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SCP-914/Outputs: Difference between revisions

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=All SCP-914's item outputs=
=All SCP-914's item outputs=
{{Main|SCP-914}}
{{Main|SCP-914}}
The following are charts showing every possible outcome for upgrading items in SCP-914. For a linear upgrade chart for keycards. Check the gallery section of the [[Keycard]] page.
The following are charts showing every possible outcome for upgrading items in SCP-914. For a linear upgrade chart for keycards. Check the gallery section of the [[Keycard]] page.<br>
By default, items can only be upgraded by dropping them in the Input Booth, but servers can change this via config to upgrade any item a player is currently holding, or all items in their inventory.


It should be noted that servers can use plugins to change the outputs for items in SCP-914, or even allow you to change teams. These charts are based off vanilla game, so they may not match up for servers the edit 914 outputs. The most common of these plugins is one that lets people upgrade the [[Coin]] into a Keycard.
It should be noted that servers can use plugins to change the outputs for items in SCP-914, or even allow you to change teams. These charts are based off vanilla game, so they may not match up for servers that edit 914 outputs. The most common of these plugins is one that lets people upgrade the [[Coin]] into a Keycard.
==Keycards==
==Keycards==
{{#ask:
[[Item::Keycard]]
|?input
|?rough
|?coarse
|?1:1
|?fine
|?veryfine
|?Has image=image
|introtemplate=914Header
|template=914Body
|outrotemplate=Footer
|format=plainlist
|link=none
|sort = positionkeycard
}}


==Weapons==
{| class="wikitable wikitable--stripe wikitable--border"
{| class="wikitable" style="width:1560px;font-size:12px;"
|- class="citizen-overflow-sticky-header"
! Input
! Rough
! Coarse
! 1:1
! Fine
! Very Fine
|-
|-
! style="background-color: #1c1c1c;"|Input
| {{914_Item_2|Janitor Keycard}}
! style="background-color: #cf1919;"| Rough
| Destroyed
! style="background-color: #b86b18;"| Coarse
| Destroyed
! style="background-color: #916b03;"| 1:1
| {{914_Item_2|Zone Manager Keycard|}}
! style="background-color: #597a18;"| Fine
| {{914_Item_2|Scientist Keycard|}}
! style="background-color: #3d8708;"| Very Fine
|  {{914_Item_2|Scientist Keycard|chance = 50%}}{{914_Item_2|Research Supervisor Keycard|chance =50%}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item|COM-15 pistol|COM-15 Sidearm|COM-15 Sidearm}}
| {{914_Item_2|Scientist Keycard}}
|style="background-color: #cf1919;"| Destroyed
| <span a style="font-size:12px">Destroyed (50%)</span>
|style="background-color: #b86b18;"| Destroyed
{{914_Item_2|Janitor Keycard|chance = 50%}}
|style="background-color: #916b03;"| {{914_Item|COM-15 pistol|COM-15 Sidearm|COM-15 Sidearm}}
| {{914_Item_2|Janitor Keycard}}
|style="background-color: #597a18;"| {{914_Item|P90|Project 90|Project 90}}
| {{914_Item_2|Zone Manager Keycard|}}
|style="background-color: #3d8708;"| {{914_Item|Pistol USP|USP|USP}}
| {{914_Item_2|Research Supervisor Keycard|}}
|
{{914_Item_2|Scientist Keycard|chance = 33%}}
{{914_Item_2|Research Supervisor Keycard|chance = 33%}}
{{914_Item_2|Facility Manager Keycard|chance = 33%}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item|P90|Project 90|Project 90}}
| {{914_Item_2|Research Supervisor Keycard|}}
|style="background-color: #cf1919;"| Destroyed
| {{914_Item_2|Janitor Keycard|chance = 50%}}{{914_Item_2|Scientist Keycard|chance = 50%}}
|style="background-color: #b86b18;"| {{914_Item|COM-15 pistol|COM-15 Sidearm|COM-15 Sidearm}}
| {{914_Item_2|Scientist Keycard|}}
|style="background-color: #916b03;"| {{914_Item|P90|Project 90|Project 90}}
| {{914_Item_2|Guard Keycard}}
|style="background-color: #597a18;"| {{914_Item|Epsilon-11 Rifle|Epsilon-11 SR|MTF-E11-SR}}
| {{914_Item_2|Facility Manager Keycard}}
|style="background-color: #3d8708;"| {{914_Item|Epsilon-11 Rifle|Epsilon-11 SR|MTF-E11-SR}}
|
{{914_Item_2|Research Supervisor Keycard|chance = 50%}}
{{914_Item_2|Facility Manager Keycard|chance = 50%}}
|-
|-
|style="background-color: #1c1c1c;"| {{914_Item|MP7 gun|MP7|MP7}}
| {{914_Item_2|Guard Keycard}}
|style="background-color: #cf1919;"| Destroyed
|{{914_Item_2|Janitor Keycard|chance = 50%}}{{914_Item_2|Scientist Keycard|chance = 50%}}
|style="background-color: #b86b18;"| {{914_Item|COM-15 pistol|COM-15 Sidearm|COM-15 Sidearm}}
|{{914_Item_2|Scientist Keycard|}}
|style="background-color: #916b03;"| {{914_Item|MP7 gun|MP7|MP7}}
|{{914_Item_2|Research Supervisor Keycard}}
