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SCP-914/Outputs: Difference between revisions

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=All SCP-914's item outputs=
=All SCP-914's item outputs=
{{#switch:{{{item1}}}|Janitor Keycard = {{914_Item|Janitor Icon|Keycard|Janitor Keycard|{{{chance11|}}}|{{{size|50px}}}}} |  Scientist Keycard = {{914_Item|Scientist Icon|Keycard|Scientist Keycard|{{{chance11|}}}|{{{size|50px}}}}} | Research Supervisor Keycard = {{914_Item|Research Supervisor Icon|Keycard|Research Supervisor Keycard|{{{chance11|}}}|{{{size|50px}}}}} | Containment Engineer Keycard = {{914_Item|CEngineer icon|Keycard|Containment Keycard|{{{chance11|}}}|{{{size|50px}}}}} | Guard Keycard = {{914_Item|Guard Icon|Keycard|Guard Keycard|{{{chance11|}}}|{{{size|50px}}}}} | Cadet Keycard = {{914_Item|Cadet icon2|Keycard|Cadet Keycard|{{{chance11|}}}|{{{size|50px}}}}} | Lieutenant Keycard = {{914_Item|Lieutenant Icon|Keycard|Lieutenant Keycard|{{{chance11|}}}|{{{size|50px}}}}} | Commander Keycard = {{914_Item|Commander icon|Keycard|Commander Keycard|{{{chance11|}}}|{{{size|50px}}}}} | Zone Manager Keycard = {{914_Item|ZManager icon|Keycard|Zone Manager Keycard|{{{chance11|}}}|{{{size|50px}}}}} | Facility Manager Keycard = {{914_Item|Owner Icon|Keycard|Facility Manager Keycard|{{{chance11|}}}|{{{size|50px}}}}} | Chaos Insurgency Access Device = {{914_Item|Chaos_card_icon2|Keycard|Chaos Insurgency Access Device|{{{chance11|}}}|{{{size|50px}}}}} | O5 Keycard = {{914_Item|O5 icon|Keycard|O5 Keycard|{{{chance11|}}}|{{{size|50px}}}}} | Painkillers = {{914_Item|Painkillers|Painkillers|Painkillers|{{{chance11|}}}|{{{size|50px}}}}}|First Aid Kit = {{914_Item|MP2KIT|First Aid Kit|First Aid Kit|{{{chance11|}}}|{{{size|50px}}}}} | Adrenaline = {{914_Item|SRYINGE|Adrenaline|Adrenaline|{{{chance11|}}}|{{{size|50px}}}}}| SCP-018 = {{914_Item|SCP018|SCP-018|SCP-018|{{{chance11|}}}|{{{size|50px}}}}} | SCP-207 = {{914_Item|scp207|SCP-207|SCP-207|{{{chance11|}}}|{{{size|50px}}}}} | SCP-268 = {{914_Item|scp268 2|SCP-268|SCP-268|{{{chance11|}}}|{{{size|50px}}}}} | SCP-500 = {{914_Item|scp500 4|SCP-500|SCP-500|{{{chance11|}}}|{{{size|50px}}}}} | Radio = {{914_Item|RadioItem|Radio|Radio|{{{chance11|}}}|{{{size|50px}}}|{{{size|50px}}}}} | Disarmer = {{914_Item|ModDisarmer2|Disarmer|Disarmer|{{{chance11|}}}|{{{size|50px}}}}} | Flashlight = {{914_Item|Flashlight2|Flashlight|Flashlight|{{{chance11|}}}|{{{size|50px}}}}} | Weapon Manager Tablet = {{914_Item|WeaponManager|Weapon Manager Tablet|Weapon Manger Tablet|{{{chance11|}}}|{{{size|50px}}}}} | Coin = {{914_Item|Coin|Coin|Coin|{{{chance11|}}}|{{{size|50px}}}}} | COM-15 Sidearm = {{914_Item|COM-15 pistol|COM-15 Sidearm|COM-15 Sidearm|{{{chance11|}}}|{{{size|50px}}}}} | Project 90 = {{914_Item|P90|Project 90|Project 90|{{{chance11|}}}|{{{size|50px}}}}} | MP7 =  {{914_Item|MP7 gun|MP7|MP7|{{{chance11|}}}|{{{size|50px}}}}} | Epsilon-11 SR = {{914_Item|Epsilon-11 Rifle|Epsilon-11 SR|MTF-E11-SR|{{{chance11|}}}|{{{size|50px}}}}} | Micro H.I.D. = {{914_Item|Micro HID|Micro H.I.D.|Micro H.I.D.|{{{chance11|}}}|{{{size|50px}}}}} | USP = {{914_Item|Pistol USP|USP|USP|{{{chance11|}}}|{{{size|50px}}}}} | Logicer = {{914_Item|Logicer gun|Logicer|Logicer|{{{chance11|}}}|{{{size|50px}}}}} | Fragmentation Grenade = {{914_Item|CATFG|Fragmentation Grenade|Fragmentation Grenade|{{{chance11|}}}|{{{size|50px}}}}} | Flashbang Grenade = {{914_Item|CATFLASH|Flashbang Grenade|Flashbang Grenade|{{{chance11|}}}|{{{size|50px}}}}} 
}}
{{Main|SCP-914}}
{{Main|SCP-914}}
The following are charts showing every possible outcome for upgrading items in SCP-914. For a linear upgrade chart for keycards. Check the gallery section of the [[Keycard]] page.
The following are charts showing every possible outcome for upgrading items in SCP-914. For a linear upgrade chart for keycards. Check the gallery section of the [[Keycard]] page.<br>
By default, items can only be upgraded by dropping them in the Input Booth, but servers can change this via config to upgrade any item a player is currently holding, or all items in their inventory.


It should be noted that servers can use plugins to change the outputs for items in SCP-914, or even allow you to change teams. These charts are based off vanilla game, so they may not match up for servers the edit 914 outputs. The most common of these plugins is one that lets people upgrade the [[Coin]] into a Keycard.
==Keycards==
==Keycards==
{| class="wikitable" style="width:1560px;font-size:12px;"
 
