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SCP-914/Outputs: Difference between revisions

From SCP: Secret Laboratory English Official Wiki
made chart formatting more consistent with formatting on other pages. Broke the chart up into multiple pieces for easier viewing.
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=All SCP-914's item outputs=
=All SCP-914's item outputs=
{{Main|SCP-914}}
{{Main|SCP-914}}
The following are charts showing every possible outcome for upgrading items in SCP-914. For a linear upgrade chart for keycards. Check the gallery section of the [[Keycard]] page.<br>
By default, items can only be upgraded by dropping them in the Input Booth, but servers can change this via config to upgrade any item a player is currently holding, or all items in their inventory.
It should be noted that servers can use plugins to change the outputs for items in SCP-914, or even allow you to change teams. These charts are based off vanilla game, so they may not match up for servers that edit 914 outputs. The most common of these plugins is one that lets people upgrade the [[Coin]] into a Keycard.
==Keycards==
==Keycards==
{| class="wikitable" style="width:1560px;font-size:12px;"
 
|-
{| class="wikitable wikitable--stripe wikitable--border"
! Input !! Rough !! Coarse!! 1:1 !! Fine !! Very Fine
|- class="citizen-overflow-sticky-header"
|-
! Input  
| style="background-color: #1c1c1c;"|{{914_Item|Janitor Icon|Keycard|Janitor Keycard|}}
! Rough  
|| Destroyed
! Coarse
|| Destroyed
! 1:1
|| {{914_Item|ZManager icon|Keycard|Zone Manager Keycard|}}
! Fine
|| {{914_Item|Scientist Icon|Keycard|Scientist Keycard|}}
! Very Fine
|| {{914_Item|Scientist Icon|Keycard|Scientist Keycard|50%}}{{914_Item|Research Supervisor Icon|Keycard|Research Supervisor Keycard|50%}}
|-
| style="background-color: #1c1c1c;"| {{914_Item|Scientist Icon|Keycard|Scientist Keycard}}
|| <span a style="font-size:12px">Destroyed (50%)</span>
{{914_Item|Janitor Icon|Keycard|Janitor Keycard|50%}}
|| {{914_Item|Janitor Icon|Keycard|Janitor Keycard}}
|| {{914_Item|ZManager icon|Keycard|Zone Manager Keycard|}}
|| {{914_Item|Research Supervisor Icon|Keycard|Research Supervisor Keycard|}}
||
{{914_Item|Scientist Icon|Keycard|Scientist Keycard|33%}}
{{914_Item|Research Supervisor Icon|Keycard|Research Supervisor Keycard|33%}}
{{914_Item|CEngineer icon|Keycard|Containment Engineer Keycard|33%}}
|-
|-
| style="background-color: #1c1c1c;"|
| {{914_Item_2|Janitor Keycard}}
{{914_Item|Research Supervisor Icon|Keycard|Research Supervisor Keycard|}}
| Destroyed
|| {{914_Item|Janitor Icon|Keycard|Janitor Keycard|50%}}{{914_Item|Scientist Icon|Keycard|Scientist Keycard|50%}}
| Destroyed
|| {{914_Item|Scientist Icon|Keycard|Scientist Keycard|}}
| {{914_Item_2|Zone Manager Keycard|}}
|| {{914_Item|Guard Icon|Keycard|Guard Keycard}}
| {{914_Item_2|Scientist Keycard|}}
|| {{914_Item|CEngineer icon|Keycard|Containment Engineer Keycard}}
| {{914_Item_2|Scientist Keycard|chance = 50%}}{{914_Item_2|Research Supervisor Keycard|chance =50%}}
||
{{914_Item|Research Supervisor Icon|Keycard|Research Supervisor Keycard|50%}}
{{914_Item|CEngineer icon|Keycard|Containment Engineer Keycard|50%}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item|CEngineer icon|Keycard|Containment Keycard}}
| {{914_Item_2|Scientist Keycard}}
||
| <span a style="font-size:12px">Destroyed (50%)</span>
{{914_Item|Scientist Icon|Keycard|Scientist Keycard|50%}}
{{914_Item_2|Janitor Keycard|chance = 50%}}
{{914_Item|Research Supervisor Icon|Keycard|Research Supervisor Keycard|50%}}
| {{914_Item_2|Janitor Keycard}}
||{{914_Item|Research Supervisor Icon|Keycard|Research Supervisor Keycard}}
| {{914_Item_2|Zone Manager Keycard|}}
||{{914_Item|Owner Icon|Keycard|Facility Manager Keycard}}
| {{914_Item_2|Research Supervisor Keycard|}}
||  
|
{{914_Item|Commander icon|Keycard|Commander Keycard|50%}}
{{914_Item_2|Scientist Keycard|chance = 33%}}
{{914_Item|O5 icon|Keycard|O5 Keycard|50%}}
{{914_Item_2|Research Supervisor Keycard|chance = 33%}}
||
{{914_Item_2|Facility Manager Keycard|chance = 33%}}
<span a style="font-size:12px">Destroyed (33%)</span><br>
{{914_Item|O5 icon|Keycard|O5 Keycard|66%}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item|Guard Icon|Keycard|Guard Keycard}}
| {{914_Item_2|Research Supervisor Keycard|}}
||{{914_Item|Janitor Icon|Keycard|Janitor Keycard|50%}}{{914_Item|Scientist Icon|Keycard|Scientist Keycard|50%}}
| {{914_Item_2|Janitor Keycard|chance = 50%}}{{914_Item_2|Scientist Keycard|chance = 50%}}
||{{914_Item|Scientist Icon|Keycard|Scientist Keycard|}}
| {{914_Item_2|Scientist Keycard|}}
||{{914_Item|Research Supervisor Icon|Keycard|Research Supervisor Keycard}}
| {{914_Item_2|Guard Keycard}}
||{{914_Item|Cadet icon|Keycard|Cadet Keycard}}
| {{914_Item_2|Facility Manager Keycard}}
||
|
{{914_Item|Guard Icon|Keycard|Guard Keycard|33%}}
{{914_Item_2|Research Supervisor Keycard|chance = 50%}}
{{914_Item|Lieutenant Icon|Keycard|Lieutenant Keycard|33%}}
{{914_Item_2|Facility Manager Keycard|chance = 50%}}
{{914_Item|Commander icon|Keycard|Commander Keycard|33%}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item|Cadet icon|Keycard|Cadet Keycard}}  
| {{914_Item_2|Guard Keycard}}
||
|{{914_Item_2|Janitor Keycard|chance = 50%}}{{914_Item_2|Scientist Keycard|chance = 50%}}
{{914_Item|Scientist Icon|Keycard|Scientist Keycard|50%}}
|{{914_Item_2|Scientist Keycard|}}
{{914_Item|Research Supervisor Icon|Keycard|Research Supervisor Keycard|50%}}
|{{914_Item_2|Research Supervisor Keycard}}
|| {{914_Item|Research Supervisor Icon|Keycard|Research Supervisor Keycard}}
|{{914_Item_2|Operative Keycard}}
|| {{914_Item|CEngineer icon|Keycard|Containment Keycard}}
|
|| {{914_Item|Lieutenant Icon|Keycard|Lieutenant Keycard}}
