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|type = SCP Item
|type = SCP Item
|spawn = Remote Admin Only
|spawn = [[Light Containment Zone]] <br> [[Heavy Containment Zone]]
|usage = Environmental Hazard
|usage = Environmental Hazard
|effect = {{Hoverimage|Player's vision is reduced and inaccuracy is increase.<br> Hume Shield no longer regens. <br> Humans take damage over time.|text=Hypothermia }}
|effect = {{Hoverimage|Player's vision is reduced and inaccuracy is increase.<br> Hume Shield no longer regens. <br> Humans take damage over time.|text=Hypothermia }}
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|ID =  
|ID =  
}}
}}
'''''The developers are working on improving the mechanics of SCP-244 based on feedback from the Xmas 2021 Event. Because of this, SCP-244 can only be acquired via Remote Admin.'''''<br>
'''SCP-244''' is an [[SCPs|SCP Item]] that acts as a portable environmental hazard that can be utilized by the player.
<br>
__TOC__


'''SCP-244''' is an an [[SCPs|SCP Item]] represented as 2 Tunisian-style earthenware jars. When uncapped a large, vaporous gas will leak from its mouth and quickly from into a spherical mist around SCP-244. This mist will inflict anyone in it with {{Hoverimage|Player's vision is reduced and inaccuracy is increase.<br> Hume Shield no longer regens. <br> Humans take damage over time.|text=Hypothermia }}. While SCP-244-A spawns inside a [[Bulletproof Locker №7|Bulletproof Locker]], SCP-244-B spawns in a random location inside [[Heavy Containment Zone]], making it the only item SCP that spawns outside of the pedestals.
__TOC__
=In Game=
=In Game=
'''''THE FOLLOWING SECTION IS THE CURRENT MECHANICS OF SCP-244. THESE ARE NOT FINAL AND WILL BE CHANGED WHEN SCP-244 IS FULLY ADDED BACK'''''<br>
In-game, there are two instances of SCP-244 that can spawn: SCP-244-A and SCP-244-B. The only difference between the two are their models and spawn mechanics.<br>
<br>
SCP-244-A will spawn in [[Bulletproof Locker №7]] found around Site-02. SCP-244-B has a 30% to spawn in a given round in a random room in [[Heavy Containment Zone]]. Unlike SCP-244-A, it will spawn fully activated, acting as a small environmental hazard.
SCP-244-A spawns inside of a Bulletproof Locker. SCP-244-B spawns in a random location throughout the Heavy Containment Zone. Besides this and their designs, both objects are entirely identical.
 
Human classes can pick up, hold, and activate SCP-244 by pushing {{Key Press|Leftclick}}. When activated, SCP-244 will produce an AoE frost effect that can be seen as a blue smoke effect. The size of the fog will cover a large  portion of a room.<br>
SCP-244 will also activate upon being knocked over. This can happen by it either being thrown, dropped on an uneven surface, or if hit by an item while laying on the ground.<br>
 
While in the fog, player vision is reduced and their weapon accuracy decreases. Their health will also begin to decay if they stay in the fog for more than five seconds. The amount of HP decay that takes place is dependent on how close a player is to SCP-244. The maximum amount of HP decay rate is 12 HP every 8 seconds. <br>The time to pick up an item is increased by two extra seconds while under the effects of the fog. Humans will move 5% slower and drain Stamina slightly faster as well.<br>
The effects of SCP-244 are stackable if both instances of SCP-244 are used nearby each other.
<br>
SCPs will no longer regenerate [[Hume Shield]] while under the effect of SCP-244 (shown by a red bar appearing on the Hume Shield bar). This will last for five seconds before the Hume Shield bar starts to decay at a rate of 15 HS/s. This drain is increased to 20 HS/s if under the effects of two SCP-244. Their vision (apart from SCP-939) will be greatly reduced while in the fog. SCPs will not take any damage from continuous stay in the fog.
 
Each SCP, besides SCP-079, will receive additional effects while in the fog of SCP-244 besides Hume Shield Drain. The following effects are not stackable.
*SCP-049 - Increased attack cooldown by two seconds and revive time by three seconds.
*SCP-049-2 - Increased attack cooldown.
*SCP-096 - Can't be triggered by looking at their face. Attacks are slower.
*SCP-106 - Increased attack cooldown.
*SCP-173 - Tantrum Puddles near the fog will disappear faster.
*SCP-939 - Increased attack cooldown.
 


When held, SCP-244 can be manually deployed with {{Key Press|Leftclick}} which will place it under the player. SCP-244 can also be activated by being knocked over or thrown, which has a chance of knocking the lid off.