{| class="wikitable wikitable--stripe wikitable--border"
|- class="citizen-overflow-sticky-header"
! <div id="Janitor Keycard">Input</div>
! Rough
! Coarse
! 1:1
! Fine
! Very Fine
|-
|-
! style="background-color: #1c1c1c;"|Input
| <div id="Scientist Keycard">{{914_Item_2|Janitor Keycard}}</div>
! style="background-color: #cf1919;"| Rough
| Destroyed
! style="background-color: #b86b18;"| Coarse
| Destroyed
! style="background-color: #916b03;"| 1:1
| {{914_Item_2|Zone Manager Keycard|}}
! style="background-color: #597a18;"| Fine
| {{914_Item_2|Scientist Keycard|}}
! style="background-color: #3d8708;"| Very Fine
|  {{914_Item_2|Scientist Keycard|chance = 50%}}{{914_Item_2|Research Supervisor Keycard|chance =50%}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item_2|item1 = Janitor Keycard}}
| <div id="Research Supervisor Keycard">{{914_Item_2|Scientist Keycard}}</div>
| style="background-color: #cf1919;"| Destroyed  
| <span a style="font-size:12px">Destroyed (50%)</span>
| style="background-color: #b86b18;"| Destroyed
{{914_Item_2|Janitor Keycard|chance = 50%}}
| style="background-color: #916b03;"| {{914_Item_2|item1 = Zone Manager Keycard|}}
| {{914_Item_2|Janitor Keycard}}
| style="background-color: #597a18;"| {{914_Item_2|item1 = Scientist Keycard|}}
| {{914_Item_2|Zone Manager Keycard|}}
| style="background-color: #3d8708;"|  {{914_Item_2|item1 = Scientist Keycard|chance1 = 50%}}{{914_Item_2|item1 = Research Supervisor Keycard|chance1 =50%}}
| {{914_Item_2|Research Supervisor Keycard|}}
|
{{914_Item_2|Scientist Keycard|chance = 33%}}
{{914_Item_2|Research Supervisor Keycard|chance = 33%}}
{{914_Item_2|Facility Manager Keycard|chance = 33%}}
|-
|-
| style="background-color: #1c1c1c;"| {{914_Item_2|item1 = Scientist Keycard}}
| <div id="Guard Keycard">{{914_Item_2|Research Supervisor Keycard|}}</div>
|style="background-color: #cf1919;"| <span a style="font-size:12px">Destroyed (50%)</span>
| {{914_Item_2|Janitor Keycard|chance = 50%}}{{914_Item_2|Scientist Keycard|chance = 50%}}
{{914_Item_2|item1 = Janitor Keycard|chance1 = 50%}}
| {{914_Item_2|Scientist Keycard|}}
|style="background-color: #b86b18;"| {{914_Item_2|item1 = Janitor Keycard}}
| {{914_Item_2|Guard Keycard}}
|style="background-color: #916b03;"| {{914_Item_2|item1 = Zone Manager Keycard|}}
| {{914_Item_2|Facility Manager Keycard}}
|style="background-color: #597a18;"| {{914_Item_2|item1 = Research Supervisor Keycard|}}
|
|style="background-color: #3d8708;"|
{{914_Item_2|Research Supervisor Keycard|chance = 50%}}
{{914_Item_2|item1 = Scientist Keycard|chance1 = 33%}}
{{914_Item_2|Facility Manager Keycard|chance = 50%}}
{{914_Item_2|item1 = Research Supervisor Keycard|chance1 = 33%}}
{{914_Item_2|item1 = Containment Engineer Keycard|chance1 = 33%}}
|-
|-
|style="background-color: #1c1c1c;"| {{914_Item_2|item1 = Research Supervisor Keycard|}}
| <div id="Operative Keycard">{{914_Item_2|Guard Keycard}}</div>
|style="background-color: #cf1919;"| {{914_Item_2|item1 = Janitor Keycard|chance1 = 50%}}{{914_Item_2|item1 = Scientist Keycard|chance1 = 50%}}
|{{914_Item_2|Janitor Keycard|chance = 50%}}{{914_Item_2|Scientist Keycard|chance = 50%}}
|style="background-color: #b86b18;"| {{914_Item_2|item1 = Scientist Keycard|}}
|{{914_Item_2|Scientist Keycard|}}
|style="background-color: #916b03;"| {{914_Item_2|item1 = Guard Keycard}}
|{{914_Item_2|Research Supervisor Keycard}}
|style="background-color: #597a18;"| {{914_Item_2|item1 = Containment Engineer Keycard}}
|{{914_Item_2|Operative Keycard}}
|style="background-color: #3d8708;"|
|
{{914_Item_2|item1 = Research Supervisor Keycard|chance1 = 50%}}
{{914_Item_2|Guard Keycard|chance = 33%}}
{{914_Item_2|item1 = Containment Engineer Keycard|chance1 = 50%}}
{{914_Item_2|Operative Keycard|chance = 33%}}
{{914_Item_2|Commander Keycard|chance = 33%}}
|-
|-
|style="background-color: #1c1c1c;"|{{914_Item_2|item1 = Containment Engineer Keycard}}
| <div id="Captain Keycard">{{914_Item_2|Operative Keycard}}</div>
|style="background-color: #cf1919;"|
|
{{914_Item_2|item1 = Scientist Keycard|chance1 = 50%}}
{{914_Item_2|Guard Keycard|chance = 50%}}  
{{914_Item_2|item1 = Research Supervisor Keycard|chance1 = 50%}}
<span a style="font-size:12px">Destroyed (50%)</span>
|style="background-color: #b86b18;"|{{914_Item_2|item1 = Research Supervisor Keycard}}
| {{914_Item_2|Guard Keycard}}  
|style="background-color: #916b03;"|{{914_Item_2|item1 = Facility Manager Keycard}}
| {{914_Item_2|Facility Manager Keycard}}
|style="background-color: #597a18;"|
| {{914_Item_2|Commander Keycard}}
{{914_Item_2|item1 = Commander Keycard|chance1 = 50%}}
|
{{914_Item_2|item1 = O5 Keycard|chance1 = 50%}}
{{914_Item_2|Operative Keycard|chance = 33%}}
|style="background-color: #3d8708;"|
{{914_Item_2|Commander Keycard|chance = 33%}}
<span a style="font-size:12px">Destroyed (33%)</span><br>
{{914_Item_2|O5 Keycard|chance = 33%}}
{{914_Item_2|item1 = O5 Keycard|chance1 = 66%}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item_2|item1 = Guard Keycard}}
|<div id="Zone Manager Keycard"> {{914_Item_2|Commander Keycard}}</div>
|style="background-color: #cf1919;"|{{914_Item_2|item1 = Janitor Keycard|chance1 = 50%}}{{914_Item_2|item1 = Scientist Keycard|chance1 = 50%}}
| {{914_Item_2|Operative Keycard}}  
|style="background-color: #b86b18;"|{{914_Item_2|item1 = Scientist Keycard|}}
| {{914_Item_2|Operative Keycard}}  
|style="background-color: #916b03;"|{{914_Item_2|item1 = Research Supervisor Keycard}}
| {{914_Item_2|Chaos Insurgency Access Device}}   
|style="background-color: #597a18;"|{{914_Item_2|item1 = Cadet Keycard}}
| {{914_Item_2|O5 Keycard}}
|style="background-color: #3d8708;"|
|
{{914_Item_2|item1 = Guard Keycard|chance1 = 33%}}
<span a style="font-size:12px">Destroyed (25%)</span><br>
{{914_Item_2|item1 = Lieutenant Keycard|chance1 = 33%}}
{{914_Item_2|O5 Keycard|chance = 75%}}
{{914_Item_2|item1 = Commander Keycard|chance1 = 33%}}
|-