|style="background-color: #597a18;"| {{914_Item|P90|Project 90|Project 90}}
|{{914_Item_2|Operative Keycard}}
|style="background-color: #3d8708;"| {{914_Item|Logicer gun|Logicer|Logicer}}
|
{{914_Item_2|Guard Keycard|chance = 33%}}
{{914_Item_2|Operative Keycard|chance = 33%}}
{{914_Item_2|Commander Keycard|chance = 33%}}
|-
|-
|style="background-color: #1c1c1c;"| {{914_Item|Epsilon-11 Rifle|Epsilon-11 SR|MTF-E11-SR}}  
| {{914_Item_2|Operative Keycard}}
|style="background-color: #cf1919;"|
|
Destroyed (50%) <br>
{{914_Item_2|Guard Keycard|chance = 50%}}  
{{914_Item|COM-15 pistol|COM-15|COM-15 Sidearm|50%}}
<span a style="font-size:12px">Destroyed (50%)</span>
|style="background-color: #b86b18;"|
| {{914_Item_2|Guard Keycard}}
{{914_Item|P90|Project 90|Project 90|50%}}
| {{914_Item_2|Facility Manager Keycard}}
{{914_Item|MP7 gun|MP7|MP7|50%}}
| {{914_Item_2|Commander Keycard}}
|style="background-color: #916b03;"| {{914_Item|Logicer gun|Logicer|Logicer}}
|
|style="background-color: #597a18;"| {{914_Item|Logicer gun|Logicer|Logicer}}
{{914_Item_2|Operative Keycard|chance = 33%}}
|style="background-color: #3d8708;"| Destroyed
{{914_Item_2|Commander Keycard|chance = 33%}}
{{914_Item_2|O5 Keycard|chance = 33%}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item|Micro HID|Micro H.I.D.|Micro H.I.D.}}  
| {{914_Item_2|Commander Keycard}}
|style="background-color: #cf1919;"|Destroyed
| {{914_Item_2|Operative Keycard}}
|style="background-color: #b86b18;"|{{914_Item|Epsilon-11 Rifle|Epsilon-11 SR|MTF-E11-SR}}
| {{914_Item_2|Operative Keycard}}  
|style="background-color: #916b03;"|{{914_Item|Micro HID|Micro H.I.D.|Micro H.I.D.|Charged}}  
| {{914_Item_2|Chaos Insurgency Access Device}}
|style="background-color: #597a18;"|{{914_Item|Micro HID|Micro H.I.D.|Micro H.I.D.|Charged}}  
| {{914_Item_2|O5 Keycard}}
|style="background-color: #3d8708;"|{{914_Item|Micro HID|Micro H.I.D.|Micro H.I.D.|Charged}}  
|
<span a style="font-size:12px">Destroyed (25%)</span><br>
{{914_Item_2|O5 Keycard|chance = 75%}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item|Pistol USP|USP|USP}}
|{{914_Item_2|Zone Manager Keycard|}}
|style="background-color: #cf1919;"|<span a style="font-size:12px">Destroyed</span> <br>
| {{914_Item_2|Janitor Keycard|chance = 50%}}{{914_Item_2|Scientist Keycard|chance = 50%}}
|style="background-color: #b86b18;"| {{914_Item|COM-15 pistol|COM-15 Sidearm|COM-15 Sidearm}}
| {{914_Item_2|Scientist Keycard}}
|style="background-color: #916b03;"| {{914_Item|Pistol USP|USP|USP}}
| {{914_Item_2|Guard Keycard}}  
|style="background-color: #597a18;"| {{914_Item|P90|Project 90|Project 90|}}
| {{914_Item_2|Facility Manager Keycard}}
|style="background-color: #3d8708;"|
|
{{914_Item|Epsilon-11 Rifle|Epsilon-11 SR|MTF-E11-SR|33%}}
{{914_Item_2|Zone Manager Keycard|chance = 40%}}
{{914_Item|P90|Project 90|Project 90|33%}}
{{914_Item_2|Facility Manager Keycard|chance = 40%}}
{{914_Item|Pistol USP|USP|USP|33%}}
{{914_Item_2|Chaos Insurgency Access Device|chance = 20%}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item|Logicer gun|Logicer|Logicer}}
| {{914_Item_2|Facility Manager Keycard}}
|style="background-color: #cf1919;"| {{914_Item|COM-15 pistol|COM-15 Sidearm|COM-15 Sidearm}}
| {{914_Item_2|Zone Manager Keycard|}}
|style="background-color: #b86b18;"| {{914_Item|Pistol USP|USP|USP}}
| {{914_Item_2|Commander Keycard}}
|style="background-color: #916b03;"| {{914_Item|Epsilon-11 Rifle|Epsilon-11 SR|MTF-E11-SR}}
| {{914_Item_2|Chaos Insurgency Access Device}}
|style="background-color: #597a18;"|  
| {{914_Item_2|O5 Keycard}}
{{914_Item|Epsilon-11 Rifle|Epsilon-11 SR|MTF-E11-SR|33%}}
|
<span a style="font-size:12px">Destroyed (33%)</span> <br>
<span a style="font-size:12px">Destroyed (25%)</span><br>
{{914_Item|Logicer gun|Logicer|Logicer|33%}}
{{914_Item_2|O5 Keycard|chance =  75%}}
|style="background-color: #3d8708;"| Destroyed
|-
| {{914_Item_2|Chaos Insurgency Access Device}}
| {{914_Item_2|Guard Keycard}}
| {{914_Item_2|Lieutenant Keycard}}
| {{914_Item_2|Commander Keycard}}
| {{914_Item_2|O5 Keycard}}
|
<span a style="font-size:12px">Destroyed (25%)</span><br>
{{914_Item_2|O5 Keycard|chance = 75%}}
|-
| {{914_Item_2|O5 Keycard}}
| {{914_Item_2|Guard Keycard|}}
|
{{914_Item_2|Facility Manager Keycard|chance = 50%}}
{{914_Item_2|Commander Keycard|chance = 50%}}
| {{914_Item_2|O5 Keycard}}
|
<span a style="font-size:12px">Destroyed (50%)</span> <br>
{{914_Item_2|O5 Keycard|chance = 50%}}
|
<span a style="font-size:12px">Destroyed (75%)</span> <br>
{{914_Item_2|O5 Keycard|chance = 25%}}
|}
 
