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SCP-914/Outputs: Difference between revisions

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=All SCP-914's item outputs=
=All SCP-914's item outputs=
{{Main|SCP-914}}
{{Main|SCP-914}}
The following are charts showing every possible outcome for upgrading items in SCP-914. For a linear upgrade chart for keycards. Check the gallery section of the [[Keycard]] page.<br>
By default, items can only be upgraded by dropping them in the Input Booth, but servers can change this via config to upgrade any item a player is currently holding, or all items in their inventory.


{| class="wikitable" style="width:1560px;font-size:12px;"
It should be noted that servers can use plugins to change the outputs for items in SCP-914, or even allow you to change teams. These charts are based off vanilla game, so they may not match up for servers that edit 914 outputs. The most common of these plugins is one that lets people upgrade the [[Coin]] into a Keycard.
==Keycards==
 
{| class="wikitable wikitable--stripe wikitable--border"
|- class="citizen-overflow-sticky-header"
! Input
! Rough
! Coarse
! 1:1
! Fine
! Very Fine
|-
|-
! Input !! Rough !! Coarse!! 1:1 !! Fine !! Very Fine
| {{914_Item_2|Janitor Keycard}}
| Destroyed
| Destroyed
| {{914_Item_2|Zone Manager Keycard|}}
| {{914_Item_2|Scientist Keycard|}}
|  {{914_Item_2|Scientist Keycard|chance = 50%}}{{914_Item_2|Research Supervisor Keycard|chance =50%}}
|-
|-
| {{914_Item|Janitor Icon|Keycard|Janitor Keycard|}}
| {{914_Item_2|Scientist Keycard}}
|| Destroyed  
| <span a style="font-size:12px">Destroyed (50%)</span>
|| Destroyed
{{914_Item_2|Janitor Keycard|chance = 50%}}
|| {{914_Item|ZManager icon|Keycard|Zone Manager Keycard|}}
| {{914_Item_2|Janitor Keycard}}
|| {{914_Item|Scientist Icon|Keycard|Scientist Keycard|}}
| {{914_Item_2|Zone Manager Keycard|}}
|| {{914_Item|Scientist Icon|Keycard|Scientist Keycard|50%}}{{914_Item|Research Supervisor Icon|Keycard|Research Supervisor Keycard|50%}}
| {{914_Item_2|Research Supervisor Keycard|}}
|
{{914_Item_2|Scientist Keycard|chance = 33%}}
{{914_Item_2|Research Supervisor Keycard|chance = 33%}}
{{914_Item_2|Facility Manager Keycard|chance = 33%}}
|-
|-
| {{914_Item|Scientist Icon|Keycard|Scientist Keycard}}
| {{914_Item_2|Research Supervisor Keycard|}}
|| <span a style="font-size:12px">Destroyed (50%)</span>
| {{914_Item_2|Janitor Keycard|chance = 50%}}{{914_Item_2|Scientist Keycard|chance = 50%}}
{{914_Item|Janitor Icon|Keycard|Janitor Keycard|50%}}
| {{914_Item_2|Scientist Keycard|}}
|| {{914_Item|Janitor Icon|Keycard|Janitor Keycard}}
| {{914_Item_2|Guard Keycard}}
|| {{914_Item|ZManager icon|Keycard|Zone Manager Keycard|}}
| {{914_Item_2|Facility Manager Keycard}}
|| {{914_Item|Research Supervisor Icon|Keycard|Research Supervisor Keycard|}}
|
||
{{914_Item_2|Research Supervisor Keycard|chance = 50%}}
{{914_Item|Scientist Icon|Keycard|Scientist Keycard|33%}}
{{914_Item_2|Facility Manager Keycard|chance = 50%}}