{{914_Item_2|Guard Keycard|chance = 33%}}
||
{{914_Item_2|Operative Keycard|chance = 33%}}
{{914_Item|Lieutenant Icon|Keycard|Lieutenant Keycard|50%}}
{{914_Item_2|Commander Keycard|chance = 33%}}
{{914_Item|Commander icon|Keycard|Commander Keycard|50%}}
|-
|-
| style="background-color: #1c1c1c;"| {{914_Item|Lieutenant Icon|Keycard|Lieutenant Keycard}}  
| {{914_Item_2|Operative Keycard}}  
||
|
{{914_Item|Guard Icon|Keycard|Guard Keycard|50%}}  
{{914_Item_2|Guard Keycard|chance = 50%}}  
{{914_Item|Cadet icon|Keycard|Cadet Keycard|50%}}
<span a style="font-size:12px">Destroyed (50%)</span>
|| {{914_Item|Cadet icon|Keycard|Cadet Keycard}}  
| {{914_Item_2|Guard Keycard}}  
|| {{914_Item|CEngineer icon|Keycard|Containment Keycard}}
| {{914_Item_2|Facility Manager Keycard}}
|| {{914_Item|Commander icon|Keycard|Commander Keycard}}
| {{914_Item_2|Commander Keycard}}
||
|
{{914_Item|Lieutenant Icon|Keycard|Lieutenant Keycard|33%}}
{{914_Item_2|Operative Keycard|chance = 33%}}
{{914_Item|Commander icon|Keycard|Commander Keycard|33%}}
{{914_Item_2|Commander Keycard|chance = 33%}}
{{914_Item|O5 icon|Keycard|O5 Keycard|33%}}
{{914_Item_2|O5 Keycard|chance = 33%}}
|-
|-
| style="background-color: #1c1c1c;"| {{914_Item|Commander icon|Keycard|Commander Keycard}}
| {{914_Item_2|Commander Keycard}}
||
| {{914_Item_2|Operative Keycard}}  
{{914_Item|Guard Icon|Keycard|Guard Keycard|50%}}  
| {{914_Item_2|Operative Keycard}}  
{{914_Item|Cadet icon|Keycard|Cadet Keycard|50%}}
| {{914_Item_2|Chaos Insurgency Access Device}}   
|| {{914_Item|Lieutenant Icon|Keycard|Lieutenant Keycard}}  
| {{914_Item_2|O5 Keycard}}
|| {{914_Item|Chaos card icon|Keycard|Chaos Insurgency Access Device}}   
|
|| {{914_Item|O5 icon|Keycard|O5 Keycard}}
||
<span a style="font-size:12px">Destroyed (25%)</span><br>
<span a style="font-size:12px">Destroyed (25%)</span><br>
{{914_Item|O5 icon|Keycard|O5 Keycard|75%}}
{{914_Item_2|O5 Keycard|chance = 75%}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item|ZManager icon|Keycard|Zone Manager Keycard|}}
|{{914_Item_2|Zone Manager Keycard|}}
|| {{914_Item|Janitor Icon|Keycard|Janitor Keycard|50%}}{{914_Item|Scientist Icon|Keycard|Scientist Keycard|50%}}
| {{914_Item_2|Janitor Keycard|chance = 50%}}{{914_Item_2|Scientist Keycard|chance = 50%}}
|| {{914_Item|Scientist Icon|Keycard|Scientist Keycard}}
| {{914_Item_2|Scientist Keycard}}
|| {{914_Item|Guard Icon|Keycard|Guard Keycard}}  
| {{914_Item_2|Guard Keycard}}  
|| {{914_Item|Owner Icon|Keycard|Facility Manager Keycard}}
| {{914_Item_2|Facility Manager Keycard}}
||
|
{{914_Item|ZManager icon|Keycard|Zone Manager Keycard|40%}}
{{914_Item_2|Zone Manager Keycard|chance = 40%}}
{{914_Item|Owner Icon|Keycard|Facility Manager Keycard|40%}}
{{914_Item_2|Facility Manager Keycard|chance = 40%}}
{{914_Item|Chaos card icon|Keycard|Chaos Insurgency Access Device|20%}}
{{914_Item_2|Chaos Insurgency Access Device|chance = 20%}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item|Owner Icon|Keycard|Facility Manager Keycard}}
| {{914_Item_2|Facility Manager Keycard}}
|| {{914_Item|ZManager icon|Keycard|Zone Manager Keycard|}}
| {{914_Item_2|Zone Manager Keycard|}}
|| {{914_Item|Commander icon|Keycard|Commander Keycard}}
| {{914_Item_2|Commander Keycard}}
|| {{914_Item|Chaos card icon|Keycard|Chaos Insurgency Access Device}}
| {{914_Item_2|Chaos Insurgency Access Device}}
|| {{914_Item|O5 icon|Keycard|O5 Keycard}}
| {{914_Item_2|O5 Keycard}}
||
|
<span a style="font-size:12px">Destroyed (25%)</span><br>
<span a style="font-size:12px">Destroyed (25%)</span><br>
{{914_Item|O5 icon|Keycard|O5 Keycard|75%}}
{{914_Item_2|O5 Keycard|chance =  75%}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item|Chaos card icon|Keycard|Chaos Insurgency Access Device}}
| {{914_Item_2|Chaos Insurgency Access Device}}
|| {{914_Item|Cadet icon|Keycard|Cadet Keycard}}
| {{914_Item_2|Guard Keycard}}
|| {{914_Item|Lieutenant Icon|Keycard|Lieutenant Keycard}}
| {{914_Item_2|Lieutenant Keycard}}
|| {{914_Item|Commander icon|Keycard|Commander Keycard}}
| {{914_Item_2|Commander Keycard}}
|| {{914_Item|O5 icon|Keycard|O5 Keycard}}
| {{914_Item_2|O5 Keycard}}
||  
|  
<span a style="font-size:12px">Destroyed (25%)</span><br>
<span a style="font-size:12px">Destroyed (25%)</span><br>
{{914_Item|O5 icon|Keycard|O5 Keycard|75%}}
{{914_Item_2|O5 Keycard|chance = 75%}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item|O5 icon|Keycard|O5 Keycard}}
| {{914_Item_2|O5 Keycard}}
|| {{914_Item|Cadet icon|Keycard|Cadet Keycard|}}
| {{914_Item_2|Guard Keycard|}}
||
|  
{{914_Item|CEngineer icon|Keycard|Containment Keycard|33%}}
{{914_Item_2|Facility Manager Keycard|chance = 50%}}
{{914_Item|Owner Icon|Keycard|Facility Manager Keycard|33%}}
{{914_Item_2|Commander Keycard|chance = 50%}}
{{914_Item|Commander icon|Keycard|Commander Keycard|33%}}
| {{914_Item_2|O5 Keycard}}
|| {{914_Item|O5 icon|Keycard|O5 Keycard}}
|  
||  
<span a style="font-size:12px">Destroyed (50%)</span> <br>
<span a style="font-size:12px">Destroyed (50%)</span> <br>
{{914_Item|O5 icon|Keycard|O5 Keycard|50%}}
{{914_Item_2|O5 Keycard|chance = 50%}}
||
|
<span a style="font-size:12px">Destroyed (75%)</span> <br>
<span a style="font-size:12px">Destroyed (75%)</span> <br>
{{914_Item|O5 icon|Keycard|O5 Keycard|25%}}
{{914_Item_2|O5 Keycard|chance = 25%}}
|}
|}


==Weapons==
==Standard Weaponry==
{| class="wikitable" style="width:1560px;font-size:12px;"
Ammo located inside a firearm will be upgraded alongside the firearm, following the normal [[SCP-914/Outputs#Ammo|Ammo Upgrade Path]]. Any ammo that can not fit inside the newly crafted firearm will spawn next to it on the ground. For simplicity sake, these charts will NOT represent extra ammo.
 