==Standard Weaponry==
Ammo located inside a firearm will be upgraded alongside the firearm, following the normal [[SCP-914/Outputs#Ammo|Ammo Upgrade Path]]. Any ammo that can not fit inside the newly crafted firearm will spawn next to it on the ground. For simplicity sake, these charts will NOT represent extra ammo.
 
 
{| class="wikitable wikitable--stripe wikitable--border"
|- class="citizen-overflow-sticky-header"
! Input
! Rough
! Coarse
! 1:1
! Fine
! Very Fine
|-
| {{914_Item_2|COM-15 Sidearm}}
| Destroyed (50%)<br>{{914_Item_2|9x19mm|chance=50%|rounds=15}}
| Randomized Attachments (50%)<br>{{914_Item_2|9x19mm|chance=50%|rounds=15}}
| Randomized Attachments
| {{914_Item_2|COM-18}}
|{{914_Item_2|FSP-9|chance=55.5%}} {{914_Item_2|Revolver|chance=29.5%}} {{914_Item_2|COM-45|chance=15%}}
|-
| {{914_Item_2|COM-18}}
|{{914_Item_2|9x19mm|chance=50%|rounds=15}}{{914_Item_2|9x19mm|chance=50%|rounds=30}}
| {{914_Item_2|COM-15 Sidearm}}<br>
|  Randomized Attachments
| {{914_Item_2|FSP-9}}
| {{914_Item_2|Crossvec|chance=55%}}{{914_Item_2|Revolver|chance=45%}}
|-
| {{914_Item_2|Crossvec}}
| Destroyed (50%)<br>{{914_Item_2|9x19mm|chance=50%|rounds=60}}
| {{914_Item_2|FSP-9}}
| Randomized Attachments
| {{914_Item_2|MTF-E11-SR|chance=60%}}{{914_Item_2|AK|chance=40%}}
| {{914_Item_2|MTF-E11-SR|chance=70%}}{{914_Item_2|Shotgun|chance=30%}}
|-
| {{914_Item_2|FR-MG-0}}
| {{914_Item_2|MTF-E11-SR|chance = 50%}}{{914_Item_2|5.56x45mm |chance=50%|rounds=150}}
| {{914_Item_2|MTF-E11-SR}}
| Randomized Attachments
| {{914_Item_2|Logicer}}
|{{Hoverimage|{{914_Item_2|COM-18}}{{914_Item_2|Crossvec}}|text=Multiple Items (95%)}}{{914_Item_2|Micro H.I.D.|chance=5%}}
|-
| {{914_Item_2|FSP-9}}
| Destroyed (50%)<br>{{914_Item_2|9x19mm|chance=50%|rounds=45}}
| {{914_Item_2|COM-18}}
|  Randomized Attachments
| {{914_Item_2|Crossvec}}
|{{914_Item_2|Crossvec|chance=70%}}{{914_Item_2|MTF-E11-SR|chance=30%}}
|-
| {{914_Item_2|MTF-E11-SR}}  
| {{914_Item_2|COM-15 Sidearm|chance = 50%}}{{914_Item_2|5.56x45mm|chance=50%|rounds=80}}
| {{914_Item_2|Crossvec}}
| Randomized Attachments
| {{914_Item_2|AK}}
| {{914_Item_2|AK|chance=30%}} {{914_Item_2|Crossvec|chance=30%}} {{914_Item_2|FR-MG-0|chance=25%}} {{914_Item_2|Shotgun|chance=10%}} {{914_Item_2|Micro H.I.D.|chance = 5%}}
|-
| {{914_Item_2|AK}}
| {{914_Item_2|COM-15 Sidearm|chance = 50%}}{{914_Item_2|7.62x39mm |chance=50%|rounds=90}}
| {{914_Item_2|A7|chance=50%}}<br>{{914_Item_2|Crossvec|chance=50%}}
| Randomized Attachments
| {{914_Item_2|MTF-E11-SR}}
| {{914_Item_2|Crossvec|chance=30%}} {{914_Item_2|MTF-E11-SR|chance=30%}} {{914_Item_2|Logicer|chance=25%}} {{914_Item_2|Shotgun|chance=10%}} {{914_Item_2|Micro H.I.D.|chance = 5%}}
|-
| {{914_Item_2|Logicer}}
| {{914_Item_2|AK|chance = 50%}}{{914_Item_2|7.62x39mm |chance=50%|rounds=120}}
| {{914_Item_2|FR-MG-0}}
| Randomized Attachments
| {{914_Item_2|Shotgun}}
|{{Hoverimage|{{914_Item_2|AK}}{{914_Item_2|Fragmentation Grenade|total=2}}|text=Multiple Items (60%)}}<br>{{Hoverimage|{{914_Item_2|Shotgun}}{{914_Item_2|Revolver}}|text=Multiple Items (30%)}}{{914_Item_2|Micro H.I.D.|chance=10%}}
|-
| {{914_Item_2|Revolver}}
| Destroyed (50%)<br>{{914_Item_2|.44 Mag|chance=50%|rounds=12}}
| {{914_Item_2|COM-18|chance=80%}}{{914_Item_2|Fragmentation Grenade|chance=20%}}
| Randomized Attachments
| {{914_Item_2|Crossvec}}
|{{Hoverimage|{{914_Item_2|Zone Manager Keycard}}{{914_Item_2|COM-15 Sidearm}}{{914_Item_2|First Aid Kit}}{{914_Item_2|Painkillers}}|text=Multiple Items (50%)}}{{914_Item_2|Fragmentation Grenade|chance=50%|total=2}}
|-
| {{914_Item_2|Shotgun}}
| {{914_Item_2|AK|chance = 50%}}{{914_Item_2|12/70 Buckshot|chance=50%|rounds=25}}
| {{914_Item_2|AK}}
| Randomized Attachments
| {{914_Item_2|Logicer}}
|{{914_Item_2|AK|chance = 40%}}{{914_Item_2|Crossvec|chance=30%}}{{914_Item_2|Logicer|chance=25%}}{{914_Item_2|Micro H.I.D.|chance=5%}}
|-
| {{914_Item_2|Fragmentation Grenade}}
| Destroyed
| {{914_Item_2|Flashbang Grenade}}
| {{914_Item_2|Flashbang Grenade}}
| {{914_Item_2|Fragmentation Grenade}}
|
<span a style="font-size:12px">Destroyed (50%)</span> <br>{{914_Item_2|Fragmentation Grenade|chance =25%}}
{{914_Item_2|SCP-018|chance = 25%}}
|-
| {{914_Item_2|Flashbang Grenade}}
| Destroyed
| {{914_Item_2|Flashlight}}
| {{914_Item_2|Fragmentation Grenade}}
| {{914_Item_2|Fragmentation Grenade}}
|<span a style="font-size:12px"> Destroyed (75%)</span> <br>{{914_Item_2|SCP-207|chance =25%}}
|}
 
==Special Weaponry==
{| class="wikitable wikitable--stripe wikitable--border"
|- class="citizen-overflow-sticky-header"
! Input
! Rough
! Coarse
! 1:1
! Fine
! Very Fine
|-
| {{914_Item_2|3-X MD}}
|{{914_Item_2|Flashlight}}
|{{914_Item_2|MTF-E11-SR}}
|{{914_Item_2|Jailbird}}
|{{914_Item_2|3-X MD|chance = Refueled}}
|{{914_Item_2|Micro H.I.D.}}
|-
| {{914_Item_2|A7}}
|{{914_Item_2|COM-15|chance=50%}}<br>{{914_Item_2|7.62x39mm|chance=50%|rounds=90}}
|{{914_Item_2|COM-18}}
|{{914_Item_2|A7}}
|{{914_Item_2|AK}}
|{{Hoverimage|{{914_Item_2|Flashbang Grenade}}{{914_Item_2|Revolver}}|text=Multiple Items}}
|-
| {{914_Item_2|COM-45}}
|Destroyed (50%)<br>{{914_Item_2|9x19mm|chance=50%|rounds=15}}
|{{914_Item_2|9x19mm|chance = 50%|rounds=15}}{{914_Item_2|COM-15|chance=50%}}
|{{914_Item_2|COM-45}}
|{{914_Item_2|Crossvec}}
|{{914_Item_2|Revolver}}
|-
| {{914_Item_2|Jailbird}}
|{{914_Item_2|Flashlight}}
|{{914_Item_2|Jailbird|chance= Damaged}}
|{{914_Item_2|3-X MD}}
|{{914_Item_2|Jailbird|chance = Refueled}}
|{{914_Item_2|Micro H.I.D.}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item|CATFG|Fragmentation Grenade|Fragmentation Grenade}}  
| {{914_Item_2|Micro H.I.D.}}  
|style="background-color: #cf1919;"| Destroyed
|Destroyed
|style="background-color: #b86b18;"| {{914_Item|CATFLASH|Flashbang Grenade|Flashbang Grenade}}  
|{{914_Item_2|Micro H.I.D.|chance = Damaged}}
|style="background-color: #916b03;"| {{914_Item|CATFLASH|Flashbang Grenade|Flashbang Grenade}}  
|{{914_Item_2|3-X MD|chance = 50%}}{{914_Item_2|Jailbird|chance = 50%}}
|style="background-color: #597a18;"| {{914_Item|CATFG|Fragmentation Grenade|Fragmentation Grenade}}
|{{914_Item_2|Micro H.I.D.|chance = Refueled}}  
|style="background-color: #3d8708;"|
|{{914_Item_2|Micro H.I.D.|chance = Refueled}}  
<span a style="font-size:12px">Destroyed (66%)</span> <br>
{{914_Item|SCPCAT018|SCP-018|SCP-018|33%}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item|CATFLASH|Flashbang Grenade|Flashbang Grenade}}
|style="background-color: #cf1919;"| Destroyed
|style="background-color: #b86b18;"| Destroyed
|style="background-color: #916b03;"| {{914_Item|CATFG|Fragmentation Grenade|Fragmentation Grenade}}
|style="background-color: #597a18;"| {{914_Item|CATFG|Fragmentation Grenade|Fragmentation Grenade}}
|style="background-color: #3d8708;"| {{914_Item|SCPCAT207|SCP-207|SCP-207}}
|}
|}