{{914_Item|Research Supervisor Icon|Keycard|Research Supervisor Keycard|33%}}
{{914_Item|CEngineer icon|Keycard|Containment Engineer Keycard|33%}}
|-
|-
|  
| {{914_Item_2|Guard Keycard}}
{{914_Item|Research Supervisor Icon|Keycard|Research Supervisor Keycard|}}
|{{914_Item_2|Janitor Keycard|chance = 50%}}{{914_Item_2|Scientist Keycard|chance = 50%}}
|| {{914_Item|Janitor Icon|Keycard|Janitor Keycard|50%}}{{914_Item|Scientist Icon|Keycard|Scientist Keycard|50%}}
|{{914_Item_2|Scientist Keycard|}}
|| {{914_Item|Scientist Icon|Keycard|Scientist Keycard|}}
|{{914_Item_2|Research Supervisor Keycard}}
|| {{914_Item|Guard Icon|Keycard|Guard Keycard}}
|{{914_Item_2|Operative Keycard}}
|| {{914_Item|CEngineer icon|Keycard|Containment Engineer Keycard}}
|
||
{{914_Item_2|Guard Keycard|chance = 33%}}
{{914_Item|Research Supervisor Icon|Keycard|Research Supervisor Keycard|50%}}
{{914_Item_2|Operative Keycard|chance = 33%}}
{{914_Item|CEngineer icon|Keycard|Containment Engineer Keycard|50%}}
{{914_Item_2|Commander Keycard|chance = 33%}}
|-
|-
| {{914_Item|CEngineer icon|Keycard|Containment Keycard}}
| {{914_Item_2|Operative Keycard}}  
||
|
{{914_Item|Scientist Icon|Keycard|Scientist Keycard|50%}}
{{914_Item_2|Guard Keycard|chance = 50%}}  
{{914_Item|Research Supervisor Icon|Keycard|Research Supervisor Keycard|50%}}
<span a style="font-size:12px">Destroyed (50%)</span>
||{{914_Item|Research Supervisor Icon|Keycard|Research Supervisor Keycard}}
| {{914_Item_2|Guard Keycard}}  
||{{914_Item|Owner Icon|Keycard|Facility Manager Keycard}}
| {{914_Item_2|Facility Manager Keycard}}
||
| {{914_Item_2|Commander Keycard}}
{{914_Item|Commander icon|Keycard|Commander Keycard|50%}}
|
{{914_Item|O5 icon|Keycard|O5 Keycard|50%}}
{{914_Item_2|Operative Keycard|chance = 33%}}
||
{{914_Item_2|Commander Keycard|chance = 33%}}
<span a style="font-size:12px">Destroyed (33%)</span><br>
{{914_Item_2|O5 Keycard|chance = 33%}}
{{914_Item|O5 icon|Keycard|O5 Keycard|66%}}
|-
|-
| {{914_Item|Guard Icon|Keycard|Guard Keycard}}
| {{914_Item_2|Commander Keycard}}
||{{914_Item|Janitor Icon|Keycard|Janitor Keycard|50%}}{{914_Item|Scientist Icon|Keycard|Scientist Keycard|50%}}
| {{914_Item_2|Operative Keycard}}  
||{{914_Item|Scientist Icon|Keycard|Scientist Keycard|}}
| {{914_Item_2|Operative Keycard}}  
||{{914_Item|Research Supervisor Icon|Keycard|Research Supervisor Keycard}}
| {{914_Item_2|Chaos Insurgency Access Device}}   
||{{914_Item|Cadet icon|Keycard|Cadet Keycard}}
| {{914_Item_2|O5 Keycard}}
||
|
{{914_Item|Guard Icon|Keycard|Guard Keycard|33%}}
{{914_Item|Lieutenant Icon|Keycard|Lieutenant Keycard|33%}}
{{914_Item|Commander icon|Keycard|Commander Keycard|33%}}
|-
| {{914_Item|Cadet icon|Keycard|Cadet Keycard}}
||
{{914_Item|Scientist Icon|Keycard|Scientist Keycard|50%}}
{{914_Item|Research Supervisor Icon|Keycard|Research Supervisor Keycard|50%}}
|| {{914_Item|Research Supervisor Icon|Keycard|Research Supervisor Keycard}}