| style="background-color: #1c1c1c;"|{{914_Item_2|item1 = Cadet Keycard}}
|style="background-color: #cf1919;"|
{{914_Item_2|item1 = Scientist Keycard|chance1 = 50%}}
{{914_Item_2|item1 = Research Supervisor Keycard|chance1 = 50%}}
|style="background-color: #b86b18;"| {{914_Item_2|item1 = Research Supervisor Keycard}}
|style="background-color: #916b03;| {{914_Item_2|item1 = Containment Engineer Keycard}}
|style="background-color: #597a18;"| {{914_Item_2|item1 = Lieutenant Keycard}}
|style="background-color: #3d8708;"|
{{914_Item_2|item1 = Lieutenant Keycard|chance1 = 50%}}
{{914_Item_2|item1 = Commander Keycard|chance1 = 50%}}
|-
|style="background-color: #1c1c1c;"| {{914_Item_2|item1 = Lieutenant Keycard}}
|style="background-color: #cf1919;"|
{{914_Item_2|item1 = Guard Keycard|chance1 = 50%}}
{{914_Item_2|item1 = Cadet Keycard|chance1 = 50%}}
|style="background-color: #b86b18;"| {{914_Item_2|item1 = Cadet Keycard}}
|style="background-color: #916b03;| {{914_Item_2|item1 = Containment Engineer Keycard}}
|style="background-color: #597a18;"| {{914_Item_2|item1 = Commander Keycard}}
|style="background-color: #3d8708;"|
{{914_Item_2|item1 = Lieutenant Keycard|chance1 = 33%}}
{{914_Item_2|item1 = Commander Keycard|chance1 = 33%}}
{{914_Item_2|item1 = O5 Keycard|chance1 = 33%}}
|-
|style="background-color: #1c1c1c;"| {{914_Item_2|item1 = Commander Keycard}}
|style="background-color: #cf1919;"|
{{914_Item_2|item1 = Guard Keycard|chance1 = 50%}}
{{914_Item_2|item1 = Cadet Keycard|chance1 = 50%}}
|style="background-color: #b86b18;"| {{914_Item_2|item1 = Lieutenant Keycard}}
|style="background-color: #916b03;| {{914_Item_2|item1 = Chaos Insurgency Access Device}}   
|style="background-color: #597a18;"| {{914_Item_2|item1 = O5 Keycard}}
|style="background-color: #3d8708;"|
{{914_Item_2|item1 = Commander Keycard|chance1 = 25%}}
{{914_Item_2|item1 = O5 Keycard|chance1 = 75%}}
|-
|-
|style="background-color: #1c1c1c;"|{{914_Item_2|item1 = Zone Manager Keycard|}}
|<div id="Facility Manager Keycard">{{914_Item_2|Zone Manager Keycard|}}</div>
|style="background-color: #cf1919;"| {{914_Item_2|item1 = Janitor Keycard|chance1 = 50%}}{{914_Item_2|item1 = Scientist Keycard|chance1 = 50%}}
| {{914_Item_2|Janitor Keycard|chance = 50%}}{{914_Item_2|Scientist Keycard|chance = 50%}}
|style="background-color: #b86b18;"| {{914_Item_2|item1 = Scientist Keycard}}
| {{914_Item_2|Scientist Keycard}}
|style="background-color: #916b03;"| {{914_Item_2|item1 = Guard Keycard}}  
| {{914_Item_2|Guard Keycard}}  
|style="background-color: #597a18;"| {{914_Item_2|item1 = Facility Manager Keycard}}
| {{914_Item_2|Facility Manager Keycard}}
|style="background-color: #3d8708;"|
|
{{914_Item_2|item1 = Zone Manager Keycard|chance1 = 40%}}
{{914_Item_2|Zone Manager Keycard|chance = 40%}}
{{914_Item_2|item1 = Facility Manager Keycard|chance1 = 40%}}
{{914_Item_2|Facility Manager Keycard|chance = 40%}}
{{914_Item_2|item1 = Chaos Insurgency Access Device|chance1 = 20%}}
{{914_Item_2|Chaos Insurgency Access Device|chance = 20%}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item_2|item1 = Facility Manager Keycard}}
|<div id="Chaos Insurgency Access Device"><div id="Chaos Keycard"> {{914_Item_2|Facility Manager Keycard}}</div></div>
|style="background-color: #cf1919;"| {{914_Item_2|item1 = Zone Manager Keycard|}}
| {{914_Item_2|Zone Manager Keycard|}}
|style="background-color: #b86b18;"| {{914_Item_2|item1 = Commander Keycard}}
| {{914_Item_2|Commander Keycard}}
|style="background-color: #916b03;"| {{914_Item_2|item1 = Chaos Insurgency Access Device}}
| {{914_Item_2|Chaos Insurgency Access Device}}
|style="background-color: #597a18;"| {{914_Item_2|item1 = O5 Keycard}}
| {{914_Item_2|O5 Keycard}}
|style="background-color: #3d8708;"|
|
<span a style="font-size:12px">Destroyed (25%)</span><br>
<span a style="font-size:12px">Destroyed (25%)</span><br>
{{914_Item_2|item1 = O5 Keycard|chance1 =  75%}}
{{914_Item_2|O5 Keycard|chance =  75%}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item_2|item1 = Chaos Insurgency Access Device}}
|<div id="O5 Keycard">{{914_Item_2|Chaos Insurgency Access Device}}</div>
|style="background-color: #cf1919;"| {{914_Item_2|item1 = Cadet Keycard}}
| {{914_Item_2|Guard Keycard}}
|style="background-color: #b86b18;"| {{914_Item_2|item1 = Lieutenant Keycard}}
| {{914_Item_2|Lieutenant Keycard}}
|style="background-color: #916b03;"| {{914_Item_2|item1 = Commander Keycard}}
| {{914_Item_2|Commander Keycard}}
|style="background-color: #597a18;"| {{914_Item_2|item1 = O5 Keycard}}
| {{914_Item_2|O5 Keycard}}
|style="background-color: #3d8708;"|  
|  
<span a style="font-size:12px">Destroyed (25%)</span><br>
<span a style="font-size:12px">Destroyed (25%)</span><br>
{{914_Item_2|item1 = O5 Keycard|chance1 = 75%}}
{{914_Item_2|O5 Keycard|chance = 75%}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item_2|item1 = O5 Keycard}}
|{{914_Item_2|O5 Keycard}}
|style="background-color: #cf1919;"| {{914_Item_2|item1 = Cadet Keycard|}}
| {{914_Item_2|Guard Keycard|}}
|style="background-color: #b86b18;"|  
|  
{{914_Item_2|item1 = Containment Engineer Keycard|chance1 = 33%}}
{{914_Item_2|Facility Manager Keycard|chance = 50%}}
{{914_Item_2|item1 = Facility Manager Keycard|chance1 = 33%}}
{{914_Item_2|Commander Keycard|chance = 50%}}
{{914_Item_2|item1 = Commander Keycard|chance1 = 33%}}
| {{914_Item_2|O5 Keycard}}
|style="background-color: #916b03;"| {{914_Item_2|item1 = O5 Keycard}}
|  
|style="background-color: #597a18;"|  
<span a style="font-size:12px">Destroyed (50%)</span> <br>
<span a style="font-size:12px">Destroyed (50%)</span> <br>
{{914_Item_2|item1 = O5 Keycard|chance1 = 50%}}
{{914_Item_2|O5 Keycard|chance = 50%}}
|style="background-color: #3d8708;"|
|
<span a style="font-size:12px">Destroyed (75%)</span> <br>
<span a style="font-size:12px">Destroyed (75%)</span> <br>
{{914_Item_2|item1 = O5 Keycard|chance1 = 25%}}
{{914_Item_2|O5 Keycard|chance = 25%}}
|}
|}