 
{| class="wikitable wikitable--stripe wikitable--border"
|- class="citizen-overflow-sticky-header"
! Input
! Rough
! Coarse
! 1:1
! Fine
! Very Fine
|-
| {{914_Item_2|COM-15 Sidearm}}
| Destroyed (50%)<br>{{914_Item_2|9x19mm|chance=50%|rounds=15}}
| Randomized Attachments (50%)<br>{{914_Item_2|9x19mm|chance=50%|rounds=15}}
| Randomized Attachments
| {{914_Item_2|COM-18}}
|{{914_Item_2|FSP-9|chance=55.5%}} {{914_Item_2|Revolver|chance=29.5%}} {{914_Item_2|COM-45|chance=15%}}
|-
| {{914_Item_2|COM-18}}
|{{914_Item_2|9x19mm|chance=50%|rounds=15}}{{914_Item_2|9x19mm|chance=50%|rounds=30}}
| {{914_Item_2|COM-15 Sidearm}}<br>
|  Randomized Attachments
| {{914_Item_2|FSP-9}}
| {{914_Item_2|Crossvec|chance=55%}}{{914_Item_2|Revolver|chance=45%}}
|-
| {{914_Item_2|Crossvec}}
| Destroyed (50%)<br>{{914_Item_2|9x19mm|chance=50%|rounds=60}}
| {{914_Item_2|FSP-9}}
| Randomized Attachments
| {{914_Item_2|MTF-E11-SR|chance=60%}}{{914_Item_2|AK|chance=40%}}
| {{914_Item_2|MTF-E11-SR|chance=70%}}{{914_Item_2|Shotgun|chance=30%}}
|-
| {{914_Item_2|FR-MG-0}}
| {{914_Item_2|MTF-E11-SR|chance = 50%}}{{914_Item_2|5.56x45mm |chance=50%|rounds=150}}
| {{914_Item_2|MTF-E11-SR}}
| Randomized Attachments
| {{914_Item_2|Logicer}}
|{{Hoverimage|{{914_Item_2|COM-18}}{{914_Item_2|Crossvec}}|text=Multiple Items (95%)}}{{914_Item_2|Micro H.I.D.|chance=5%}}
|-
| {{914_Item_2|FSP-9}}
| Destroyed (50%)<br>{{914_Item_2|9x19mm|chance=50%|rounds=45}}
| {{914_Item_2|COM-18}}
|  Randomized Attachments
| {{914_Item_2|Crossvec}}
|{{914_Item_2|Crossvec|chance=70%}}{{914_Item_2|MTF-E11-SR|chance=30%}}
|-
| {{914_Item_2|MTF-E11-SR}}
| {{914_Item_2|COM-15 Sidearm|chance = 50%}}{{914_Item_2|5.56x45mm|chance=50%|rounds=80}}
| {{914_Item_2|Crossvec}}
| Randomized Attachments
| {{914_Item_2|AK}}
| {{914_Item_2|AK|chance=30%}} {{914_Item_2|Crossvec|chance=30%}} {{914_Item_2|FR-MG-0|chance=25%}} {{914_Item_2|Shotgun|chance=10%}} {{914_Item_2|Micro H.I.D.|chance = 5%}}
|-
|-
! Input !! Rough !! Coarse!! 1:1 !! Fine !! Very Fine
| {{914_Item_2|AK}}
| {{914_Item_2|COM-15 Sidearm|chance = 50%}}{{914_Item_2|7.62x39mm |chance=50%|rounds=90}}
| {{914_Item_2|A7|chance=50%}}<br>{{914_Item_2|Crossvec|chance=50%}}
| Randomized Attachments
| {{914_Item_2|MTF-E11-SR}}
| {{914_Item_2|Crossvec|chance=30%}} {{914_Item_2|MTF-E11-SR|chance=30%}} {{914_Item_2|Logicer|chance=25%}} {{914_Item_2|Shotgun|chance=10%}} {{914_Item_2|Micro H.I.D.|chance = 5%}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item|COM-15 pistol|COM-15|COM-15 Sidearm}}
| {{914_Item_2|Logicer}}
|| Destroyed
| {{914_Item_2|AK|chance = 50%}}{{914_Item_2|7.62x39mm |chance=50%|rounds=120}}
|| Destroyed
| {{914_Item_2|FR-MG-0}}
|| {{914_Item|COM-15 pistol|COM-15|COM-15 Sidearm}}
| Randomized Attachments
|| {{914_Item|P90|Project 90|Project 90}}
| {{914_Item_2|Shotgun}}
|| {{914_Item|Pistol USP|USP|USP}}
|{{Hoverimage|{{914_Item_2|AK}}{{914_Item_2|Fragmentation Grenade|total=2}}|text=Multiple Items (60%)}}<br>{{Hoverimage|{{914_Item_2|Shotgun}}{{914_Item_2|Revolver}}|text=Multiple Items (30%)}}{{914_Item_2|Micro H.I.D.|chance=10%}}  
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item|P90|Project 90|Project 90}}
| {{914_Item_2|Revolver}}
|| Destroyed
| Destroyed (50%)<br>{{914_Item_2|.44 Mag|chance=50%|rounds=12}}
|| {{914_Item|COM-15 pistol|COM-15|COM-15 Sidearm}}
| {{914_Item_2|COM-18|chance=80%}}{{914_Item_2|Fragmentation Grenade|chance=20%}}  
|| {{914_Item|P90|Project 90|Project 90}}
| Randomized Attachments
|| {{914_Item|Epsilon-11 Rifle|Epsilon-11 SR|MTF-E11-SR}}
| {{914_Item_2|Crossvec}}
|| {{914_Item|Epsilon-11 Rifle|Epsilon-11 SR|MTF-E11-SR}}
|{{Hoverimage|{{914_Item_2|Zone Manager Keycard}}{{914_Item_2|COM-15 Sidearm}}{{914_Item_2|First Aid Kit}}{{914_Item_2|Painkillers}}|text=Multiple Items (50%)}}{{914_Item_2|Fragmentation Grenade|chance=50%|total=2}}
|-
|-
|style="background-color: #1c1c1c;"| {{914_Item|MP7 gun|MP7|MP7}}
| {{914_Item_2|Shotgun}}
|| Destroyed
| {{914_Item_2|AK|chance = 50%}}{{914_Item_2|12/70 Buckshot|chance=50%|rounds=25}}
|| {{914_Item|COM-15 pistol|COM-15|COM-15 Sidearm}}
| {{914_Item_2|AK}}
|| {{914_Item|MP7 gun|MP7|MP7}}
| Randomized Attachments
|| {{914_Item|P90|Project 90|Project 90}}
| {{914_Item_2|Logicer}}
|| {{914_Item|Logicer gun|Logicer|Logicer}}
|{{914_Item_2|AK|chance = 40%}}{{914_Item_2|Crossvec|chance=30%}}{{914_Item_2|Logicer|chance=25%}}{{914_Item_2|Micro H.I.D.|chance=5%}}  
|-
|-
|style="background-color: #1c1c1c;"| {{914_Item|Epsilon-11 Rifle|Epsilon-11 SR|MTF-E11-SR}}  
| {{914_Item_2|Fragmentation Grenade}}  
||
| Destroyed
Destroyed (50%) <br>
| {{914_Item_2|Flashbang Grenade}}  
{{914_Item|COM-15 pistol|COM-15|COM-15 Sidearm|50%}}
| {{914_Item_2|Flashbang Grenade}}  
||
| {{914_Item_2|Fragmentation Grenade}}
{{914_Item|P90|Project 90|Project 90|50%}}
|  
{{914_Item|MP7 gun|MP7|MP7|50%}}
<span a style="font-size:12px">Destroyed (50%)</span> <br>{{914_Item_2|Fragmentation Grenade|chance =25%}}
|| {{914_Item|Logicer gun|Logicer|Logicer}}
{{914_Item_2|SCP-018|chance = 25%}}
|| {{914_Item|Logicer gun|Logicer|Logicer}}
|| Destroyed
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item|Micro HID|Micro H.I.D.|Micro H.I.D.}}  
| {{914_Item_2|Flashbang Grenade}}
||Destroyed
| Destroyed
||{{914_Item|Epsilon-11 Rifle|Epsilon-11 SR|MTF-E11-SR}}
| {{914_Item_2|Flashlight}}
||{{914_Item|Micro HID|Micro H.I.D.|Micro H.I.D.|Charged}}  
| {{914_Item_2|Fragmentation Grenade}}
||{{914_Item|Micro HID|Micro H.I.D.|Micro H.I.D.|Charged}}  
| {{914_Item_2|Fragmentation Grenade}}
||{{914_Item|Micro HID|Micro H.I.D.|Micro H.I.D.|Charged}}
|<span a style="font-size:12px"> Destroyed (75%)</span> <br>{{914_Item_2|SCP-207|chance =25%}}  
|}
 