|| {{914_Item|CEngineer icon|Keycard|Containment Keycard}}
|| {{914_Item|Lieutenant Icon|Keycard|Lieutenant Keycard}}
||
{{914_Item|Lieutenant Icon|Keycard|Lieutenant Keycard|50%}}
{{914_Item|Commander icon|Keycard|Commander Keycard|50%}}
|-
| {{914_Item|Lieutenant Icon|Keycard|Lieutenant Keycard}}
||
{{914_Item|Guard Icon|Keycard|Guard Keycard|50%}}
{{914_Item|Cadet icon|Keycard|Cadet Keycard|50%}}
|| {{914_Item|Cadet icon|Keycard|Cadet Keycard}}
|| {{914_Item|CEngineer icon|Keycard|Containment Keycard}}
|| {{914_Item|Commander icon|Keycard|Commander Keycard}}
||
{{914_Item|Lieutenant Icon|Keycard|Lieutenant Keycard|33%}}
{{914_Item|Commander icon|Keycard|Commander Keycard|33%}}
{{914_Item|O5 icon|Keycard|O5 Keycard|33%}}
|-
| {{914_Item|Commander icon|Keycard|Commander Keycard}}
||
{{914_Item|Guard Icon|Keycard|Guard Keycard|50%}}
{{914_Item|Cadet icon|Keycard|Cadet Keycard|50%}}
|| {{914_Item|Lieutenant Icon|Keycard|Lieutenant Keycard}}
|| {{914_Item|Chaos card icon|Keycard|Chaos Insurgency Access Device}}   
|| {{914_Item|O5 icon|Keycard|O5 Keycard}}
||
<span a style="font-size:12px">Destroyed (25%)</span><br>
<span a style="font-size:12px">Destroyed (25%)</span><br>
{{914_Item|O5 icon|Keycard|O5 Keycard|75%}}
{{914_Item_2|O5 Keycard|chance = 75%}}
|-
|-
| {{914_Item|ZManager icon|Keycard|Zone Manager Keycard|}}
|{{914_Item_2|Zone Manager Keycard|}}
|| {{914_Item|Janitor Icon|Keycard|Janitor Keycard|50%}}{{914_Item|Scientist Icon|Keycard|Scientist Keycard|50%}}
| {{914_Item_2|Janitor Keycard|chance = 50%}}{{914_Item_2|Scientist Keycard|chance = 50%}}
|| {{914_Item|Scientist Icon|Keycard|Scientist Keycard}}
| {{914_Item_2|Scientist Keycard}}
|| {{914_Item|Guard Icon|Keycard|Guard Keycard}}  
| {{914_Item_2|Guard Keycard}}  
|| {{914_Item|Owner Icon|Keycard|Facility Manager Keycard}}
| {{914_Item_2|Facility Manager Keycard}}
||
|
{{914_Item|ZManager icon|Keycard|Zone Manager Keycard|40%}}
{{914_Item_2|Zone Manager Keycard|chance = 40%}}
{{914_Item|Owner Icon|Keycard|Facility Manager Keycard|40%}}
{{914_Item_2|Facility Manager Keycard|chance = 40%}}
{{914_Item|Chaos card icon|Keycard|Chaos Insurgency Access Device|20%}}
{{914_Item_2|Chaos Insurgency Access Device|chance = 20%}}
|-
|-
| {{914_Item|Owner Icon|Keycard|Facility Manager Keycard}}
| {{914_Item_2|Facility Manager Keycard}}
|| {{914_Item|ZManager icon|Keycard|Zone Manager Keycard|}}
| {{914_Item_2|Zone Manager Keycard|}}
|| {{914_Item|Commander icon|Keycard|Commander Keycard}}
| {{914_Item_2|Commander Keycard}}
|| {{914_Item|Chaos card icon|Keycard|Chaos Insurgency Access Device}}
| {{914_Item_2|Chaos Insurgency Access Device}}
|| {{914_Item|O5 icon|Keycard|O5 Keycard}}
| {{914_Item_2|O5 Keycard}}
||
|
<span a style="font-size:12px">Destroyed (25%)</span><br>
<span a style="font-size:12px">Destroyed (25%)</span><br>
{{914_Item|O5 icon|Keycard|O5 Keycard|75%}}
{{914_Item_2|O5 Keycard|chance =  75%}}
|-
|-
| {{914_Item|Chaos card icon|Keycard|Chaos Insurgency Access Device}}