When deployed a large mist will form around SCP-244. When a player is inside the mist they are inflicted with a percentage of {{Hoverimage|Player's vision is reduced and inaccuracy is increase.<br> Hume Shield no longer regens. <br> Humans take damage over time.|text=Hypothermia}}, the severity increases the closer the player is to SCP-244 when inside the mist. Due to this, SCP-244 can be used to foil attempts by human players or SCPs to stay put in a location and ambush incoming players as the harmful effects of SCP-244 will slowly begin to harm them.
SCP-244 can only be destroyed by using a [[High-Explosive Grenade]] or by shooting it with the [[3-X Molecular Disruptor]].


SCP-244 can be destroyed via explosives.
==Sounds==
==Sounds==
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{{multi-listen start}}
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{{multi-listen end}}
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==Gallery==
<gallery mode="packed" widths=600px heights=338px>
244A Equip Animation.gif| '''SCP-244-A Equip Animation'''
244A Use Animation.gif| '''SCP-244-A Use Animation'''
244B Equip Animation.gif| '''SCP-244-B Equip Animation'''
244B Use Animation.gif| '''SCP-244-B Use Animation'''
</gallery>
{{SCP Navbox}}
{{Item Navbox}}

Revision as of 21:40, 13 April 2022

SCP-244
Basic Information
Description An ancient vase, it's cold hurts your hands as you hold it.
Creates a large AoE frost effect when placed.
Type SCP Item
Usage Environmental Hazard
Spawn Light Containment Zone
Heavy Containment Zone
Number of Spawns 1
Obtainable from 914? True
Deletion % in PD Pocket Dimension High Tier (0%)
Disarm Immunity? Does having this item equipped make the player immune to being disarmed? Immune
Applied Effects Hypothermia Player's vision is reduced and inaccuracy is increase.
Hume Shield no longer regens.
Humans take damage over time.
Other Information
Article Link SCP Article


SCP-244 is an SCP Item that acts as a portable environmental hazard that can be utilized by the player.

In Game

In-game, there are two instances of SCP-244 that can spawn: SCP-244-A and SCP-244-B. The only difference between the two are their models and spawn mechanics.
SCP-244-A will spawn in Bulletproof Locker №7 found around Site-02. SCP-244-B has a 30% to spawn in a given round in a random room in Heavy Containment Zone. Unlike SCP-244-A, it will spawn fully activated, acting as a small environmental hazard.

Human classes can pick up, hold, and activate SCP-244 by pushing Left Click. When activated, SCP-244 will produce an AoE frost effect that can be seen as a blue smoke effect. The size of the fog will cover a large portion of a room.
SCP-244 will also activate upon being knocked over. This can happen by it either being thrown, dropped on an uneven surface, or if hit by an item while laying on the ground.

While in the fog, player vision is reduced and their weapon accuracy decreases. Their health will also begin to decay if they stay in the fog for more than five seconds. The amount of HP decay that takes place is dependent on how close a player is to SCP-244. The maximum amount of HP decay rate is 12 HP every 8 seconds.
The time to pick up an item is increased by two extra seconds while under the effects of the fog. Humans will move 5% slower and drain Stamina slightly faster as well.
The effects of SCP-244 are stackable if both instances of SCP-244 are used nearby each other.
SCPs will no longer regenerate Hume Shield while under the effect of SCP-244 (shown by a red bar appearing on the Hume Shield bar). This will last for five seconds before the Hume Shield bar starts to decay at a rate of 15 HS/s. This drain is increased to 20 HS/s if under the effects of two SCP-244. Their vision (apart from SCP-939) will be greatly reduced while in the fog. SCPs will not take any damage from continuous stay in the fog.

Each SCP, besides SCP-079, will receive additional effects while in the fog of SCP-244 besides Hume Shield Drain. The following effects are not stackable.

  • SCP-049 - Increased attack cooldown by two seconds and revive time by three seconds.
  • SCP-049-2 - Increased attack cooldown.
  • SCP-096 - Can't be triggered by looking at their face. Attacks are slower.
  • SCP-106 - Increased attack cooldown.
  • SCP-173 - Tantrum Puddles near the fog will disappear faster.
  • SCP-939 - Increased attack cooldown.


SCP-244 can only be destroyed by using a High-Explosive Grenade or by shooting it with the 3-X Molecular Disruptor.

Sounds

Equiping and deploying SCP-244
Destruction
Hypothermia

Gallery

Template:Item Navbox

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