==Special Weaponry==
{| class="wikitable wikitable--stripe wikitable--border"
|- class="citizen-overflow-sticky-header"
! Input
! Rough
! Coarse
! 1:1
! Fine
! Very Fine
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item|Pistol USP|USP|USP}}
| {{914_Item_2|3-X MD}}  
||<span a style="font-size:12px">Destroyed</span> <br>
|{{914_Item_2|Flashlight}}
|| {{914_Item|COM-15 pistol|COM-15|COM-15 Sidearm}}
|{{914_Item_2|MTF-E11-SR}}
|| {{914_Item|Pistol USP|USP|USP}}
|{{914_Item_2|Jailbird}}  
|| {{914_Item|P90|Project 90|Project 90|}}
|{{914_Item_2|3-X MD|chance = Refueled}}  
||
|{{914_Item_2|Micro H.I.D.}}  
{{914_Item|Epsilon-11 Rifle|Epsilon-11 SR|MTF-E11-SR|33%}}
{{914_Item|P90|Project 90|Project 90|33%}}
{{914_Item|Pistol USP|USP|USP|33%}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item|Logicer gun|Logicer|Logicer}}
| {{914_Item_2|A7}}
|| {{914_Item|COM-15 pistol|COM-15|COM-15 Sidearm}}
|{{914_Item_2|COM-15|chance=50%}}<br>{{914_Item_2|7.62x39mm|chance=50%|rounds=90}}
|| {{914_Item|Pistol USP|USP|USP}}
|{{914_Item_2|COM-18}}
|| {{914_Item|Epsilon-11 Rifle|Epsilon-11 SR|MTF-E11-SR}}
|{{914_Item_2|A7}}
||  
|{{914_Item_2|AK}}  
{{914_Item|Epsilon-11 Rifle|Epsilon-11 SR|MTF-E11-SR|33%}}
|{{Hoverimage|{{914_Item_2|Flashbang Grenade}}{{914_Item_2|Revolver}}|text=Multiple Items}}
<span a style="font-size:12px">Destroyed (33%)</span> <br>
|-
{{914_Item|Logicer gun|Logicer|Logicer|33%}}
| {{914_Item_2|COM-45}}  
|| Destroyed
|Destroyed (50%)<br>{{914_Item_2|9x19mm|chance=50%|rounds=15}}
|{{914_Item_2|9x19mm|chance = 50%|rounds=15}}{{914_Item_2|COM-15|chance=50%}}
|{{914_Item_2|COM-45}}  
|{{914_Item_2|Crossvec}}
|{{914_Item_2|Revolver}}
|-
| {{914_Item_2|Jailbird}}
|{{914_Item_2|Flashlight}}
|{{914_Item_2|Jailbird|chance= Damaged}}
|{{914_Item_2|3-X MD}}
|{{914_Item_2|Jailbird|chance = Refueled}}  
|{{914_Item_2|Micro H.I.D.}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item|CATFG|Fragmentation Grenade|Fragmentation Grenade}}  
| {{914_Item_2|Micro H.I.D.}}  
|| Destroyed
|Destroyed
|| {{914_Item|CATFLASH|Flash Grenade|Flash Grenade}}  
|{{914_Item_2|Micro H.I.D.|chance = Damaged}}
|| {{914_Item|CATFLASH|Flash Grenade|Flash Grenade}}  
|{{914_Item_2|3-X MD|chance = 50%}}{{914_Item_2|Jailbird|chance = 50%}}
|| {{914_Item|CATFG|Fragmentation Grenade|Fragmentation Grenade}}
|{{914_Item_2|Micro H.I.D.|chance = Refueled}}  
||
|{{914_Item_2|Micro H.I.D.|chance = Refueled}}  
<span a style="font-size:12px">Destroyed (66%)</span> <br>
{{914_Item|SCPCAT018|SCP-018|SCP-018|33%}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item|CATFLASH|Flash Grenade|Flash Grenade}}
|| Destroyed
|| Destroyed
|| {{914_Item|CATFG|Fragmentation Grenade|Fragmentation Grenade}}
|| {{914_Item|CATFG|Fragmentation Grenade|Fragmentation Grenade}}
|| {{914_Item|SCPCAT207|SCP-207|SCP-207}}
|}
|}


==Other==
==Ammo==
{| class="wikitable" style="width:1560px;font-size:12px;"
Ammo uses an economy system that determines how many rounds is given to a player when converting ammo in SCP-914. This system stops players from turning a weak fully loaded weapon, such as a COM-15, into a stronger fully loaded weapon, such as a Logicer. Any "extra" ammo will be left unchanged.
 