| {{914_Item_2|Chaos Insurgency Access Device}}
|| {{914_Item|Cadet icon|Keycard|Cadet Keycard}}
| {{914_Item_2|Guard Keycard}}
|| {{914_Item|Lieutenant Icon|Keycard|Lieutenant Keycard}}
| {{914_Item_2|Lieutenant Keycard}}
|| {{914_Item|Commander icon|Keycard|Commander Keycard}}
| {{914_Item_2|Commander Keycard}}
|| {{914_Item|O5 icon|Keycard|O5 Keycard}}
| {{914_Item_2|O5 Keycard}}
||  
|  
<span a style="font-size:12px">Destroyed (25%)</span><br>
<span a style="font-size:12px">Destroyed (25%)</span><br>
{{914_Item|O5 icon|Keycard|O5 Keycard|75%}}
{{914_Item_2|O5 Keycard|chance = 75%}}
|-
|-
| {{914_Item|O5 icon|Keycard|O5 Keycard}}
| {{914_Item_2|O5 Keycard}}
|| {{914_Item|Cadet icon|Keycard|Cadet Keycard|}}
| {{914_Item_2|Guard Keycard|}}
||
|  
{{914_Item|CEngineer icon|Keycard|Containment Keycard|33%}}
{{914_Item_2|Facility Manager Keycard|chance = 50%}}
{{914_Item|Owner Icon|Keycard|Facility Manager Keycard|33%}}
{{914_Item_2|Commander Keycard|chance = 50%}}
{{914_Item|Commander icon|Keycard|Commander Keycard|33%}}
| {{914_Item_2|O5 Keycard}}
|| {{914_Item|O5 icon|Keycard|O5 Keycard}}
|  
||  
<span a style="font-size:12px">Destroyed (50%)</span> <br>
<span a style="font-size:12px">Destroyed (50%)</span> <br>
{{914_Item|O5 icon|Keycard|O5 Keycard|50%}}
{{914_Item_2|O5 Keycard|chance = 50%}}
||
|
<span a style="font-size:12px">Destroyed (75%)</span> <br>
<span a style="font-size:12px">Destroyed (75%)</span> <br>
{{914_Item|O5 icon|Keycard|O5 Keycard|25%}}
{{914_Item_2|O5 Keycard|chance = 25%}}
|}
 
==Standard Weaponry==
Ammo located inside a firearm will be upgraded alongside the firearm, following the normal [[SCP-914/Outputs#Ammo|Ammo Upgrade Path]]. Any ammo that can not fit inside the newly crafted firearm will spawn next to it on the ground. For simplicity sake, these charts will NOT represent extra ammo.
 
 
{| class="wikitable wikitable--stripe wikitable--border"
|- class="citizen-overflow-sticky-header"
! Input
! Rough
! Coarse
! 1:1
! Fine
! Very Fine
|-
| {{914_Item_2|COM-15 Sidearm}}
| Destroyed (50%)<br>{{914_Item_2|9x19mm|chance=50%|rounds=15}}
| Randomized Attachments (50%)<br>{{914_Item_2|9x19mm|chance=50%|rounds=15}}
| Randomized Attachments
| {{914_Item_2|COM-18}}
|{{914_Item_2|FSP-9|chance=55.5%}} {{914_Item_2|Revolver|chance=29.5%}} {{914_Item_2|COM-45|chance=15%}}
|-
| {{914_Item_2|COM-18}}
|{{914_Item_2|9x19mm|chance=50%|rounds=15}}{{914_Item_2|9x19mm|chance=50%|rounds=30}}
| {{914_Item_2|COM-15 Sidearm}}<br>
|  Randomized Attachments
| {{914_Item_2|FSP-9}}
| {{914_Item_2|Crossvec|chance=55%}}{{914_Item_2|Revolver|chance=45%}}
|-
| {{914_Item_2|Crossvec}}
| Destroyed (50%)<br>{{914_Item_2|9x19mm|chance=50%|rounds=60}}
| {{914_Item_2|FSP-9}}
| Randomized Attachments
| {{914_Item_2|MTF-E11-SR|chance=60%}}{{914_Item_2|AK|chance=40%}}
| {{914_Item_2|MTF-E11-SR|chance=70%}}{{914_Item_2|Shotgun|chance=30%}}
|-
| {{914_Item_2|FR-MG-0}}
| {{914_Item_2|MTF-E11-SR|chance = 50%}}{{914_Item_2|5.56x45mm |chance=50%|rounds=150}}