==Healing==
==Ammo==
{| class="wikitable" style="width:1560px;font-size:12px;"
Ammo uses an economy system that determines how many rounds is given to a player when converting ammo in SCP-914. This system stops players from turning a weak fully loaded weapon, such as a COM-15, into a stronger fully loaded weapon, such as a Logicer. Any "extra" ammo will be left unchanged.
 
These paths also apply to any ammo inside a Firearm that is going through SCP-914.
<tabber>
15 Rounds Input =
{| class="wikitable wikitable--stripe wikitable--border"
|- class="citizen-overflow-sticky-header"
! Input
! Rough
! Coarse
! 1:1
! Fine
! Very Fine
|-
|-
! style="background-color: #1c1c1c;"|Input
| {{914_Item_2|9x19mm}}
! style="background-color: #cf1919;"| Rough
| {{AmmoExchange|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}
! style="background-color: #b86b18;"| Coarse
| {{AmmoExchange|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}
! style="background-color: #916b03;"| 1:1
| {{AmmoExchange|ammoType1 = 9x19mm|ammoType2 = .44 Mag}}
! style="background-color: #597a18;"| Fine
| {{AmmoExchange|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}
! style="background-color: #3d8708;"| Very Fine
| {{AmmoExchange|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item|Painkillers|Painkillers|Painkillers}}
| {{914_Item_2|5.56x45mm}}
|style="background-color: #cf1919;"|<span a style="font-size:12px">Destroyed</span> <br>
| {{AmmoExchange|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}
|style="background-color: #b86b18;"|
| {{AmmoExchange|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}
{{914_Item|Painkillers|Painkillers|Painkillers|50%}}
| {{AmmoExchange|ammoType1 = 5.56x45mm|ammoType2 = 7.62x39mm}}
| {{AmmoExchange|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}
| {{AmmoExchange|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}
|-
| {{914_Item_2|7.62x39mm}}
| {{AmmoExchange|ammoType1 = 7.62x39mm|ammoType2 = .44 Mag}}
| {{AmmoExchange|ammoType1 = 7.62x39mm|ammoType2 = .44 Mag}}
| {{AmmoExchange|ammoType1 = 7.62x39mm|ammoType2 = 5.56x45mm}}
| {{AmmoExchange|ammoType1 = 7.62x39mm|ammoType2 = 12/70 Buckshot}}
| {{AmmoExchange|ammoType1 = 7.62x39mm|ammoType2 = 12/70 Buckshot}}
|-
| {{914_Item_2|12/70 Buckshot}}
| {{AmmoExchange|ammoType1 =12/70 Buckshot |ammoType2 = 7.62x39mm}}
| {{AmmoExchange|ammoType1 =12/70 Buckshot |ammoType2 = 7.62x39mm}}
| {{AmmoExchange|ammoType1 =12/70 Buckshot |ammoType2 = 9x19mm}}
| {{AmmoExchange|ammoType1 =12/70 Buckshot |ammoType2 = .44 Mag}}
| {{AmmoExchange|ammoType1 =12/70 Buckshot |ammoType2 = .44 Mag}}
|-
| {{914_Item_2|.44 Mag}}
| {{AmmoExchange|ammoType1 =.44 Mag|ammoType2 = 12/70 Buckshot }}
| {{AmmoExchange|ammoType1 =.44 Mag|ammoType2 = 12/70 Buckshot }}
| {{AmmoExchange|ammoType1 =.44 Mag|ammoType2 = 9x19mm }}
| {{AmmoExchange|ammoType1 =.44 Mag|ammoType2 = 7.62x39mm}}
| {{AmmoExchange|ammoType1 =.44 Mag|ammoType2 = 7.62x39mm}}
|-
|}
|-|
30 Rounds Input=
{| class="wikitable wikitable--stripe wikitable--border"
|- class="citizen-overflow-sticky-header"
! Input
! Rough
! Coarse
! 1:1
! Fine
! Very Fine
|-
| {{914_Item_2|9x19mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 9x19mm|ammoType2 = .44 Mag}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}
|-
| {{914_Item_2|5.56x45mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 5.56x45mm|ammoType2 = 7.62x39mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}
|-
| {{914_Item_2|7.62x39mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 7.62x39mm|ammoType2 = .44 Mag}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 7.62x39mm|ammoType2 = .44 Mag}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 7.62x39mm|ammoType2 = 5.56x45mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 7.62x39mm|ammoType2 = 12/70 Buckshot}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 7.62x39mm|ammoType2 = 12/70 Buckshot}}
|-
| {{914_Item_2|12/70 Buckshot}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 =12/70 Buckshot |ammoType2 = 7.62x39mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 =12/70 Buckshot |ammoType2 = 7.62x39mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 =12/70 Buckshot |ammoType2 = 9x19mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 =12/70 Buckshot |ammoType2 = .44 Mag}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 =12/70 Buckshot |ammoType2 = .44 Mag}}
|-
| {{914_Item_2|.44 Mag}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 =.44 Mag|ammoType2 = 12/70 Buckshot }}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 =.44 Mag|ammoType2 = 12/70 Buckshot }}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 =.44 Mag|ammoType2 = 9x19mm }}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 =.44 Mag|ammoType2 = 7.62x39mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 =.44 Mag|ammoType2 = 7.62x39mm}}
|-
|}
</tabber>
 