These paths also apply to any ammo inside a Firearm that is going through SCP-914.
<tabber>
15 Rounds Input =
{| class="wikitable wikitable--stripe wikitable--border"
|- class="citizen-overflow-sticky-header"
! Input
! Rough
! Coarse
! 1:1
! Fine
! Very Fine
|-
| {{914_Item_2|9x19mm}}
| {{AmmoExchange|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}
| {{AmmoExchange|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}
| {{AmmoExchange|ammoType1 = 9x19mm|ammoType2 = .44 Mag}}
| {{AmmoExchange|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}
| {{AmmoExchange|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}
|-
| {{914_Item_2|5.56x45mm}}
| {{AmmoExchange|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}
| {{AmmoExchange|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}
| {{AmmoExchange|ammoType1 = 5.56x45mm|ammoType2 = 7.62x39mm}}
| {{AmmoExchange|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}
| {{AmmoExchange|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}
|-
| {{914_Item_2|7.62x39mm}}
| {{AmmoExchange|ammoType1 = 7.62x39mm|ammoType2 = .44 Mag}}
| {{AmmoExchange|ammoType1 = 7.62x39mm|ammoType2 = .44 Mag}}
| {{AmmoExchange|ammoType1 = 7.62x39mm|ammoType2 = 5.56x45mm}}
| {{AmmoExchange|ammoType1 = 7.62x39mm|ammoType2 = 12/70 Buckshot}}
| {{AmmoExchange|ammoType1 = 7.62x39mm|ammoType2 = 12/70 Buckshot}}
|-
|-
! Input !! Rough !! Coarse!! 1:1 !! Fine !! Very Fine
| {{914_Item_2|12/70 Buckshot}}
| {{AmmoExchange|ammoType1 =12/70 Buckshot |ammoType2 = 7.62x39mm}}
| {{AmmoExchange|ammoType1 =12/70 Buckshot |ammoType2 = 7.62x39mm}}
| {{AmmoExchange|ammoType1 =12/70 Buckshot |ammoType2 = 9x19mm}}
| {{AmmoExchange|ammoType1 =12/70 Buckshot |ammoType2 = .44 Mag}}
| {{AmmoExchange|ammoType1 =12/70 Buckshot |ammoType2 = .44 Mag}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item|RadioItem|Radio|Radio|5=50px|}}  
| {{914_Item_2|.44 Mag}}
|| Destroyed
| {{AmmoExchange|ammoType1 =.44 Mag|ammoType2 = 12/70 Buckshot }}
|| Destroyed
| {{AmmoExchange|ammoType1 =.44 Mag|ammoType2 = 12/70 Buckshot }}
|| {{914_Item|RadioItem|Radio|Radio|5=50px}}
| {{AmmoExchange|ammoType1 =.44 Mag|ammoType2 = 9x19mm }}
|| {{914_Item|RadioItem|Radio|Radio|5=50px}}
| {{AmmoExchange|ammoType1 =.44 Mag|ammoType2 = 7.62x39mm}}
|| {{914_Item|AmmoBox|Weapon Manager Tablet|Weapon Manger Tablet}}
| {{AmmoExchange|ammoType1 =.44 Mag|ammoType2 = 7.62x39mm}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item|ModDisarmer|Disarmer|Disarmer}}  
|}
|| {{914_Item|RadioItem|Radio|Radio|5=50px}}  
|-|
|| {{914_Item|AmmoBox|Weapon Manager Tablet|Weapon Manger Tablet}}  
30 Rounds Input=
|| {{914_Item|ModDisarmer|Disarmer|Disarmer}}  
{| class="wikitable wikitable--stripe wikitable--border"
|| {{914_Item|ModDisarmer|Disarmer|Disarmer}}  
|- class="citizen-overflow-sticky-header"
|| Destroyed
! Input
! Rough
! Coarse
! 1:1
! Fine
! Very Fine
|-
| {{914_Item_2|9x19mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 9x19mm|ammoType2 = .44 Mag}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}
|-
| {{914_Item_2|5.56x45mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 5.56x45mm|ammoType2 = 7.62x39mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}
|-
| {{914_Item_2|7.62x39mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 7.62x39mm|ammoType2 = .44 Mag}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 7.62x39mm|ammoType2 = .44 Mag}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 7.62x39mm|ammoType2 = 5.56x45mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 7.62x39mm|ammoType2 = 12/70 Buckshot}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 7.62x39mm|ammoType2 = 12/70 Buckshot}}
|-
| {{914_Item_2|12/70 Buckshot}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 =12/70 Buckshot |ammoType2 = 7.62x39mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 =12/70 Buckshot |ammoType2 = 7.62x39mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 =12/70 Buckshot |ammoType2 = 9x19mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 =12/70 Buckshot |ammoType2 = .44 Mag}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 =12/70 Buckshot |ammoType2 = .44 Mag}}
|-
| {{914_Item_2|.44 Mag}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 =.44 Mag|ammoType2 = 12/70 Buckshot }}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 =.44 Mag|ammoType2 = 12/70 Buckshot }}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 =.44 Mag|ammoType2 = 9x19mm }}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 =.44 Mag|ammoType2 = 7.62x39mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 =.44 Mag|ammoType2 = 7.62x39mm}}
|-
|}
</tabber>
 
==Treatment Items==
{| class="wikitable wikitable--stripe wikitable--border"
|- class="citizen-overflow-sticky-header"
! Input
! Rough
! Coarse
! 1:1
! Fine
! Very Fine
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item|Flashlight|Flashlight|Flashlight}}  
| {{914_Item_2|Adrenaline}}
|| Destroyed 
|
|| Destroyed
|| {{914_Item|Flashlight|Flashlight|Flashlight}}
||
{{914_Item|Flashlight|Flashlight|Flashlight|66%}}
{{914_Item|CATFLASH|Flash Grenade|Flash Grenade|33%}}
||  
<span a style="font-size:12px">Destroyed (50%)</span> <br>
<span a style="font-size:12px">Destroyed (50%)</span> <br>
{{914_Item|Flashlight|Flashlight|Flashlight|50%}}  
{{914_Item_2|Painkillers|chance = 50%}}
|
{{914_Item_2|First Aid Kit|chance = 50%}}
{{914_Item_2|Painkillers|chance = 50%}}
|{{914_Item_2|Painkillers}}
|{{914_Item_2|SCP-500}}
|{{914_Item_2|Painkillers|chance = 66%}}{{914_Item_2|SCP-500|chance = 33%}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item|MP2KIT|Medikit|First Aid Kit}}  
| {{914_Item_2|First Aid Kit}}  
|| Destroyed
| Destroyed
|| {{914_Item|Painkillers|Painkillers|Painkillers}}  
| {{914_Item_2|Painkillers}}  
|| {{914_Item|MP2KIT|Medikit|First Aid Kit}}  
| {{914_Item_2|First Aid Kit}}  
|| {{914_Item|SRYINGE|Adrenaline|Adrenaline}}  
| {{914_Item_2|Adrenaline}}  
||
|
<span a style="font-size:12px">Destroyed (33%)</span> <br>
<span a style="font-size:12px">Destroyed (33%)</span> <br>
{{914_Item|SCPCAT500|SCP-500|SCP-500|33%}}
{{914_Item_2|First Aid Kit|chance = 33%}}  
{{914_Item|MP2KIT|Medikit|First Aid Kit|33%}}  
{{914_Item_2|SCP-500|chance = 33%}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item|AmmoBox|Weapon Manager Tablet|Weapon Manger Tablet}}
| {{914_Item_2|Painkillers}}
||  
|<span a style="font-size:12px">Destroyed</span> <br>
|
<span a style="font-size:12px">Destroyed (50%)</span> <br>
<span a style="font-size:12px">Destroyed (50%)</span> <br>
{{914_Item|RadioItem|Radio|Radio|50%|5=50px}}  
{{914_Item_2|Painkillers|chance = 50%}}
|| {{914_Item|RadioItem|Radio|Radio|5=50px}}  
|
|| {{914_Item|AmmoBox|Weapon Manager Tablet|Weapon Manger Tablet}}  
{{914_Item_2|Painkillers}}
|| {{914_Item|ModDisarmer|Disarmer|Disarmer}}
|{{914_Item_2|First Aid Kit}}
||
|
{{914_Item_2|Adrenaline|chance = 50%}}
{{914_Item_2|First Aid Kit|chance = 50%}}
|}
 