| {{914_Item_2|MTF-E11-SR}}
| Randomized Attachments
| {{914_Item_2|Logicer}}
|{{Hoverimage|{{914_Item_2|COM-18}}{{914_Item_2|Crossvec}}|text=Multiple Items (95%)}}{{914_Item_2|Micro H.I.D.|chance=5%}}
|-
| {{914_Item_2|FSP-9}}
| Destroyed (50%)<br>{{914_Item_2|9x19mm|chance=50%|rounds=45}}
| {{914_Item_2|COM-18}}
|  Randomized Attachments
| {{914_Item_2|Crossvec}}
|{{914_Item_2|Crossvec|chance=70%}}{{914_Item_2|MTF-E11-SR|chance=30%}}
|-
| {{914_Item_2|MTF-E11-SR}}
| {{914_Item_2|COM-15 Sidearm|chance = 50%}}{{914_Item_2|5.56x45mm|chance=50%|rounds=80}}
| {{914_Item_2|Crossvec}}
| Randomized Attachments
| {{914_Item_2|AK}}
| {{914_Item_2|AK|chance=30%}} {{914_Item_2|Crossvec|chance=30%}} {{914_Item_2|FR-MG-0|chance=25%}} {{914_Item_2|Shotgun|chance=10%}} {{914_Item_2|Micro H.I.D.|chance = 5%}}
|-
| {{914_Item_2|AK}}
| {{914_Item_2|COM-15 Sidearm|chance = 50%}}{{914_Item_2|7.62x39mm |chance=50%|rounds=90}}
| {{914_Item_2|A7|chance=50%}}<br>{{914_Item_2|Crossvec|chance=50%}}
| Randomized Attachments
| {{914_Item_2|MTF-E11-SR}}
| {{914_Item_2|Crossvec|chance=30%}} {{914_Item_2|MTF-E11-SR|chance=30%}} {{914_Item_2|Logicer|chance=25%}} {{914_Item_2|Shotgun|chance=10%}} {{914_Item_2|Micro H.I.D.|chance = 5%}}
|-
| {{914_Item_2|Logicer}}
| {{914_Item_2|AK|chance = 50%}}{{914_Item_2|7.62x39mm |chance=50%|rounds=120}}
| {{914_Item_2|FR-MG-0}}
| Randomized Attachments
| {{914_Item_2|Shotgun}}
|{{Hoverimage|{{914_Item_2|AK}}{{914_Item_2|Fragmentation Grenade|total=2}}|text=Multiple Items (60%)}}<br>{{Hoverimage|{{914_Item_2|Shotgun}}{{914_Item_2|Revolver}}|text=Multiple Items (30%)}}{{914_Item_2|Micro H.I.D.|chance=10%}}
|-
| {{914_Item_2|Revolver}}
| Destroyed (50%)<br>{{914_Item_2|.44 Mag|chance=50%|rounds=12}}
| {{914_Item_2|COM-18|chance=80%}}{{914_Item_2|Fragmentation Grenade|chance=20%}}
| Randomized Attachments
| {{914_Item_2|Crossvec}}
|{{Hoverimage|{{914_Item_2|Zone Manager Keycard}}{{914_Item_2|COM-15 Sidearm}}{{914_Item_2|First Aid Kit}}{{914_Item_2|Painkillers}}|text=Multiple Items (50%)}}{{914_Item_2|Fragmentation Grenade|chance=50%|total=2}}
|-
| {{914_Item_2|Shotgun}}
| {{914_Item_2|AK|chance = 50%}}{{914_Item_2|12/70 Buckshot|chance=50%|rounds=25}}
| {{914_Item_2|AK}}
| Randomized Attachments
| {{914_Item_2|Logicer}}
|{{914_Item_2|AK|chance = 40%}}{{914_Item_2|Crossvec|chance=30%}}{{914_Item_2|Logicer|chance=25%}}{{914_Item_2|Micro H.I.D.|chance=5%}}
|-
| {{914_Item_2|Fragmentation Grenade}}
| Destroyed
| {{914_Item_2|Flashbang Grenade}}
| {{914_Item_2|Flashbang Grenade}}
| {{914_Item_2|Fragmentation Grenade}}
|
<span a style="font-size:12px">Destroyed (50%)</span> <br>{{914_Item_2|Fragmentation Grenade|chance =25%}}
{{914_Item_2|SCP-018|chance = 25%}}
|-
| {{914_Item_2|Flashbang Grenade}}
| Destroyed
| {{914_Item_2|Flashlight}}
| {{914_Item_2|Fragmentation Grenade}}
| {{914_Item_2|Fragmentation Grenade}}
|<span a style="font-size:12px"> Destroyed (75%)</span> <br>{{914_Item_2|SCP-207|chance =25%}}
|}
 
==Special Weaponry==