==Weapons==
==Standard Weaponry==
{| class="wikitable" style="width:1560px;font-size:12px;"
Ammo located inside a firearm will be upgraded alongside the firearm, following the normal [[SCP-914/Outputs#Ammo|Ammo Upgrade Path]]. Any ammo that can not fit inside the newly crafted firearm will spawn next to it on the ground. For simplicity sake, these charts will NOT represent extra ammo.
 
 
{| class="wikitable wikitable--stripe wikitable--border"
|- class="citizen-overflow-sticky-header"
! <div id="COM-15">Input</div>
! Rough
! Coarse
! 1:1
! Fine
! Very Fine
|-
| <div id="COM-18">{{914_Item_2|COM-15 Sidearm}}</div>
| Destroyed (50%)<br>{{914_Item_2|9x19mm|chance=50%|rounds=15}}
| Randomized Attachments (50%)<br>{{914_Item_2|9x19mm|chance=50%|rounds=15}}
| Randomized Attachments
| {{914_Item_2|COM-18}}
|{{914_Item_2|Revolver|chance=40%}} {{914_Item_2|FSP-9|chance=35%}} {{914_Item_2|COM-45|chance=25%}}
|-
| <div id="Crossvec">{{914_Item_2|COM-18}}</div>
|{{914_Item_2|9x19mm|chance=50%|rounds=15}}{{914_Item_2|9x19mm|chance=50%|rounds=30}}
| {{914_Item_2|COM-15 Sidearm}}<br>
|  Randomized Attachments
| {{914_Item_2|FSP-9}}
| {{914_Item_2|Crossvec|chance=55%}}{{914_Item_2|Revolver|chance=45%}}
|-
|-
! style="background-color: #1c1c1c;"|Input
| <div id="FR-MG-0">{{914_Item_2|Crossvec}}</div>
! style="background-color: #cf1919;"| Rough
| Destroyed (50%)<br>{{914_Item_2|9x19mm|chance=50%|rounds=60}}
! style="background-color: #b86b18;"| Coarse
| {{914_Item_2|FSP-9}}
! style="background-color: #916b03;"| 1:1
| Randomized Attachments
! style="background-color: #597a18;"| Fine
| {{914_Item_2|MTF-E11-SR|chance=60%}}{{914_Item_2|AK|chance=40%}}
! style="background-color: #3d8708;"| Very Fine
| {{914_Item_2|MTF-E11-SR|chance=70%}}{{914_Item_2|Shotgun|chance=30%}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item_2|item1 = COM-15 Sidearm}}
| <div id="FSP-9">{{914_Item_2|FR-MG-0}}</div>
|style="background-color: #cf1919;"| Destroyed
| {{914_Item_2|MTF-E11-SR|chance = 50%}}{{914_Item_2|5.56x45mm |chance=50%|rounds=150}}
|style="background-color: #b86b18;"| Destroyed
| {{914_Item_2|MTF-E11-SR}}  
|style="background-color: #916b03;"| {{914_Item_2|item1 = COM-15 Sidearm}}
| Randomized Attachments
|style="background-color: #597a18;"| {{914_Item_2|item1 = Project 90}}
| {{914_Item_2|Logicer}}
|style="background-color: #3d8708;"| {{914_Item_2|item1 = USP}}
|Destroyed (90%) <br> {{914_Item_2|Micro H.I.D.|chance=10%}}  
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item_2|item1 = Project 90}}
| <div id="MTF-E11-SR">{{914_Item_2|FSP-9}}</div>
|style="background-color: #cf1919;"| Destroyed
| Destroyed (50%)<br>{{914_Item_2|9x19mm|chance=50%|rounds=45}}
|style="background-color: #b86b18;"| {{914_Item_2|item1 = COM-15 Sidearm}}
| {{914_Item_2|COM-18}}
|style="background-color: #916b03;"| {{914_Item_2|item1 = Project 90}}
| Randomized Attachments
|style="background-color: #597a18;"| {{914_Item_2|item1 = Epsilon-11 SR}}
| {{914_Item_2|Crossvec}}
|style="background-color: #3d8708;"| {{914_Item_2|item1 = Epsilon-11 SR}}
|{{914_Item_2|Crossvec|chance=70%}}{{914_Item_2|MTF-E11-SR|chance=30%}}
|-
|-
|style="background-color: #1c1c1c;"| {{914_Item_2|item1 = MP7}}
| <div id="AK">{{914_Item_2|MTF-E11-SR}}</div>
|style="background-color: #cf1919;"| Destroyed
| {{914_Item_2|COM-15 Sidearm|chance = 50%}}{{914_Item_2|5.56x45mm|chance=50%|rounds=80}}
|style="background-color: #b86b18;"| {{914_Item_2|item1 = COM-15 Sidearm}}
| {{914_Item_2|Crossvec}}
|style="background-color: #916b03;"| {{914_Item_2|item1 = MP7}}
| Randomized Attachments
|style="background-color: #597a18;"| {{914_Item_2|item1 = Project 90}}
| {{914_Item_2|AK}}
|style="background-color: #3d8708;"| {{914_Item_2|item1 = Logicer}}
| {{914_Item_2|AK|chance=30%}} {{914_Item_2|Crossvec|chance=30%}} {{914_Item_2|FR-MG-0|chance=25%}} {{914_Item_2|Shotgun|chance=15%}}  
|-
|-
|style="background-color: #1c1c1c;"| {{914_Item_2|item1 = Epsilon-11 SR}}  
| <div id="Logicer">{{914_Item_2|AK}}</div>
|style="background-color: #cf1919;"|
| {{914_Item_2|COM-15 Sidearm|chance = 50%}}{{914_Item_2|7.62x39mm |chance=50%|rounds=90}}
Destroyed (50%) <br>
| {{914_Item_2|A7|chance=50%}}<br>{{914_Item_2|Crossvec|chance=50%}}
{{914_Item_2|item1 = COM-15 Sidearm|chance1 = 50%}}
| Randomized Attachments
|style="background-color: #b86b18;"|  
| {{914_Item_2|MTF-E11-SR}}
{{914_Item_2|item1 = Project 90|chance1 = 50%}}
| {{914_Item_2|Crossvec|chance=30%}} {{914_Item_2|MTF-E11-SR|chance=30%}} {{914_Item_2|Logicer|chance=20%}} {{914_Item_2|Shotgun|chance=20%}}
{{914_Item_2|item1 = MP7|chance1 = 50%}}
|style="background-color: #916b03;"| {{914_Item_2|item1 = Logicer}}
|style="background-color: #597a18;"| {{914_Item_2|item1 = Logicer}}
|style="background-color: #3d8708;"| Destroyed
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item_2|item1 = Micro H.I.D.}}  
| <div id=".44 Revolver"><div id="Revolver">{{914_Item_2|Logicer}}</div></div>
|style="background-color: #cf1919;"|Destroyed
| {{914_Item_2|AK|chance = 50%}}{{914_Item_2|7.62x39mm |chance=50%|rounds=120}}
|style="background-color: #b86b18;"|{{914_Item_2|item1 = Epsilon-11 SR}}
| {{914_Item_2|FR-MG-0}}
|style="background-color: #916b03;"|{{914_Item_2|item1 = Micro H.I.D.|chance1 = Charged}}  
| Randomized Attachments
|style="background-color: #597a18;"|{{914_Item_2|item1 = Micro H.I.D.|chance1 = Charged}}  
| {{914_Item_2|Shotgun}}
|style="background-color: #3d8708;"|{{914_Item_2|item1 = Micro H.I.D.|chance1 = Charged}}  
|Destroyed (90%) <br> {{914_Item_2|Micro H.I.D.|chance=10%}}  
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item_2|item1 = USP}}
| <div id="Shotgun">{{914_Item_2|Revolver}}</div>
|style="background-color: #cf1919;"|<span a style="font-size:12px">Destroyed</span> <br>
| Destroyed (50%)<br>{{914_Item_2|.44 Mag|chance=50%|rounds=12}}
|style="background-color: #b86b18;"| {{914_Item_2|item1 = COM-15 Sidearm}}
| {{914_Item_2|COM-18|chance=80%}}{{914_Item_2|Fragmentation Grenade|chance=20%}}  
|style="background-color: #916b03;"| {{914_Item_2|item1 = USP}}
| Randomized Attachments
|style="background-color: #597a18;"| {{914_Item_2|item1 = Project 90}}
| {{914_Item_2|Crossvec}}
|style="background-color: #3d8708;"|
|{{Hoverimage|{{914_Item_2|Chaos Insurgency Access Device|chance=50%}}{{914_Item_2|Fragmentation Grenade|chance=50%|total=2}}
{{914_Item_2|item1 = Epsilon-11 SR|chance1 = 33%}}
{{914_Item_2|item1 = Project 90|chance1 = 33%}}
{{914_Item_2|item1 = USP|chance1 = 33%}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item_2|item1 = Logicer}}
| <div id="Fragmentation Grenade">{{914_Item_2|Shotgun}}</div>
|style="background-color: #cf1919;"| {{914_Item_2|item1 = COM-15 Sidearm}}
| {{914_Item_2|AK|chance = 50%}}{{914_Item_2|12/70 Buckshot|chance=50%|rounds=25}}
|style="background-color: #b86b18;"| {{914_Item_2|item1 = USP}}
| {{914_Item_2|AK}}
|style="background-color: #916b03;"| {{914_Item_2|item1 = Epsilon-11 SR}}
| Randomized Attachments
|style="background-color: #597a18;"|  
| {{914_Item_2|Logicer}}
{{914_Item_2|item1 = Epsilon-11 SR|chance1 = 33%}}
|{{914_Item_2|AK|chance = 40%}}{{914_Item_2|Crossvec|chance=40%}}{{914_Item_2|Logicer|chance=20%}}
<span a style="font-size:12px">Destroyed (33%)</span> <br>
|-
{{914_Item_2|item1 = Logicer|chance1 = 33%}}
| <div id="Flashbang Grenade">{{914_Item_2|Fragmentation Grenade}}</div>
|style="background-color: #3d8708;"| Destroyed
| Destroyed
| {{914_Item_2|Flashbang Grenade}}
| {{914_Item_2|Flashbang Grenade}}
| {{914_Item_2|Fragmentation Grenade}}
|  
<span a style="font-size:12px">Destroyed (50%)</span> <br>{{914_Item_2|Fragmentation Grenade|chance =25%}}
{{914_Item_2|SCP-018|chance = 25%}}
|-
| {{914_Item_2|Flashbang Grenade}}
| Destroyed
| {{914_Item_2|Flashlight}}
| {{914_Item_2|Fragmentation Grenade}}
| {{914_Item_2|Fragmentation Grenade}}
|<span a style="font-size:12px"> Destroyed (75%)</span> <br>{{914_Item_2|SCP-207|chance =25%}}  
|}
 
==Special Weaponry==
{| class="wikitable wikitable--stripe wikitable--border"
|- class="citizen-overflow-sticky-header"
!<div id="3-X Particle Disruptor"> Input </div>
! Rough
! Coarse
! 1:1
! Fine
! Very Fine
|-
| <div id="A7">{{914_Item_2|3-X MD}}</div>
|{{914_Item_2|Flashlight}}
|{{914_Item_2|MTF-E11-SR}}
|{{914_Item_2|Jailbird}}
|{{914_Item_2|3-X MD|chance = Refueled}}
|{{914_Item_2|3-X MD|chance = Refueled}}  
|-
| <div id="COM-45">{{914_Item_2|A7}}</div>
|{{914_Item_2|COM-15|chance=50%}}<br>{{914_Item_2|7.62x39mm|chance=50%|rounds=90}}
|{{914_Item_2|COM-18}}
|{{914_Item_2|A7}}
|{{914_Item_2|AK}}
|{{Hoverimage|{{914_Item_2|Flashbang Grenade}}{{914_Item_2|Revolver}}|text=Multiple Items}}
|-
| <div id="Jailbird">{{914_Item_2|COM-45}}</div>
|Destroyed (50%)<br>{{914_Item_2|9x19mm|chance=50%|rounds=15}}
|{{914_Item_2|9x19mm|chance = 50%|rounds=15}}{{914_Item_2|COM-15|chance=50%}}
|{{914_Item_2|COM-45}}
|{{914_Item_2|Crossvec}}
|{{914_Item_2|Revolver}}
|-
| <div id="Micro H.I.D.">{{914_Item_2|Jailbird}}</div>
|{{914_Item_2|Flashlight}}
|{{914_Item_2|Jailbird|chance= Damaged}}
|{{914_Item_2|3-X MD}}
|{{914_Item_2|Jailbird|chance = Refueled}}
|{{914_Item_2|Micro H.I.D.}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item_2|item1 = Fragmentation Grenade}}  
| {{914_Item_2|Micro H.I.D.}}  
|style="background-color: #cf1919;"| Destroyed
|Destroyed
|style="background-color: #b86b18;"| {{914_Item_2|item1 = Flashbang Grenade}}  
|{{914_Item_2|Micro H.I.D.|chance = Damaged}}
|style="background-color: #916b03;"| {{914_Item_2|item1 = Flashbang Grenade}}  
|{{914_Item_2|3-X MD|chance = 50%}}{{914_Item_2|Jailbird|chance = 50%}}
|style="background-color: #597a18;"| {{914_Item_2|item1 = Fragmentation Grenade}}
|{{914_Item_2|Micro H.I.D.|chance = Refueled}}  
|style="background-color: #3d8708;"|
|{{914_Item_2|Micro H.I.D.|chance = Refueled}}  
<span a style="font-size:12px">Destroyed (66%)</span> <br>
{{914_Item_2|item1 = SCP-018|chance1 = 33%}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item_2|item1 = Flashbang Grenade}}
|style="background-color: #cf1919;"| Destroyed
|style="background-color: #b86b18;"| Destroyed
|style="background-color: #916b03;"| {{914_Item_2|item1 = Fragmentation Grenade}}
|style="background-color: #597a18;"| {{914_Item_2|item1 = Fragmentation Grenade}}
|style="background-color: #3d8708;"| {{914_Item_2|item1 = SCP-207}}
|}
|}


