white-space: nowrap;"| | | |style="white-space: nowrap;"| |
| * Restored 15 HP. (v11.0.5 [Rebalance Patch]) | | * Restored 15 HP. (v11.0.5 [Rebalance Patch]) |
| * Restored 35 HP. (v10.0.6 [Rebalance Patch]) | | * Restored 35 HP. (v10.0.6 [Rebalance Patch]) |
| |style="text-align:center;;" |{{WeightedProbability|totalWeight=6}} | | |style="text-align:center;" |{{WeightedProbability|totalWeight=6}} |
| |- | | |- |
| | style="text-align:center; font-size:13px;" |{{ItemTable2|Old Yellow Candy|nameoverride=nameoverride}} | | | style="text-align:center; font-size:13px;" |{{ItemTable2|Old Yellow Candy|nameoverride=nameoverride}} |
| |style="text-align:center; white-space: nowrap;"|''"The overwhelming smell of lemon makes you cringe a little"''
| | |''"The overwhelming smell of lemon makes you cringe a little"'' |
| |style="text-align:center; white-space: nowrap;"| | | |style="white-space: nowrap;"| |
| *Slow and linear HP Regeneration. (v10.0.5 [Event Release]) | | *Slow and linear HP Regeneration. (v10.0.5 [Event Release]) |
| *Fast HP Regeneration that overtime becomes slower. (v10.0.6 [Rebalance Patch]) | | *Fast HP Regeneration that overtime becomes slower. (v10.0.6 [Rebalance Patch]) |