{| class="wikitable wikitable--stripe wikitable--border"
|- class="citizen-overflow-sticky-header"
! Input
! Rough
! Coarse
! 1:1
! Fine
! Very Fine
|-
| {{914_Item_2|3-X MD}}
|{{914_Item_2|Flashlight}}
|{{914_Item_2|MTF-E11-SR}}
|{{914_Item_2|Jailbird}}
|{{914_Item_2|3-X MD|chance = Refueled}}
|{{914_Item_2|Micro H.I.D.}}  
|-
|-
| {{914_Item|COM-15 pistol|COM-15|COM-15 Sidearm}}
| {{914_Item_2|A7}}
|| Destroyed
|{{914_Item_2|COM-15|chance=50%}}<br>{{914_Item_2|7.62x39mm|chance=50%|rounds=90}}
|| Destroyed
|{{914_Item_2|COM-18}}
|| {{914_Item|COM-15 pistol|COM-15|COM-15 Sidearm}}
|{{914_Item_2|A7}}  
|| {{914_Item|P90|Project 90|Project 90}}
|{{914_Item_2|AK}}  
|| {{914_Item|Pistol USP|USP|USP}}
|{{Hoverimage|{{914_Item_2|Flashbang Grenade}}{{914_Item_2|Revolver}}|text=Multiple Items}}
|-
|-
| {{914_Item|P90|Project 90|Project 90}}
| {{914_Item_2|COM-45}}  
|| Destroyed  
|Destroyed (50%)<br>{{914_Item_2|9x19mm|chance=50%|rounds=15}}
|| {{914_Item|COM-15 pistol|COM-15|COM-15 Sidearm}}
|{{914_Item_2|9x19mm|chance = 50%|rounds=15}}{{914_Item_2|COM-15|chance=50%}}
|| {{914_Item|P90|Project 90|Project 90}}
|{{914_Item_2|COM-45}}  
|| {{914_Item|Epsilon-11 Rifle|Epsilon-11 SR|MTF-E11-SR}}
|{{914_Item_2|Crossvec}}
|| {{914_Item|Epsilon-11 Rifle|Epsilon-11 SR|MTF-E11-SR}}
|{{914_Item_2|Revolver}}
|-
|-
| {{914_Item|MP7 gun|MP7|MP7}}
| {{914_Item_2|Jailbird}}  
|| Destroyed
|{{914_Item_2|Flashlight}}
|| {{914_Item|COM-15 pistol|COM-15|COM-15 Sidearm}}
|{{914_Item_2|Jailbird|chance= Damaged}}
|| {{914_Item|MP7 gun|MP7|MP7}}
|{{914_Item_2|3-X MD}}  
|| {{914_Item|P90|Project 90|Project 90}}
|{{914_Item_2|Jailbird|chance = Refueled}}  
|| {{914_Item|Logicer gun|Logicer|Logicer}}
|{{914_Item_2|Micro H.I.D.}}  
|-
|-
| {{914_Item|Epsilon-11 Rifle|Epsilon-11 SR|MTF-E11-SR}}  
| {{914_Item_2|Micro H.I.D.}}  
||
|Destroyed
Destroyed (50%) <br>
|{{914_Item_2|Micro H.I.D.|chance = Damaged}}
{{914_Item|COM-15 pistol|COM-15|COM-15 Sidearm|50%}}
|{{914_Item_2|3-X MD|chance = 50%}}{{914_Item_2|Jailbird|chance = 50%}}
||
|{{914_Item_2|Micro H.I.D.|chance = Refueled}}  
{{914_Item|P90|Project 90|Project 90|50%}}
|{{914_Item_2|Micro H.I.D.|chance = Refueled}}  
{{914_Item|MP7 gun|MP7|MP7|50%}}
|| {{914_Item|Logicer gun|Logicer|Logicer}}
|| {{914_Item|Logicer gun|Logicer|Logicer}}
|| Destroyed
|-
|-
| {{914_Item|Micro HID|Micro HID|Micro HID}}  
|}
||Destroyed
 
||{{914_Item|Epsilon-11 Rifle|Epsilon-11 SR|MTF-E11-SR}}
==Ammo==
||{{914_Item|Micro HID|Micro HID|Micro HID|Charged}}
Ammo uses an economy system that determines how many rounds is given to a player when converting ammo in SCP-914. This system stops players from turning a weak fully loaded weapon, such as a COM-15, into a stronger fully loaded weapon, such as a Logicer. Any "extra" ammo will be left unchanged.
||{{914_Item|Micro HID|Micro HID|Micro HID|Charged}}
 
||{{914_Item|Micro HID|Micro HID|Micro HID|Charged}}
These paths also apply to any ammo inside a Firearm that is going through SCP-914.