==Healing==
==Ammo==
{| class="wikitable" style="width:1560px;font-size:12px;"
Ammo uses an economy system that determines how many rounds is given to a player when converting ammo in SCP-914. This system stops players from turning a weak fully loaded weapon, such as a COM-15, into a stronger fully loaded weapon, such as a Logicer. Any "extra" ammo will be left unchanged.
 
These paths also apply to any ammo inside a Firearm that is going through SCP-914.
<tabber>
15 Rounds Input =
{| class="wikitable wikitable--stripe wikitable--border"
|- class="citizen-overflow-sticky-header"
! <div id="9x19mm">Input</div>
! Rough
! Coarse
! 1:1
! Fine
! Very Fine
|-
| <div id="5.56x45mm"> {{914_Item_2|9x19mm}}</div>
| {{AmmoExchange|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}
| {{AmmoExchange|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}
| {{AmmoExchange|ammoType1 = 9x19mm|ammoType2 = .44 Mag}}
| {{AmmoExchange|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}
| {{AmmoExchange|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}
|-
| <div id="7.62x39mm">{{914_Item_2|5.56x45mm}}</div>
| {{AmmoExchange|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}
| {{AmmoExchange|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}
| {{AmmoExchange|ammoType1 = 5.56x45mm|ammoType2 = 7.62x39mm}}
| {{AmmoExchange|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}
| {{AmmoExchange|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}
|-
| <div id="12/70 Buckshot">{{914_Item_2|7.62x39mm}}</div>
| {{AmmoExchange|ammoType1 = 7.62x39mm|ammoType2 = .44 Mag}}
| {{AmmoExchange|ammoType1 = 7.62x39mm|ammoType2 = .44 Mag}}
| {{AmmoExchange|ammoType1 = 7.62x39mm|ammoType2 = 5.56x45mm}}
| {{AmmoExchange|ammoType1 = 7.62x39mm|ammoType2 = 12/70 Buckshot}}
| {{AmmoExchange|ammoType1 = 7.62x39mm|ammoType2 = 12/70 Buckshot}}
|-
| <div id=".44 Mag">{{914_Item_2|12/70 Buckshot}}</div>
| {{AmmoExchange|ammoType1 =12/70 Buckshot |ammoType2 = 7.62x39mm}}
| {{AmmoExchange|ammoType1 =12/70 Buckshot |ammoType2 = 7.62x39mm}}
| {{AmmoExchange|ammoType1 =12/70 Buckshot |ammoType2 = 9x19mm}}
| {{AmmoExchange|ammoType1 =12/70 Buckshot |ammoType2 = .44 Mag}}
| {{AmmoExchange|ammoType1 =12/70 Buckshot |ammoType2 = .44 Mag}}
|-
|-
! style="background-color: #1c1c1c;"|Input
| {{914_Item_2|.44 Mag}}
! style="background-color: #cf1919;"| Rough
| {{AmmoExchange|ammoType1 =.44 Mag|ammoType2 = 12/70 Buckshot }}
! style="background-color: #b86b18;"| Coarse
| {{AmmoExchange|ammoType1 =.44 Mag|ammoType2 = 12/70 Buckshot }}
! style="background-color: #916b03;"| 1:1
| {{AmmoExchange|ammoType1 =.44 Mag|ammoType2 = 9x19mm }}
! style="background-color: #597a18;"| Fine
| {{AmmoExchange|ammoType1 =.44 Mag|ammoType2 = 7.62x39mm}}
! style="background-color: #3d8708;"| Very Fine
| {{AmmoExchange|ammoType1 =.44 Mag|ammoType2 = 7.62x39mm}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item_2|item1 = Painkillers}}
|}
|style="background-color: #cf1919;"|<span a style="font-size:12px">Destroyed</span> <br>
|-|
|style="background-color: #b86b18;"|
30 Rounds Input=
{{914_Item_2|item1 = Painkillers|chance1 = 50%}}
{| class="wikitable wikitable--stripe wikitable--border"
|- class="citizen-overflow-sticky-header"
! Input
! Rough
! Coarse
! 1:1
! Fine
! Very Fine
|-
| {{914_Item_2|9x19mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 9x19mm|ammoType2 = .44 Mag}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}
|-
| {{914_Item_2|5.56x45mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 5.56x45mm|ammoType2 = 7.62x39mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}
|-
| {{914_Item_2|7.62x39mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 7.62x39mm|ammoType2 = .44 Mag}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 7.62x39mm|ammoType2 = .44 Mag}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 7.62x39mm|ammoType2 = 5.56x45mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 7.62x39mm|ammoType2 = 12/70 Buckshot}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 7.62x39mm|ammoType2 = 12/70 Buckshot}}
|-
| {{914_Item_2|12/70 Buckshot}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 =12/70 Buckshot |ammoType2 = 7.62x39mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 =12/70 Buckshot |ammoType2 = 7.62x39mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 =12/70 Buckshot |ammoType2 = 9x19mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 =12/70 Buckshot |ammoType2 = .44 Mag}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 =12/70 Buckshot |ammoType2 = .44 Mag}}
|-
| {{914_Item_2|.44 Mag}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 =.44 Mag|ammoType2 = 12/70 Buckshot }}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 =.44 Mag|ammoType2 = 12/70 Buckshot }}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 =.44 Mag|ammoType2 = 9x19mm }}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 =.44 Mag|ammoType2 = 7.62x39mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 =.44 Mag|ammoType2 = 7.62x39mm}}
|-
|}
</tabber>
 
==Treatment Items==
{| class="wikitable wikitable--stripe wikitable--border"
|- class="citizen-overflow-sticky-header"
! <div id="Adrenaline">Input</div>
! Rough
! Coarse
! 1:1
! Fine
! Very Fine
|-
| <div id="First Aid Kit">{{914_Item_2|Adrenaline}}</div>
|
<span a style="font-size:12px">Destroyed (50%)</span> <br>
<span a style="font-size:12px">Destroyed (50%)</span> <br>
|style="background-color: #916b03;"|
{{914_Item_2|Painkillers|chance = 50%}}
{{914_Item_2|item1 = Adrenaline}}
|
|style="background-color: #597a18;"|{{914_Item_2|item1 = First Aid Kit}}
{{914_Item_2|First Aid Kit|chance = 50%}}
|style="background-color: #3d8708;"|
{{914_Item_2|Painkillers|chance = 50%}}
{{914_Item_2|item1 = Adrenaline|chance1 = 50%}}
|{{914_Item_2|Painkillers}}
{{914_Item_2|item1 = First Aid Kit|chance1 = 50%}}
|{{914_Item_2|SCP-500}}
|{{914_Item_2|Painkillers|chance = 66%}}{{914_Item_2|SCP-500|chance = 33%}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item_2|item1 = First Aid Kit}}  
| <div id="Painkillers">{{914_Item_2|First Aid Kit}}</div>
|style="background-color: #cf1919;"| Destroyed
| Destroyed
|style="background-color: #b86b18;"| {{914_Item_2|item1 = Painkillers}}  
| {{914_Item_2|Painkillers}}  
|style="background-color: #916b03;"| {{914_Item_2|item1 = First Aid Kit}}  
| {{914_Item_2|First Aid Kit}}  
|style="background-color: #597a18;"| {{914_Item_2|item1 = Adrenaline}}  
| {{914_Item_2|Adrenaline}}  
|style="background-color: #3d8708;"|
|
<span a style="font-size:12px">Destroyed (33%)</span> <br>
<span a style="font-size:12px">Destroyed (33%)</span> <br>
{{914_Item_2|item1 = SCP-500|chance1 = 33%}}
{{914_Item_2|First Aid Kit|chance = 33%}}  
{{914_Item_2|item1 = First Aid Kit|chance1 = 33%}}  
{{914_Item_2|SCP-500|chance = 33%}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item_2|item1 = Adrenaline}}
| {{914_Item_2|Painkillers}}
|style="background-color: #cf1919;"|
|<span a style="font-size:12px">Destroyed</span> <br>
|
<span a style="font-size:12px">Destroyed (50%)</span> <br>
<span a style="font-size:12px">Destroyed (50%)</span> <br>
{{914_Item_2|item1 = Painkillers|chance1 = 50%}}
{{914_Item_2|Painkillers|chance = 50%}}
|style="background-color: #b86b18;"|
|
{{914_Item_2|item1 = Painkillers|50%}}
{{914_Item_2|Painkillers}}
{{914_Item_2|item1 = First Aid Kit|chance1 = 50%}}
|{{914_Item_2|First Aid Kit}}
|style="background-color: #916b03;"|{{914_Item_2|item1 = Painkillers}}
|
|style="background-color: #597a18;"|{{914_Item_2|item1 = SCP-500}}
{{914_Item_2|Adrenaline|chance = 50%}}
|style="background-color: #3d8708;"|
{{914_Item_2|First Aid Kit|chance = 50%}}
<span a style="font-size:12px">Destroyed (40%)</span> <br>
{{914_Item_2|item1 = First Aid Kit|chance1 = 20%}}
{{914_Item_2|item1 = SCP-207|20%}}
{{914_Item_2|item1 = Janitor Keycard|chance1 = 20%}}
|}
|}