==Treatment Items==
{| class="wikitable wikitable--stripe wikitable--border"
|- class="citizen-overflow-sticky-header"
! Input
! Rough
! Coarse
! 1:1
! Fine
! Very Fine
|-
| {{914_Item_2|Adrenaline}}
|
<span a style="font-size:12px">Destroyed (50%)</span> <br>
<span a style="font-size:12px">Destroyed (50%)</span> <br>
|style="background-color: #916b03;"|
{{914_Item_2|Painkillers|chance = 50%}}
{{914_Item|SRYINGE|Adrenaline|Adrenaline|}}
|
|style="background-color: #597a18;"|{{914_Item|MP2KIT|Medikit|First Aid Kit}}
{{914_Item_2|First Aid Kit|chance = 50%}}
|style="background-color: #3d8708;"|
{{914_Item_2|Painkillers|chance = 50%}}
{{914_Item|SRYINGE|Adrenaline|Adrenaline|50%}}
|{{914_Item_2|Painkillers}}
{{914_Item|MP2KIT|Medikit|First Aid Kit|50%}}
|{{914_Item_2|SCP-500}}
|{{914_Item_2|Painkillers|chance = 66%}}{{914_Item_2|SCP-500|chance = 33%}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item|MP2KIT|Medikit|First Aid Kit}}  
| {{914_Item_2|First Aid Kit}}  
|style="background-color: #cf1919;"| Destroyed
| Destroyed
|style="background-color: #b86b18;"| {{914_Item|Painkillers|Painkillers|Painkillers}}  
| {{914_Item_2|Painkillers}}  
|style="background-color: #916b03;"| {{914_Item|MP2KIT|Medikit|First Aid Kit}}  
| {{914_Item_2|First Aid Kit}}  
|style="background-color: #597a18;"| {{914_Item|SRYINGE|Adrenaline|Adrenaline}}  
| {{914_Item_2|Adrenaline}}  
|style="background-color: #3d8708;"|
|
<span a style="font-size:12px">Destroyed (33%)</span> <br>
<span a style="font-size:12px">Destroyed (33%)</span> <br>
{{914_Item|scp500 4|SCP-500|SCP-500|33%}}
{{914_Item_2|First Aid Kit|chance = 33%}}  
{{914_Item|MP2KIT|Medikit|First Aid Kit|33%}}  
{{914_Item_2|SCP-500|chance = 33%}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item|SRYINGE|Adrenaline|Adrenaline|}}
| {{914_Item_2|Painkillers}}
|style="background-color: #cf1919;"|
|<span a style="font-size:12px">Destroyed</span> <br>
|
<span a style="font-size:12px">Destroyed (50%)</span> <br>
<span a style="font-size:12px">Destroyed (50%)</span> <br>
{{914_Item|Painkillers|Painkillers|Painkillers|50%}}
{{914_Item_2|Painkillers|chance = 50%}}
|style="background-color: #b86b18;"|
|
{{914_Item|Painkillers|Painkillers|Painkillers|50%}}
{{914_Item_2|Painkillers}}
{{914_Item|MP2KIT|Medikit|First Aid Kit|50%}}
|{{914_Item_2|First Aid Kit}}
|style="background-color: #916b03;"|{{914_Item|Painkillers|Painkillers|Painkillers}}
|
|style="background-color: #597a18;"|{{914_Item|scp500 4|SCP-500|SCP-500|}}
{{914_Item_2|Adrenaline|chance = 50%}}
|style="background-color: #3d8708;"|
{{914_Item_2|First Aid Kit|chance = 50%}}
<span a style="font-size:12px">Destroyed (40%)</span> <br>
{{914_Item|MP2KIT|Medikit|First Aid Kit|20%}}
{{914_Item|scp207|SCP-207|SCP-207|20%}}
{{914_Item|Janitor Icon|Keycard|Janitor Keycard|20%}}
|}
|}