<tabber>
15 Rounds Input =
{| class="wikitable wikitable--stripe wikitable--border"
|- class="citizen-overflow-sticky-header"
! Input
! Rough
! Coarse
! 1:1
! Fine
! Very Fine
|-
|-
| {{914_Item|Pistol USP|USP|USP}}
| {{914_Item_2|9x19mm}}
||<span a style="font-size:12px">Destroyed</span> <br>
| {{AmmoExchange|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}
|| {{914_Item|COM-15 pistol|COM-15|COM-15 Sidearm}}
| {{AmmoExchange|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}
|| {{914_Item|Pistol USP|USP|USP}}
| {{AmmoExchange|ammoType1 = 9x19mm|ammoType2 = .44 Mag}}
|| {{914_Item|P90|Project 90|Project 90|}}
| {{AmmoExchange|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}
||
| {{AmmoExchange|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}
{{914_Item|Epsilon-11 Rifle|Epsilon-11 SR|MTF-E11-SR|33%}}
{{914_Item|P90|Project 90|Project 90|33%}}
{{914_Item|Pistol USP|USP|USP|33%}}
|-
|-
| {{914_Item|Logicer gun|Logicer|Logicer}}
| {{914_Item_2|5.56x45mm}}
|| {{914_Item|COM-15 pistol|COM-15|COM-15 Sidearm}}
| {{AmmoExchange|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}
|| {{914_Item|Pistol USP|USP|USP}}
| {{AmmoExchange|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}
|| {{914_Item|Epsilon-11 Rifle|Epsilon-11 SR|MTF-E11-SR}}
| {{AmmoExchange|ammoType1 = 5.56x45mm|ammoType2 = 7.62x39mm}}
||  
| {{AmmoExchange|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}
{{914_Item|Epsilon-11 Rifle|Epsilon-11 SR|MTF-E11-SR|33%}}
| {{AmmoExchange|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}
<span a style="font-size:12px">Destroyed (33%)</span> <br>
|-
{{914_Item|Logicer gun|Logicer|Logicer|33%}}
| {{914_Item_2|7.62x39mm}}
|| Destroyed
| {{AmmoExchange|ammoType1 = 7.62x39mm|ammoType2 = .44 Mag}}
| {{AmmoExchange|ammoType1 = 7.62x39mm|ammoType2 = .44 Mag}}
| {{AmmoExchange|ammoType1 = 7.62x39mm|ammoType2 = 5.56x45mm}}
| {{AmmoExchange|ammoType1 = 7.62x39mm|ammoType2 = 12/70 Buckshot}}
| {{AmmoExchange|ammoType1 = 7.62x39mm|ammoType2 = 12/70 Buckshot}}
|-
| {{914_Item_2|12/70 Buckshot}}
| {{AmmoExchange|ammoType1 =12/70 Buckshot |ammoType2 = 7.62x39mm}}
| {{AmmoExchange|ammoType1 =12/70 Buckshot |ammoType2 = 7.62x39mm}}
| {{AmmoExchange|ammoType1 =12/70 Buckshot |ammoType2 = 9x19mm}}
| {{AmmoExchange|ammoType1 =12/70 Buckshot |ammoType2 = .44 Mag}}
| {{AmmoExchange|ammoType1 =12/70 Buckshot |ammoType2 = .44 Mag}}
|-
| {{914_Item_2|.44 Mag}}
| {{AmmoExchange|ammoType1 =.44 Mag|ammoType2 = 12/70 Buckshot }}
| {{AmmoExchange|ammoType1 =.44 Mag|ammoType2 = 12/70 Buckshot }}
| {{AmmoExchange|ammoType1 =.44 Mag|ammoType2 = 9x19mm }}
| {{AmmoExchange|ammoType1 =.44 Mag|ammoType2 = 7.62x39mm}}
| {{AmmoExchange|ammoType1 =.44 Mag|ammoType2 = 7.62x39mm}}
|-
|}
|-|
30 Rounds Input=
{| class="wikitable wikitable--stripe wikitable--border"
|- class="citizen-overflow-sticky-header"
! Input
! Rough
! Coarse
! 1:1
! Fine
! Very Fine
|-
| {{914_Item_2|9x19mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 9x19mm|ammoType2 = .44 Mag}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}
|-
| {{914_Item_2|5.56x45mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 5.56x45mm|ammoType2 = 7.62x39mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}
|-
|-
| {{914_Item|CATFG|Fragmentation Grenade|Fragmentation Grenade}}  
| {{914_Item_2|7.62x39mm}}
|| Destroyed
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 7.62x39mm|ammoType2 = .44 Mag}}