==SCP Items==
==SCP Items==
{| class="wikitable" style="width:1560px;font-size:12px;"
[[SCP-330]]'s Candies can not be upgraded via SCP-914 and will stay on the input side if dropped.
{| class="wikitable wikitable--stripe wikitable--border"
|- class="citizen-overflow-sticky-header"
! <div id="Anti-Cola">Input</div>
! Rough
! Coarse
! 1:1
! Fine
! Very Fine
|-
| <div id="SCP-018">{{914_Item_2|SCP-207?}}</div>
| {{914_Item_2|Painkillers}}
| {{914_Item_2|Adrenaline}}
| {{914_Item_2|SCP-207}}
| {{914_Item_2|SCP-1853|}}
| <span a style="font-size:12px">Destroyed</span> <br>
|-
| <div id="SCP-127">{{914_Item_2|SCP-018|}}</div>
| {{914_Item_2|Flashbang Grenade}}
| {{914_Item_2|Flashbang Grenade}}
| {{914_Item_2|SCP-018|}}
| {{914_Item_2|High-Explosive Grenade|}}
| {{914_Item_2|Coin|}}
|-
| <div id="SCP-207">{{914_Item_2|SCP-127|}}</div>
| {{914_Item_2|SCP-127}}
| {{914_Item_2|COM-18}}
| {{914_Item_2|FSP-9|}}
| {{914_Item_2|Crossvec|}}
| {{914_Item_2|MTF-E11-SR|}}
|-
| <div id="SCP-244-A">{{914_Item_2|SCP-207|}}</div>
| {{914_Item_2|Painkillers}}
| {{914_Item_2|Adrenaline}}
| {{914_Item_2|SCP-207?}}
| {{914_Item_2|SCP-1853|}}
| <span a style="font-size:12px">Destroyed</span> <br>
|-
|-
! style="background-color: #1c1c1c;"|Input
| <div id="SCP-244-B">{{914_Item_2|SCP-244-A|}}</div>
! style="background-color: #cf1919;"| Rough
| <span a style="font-size:12px">Destroyed</span>
! style="background-color: #b86b18;"| Coarse
| {{914_Item_2|Coin|}}
! style="background-color: #916b03;"| 1:1
| {{914_Item_2|SCP-244-B|}}
! style="background-color: #597a18;"| Fine
| {{914_Item_2|SCP-244-A|}}
! style="background-color: #3d8708;"| Very Fine
| {{914_Item_2|SCP-244-A|}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item_2|item1 = SCP-018|}}
| <div id="SCP-268">{{914_Item_2|SCP-244-B|}}</div>
|style="background-color: #cf1919;"| {{914_Item_2|item1 = Flashbang Grenade}}  
| <span a style="font-size:12px">Destroyed</span>
|style="background-color: #b86b18;"| {{914_Item_2|item1 = Flashbang Grenade}}  
| {{914_Item_2|Coin|}}
|style="background-color: #916b03;"|  
| {{914_Item_2|SCP-244-A|}}
{{914_Item_2|item1 = SCP-018}}
| {{914_Item_2|SCP-244-B|}}
|style="background-color: #597a18;"|
| {{914_Item_2|SCP-244-B|}}
{{914_Item_2|item1 = SCP-018|chance1 = 66%}}
|-
{{914_Item_2|item1 = Fragmentation Grenade|chance1 = 33%}}
| <div id="SCP-500">{{914_Item_2|SCP-268|}}</div>
|style="background-color: #3d8708;"|
| Destroyed
| {{914_Item_2|SCP-268|}}
| {{914_Item_2|SCP-268|}}
| {{914_Item_2|SCP-268|}}
| {{914_Item_2|SCP-268|}}
|-
| <div id="SCP-1344">{{914_Item_2|SCP-500|}}</div>
|  
{{914_Item_2|First Aid Kit|chance = 50%}}
{{914_Item_2|Painkillers|chance = 50%}}
|{{914_Item_2|Adrenaline|}}
| {{914_Item_2|SCP-500}}
|  
<span a style="font-size:12px">Destroyed (50%)</span> <br>
<span a style="font-size:12px">Destroyed (50%)</span> <br>
{{914_Item_2|item1 = Fragmentation Grenade|chance1 = 50%}}
{{914_Item_2|SCP-500|chance = 50%}}
| Destroyed
|-
| <div id="SCP-1509">{{914_Item_2|SCP-1344}}</div>
| {{914_Item_2|Flashbang Grenade}}
| {{914_Item_2|Radio|}}
| {{914_Item_2|Adrenaline|chance=50%}} <br>{{914_Item_2|Flashbang Grenade|chance=50%}}
| {{914_Item_2|SCP-1853}}
|{{914_Item_2|Adrenaline|chance=50%) (x2}} <br>{{914_Item_2|SCP-2176|chance=50%}}
|-
| <div id="SCP-1576">{{914_Item_2|SCP-1509}}</div>
| <span a style="font-size:12px">Destroyed</span> <br>
| {{914_Item_2|SCP-1576}}
| {{914_Item_2|SCP-1509}}
| {{914_Item_2|SCP-1509}}
| <span a style="font-size:12px">Destroyed (90%)</span> <br> {{914 Item 2|Jailbird|chance=10%}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item_2|item1 = SCP-207|}}
| <div id="SCP-1853">{{914_Item_2|SCP-1576}}</div>
|style="background-color: #cf1919;"| {{914_Item_2|item1 = Painkillers}}  
| {{914_Item_2|Radio|}}
|style="background-color: #b86b18;"| {{914_Item_2|item1 = Adrenaline}}
| {{914_Item_2|SCP-2176|}}
|style="background-color: #916b03;"| {{914_Item_2|item1 = SCP-207|}}
| {{914_Item_2|SCP-1576}}
|style="background-color: #597a18;"| {{914_Item_2|item1 = SCP-207|}}
| <span a style="font-size:12px">Destroyed</span> <br>
|style="background-color: #3d8708;"|{{914_Item_2|item1 = SCP-207|}}
| <span a style="font-size:12px">Destroyed</span> <br>
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item_2|item1 = SCP-268|}}
| <div id="SCP-2176">{{914_Item_2|SCP-1853}}</div>
|style="background-color: #cf1919;"| Destroyed
| {{914_Item_2|Painkillers}}
|style="background-color: #b86b18;"|
| {{914_Item_2|Adrenaline|}}
{{914_Item_2|item1 = SCP-207|chance1 = 50%}}
| {{914_Item_2|SCP-1853}}
{{914_Item_2|item1 = SCP-268|chance1 = 50%}}
| {{914_Item_2|SCP-207}}
|style="background-color: #916b03;"| {{914_Item_2|item1 = SCP-268|}}
|<span a style="font-size:12px">Destroyed (50%)</span> <br>
|style="background-color: #597a18;"| {{914_Item_2|item1 = SCP-268|}}
{{914_Item_2|SCP-500|chance = 50%}}
|style="background-color: #3d8708;"|
<span a style="font-size:12px">Destroyed (50%)</span> <br>
{{914_Item_2|item1 = SCP-268|chance1 = 50%}}
|-
|-
|style="background-color: #1c1c1c;"| {{914_Item_2|item1 = SCP-500|}}
| {{914_Item_2|SCP-2176|}}
|style="background-color: #cf1919;"|  
| <span a style="font-size:12px">Activates</span>
{{914_Item_2|item1 = First Aid Kit|chance1 = 50%}}
|{{914_Item_2|Flashbang Grenade|}}
{{914_Item_2|item1 = Painkillers|30%}}
| {{914_Item_2|Coin|total=12|}}
|style="background-color: #b86b18;"|{{914_Item_2|item1 = Adrenaline|}}
| {{914_Item_2|COM-18|}}
|style="background-color: #916b03;"| {{914_Item_2|item1 = SCP-500}}
|
|style="background-color: #597a18;"|
{{914_Item_2|Flashlight|chance = 80%}}
{{914_Item_2|item1 = SCP-500|chance1 = 50%}}
{{914_Item_2|MTF-E11-SR|chance = 20%}}
<span a style="font-size:12px">Destroyed (50%)</span> <br>
|style="background-color: #3d8708;"| Destroyed
|}
|}