==SCP Items==
==SCP Items==
{| class="wikitable" style="width:1560px;font-size:12px;"
[[SCP-330]]'s Candies can not be upgraded via SCP-914 and will stay on the input side if dropped.
{| class="wikitable wikitable--stripe wikitable--border"
|- class="citizen-overflow-sticky-header"
! Input
! Rough
! Coarse
! 1:1
! Fine
! Very Fine
|-
| {{914_Item_2|SCP-018|}}
| {{914_Item_2|Flashbang Grenade}}
| {{914_Item_2|Flashbang Grenade}}
| {{914_Item_2|SCP-018|}}
| {{914_Item_2|High-Explosive Grenade|}}
| {{914_Item_2|Coin|}}
|-
|-
| {{914_Item_2|SCP-127|}}
| {{914_Item_2|SCP-127}}
| {{914_Item_2|COM-18}}
| {{914_Item_2|FSP-9|}}
| {{914_Item_2|Crossvec|}}
| {{914_Item_2|MTF-E11-SR|}}
|-
| {{914_Item_2|SCP-207|}}
| {{914_Item_2|Painkillers}}
| {{914_Item_2|Adrenaline}}
| {{914_Item_2|SCP-207?}}
| {{914_Item_2|SCP-1853|}}
| <span a style="font-size:12px">Destroyed</span> <br>
|-
| {{914_Item_2|SCP-207?}}
| {{914_Item_2|Painkillers}}
| {{914_Item_2|Adrenaline}}
| {{914_Item_2|SCP-207}}
| {{914_Item_2|SCP-1853|}}
| <span a style="font-size:12px">Destroyed</span> <br>
|-
| {{914_Item_2|SCP-244-A|}}
| <span a style="font-size:12px">Destroyed</span>
| {{914_Item_2|Coin|}}
| {{914_Item_2|SCP-244-B|}}
| {{914_Item_2|SCP-244-A|}}
| {{914_Item_2|SCP-244-A|}}
|-
| {{914_Item_2|SCP-244-B|}}
| <span a style="font-size:12px">Destroyed</span>
| {{914_Item_2|Coin|}}
| {{914_Item_2|SCP-244-A|}}
| {{914_Item_2|SCP-244-B|}}
| {{914_Item_2|SCP-244-B|}}
|-
|-
! style="background-color: #1c1c1c;"|Input
| {{914_Item_2|SCP-268|}}
! style="background-color: #cf1919;"| Rough
| Destroyed
! style="background-color: #b86b18;"| Coarse
| {{914_Item_2|SCP-268|}}
! style="background-color: #916b03;"| 1:1
| {{914_Item_2|SCP-268|}}
! style="background-color: #597a18;"| Fine
| {{914_Item_2|SCP-268|}}
! style="background-color: #3d8708;"| Very Fine
| {{914_Item_2|SCP-268|}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item|SCP018|SCP-018|SCP-018|}}
| {{914_Item_2|SCP-500|}}
|style="background-color: #cf1919;"| {{914_Item|CATFLASH|Flash Grenade|Flash Grenade}}  
|  
|style="background-color: #b86b18;"| {{914_Item|CATFLASH|Flash Grenade|Flash Grenade}}  
{{914_Item_2|First Aid Kit|chance = 50%}}
|style="background-color: #916b03;"|
{{914_Item_2|Painkillers|chance = 50%}}
{{914_Item|SCP018|SCP-018|SCP-018}}
|{{914_Item_2|Adrenaline|}}
|style="background-color: #597a18;"|
| {{914_Item_2|SCP-500}}
{{914_Item|SCP018|SCP-018|SCP-018|66%}}
|  
{{914_Item|CATFG|Fragmentation Grenade|Fragmentation Grenade|33%}}
|style="background-color: #3d8708;"|
<span a style="font-size:12px">Destroyed (50%)</span> <br>
<span a style="font-size:12px">Destroyed (50%)</span> <br>
{{914_Item|CATFG|Fragmentation Grenade|Fragmentation Grenade|50%}}
{{914_Item_2|SCP-500|chance = 50%}}
| Destroyed
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item|scp207|SCP-207|SCP-207|}}
| {{914_Item_2|SCP-1576}}
|style="background-color: #cf1919;"| {{914_Item|Painkillers|Painkillers|Painkillers}}  
| {{914_Item_2|Radio|}}
|style="background-color: #b86b18;"| {{914_Item|SRYINGE|Adrenaline|Adrenaline}}
| {{914_Item_2|SCP-2176|}}
|style="background-color: #916b03;"| {{914_Item|scp207|SCP-207|SCP-207|}}
| {{914_Item_2|SCP-1576}}
|style="background-color: #597a18;"| {{914_Item|scp207|SCP-207|SCP-207|}}
| <span a style="font-size:12px">Destroyed</span> <br>
|style="background-color: #3d8708;"|{{914_Item|scp207|SCP-207|SCP-207|}}
| <span a style="font-size:12px">Destroyed</span> <br>
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item|scp268 2|SCP-268|SCP-268|}}
| {{914_Item_2|SCP-1853}}
|style="background-color: #cf1919;"| Destroyed
| {{914_Item_2|Painkillers}}
|style="background-color: #b86b18;"|
| {{914_Item_2|Adrenaline|}}
{{914_Item|scp207|SCP-207|SCP-207|50%}}
| {{914_Item_2|SCP-1853}}
{{914_Item|scp268 2|SCP-268|SCP-268|50%}}
| {{914_Item_2|SCP-207}}
|style="background-color: #916b03;"| {{914_Item|scp268 2|SCP-268|SCP-268|}}
|<span a style="font-size:12px">Destroyed (50%)</span> <br>
|style="background-color: #597a18;"| {{914_Item|scp268 2|SCP-268|SCP-268|}}
{{914_Item_2|SCP-500|chance = 50%}}
|style="background-color: #3d8708;"|
<span a style="font-size:12px">Destroyed (50%)</span> <br>
{{914_Item|scp268 2|SCP-268|SCP-268|50%}}
|-
|-
|style="background-color: #1c1c1c;"| {{914_Item|scp500 4|SCP-500|SCP-500|}}
| {{914_Item_2|SCP-2176|}}
|style="background-color: #cf1919;"|  
| <span a style="font-size:12px">Activates</span>
{{914_Item|MP2KIT|Medikit|First Aid Kit|50%}}
|{{914_Item_2|Flashbang Grenade|}}
{{914_Item|Painkillers|Painkillers|Painkillers|30%}}
| {{914_Item_2|Coin|total=12|}}
|style="background-color: #b86b18;"|{{914_Item|SRYINGE|Adrenaline|Adrenaline|}}
| {{914_Item_2|COM-18|}}
|style="background-color: #916b03;"| {{914_Item|scp500 4|SCP-500|SCP-500}}
|
|style="background-color: #597a18;"|
{{914_Item_2|Flashlight|chance = 80%}}
{{914_Item|scp500 4|SCP-500|SCP-500|50%}}
{{914_Item_2|MTF-E11-SR|chance = 20%}}
<span a style="font-size:12px">Destroyed (50%)</span> <br>
|style="background-color: #3d8708;"| Destroyed
|}
|}


==Other==
==Miscellaneous==
{| class="wikitable" style="width:1560px;font-size:12px;"
{| class="wikitable wikitable--stripe wikitable--border"
|- class="citizen-overflow-sticky-header"
! Input
! Rough
! Coarse
! 1:1
! Fine
! Very Fine
|-
|{{914_Item_2|Light Armor}}
|
<span a style="font-size:12px">Destroyed (50%)</span>
{{914_Item_2|Radio|chance = 50%}}
| {{914_Item_2|Flashlight}}
| {{914_Item_2|Light Armor}}
| {{914_Item_2|Combat Armor}}
|
{{914_Item_2|Combat Armor|chance=50%}}
{{914_Item_2|Heavy Armor|chance=50%}}
|-
|{{914_Item_2|Combat Armor}}
|
{{914_Item_2|Light Armor|chance = 50%}}
{{914_Item_2|Flashlight|chance = 50%}}
| {{914_Item_2|Light Armor}}
| {{914_Item_2|Combat Armor}}
| {{914_Item_2|Heavy Armor}}
| {{914_Item_2|Heavy Armor}}
|-
|-
|-
! style="background-color: #1c1c1c;"|Input
|{{914_Item_2|Heavy Armor}}
! style="background-color: #cf1919;"| Rough
|
! style="background-color: #b86b18;"| Coarse
{{914_Item_2|Light Armor|chance = 50%}}
! style="background-color: #916b03;"| 1:1
{{914_Item_2|Combat Armor|chance = 50%}}
! style="background-color: #597a18;"| Fine
| {{914_Item_2|Combat Armor}}
! style="background-color: #3d8708;"| Very Fine
| {{914_Item_2|Heavy Armor}}
| {{914_Item_2|Coin}}
| {{914_Item_2|Coin}}
|-
|-
|style="background-color: #1c1c1c;"|{{914_Item|RadioItem|Radio|Radio|5=50px|}}  
| {{914 Item 2|Coin}}
|style="background-color: #cf1919;"| Destroyed
| Destroyed  
|style="background-color: #b86b18;"| Destroyed
| {{914_Item_2|Coin}}
|style="background-color: #916b03;"| {{914_Item|RadioItem|Radio|Radio|5=50px}}
| {{914_Item_2|Coin}}
|style="background-color: #597a18;"| {{914_Item|RadioItem|Radio|Radio|5=50px}}
| {{914_Item_2|Coin}}  
|style="background-color: #3d8708;"| {{914_Item|WeaponManager|Weapon Manager Tablet|Weapon Manger Tablet}}
| {{914_Item_2|Coin}}  
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item|ModDisarmer2|Disarmer|Disarmer}}  
| {{914_Item_2|Flashlight}}  
|style="background-color: #cf1919;"| {{914_Item|RadioItem|Radio|Radio|5=50px}}  
| Destroyed 
|style="background-color: #b86b18;"| {{914_Item|WeaponManager|Weapon Manager Tablet|Weapon Manger Tablet}}  
| <span a style="font-size:12px">Destroyed (50%)</span><br>{{914_Item_2|Flashlight| chance = 50%}}
|style="background-color: #916b03;"| {{914_Item|ModDisarmer2|Disarmer|Disarmer}}  
| {{914_Item_2|Flashlight}}  
|style="background-color: #597a18;"| {{914_Item|ModDisarmer2|Disarmer|Disarmer}}  
| {{914_Item_2|Radio}}  
|style="background-color: #3d8708;"| Destroyed
| {{914_Item_2|Flashbang Grenade|chance = 90%}}{{914_Item_2|SCP-2176|chance = 10%}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item|Flashlight2|Flashlight|Flashlight}}  
|{{914_Item_2|Radio}}
|style="background-color: #cf1919;"| Destroyed 
| Destroyed
|style="background-color: #b86b18;"| Destroyed
| Destroyed
|style="background-color: #916b03;"| {{914_Item|Flashlight2|Flashlight|Flashlight}}  
| {{914_Item_2|Radio|chance = Recharged}}
|style="background-color: #597a18;"|  
| {{914_Item_2|Radio|chance = Recharged}}
{{914_Item|Flashlight2|Flashlight|Flashlight|66%}}
| {{914 Item 2|Flashlight|chance = 75%}}{{914 Item 2|SCP-1576|chance = 25%}}
{{914_Item|CATFLASH|Flashbang Grenade|Flashbang Grenade|33%}}
|}
|style="background-color: #3d8708;"|  
 