==SCP Items==
[[SCP-330]]'s Candies can not be upgraded via SCP-914 and will stay on the input side if dropped.
{| class="wikitable wikitable--stripe wikitable--border"
|- class="citizen-overflow-sticky-header"
! Input
! Rough
! Coarse
! 1:1
! Fine
! Very Fine
|-
| {{914_Item_2|SCP-018|}}
| {{914_Item_2|Flashbang Grenade}}
| {{914_Item_2|Flashbang Grenade}}
| {{914_Item_2|SCP-018|}}
| {{914_Item_2|High-Explosive Grenade|}}
| {{914_Item_2|Coin|}}
|-
|-
| {{914_Item_2|SCP-127|}}
| {{914_Item_2|SCP-127}}
| {{914_Item_2|COM-18}}
| {{914_Item_2|FSP-9|}}
| {{914_Item_2|Crossvec|}}
| {{914_Item_2|MTF-E11-SR|}}
|-
| {{914_Item_2|SCP-207|}}
| {{914_Item_2|Painkillers}}
| {{914_Item_2|Adrenaline}}
| {{914_Item_2|SCP-207?}}
| {{914_Item_2|SCP-1853|}}
| <span a style="font-size:12px">Destroyed</span> <br>
|-
| {{914_Item_2|SCP-207?}}
| {{914_Item_2|Painkillers}}
| {{914_Item_2|Adrenaline}}
| {{914_Item_2|SCP-207}}
| {{914_Item_2|SCP-1853|}}
| <span a style="font-size:12px">Destroyed</span> <br>
|-
| {{914_Item_2|SCP-244-A|}}
| <span a style="font-size:12px">Destroyed</span>
| {{914_Item_2|Coin|}}
| {{914_Item_2|SCP-244-B|}}
| {{914_Item_2|SCP-244-A|}}
| {{914_Item_2|SCP-244-A|}}
|-
| {{914_Item_2|SCP-244-B|}}
| <span a style="font-size:12px">Destroyed</span>
| {{914_Item_2|Coin|}}
| {{914_Item_2|SCP-244-A|}}
| {{914_Item_2|SCP-244-B|}}
| {{914_Item_2|SCP-244-B|}}
|-
| {{914_Item_2|SCP-268|}}
| Destroyed
| {{914_Item_2|SCP-268|}}
| {{914_Item_2|SCP-268|}}
| {{914_Item_2|SCP-268|}}
| {{914_Item_2|SCP-268|}}
|-
| {{914_Item_2|SCP-500|}}
|
{{914_Item_2|First Aid Kit|chance = 50%}}
{{914_Item_2|Painkillers|chance = 50%}}
|{{914_Item_2|Adrenaline|}}
| {{914_Item_2|SCP-500}}
|  
<span a style="font-size:12px">Destroyed (50%)</span> <br>
<span a style="font-size:12px">Destroyed (50%)</span> <br>
{{914_Item|Pistol USP|USP|USP|50%}}
{{914_Item_2|SCP-500|chance = 50%}}
| Destroyed
|-
| {{914_Item_2|SCP-1576}}
| {{914_Item_2|Radio|}}
| {{914_Item_2|SCP-2176|}}
| {{914_Item_2|SCP-1576}}
| <span a style="font-size:12px">Destroyed</span> <br>
| <span a style="font-size:12px">Destroyed</span> <br>
|-
| {{914_Item_2|SCP-1853}}
| {{914_Item_2|Painkillers}}
| {{914_Item_2|Adrenaline|}}
| {{914_Item_2|SCP-1853}}
| {{914_Item_2|SCP-207}}
|<span a style="font-size:12px">Destroyed (50%)</span> <br>
{{914_Item_2|SCP-500|chance = 50%}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item|SCPCAT018|SCP-018|SCP-018|}}
| {{914_Item_2|SCP-2176|}}
|| {{914_Item|CATFLASH|Flash Grenade|Flash Grenade}}  
| <span a style="font-size:12px">Activates</span>
|| {{914_Item|CATFLASH|Flash Grenade|Flash Grenade}}  
|{{914_Item_2|Flashbang Grenade|}}
||  
| {{914_Item_2|Coin|total=12|}}
{{914_Item|SCPCAT018|SCP-018|SCP-018}}
| {{914_Item_2|COM-18|}}
||
|
{{914_Item|SCPCAT018|SCP-018|SCP-018|66%}}
{{914_Item_2|Flashlight|chance = 80%}}
{{914_Item|CATFG|Fragmentation Grenade|Fragmentation Grenade|33%}}
{{914_Item_2|MTF-E11-SR|chance = 20%}}
||
|}
<span a style="font-size:12px">Destroyed (50%)</span> <br>
 
{{914_Item|CATFG|Fragmentation Grenade|Fragmentation Grenade|50%}}
==Miscellaneous==
{| class="wikitable wikitable--stripe wikitable--border"
|- class="citizen-overflow-sticky-header"
! Input
! Rough
! Coarse
! 1:1
! Fine
! Very Fine
|-
|{{914_Item_2|Light Armor}}  
|  
<span a style="font-size:12px">Destroyed (50%)</span>
{{914_Item_2|Radio|chance = 50%}}
| {{914_Item_2|Flashlight}}
| {{914_Item_2|Light Armor}}
| {{914_Item_2|Combat Armor}}
|
{{914_Item_2|Combat Armor|chance=50%}}
{{914_Item_2|Heavy Armor|chance=50%}}
|-
|{{914_Item_2|Combat Armor}}
|
{{914_Item_2|Light Armor|chance = 50%}}
{{914_Item_2|Flashlight|chance = 50%}}
| {{914_Item_2|Light Armor}}
| {{914_Item_2|Combat Armor}}
| {{914_Item_2|Heavy Armor}}
| {{914_Item_2|Heavy Armor}}
|-
|-
|{{914_Item_2|Heavy Armor}}
|
{{914_Item_2|Light Armor|chance = 50%}}
{{914_Item_2|Combat Armor|chance = 50%}}
| {{914_Item_2|Combat Armor}}
| {{914_Item_2|Heavy Armor}}
| {{914_Item_2|Coin}}
| {{914_Item_2|Coin}}
|-
| {{914 Item 2|Coin}}
| Destroyed
| {{914_Item_2|Coin}}
| {{914_Item_2|Coin}} 
| {{914_Item_2|Coin}}
| {{914_Item_2|Coin}}  
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item|SCPCAT207|SCP-207|SCP-207|}}
| {{914_Item_2|Flashlight}}  
|| {{914_Item|Painkillers|Painkillers|Painkillers}}  
| Destroyed 
|| {{914_Item|SRYINGE|Adrenaline|Adrenaline}}
| <span a style="font-size:12px">Destroyed (50%)</span><br>{{914_Item_2|Flashlight| chance = 50%}}
|| {{914_Item|SCPCAT207|SCP-207|SCP-207|}}
| {{914_Item_2|Flashlight}}  
|| {{914_Item|SCPCAT207|SCP-207|SCP-207|}}
| {{914_Item_2|Radio}}  
||{{914_Item|SCPCAT207|SCP-207|SCP-207|}}
| {{914_Item_2|Flashbang Grenade|chance = 90%}}{{914_Item_2|SCP-2176|chance = 10%}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item|SCPCAT268|SCP-268|SCP-268|}}
|{{914_Item_2|Radio}}  
|| Destroyed
| Destroyed
||
| Destroyed
{{914_Item|SCPCAT207|SCP-207|SCP-207|50%}}
| {{914_Item_2|Radio|chance = Recharged}}
{{914_Item|SCPCAT268|SCP-268|SCP-268|50%}}
| {{914_Item_2|Radio|chance = Recharged}}
|| {{914_Item|SCPCAT268|SCP-268|SCP-268|}}
| {{914 Item 2|Flashlight|chance = 75%}}{{914 Item 2|SCP-1576|chance = 25%}}
|| {{914_Item|SCPCAT268|SCP-268|SCP-268|}}
|}
||
 