==Other==
==Miscellaneous==
{| class="wikitable" style="width:1560px;font-size:12px;"
{| class="wikitable wikitable--stripe wikitable--border"
|- class="citizen-overflow-sticky-header"
! <div id="Light Armor">Input</div>
! Rough
! Coarse
! 1:1
! Fine
! Very Fine
|-
|<div id="Combat Armor">{{914_Item_2|Light Armor}}</div>
|
<span a style="font-size:12px">Destroyed (50%)</span>
{{914_Item_2|Radio|chance = 50%}}
| {{914_Item_2|Flashlight}}
| {{914_Item_2|Light Armor}}
| {{914_Item_2|Combat Armor}}
|
{{914_Item_2|Combat Armor|chance=50%}}
{{914_Item_2|Heavy Armor|chance=50%}}
|-
|-
! style="background-color: #1c1c1c;"|Input
|<div id="Heavy Armor">{{914_Item_2|Combat Armor}}</div>
! style="background-color: #cf1919;"| Rough
|  
! style="background-color: #b86b18;"| Coarse
{{914_Item_2|Light Armor|chance = 50%}}
! style="background-color: #916b03;"| 1:1
{{914_Item_2|Flashlight|chance = 50%}}
! style="background-color: #597a18;"| Fine
| {{914_Item_2|Light Armor}}
! style="background-color: #3d8708;"| Very Fine
| {{914_Item_2|Combat Armor}}
| {{914_Item_2|Heavy Armor}}
| {{914_Item_2|Heavy Armor}}
|-
|-
|style="background-color: #1c1c1c;"|{{914_Item_2|item1 = Radio}}
|style="background-color: #cf1919;"| Destroyed
|style="background-color: #b86b18;"| Destroyed
|style="background-color: #916b03;"| {{914_Item_2|item1 = Radio}}
|style="background-color: #597a18;"| {{914_Item_2|item1 = Radio}}
|style="background-color: #3d8708;"| {{914_Item_2|item1 = Weapon Manager Tablet}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item_2|item1 = Disarmer}}  
|<div id="Coin">{{914_Item_2|Heavy Armor}}</div>
|style="background-color: #cf1919;"| {{914_Item_2|item1 = Radio}}  
|
|style="background-color: #b86b18;"| {{914_Item_2|item1 = Weapon Manager Tablet}}  
{{914_Item_2|Light Armor|chance = 50%}}
|style="background-color: #916b03;"| {{914_Item_2|item1 = Disarmer}}  
{{914_Item_2|Combat Armor|chance = 50%}}
|style="background-color: #597a18;"| {{914_Item_2|item1 = Disarmer}}  
| {{914_Item_2|Combat Armor}}
|style="background-color: #3d8708;"| Destroyed
| {{914_Item_2|Heavy Armor}}
| {{914_Item_2|Coin}}
| {{914_Item_2|Coin}}
|-
| <div id="Flashlight">{{914 Item 2|Coin}}</div>
| Destroyed
| {{914_Item_2|Coin}}
| {{914_Item_2|Coin}} 
| {{914_Item_2|Coin}}
| {{914_Item_2|Coin}}
|-
| <div id="Radio">{{914_Item_2|Flashlight}}</div>
| Destroyed 
| <span a style="font-size:12px">Destroyed (50%)</span><br>{{914_Item_2|Flashlight| chance = 50%}}
| {{914_Item_2|Flashlight}}
| {{914_Item_2|Radio}}
| {{914_Item_2|Flashbang Grenade|chance = 90%}}{{914_Item_2|SCP-2176|chance = 10%}}
|-
|{{914_Item_2|Radio}}
| Destroyed
| Destroyed
| {{914_Item_2|Radio|chance = Recharged}}
| {{914_Item_2|Radio|chance = Recharged}}
| {{914 Item 2|Flashlight|chance = 75%}}{{914 Item 2|SCP-1576|chance = 25%}}
|}
 
 
==Remote Admin Only Items==
This chart is for any item that can only be obtained with Remote Admin Access.
 
{| class="wikitable wikitable--stripe wikitable--border"
|- class="citizen-overflow-sticky-header"
! <div id="Containment Engineer Keycard"> Input </div>
! Rough
! Coarse
! 1:1
! Fine
! Very Fine
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item_2|item1 = Flashlight}}  
|<div id="Private Keycard">{{914_Item_2|Containment Engineer Keycard}}</div>
|style="background-color: #cf1919;"| Destroyed 
|
|style="background-color: #b86b18;"| Destroyed
{{914_Item_2|Scientist Keycard|chance = 50%}}
|style="background-color: #916b03;"| {{914_Item_2|item1 = Flashlight}}  
{{914_Item_2|Research Supervisor Keycard|chance = 50%}}
|style="background-color: #597a18;"|  
|{{914_Item_2|Research Supervisor Keycard}}
{{914_Item_2|item1 = Flashlight|chance1 = 66%}}
|{{914_Item_2|Facility Manager Keycard}}
{{914_Item_2|item1 = Flashbang Grenade|chance1 = 33%}}
|  
|style="background-color: #3d8708;"|  
{{914_Item_2|Commander Keycard|chance = 50%}}
<span a style="font-size:12px">Destroyed (50%)</span> <br>
{{914_Item_2|O5 Keycard|chance = 50%}}
{{914_Item_2|item1 = Flashbang Grenade|chance1 = 50%}}  
|
<span a style="font-size:12px">Destroyed (33%)</span><br>
{{914_Item_2|O5 Keycard|chance = 66%}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item_2|item1 = Weapon Manager Tablet}}  
| {{914_Item_2|Cadet Keycard}}  
|style="background-color: #cf1919;"|  
|  
<span a style="font-size:12px">Destroyed (50%)</span> <br>
{{914_Item_2|Scientist Keycard|chance = 50%}}
{{914_Item_2|item1 = Radio|chance1 = 50%}}  
{{914_Item_2|Research Supervisor Keycard|chance = 50%}}
|style="background-color: #b86b18;"| {{914_Item_2|item1 = Radio}}  
| {{914_Item_2|Research Supervisor Keycard}}
|style="background-color: #916b03;"| {{914_Item_2|item1 = Weapon Manager Tablet}}  
| {{914_Item_2|Containment Engineer Keycard}}
|style="background-color: #597a18;"| {{914_Item_2|item1 = Disarmer}}
| {{914_Item_2|Lieutenant Keycard}}
|style="background-color: #3d8708;"|
|
<span a style="font-size:12px">Destroyed (50%)</span> <br>
{{914_Item_2|Lieutenant Keycard|chance = 50%}}
{{914_Item_2|item1 = USP|chance1 = 50%}}
{{914_Item_2|Commander Keycard|chance = 50%}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item_2|item1 = Coin}}  
| {{914_Item_2|Lantern}}  
|style="background-color: #cf1919;"| {{914_Item_2|item1 = Coin}}
| <span a style="font-size:12px"> Destroyed</span>
|style="background-color: #b86b18;"| {{914_Item_2|item1 = Coin}}  
|<span a style="font-size:12px"> Destroyed (50%)</span><br>{{914_Item_2|Lantern|chance=50%}}
|style="background-color: #916b03;"| {{914_Item_2|item1 = Coin}}
| {{914_Item_2|Flashlight}}
|style="background-color: #597a18;"| {{914_Item_2|item1 = Coin}}  
|{{914_Item_2|Radio}}
|style="background-color: #3d8708;"| {{914_Item_2|item1 = Coin}}  
|{{914_Item_2|Flashbang Grenade|chance = 90%}}{{914_Item_2|SCP-2176|chance = 10%}}
|}
|}

Latest revision as of 00:36, 24 May 2026

All SCP-914's item outputs

Main article: SCP-914

The following are charts showing every possible outcome for upgrading items in SCP-914. For a linear upgrade chart for keycards. Check the gallery section of the Keycard page.
By default, items can only be upgraded by dropping them in the Input Booth, but servers can change this via config to upgrade any item a player is currently holding, or all items in their inventory.