<span a style="font-size:12px">Destroyed (50%)</span> <br>
 
{{914_Item|CATFLASH|Flashbang Grenade|Flashbang Grenade|50%}}  
==Remote Admin Only Items==
This chart is for any item that can only be obtained with Remote Admin Access.
 
{| class="wikitable wikitable--stripe wikitable--border"
|- class="citizen-overflow-sticky-header"
! Input
! Rough
! Coarse
! 1:1
! Fine
! Very Fine
|-
|{{914_Item_2|Containment Engineer Keycard}}
|
{{914_Item_2|Scientist Keycard|chance = 50%}}
{{914_Item_2|Research Supervisor Keycard|chance = 50%}}
|{{914_Item_2|Research Supervisor Keycard}}
|{{914_Item_2|Facility Manager Keycard}}
|  
{{914_Item_2|Commander Keycard|chance = 50%}}
{{914_Item_2|O5 Keycard|chance = 50%}}
|
<span a style="font-size:12px">Destroyed (33%)</span><br>
{{914_Item_2|O5 Keycard|chance = 66%}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item|WeaponManager|Weapon Manager Tablet|Weapon Manger Tablet}}  
| {{914_Item_2|Cadet Keycard}}  
|style="background-color: #cf1919;"|  
|  
<span a style="font-size:12px">Destroyed (50%)</span> <br>
{{914_Item_2|Scientist Keycard|chance = 50%}}
{{914_Item|RadioItem|Radio|Radio|50%|5=50px}}  
{{914_Item_2|Research Supervisor Keycard|chance = 50%}}
|style="background-color: #b86b18;"| {{914_Item|RadioItem|Radio|Radio|5=50px}}  
| {{914_Item_2|Research Supervisor Keycard}}
|style="background-color: #916b03;"| {{914_Item|WeaponManager|Weapon Manager Tablet|Weapon Manger Tablet}}  
| {{914_Item_2|Containment Engineer Keycard}}
|style="background-color: #597a18;"| {{914_Item|ModDisarmer2|Disarmer|Disarmer}}
| {{914_Item_2|Lieutenant Keycard}}
|style="background-color: #3d8708;"|
|
<span a style="font-size:12px">Destroyed (50%)</span> <br>
{{914_Item_2|Lieutenant Keycard|chance = 50%}}
{{914_Item|Pistol USP|USP|USP|50%}}
{{914_Item_2|Commander Keycard|chance = 50%}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item|Coin|Coin|Coin}}  
| {{914_Item_2|Lantern}}  
|style="background-color: #cf1919;"| {{914_Item|Coin|Coin|Coin}}
| <span a style="font-size:12px"> Destroyed</span>
|style="background-color: #b86b18;"| {{914_Item|Coin|Coin|Coin}}  
|<span a style="font-size:12px"> Destroyed (50%)</span><br>{{914_Item_2|Lantern|chance=50%}}
|style="background-color: #916b03;"| {{914_Item|Coin|Coin|Coin}}
| {{914_Item_2|Flashlight}}
|style="background-color: #597a18;"| {{914_Item|Coin|Coin|Coin}}  
|{{914_Item_2|Radio}}
|style="background-color: #3d8708;"| {{914_Item|Coin|Coin|Coin}}  
|{{914_Item_2|Flashbang Grenade|chance = 90%}}{{914_Item_2|SCP-2176|chance = 10%}}
|}
|}

Latest revision as of 04:11, 21 August 2025

All SCP-914's item outputs

Main article: SCP-914

The following are charts showing every possible outcome for upgrading items in SCP-914. For a linear upgrade chart for keycards. Check the gallery section of the Keycard page.
By default, items can only be upgraded by dropping them in the Input Booth, but servers can change this via config to upgrade any item a player is currently holding, or all items in their inventory.

It should be noted that servers can use plugins to change the outputs for items in SCP-914, or even allow you to change teams. These charts are based off vanilla game, so they may not match up for servers that edit 914 outputs. The most common of these plugins is one that lets people upgrade the Coin into a Keycard.

Keycards

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Destroyed Destroyed
Destroyed (50%)

Destroyed (50%)

O5 Keycard (33%)

Destroyed (25%)

O5 Keycard (75%)

Destroyed (25%)

O5 Keycard (75%)

Destroyed (25%)

O5 Keycard (75%)

Destroyed (50%)

O5 Keycard (50%)

Destroyed (75%)

O5 Keycard (25%)

Standard Weaponry

Ammo located inside a firearm will be upgraded alongside the firearm, following the normal Ammo Upgrade Path. Any ammo that can not fit inside the newly crafted firearm will spawn next to it on the ground. For simplicity sake, these charts will NOT represent extra ammo.