<span a style="font-size:12px">Destroyed (50%)</span> <br>
 
{{914_Item|SCPCAT268|SCP-268|SCP-268|50%}}
==Remote Admin Only Items==
This chart is for any item that can only be obtained with Remote Admin Access.
 
{| class="wikitable wikitable--stripe wikitable--border"
|- class="citizen-overflow-sticky-header"
! Input
! Rough
! Coarse
! 1:1
! Fine
! Very Fine
|-
|-
|style="background-color: #1c1c1c;"| {{914_Item|SCPCAT500|SCP-500|SCP-500|}}
|{{914_Item_2|Containment Engineer Keycard}}
||  
|
{{914_Item|MP2KIT|Medikit|First Aid Kit|50%}}
{{914_Item_2|Scientist Keycard|chance = 50%}}
{{914_Item|Painkillers|Painkillers|Painkillers|30%}}
{{914_Item_2|Research Supervisor Keycard|chance = 50%}}
||{{914_Item|SRYINGE|Adrenaline|Adrenaline|}}
|{{914_Item_2|Research Supervisor Keycard}}
|| {{914_Item|SCPCAT500|SCP-500|SCP-500}}
|{{914_Item_2|Facility Manager Keycard}}
||  
|  
{{914_Item|SCPCAT500|SCP-500|SCP-500|50%}}
{{914_Item_2|Commander Keycard|chance = 50%}}
<span a style="font-size:12px">Destroyed (50%)</span> <br>
{{914_Item_2|O5 Keycard|chance = 50%}}
|| Destroyed
|
<span a style="font-size:12px">Destroyed (33%)</span><br>
{{914_Item_2|O5 Keycard|chance = 66%}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item|SRYINGE|Adrenaline|Adrenaline|}}
| {{914_Item_2|Cadet Keycard}}  
||
|  
<span a style="font-size:12px">Destroyed (50%)</span> <br>
{{914_Item_2|Scientist Keycard|chance = 50%}}
{{914_Item|Painkillers|Painkillers|Painkillers|50%}}
{{914_Item_2|Research Supervisor Keycard|chance = 50%}}
||
| {{914_Item_2|Research Supervisor Keycard}}
{{914_Item|Painkillers|Painkillers|Painkillers|50%}}
| {{914_Item_2|Containment Engineer Keycard}}
{{914_Item|MP2KIT|Medikit|First Aid Kit|50%}}
| {{914_Item_2|Lieutenant Keycard}}
||{{914_Item|SRYINGE|Adrenaline|Adrenaline|}}
|
||{{914_Item|SCPCAT500|SCP-500|SCP-500|}}
{{914_Item_2|Lieutenant Keycard|chance = 50%}}
||
{{914_Item_2|Commander Keycard|chance = 50%}}
<span a style="font-size:12px">Destroyed (40%)</span> <br>
{{914_Item|MP2KIT|Medikit|First Aid Kit|20%}}
{{914_Item|SCPCAT207|SCP-207|SCP-207|20%}}
{{914_Item|Janitor Icon|Keycard|Janitor Keycard|20%}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item|Painkillers|Painkillers|Painkillers}}
| {{914_Item_2|Lantern}}  
||<span a style="font-size:12px">Destroyed</span> <br>
| <span a style="font-size:12px"> Destroyed</span>
||
|<span a style="font-size:12px"> Destroyed (50%)</span><br>{{914_Item_2|Lantern|chance=50%}}
{{914_Item|Painkillers|Painkillers|Painkillers|50%}}
| {{914_Item_2|Flashlight}}
<span a style="font-size:12px">Destroyed (50%)</span> <br>
|{{914_Item_2|Radio}}
||
|{{914_Item_2|Flashbang Grenade|chance = 90%}}{{914_Item_2|SCP-2176|chance = 10%}}
{{914_Item|Painkillers|Painkillers|Painkillers|50%}}
{{914_Item|MP2KIT|Medikit|First Aid Kit|50%}}
||{{914_Item|MP2KIT|Medikit|First Aid Kit}}
||
{{914_Item|SRYINGE|Adrenaline|Adrenaline|50%}}
{{914_Item|MP2KIT|Medikit|First Aid Kit|50%}}
|}
|}

Latest revision as of 04:11, 21 August 2025

All SCP-914's item outputs

Main article: SCP-914

The following are charts showing every possible outcome for upgrading items in SCP-914. For a linear upgrade chart for keycards. Check the gallery section of the Keycard page.
By default, items can only be upgraded by dropping them in the Input Booth, but servers can change this via config to upgrade any item a player is currently holding, or all items in their inventory.

It should be noted that servers can use plugins to change the outputs for items in SCP-914, or even allow you to change teams. These charts are based off vanilla game, so they may not match up for servers that edit 914 outputs. The most common of these plugins is one that lets people upgrade the Coin into a Keycard.

Keycards

Input Rough Coarse 1:1 Fine Very Fine
Destroyed Destroyed
Destroyed (50%)

Destroyed (50%)

O5 Keycard (33%)

Destroyed (25%)

O5 Keycard (75%)

Destroyed (25%)

O5 Keycard (75%)

Destroyed (25%)

O5 Keycard (75%)

Destroyed (50%)

O5 Keycard (50%)

Destroyed (75%)

O5 Keycard (25%)

Standard Weaponry

Ammo located inside a firearm will be upgraded alongside the firearm, following the normal Ammo Upgrade Path. Any ammo that can not fit inside the newly crafted firearm will spawn next to it on the ground. For simplicity sake, these charts will NOT represent extra ammo.