Keycards

Input
Rough Coarse 1:1 Fine Very Fine
Destroyed Destroyed
Destroyed (50%)

Destroyed (50%)

O5 Keycard (33%)

Destroyed (25%)

O5 Keycard (75%)

Destroyed (25%)

O5 Keycard (75%)

Destroyed (25%)

O5 Keycard (75%)

Destroyed (50%)

O5 Keycard (50%)

Destroyed (75%)

O5 Keycard (25%)

Standard Weaponry

Ammo located inside a firearm will be upgraded alongside the firearm, following the normal Ammo Upgrade Path. Any ammo that can not fit inside the newly crafted firearm will spawn next to it on the ground. For simplicity sake, these charts will NOT represent extra ammo.


Input
Rough Coarse 1:1 Fine Very Fine
Destroyed (50%)
9x19mm (50%) (15 rounds)
Randomized Attachments (50%)
9x19mm (50%) (15 rounds)
Randomized Attachments
.44 Revolver (40%)
FSP-9 (35%)
COM-45 (25%)
9x19mm (50%) (15 rounds)

9x19mm (50%) (30 rounds)


Randomized Attachments
Crossvec (55%)
.44 Revolver (45%)
Destroyed (50%)
9x19mm (50%) (60 rounds)
Randomized Attachments
MTF-E11-SR (60%)
AK (40%)
MTF-E11-SR (70%)
Shotgun (30%)
MTF-E11-SR (50%)

5.56x45mm (50%) (150 rounds)

Randomized Attachments Destroyed (90%)
Micro H.I.D. (10%)
Destroyed (50%)
9x19mm (50%) (45 rounds)
Randomized Attachments
Crossvec (70%)
MTF-E11-SR (30%)
COM-15 (50%)

5.56x45mm (50%) (80 rounds)

Randomized Attachments
AK
AK (30%)
Crossvec (30%)
FR-MG-0 (25%)
Shotgun (15%)
AK
COM-15 (50%)

7.62x39mm (50%) (90 rounds)

A7 (50%)

Crossvec (50%)
Randomized Attachments
Crossvec (30%)
MTF-E11-SR (30%)
Logicer (20%)
Shotgun (20%)
AK (50%)

7.62x39mm (50%) (120 rounds)

Randomized Attachments Destroyed (90%)
Micro H.I.D. (10%)
Destroyed (50%)
.44 Mag (50%) (12 rounds)
COM-18 (80%)
Randomized Attachments
AK (50%)

12/70 Buckshot (50%) (25 rounds)

AK
Randomized Attachments
AK (40%)
Crossvec (40%)
Logicer (20%)
Destroyed Destroyed (50%)
SCP-018 (25%)
Destroyed Destroyed (75%)
SCP-207 (25%)

Special Weaponry

Input
Rough Coarse 1:1 Fine Very Fine
A7
COM-15 (50%)


7.62x39mm (50%) (90 rounds)

A7
AK
Multiple Items 

Destroyed (50%)
9x19mm (50%) (15 rounds)
9x19mm (50%) (15 rounds)
COM-15 (50%)
Jailbird (Damaged)
Jailbird (Refueled)
Destroyed
Micro H.I.D. (Damaged)
Jailbird (50%)
Micro H.I.D. (Refueled)
Micro H.I.D. (Refueled)

Ammo

Ammo uses an economy system that determines how many rounds is given to a player when converting ammo in SCP-914. This system stops players from turning a weak fully loaded weapon, such as a COM-15, into a stronger fully loaded weapon, such as a Logicer. Any "extra" ammo will be left unchanged.

These paths also apply to any ammo inside a Firearm that is going through SCP-914.

Input
Rough Coarse 1:1 Fine Very Fine
9x19mm
5.56x45mm (10 rounds) 5.56x45mm (10 rounds) .44 Mag (4 rounds)

9x19mm (1 round)

5.56x45mm (10 rounds) 5.56x45mm (10 rounds)
5.56x45mm
9x19mm (21 rounds)

5.56x45mm (1 round)

9x19mm (21 rounds)

5.56x45mm (1 round)

7.62x39mm (15 rounds) 9x19mm (21 rounds)

5.56x45mm (1 round)

9x19mm (21 rounds)

5.56x45mm (1 round)

7.62x39mm
.44 Mag (6 rounds)

7.62x39mm (1 round)

.44 Mag (6 rounds)

7.62x39mm (1 round)

5.56x45mm (15 rounds) 12/70 Buckshot (9 rounds) 12/70 Buckshot (9 rounds)
12/70 Buckshot
7.62x39mm (25 rounds) 7.62x39mm (25 rounds) 9x19mm (35 rounds)

12/70 Buckshot (1 round)

.44 Mag (10 rounds)

12/70 Buckshot (1 round)

.44 Mag (10 rounds)

12/70 Buckshot (1 round)

.44 Mag 12/70 Buckshot (21 rounds) 12/70 Buckshot (21 rounds) 9x19mm (49 rounds)

.44 Mag (1 round)

7.62x39mm (35 rounds) 7.62x39mm (35 rounds)

Input Rough Coarse 1:1 Fine Very Fine
9x19mm 5.56x45mm (20 rounds) 5.56x45mm (20 rounds) .44 Mag (8 rounds)

9x19mm (2 rounds)

5.56x45mm (20 rounds) 5.56x45mm (20 rounds)
5.56x45mm 9x19mm (45 rounds) 9x19mm (45 rounds) 7.62x39mm (30 rounds) 9x19mm (45 rounds) 9x19mm (45 rounds)
7.62x39mm .44 Mag (12 rounds)

7.62x39mm (2 rounds)

.44 Mag (12 rounds)

7.62x39mm (2 rounds)

5.56x45mm (30 rounds) 12/70 Buckshot (18 rounds) 12/70 Buckshot (18 rounds)
12/70 Buckshot 7.62x39mm (50 rounds) 7.62x39mm (50 rounds) 9x19mm (75 rounds) .44 Mag (20 rounds)

12/70 Buckshot (2 rounds)

.44 Mag (20 rounds)

12/70 Buckshot (2 rounds)

.44 Mag 12/70 Buckshot (42 rounds) 12/70 Buckshot (42 rounds) 9x19mm (105 rounds) 7.62x39mm (70 rounds) 7.62x39mm (70 rounds)

Treatment Items

Input
Rough Coarse 1:1 Fine Very Fine

Destroyed (50%)

Painkillers (50%)
Painkillers (50%)
Painkillers (66%)
SCP-500 (33%)
Destroyed

Destroyed (33%)

SCP-500 (33%)
Destroyed

Destroyed (50%)

Painkillers (50%)
Adrenaline (50%)

SCP Items

SCP-330's Candies can not be upgraded via SCP-914 and will stay on the input side if dropped.

Input
Rough Coarse 1:1 Fine Very Fine
Destroyed
Destroyed
Destroyed
Destroyed
Destroyed
Painkillers (50%)

Destroyed (50%)

SCP-500 (50%)
Destroyed
Adrenaline (50%)

Adrenaline (50%) (x2)

SCP-2176 (50%)
Destroyed
Destroyed (90%)
Jailbird (10%)
Destroyed
Destroyed
Destroyed (50%)
SCP-500 (50%)
Activates
Coin (x12)
Flashlight (80%)
MTF-E11-SR (20%)

Miscellaneous

Input
Rough Coarse 1:1 Fine Very Fine

Destroyed (50%)

Radio (50%)
Combat Armor (50%)
Heavy Armor (50%)
Light Armor (50%)
Flashlight (50%)
Light Armor (50%)
Combat Armor (50%)
Destroyed
Destroyed Destroyed (50%)
Flashlight (50%)
SCP-2176 (10%)
Destroyed Destroyed
Radio (Recharged)
Radio (Recharged)
Flashlight (75%)
SCP-1576 (25%)


Remote Admin Only Items

This chart is for any item that can only be obtained with Remote Admin Access.

Input
Rough Coarse 1:1 Fine Very Fine
O5 Keycard (50%)

Destroyed (33%)

O5 Keycard (66%)
Destroyed Destroyed (50%)
Lantern (50%)
SCP-2176 (10%)
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