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Destroyed (50%)
9x19mm (50%) (15 rounds)
Randomized Attachments (50%)
9x19mm (50%) (15 rounds)
Randomized Attachments
FSP-9 (55.5%)
.44 Revolver (29.5%)
COM-45 (15%)
9x19mm (50%) (15 rounds)

9x19mm (50%) (30 rounds)


Randomized Attachments
Crossvec (55%)
.44 Revolver (45%)
Destroyed (50%)
9x19mm (50%) (60 rounds)
Randomized Attachments
MTF-E11-SR (60%)
AK (40%)
MTF-E11-SR (70%)
Shotgun (30%)
MTF-E11-SR (50%)

5.56x45mm (50%) (150 rounds)

Randomized Attachments Multiple Items (95%) 
Destroyed (50%)
9x19mm (50%) (45 rounds)
Randomized Attachments
Crossvec (70%)
MTF-E11-SR (30%)
COM-15 (50%)

5.56x45mm (50%) (80 rounds)

Randomized Attachments
AK
AK (30%)
Crossvec (30%)
FR-MG-0 (25%)
Shotgun (10%)
AK
COM-15 (50%)

7.62x39mm (50%) (90 rounds)

A7 (50%)

Crossvec (50%)
Randomized Attachments
Crossvec (30%)
MTF-E11-SR (30%)
Logicer (25%)
Shotgun (10%)
AK (50%)

7.62x39mm (50%) (120 rounds)

Randomized Attachments Multiple Items (60%) 
AK

Multiple Items (30%) 
Micro H.I.D. (10%)
Destroyed (50%)
.44 Mag (50%) (12 rounds)
COM-18 (80%)
Randomized Attachments Multiple Items (50%) 
AK (50%)

12/70 Buckshot (50%) (25 rounds)

AK
Randomized Attachments
AK (40%)
Crossvec (30%)
Logicer (25%)
Destroyed Destroyed (50%)
SCP-018 (25%)
Destroyed Destroyed (75%)
SCP-207 (25%)

Special Weaponry

Input Rough Coarse 1:1 Fine Very Fine
A7
COM-15 (50%)


7.62x39mm (50%) (90 rounds)

A7
AK
Multiple Items 

Destroyed (50%)
9x19mm (50%) (15 rounds)
9x19mm (50%) (15 rounds)
COM-15 (50%)
Jailbird (Damaged)
Jailbird (Refueled)
Destroyed
Micro H.I.D. (Damaged)
Jailbird (50%)
Micro H.I.D. (Refueled)
Micro H.I.D. (Refueled)

Ammo

Ammo uses an economy system that determines how many rounds is given to a player when converting ammo in SCP-914. This system stops players from turning a weak fully loaded weapon, such as a COM-15, into a stronger fully loaded weapon, such as a Logicer. Any "extra" ammo will be left unchanged.

These paths also apply to any ammo inside a Firearm that is going through SCP-914.

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9x19mm 5.56x45mm (10 rounds) 5.56x45mm (10 rounds) .44 Mag (4 rounds)

9x19mm (1 round)

5.56x45mm (10 rounds) 5.56x45mm (10 rounds)
5.56x45mm 9x19mm (21 rounds)

5.56x45mm (1 round)

9x19mm (21 rounds)

5.56x45mm (1 round)

7.62x39mm (15 rounds) 9x19mm (21 rounds)

5.56x45mm (1 round)

9x19mm (21 rounds)

5.56x45mm (1 round)

7.62x39mm .44 Mag (6 rounds)

7.62x39mm (1 round)

.44 Mag (6 rounds)

7.62x39mm (1 round)

5.56x45mm (15 rounds) 12/70 Buckshot (9 rounds) 12/70 Buckshot (9 rounds)
12/70 Buckshot 7.62x39mm (25 rounds) 7.62x39mm (25 rounds) 9x19mm (35 rounds)

12/70 Buckshot (1 round)

.44 Mag (10 rounds)

12/70 Buckshot (1 round)

.44 Mag (10 rounds)

12/70 Buckshot (1 round)

.44 Mag 12/70 Buckshot (21 rounds) 12/70 Buckshot (21 rounds) 9x19mm (49 rounds)

.44 Mag (1 round)

7.62x39mm (35 rounds) 7.62x39mm (35 rounds)

Input Rough Coarse 1:1 Fine Very Fine
9x19mm 5.56x45mm (20 rounds) 5.56x45mm (20 rounds) .44 Mag (8 rounds)

9x19mm (2 rounds)

5.56x45mm (20 rounds) 5.56x45mm (20 rounds)
5.56x45mm 9x19mm (45 rounds) 9x19mm (45 rounds) 7.62x39mm (30 rounds) 9x19mm (45 rounds) 9x19mm (45 rounds)
7.62x39mm .44 Mag (12 rounds)

7.62x39mm (2 rounds)

.44 Mag (12 rounds)

7.62x39mm (2 rounds)

5.56x45mm (30 rounds) 12/70 Buckshot (18 rounds) 12/70 Buckshot (18 rounds)
12/70 Buckshot 7.62x39mm (50 rounds) 7.62x39mm (50 rounds) 9x19mm (75 rounds) .44 Mag (20 rounds)

12/70 Buckshot (2 rounds)

.44 Mag (20 rounds)

12/70 Buckshot (2 rounds)

.44 Mag 12/70 Buckshot (42 rounds) 12/70 Buckshot (42 rounds) 9x19mm (105 rounds) 7.62x39mm (70 rounds) 7.62x39mm (70 rounds)

Treatment Items

Input Rough Coarse 1:1 Fine Very Fine

Destroyed (50%)

Painkillers (50%)
Painkillers (50%)
Painkillers (66%)
SCP-500 (33%)
Destroyed

Destroyed (33%)

SCP-500 (33%)
Destroyed

Destroyed (50%)

Painkillers (50%)
Adrenaline (50%)

SCP Items

SCP-330's Candies can not be upgraded via SCP-914 and will stay on the input side if dropped.

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Destroyed
Destroyed
Destroyed
Destroyed
Destroyed
Painkillers (50%)

Destroyed (50%)

SCP-500 (50%)
Destroyed
Destroyed
Destroyed
Destroyed (50%)
SCP-500 (50%)
Activates
Coin (x12)
Flashlight (80%)
MTF-E11-SR (20%)

Miscellaneous

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Destroyed (50%)

Radio (50%)
Combat Armor (50%)
Heavy Armor (50%)
Light Armor (50%)
Flashlight (50%)
Light Armor (50%)
Combat Armor (50%)
Destroyed
Destroyed Destroyed (50%)
Flashlight (50%)
SCP-2176 (10%)
Destroyed Destroyed
Radio (Recharged)
Radio (Recharged)
Flashlight (75%)
SCP-1576 (25%)


Remote Admin Only Items

This chart is for any item that can only be obtained with Remote Admin Access.

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O5 Keycard (50%)

Destroyed (33%)

O5 Keycard (66%)
Destroyed Destroyed (50%)
Lantern (50%)
SCP-2176 (10%)
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