Input Rough Coarse 1:1 Fine Very Fine
Destroyed (50%)
9x19mm (50%) (15 rounds)
Randomized Attachments (50%)
9x19mm (50%) (15 rounds)
Randomized Attachments
FSP-9 (55.5%)
.44 Revolver (29.5%)
COM-45 (15%)
9x19mm (50%) (15 rounds)

9x19mm (50%) (30 rounds)


Randomized Attachments
Crossvec (55%)
.44 Revolver (45%)
Destroyed (50%)
9x19mm (50%) (60 rounds)
Randomized Attachments
MTF-E11-SR (60%)
AK (40%)
MTF-E11-SR (70%)
Shotgun (30%)
MTF-E11-SR (50%)

5.56x45mm (50%) (150 rounds)

Randomized Attachments Multiple Items (95%) 
Destroyed (50%)
9x19mm (50%) (45 rounds)
Randomized Attachments
Crossvec (70%)
MTF-E11-SR (30%)
COM-15 (50%)

5.56x45mm (50%) (80 rounds)

Randomized Attachments
AK
AK (30%)
Crossvec (30%)
FR-MG-0 (25%)
Shotgun (10%)
AK
COM-15 (50%)

7.62x39mm (50%) (90 rounds)

A7 (50%)

Crossvec (50%)
Randomized Attachments
Crossvec (30%)
MTF-E11-SR (30%)
Logicer (25%)
Shotgun (10%)
AK (50%)

7.62x39mm (50%) (120 rounds)

Randomized Attachments Multiple Items (60%) 
AK

Multiple Items (30%) 
Micro H.I.D. (10%)
Destroyed (50%)
.44 Mag (50%) (12 rounds)
COM-18 (80%)
Randomized Attachments Multiple Items (50%) 
AK (50%)

12/70 Buckshot (50%) (25 rounds)

AK
Randomized Attachments
AK (40%)
Crossvec (30%)
Logicer (25%)
Destroyed Destroyed (50%)
SCP-018 (25%)
Destroyed Destroyed (75%)
SCP-207 (25%)

Special Weaponry

Input Rough Coarse 1:1 Fine Very Fine
A7
COM-15 (50%)


7.62x39mm (50%) (90 rounds)

A7
AK
Multiple Items 

Destroyed (50%)
9x19mm (50%) (15 rounds)
9x19mm (50%) (15 rounds)
COM-15 (50%)
Jailbird (Damaged)
Jailbird (Refueled)
Destroyed
Micro H.I.D. (Damaged)
Jailbird (50%)
Micro H.I.D. (Refueled)
Micro H.I.D. (Refueled)

Ammo

Ammo uses an economy system that determines how many rounds is given to a player when converting ammo in SCP-914. This system stops players from turning a weak fully loaded weapon, such as a COM-15, into a stronger fully loaded weapon, such as a Logicer. Any "extra" ammo will be left unchanged.

These paths also apply to any ammo inside a Firearm that is going through SCP-914.

Input Rough Coarse 1:1 Fine Very Fine
9x19mm 5.56x45mm (10 rounds) 5.56x45mm (10 rounds) .44 Mag (4 rounds)

9x19mm (1 round)

5.56x45mm (10 rounds) 5.56x45mm (10 rounds)
5.56x45mm 9x19mm (21 rounds)

5.56x45mm (1 round)

9x19mm (21 rounds)

5.56x45mm (1 round)

7.62x39mm (15 rounds) 9x19mm (21 rounds)

5.56x45mm (1 round)

9x19mm (21 rounds)

5.56x45mm (1 round)

7.62x39mm .44 Mag (6 rounds)

7.62x39mm (1 round)

.44 Mag (6 rounds)

7.62x39mm (1 round)

5.56x45mm (15 rounds) 12/70 Buckshot (9 rounds) 12/70 Buckshot (9 rounds)
12/70 Buckshot 7.62x39mm (25 rounds) 7.62x39mm (25 rounds) 9x19mm (35 rounds)

12/70 Buckshot (1 round)

.44 Mag (10 rounds)

12/70 Buckshot (1 round)

.44 Mag (10 rounds)

12/70 Buckshot (1 round)

.44 Mag 12/70 Buckshot (21 rounds) 12/70 Buckshot (21 rounds) 9x19mm (49 rounds)

.44 Mag (1 round)

7.62x39mm (35 rounds) 7.62x39mm (35 rounds)

Input Rough Coarse 1:1 Fine Very Fine
9x19mm 5.56x45mm (20 rounds) 5.56x45mm (20 rounds) .44 Mag (8 rounds)

9x19mm (2 rounds)

5.56x45mm (20 rounds) 5.56x45mm (20 rounds)
5.56x45mm 9x19mm (45 rounds) 9x19mm (45 rounds) 7.62x39mm (30 rounds) 9x19mm (45 rounds) 9x19mm (45 rounds)
7.62x39mm .44 Mag (12 rounds)

7.62x39mm (2 rounds)

.44 Mag (12 rounds)

7.62x39mm (2 rounds)

5.56x45mm (30 rounds) 12/70 Buckshot (18 rounds) 12/70 Buckshot (18 rounds)
12/70 Buckshot 7.62x39mm (50 rounds) 7.62x39mm (50 rounds) 9x19mm (75 rounds) .44 Mag (20 rounds)

12/70 Buckshot (2 rounds)

.44 Mag (20 rounds)

12/70 Buckshot (2 rounds)

.44 Mag 12/70 Buckshot (42 rounds) 12/70 Buckshot (42 rounds) 9x19mm (105 rounds) 7.62x39mm (70 rounds) 7.62x39mm (70 rounds)

Treatment Items

Input Rough Coarse 1:1 Fine Very Fine

Destroyed (50%)

Painkillers (50%)
Painkillers (50%)
Painkillers (66%)
SCP-500 (33%)
Destroyed

Destroyed (33%)

SCP-500 (33%)
Destroyed

Destroyed (50%)

Painkillers (50%)
Adrenaline (50%)

SCP Items

SCP-330's Candies can not be upgraded via SCP-914 and will stay on the input side if dropped.

Input Rough Coarse 1:1 Fine Very Fine
Destroyed
Destroyed
Destroyed
Destroyed
Destroyed
Painkillers (50%)

Destroyed (50%)

SCP-500 (50%)
Destroyed
Destroyed
Destroyed
Destroyed (50%)
SCP-500 (50%)
Activates
Coin (x12)
Flashlight (80%)
MTF-E11-SR (20%)

Miscellaneous

Input Rough Coarse 1:1 Fine Very Fine

Destroyed (50%)

Radio (50%)
Combat Armor (50%)
Heavy Armor (50%)
Light Armor (50%)
Flashlight (50%)
Light Armor (50%)
Combat Armor (50%)
Destroyed
Destroyed Destroyed (50%)
Flashlight (50%)
SCP-2176 (10%)
Destroyed Destroyed
Radio (Recharged)
Radio (Recharged)
Flashlight (75%)
SCP-1576 (25%)


Remote Admin Only Items

This chart is for any item that can only be obtained with Remote Admin Access.

Input Rough Coarse 1:1 Fine Very Fine
O5 Keycard (50%)

Destroyed (33%)

O5 Keycard (66%)
Destroyed Destroyed (50%)
Lantern (50%)
SCP-2176 (10%)
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