|| {{914_Item|CATFLASH|Flash Grenade|Flash Grenade}}  
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 7.62x39mm|ammoType2 = .44 Mag}}
|| {{914_Item|CATFLASH|Flash Grenade|Flash Grenade}}  
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 7.62x39mm|ammoType2 = 5.56x45mm}}
|| {{914_Item|CATFG|Fragmentation Grenade|Fragmentation Grenade}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 7.62x39mm|ammoType2 = 12/70 Buckshot}}
||  
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 = 7.62x39mm|ammoType2 = 12/70 Buckshot}}
<span a style="font-size:12px">Destroyed (66%)</span> <br>
{{914_Item|SCPCAT018|SCP-018|SCP-018|33%}}
|-
|-
| {{914_Item|CATFLASH|Flash Grenade|Flash Grenade}}
| {{914_Item_2|12/70 Buckshot}}
|| Destroyed
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 =12/70 Buckshot |ammoType2 = 7.62x39mm}}
|| Destroyed
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 =12/70 Buckshot |ammoType2 = 7.62x39mm}}
|| {{914_Item|CATFG|Fragmentation Grenade|Fragmentation Grenade}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 =12/70 Buckshot |ammoType2 = 9x19mm}}
|| {{914_Item|CATFG|Fragmentation Grenade|Fragmentation Grenade}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 =12/70 Buckshot |ammoType2 = .44 Mag}}
|| {{914_Item|SCPCAT207|SCP-207|SCP-207}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 =12/70 Buckshot |ammoType2 = .44 Mag}}
|-
|-
| {{914_Item|RadioItem|Radio|Radio|5=50px|}}  
| {{914_Item_2|.44 Mag}}
|| Destroyed
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 =.44 Mag|ammoType2 = 12/70 Buckshot }}
|| Destroyed
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 =.44 Mag|ammoType2 = 12/70 Buckshot }}
|| {{914_Item|RadioItem|Radio|Radio|5=50px}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 =.44 Mag|ammoType2 = 9x19mm }}
|| {{914_Item|RadioItem|Radio|Radio|5=50px}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 =.44 Mag|ammoType2 = 7.62x39mm}}
|| {{914_Item|AmmoBox|Weapon Manager Tablet|Weapon Manger Tablet}}
| {{AmmoExchange|amountOfAmmo = 30|ammoType1 =.44 Mag|ammoType2 = 7.62x39mm}}
|-
|-
| {{914_Item|ModDisarmer|Disarmer|Disarmer}}  
|}
|| {{914_Item|RadioItem|Radio|Radio|5=50px}}
</tabber>
|| {{914_Item|AmmoBox|Weapon Manager Tablet|Weapon Manger Tablet}}
 
|| {{914_Item|ModDisarmer|Disarmer|Disarmer}}
==Treatment Items==
|| {{914_Item|ModDisarmer|Disarmer|Disarmer}}
{| class="wikitable wikitable--stripe wikitable--border"
|| Destroyed
|- class="citizen-overflow-sticky-header"
! Input
! Rough
! Coarse
! 1:1
! Fine
! Very Fine
|-
|-
| {{914_Item|Flashlight|Flashlight|Flashlight}}
| {{914_Item_2|Adrenaline}}
|| Destroyed 
|
|| Destroyed
|| {{914_Item|Flashlight|Flashlight|Flashlight}}
||
{{914_Item|Flashlight|Flashlight|Flashlight|66%}}
{{914_Item|CATFLASH|Flash Grenade|Flash Grenade|33%}}
||  
<span a style="font-size:12px">Destroyed (50%)</span> <br>
<span a style="font-size:12px">Destroyed (50%)</span> <br>
{{914_Item|Flashlight|Flashlight|Flashlight|50%}}  
{{914_Item_2|Painkillers|chance = 50%}}
|
{{914_Item_2|First Aid Kit|chance = 50%}}
{{914_Item_2|Painkillers|chance = 50%}}
|{{914_Item_2|Painkillers}}
|{{914_Item_2|SCP-500}}
|{{914_Item_2|Painkillers|chance = 66%}}{{914_Item_2|SCP-500|chance = 33%}}
|-
|-
| {{914_Item|MP2KIT|Medikit|First Aid Kit}}  
| {{914_Item_2|First Aid Kit}}  
|| Destroyed
| Destroyed
|| {{914_Item|Painkillers|Painkillers|Painkillers}}  
| {{914_Item_2|Painkillers}}  
|| {{914_Item|MP2KIT|Medikit|First Aid Kit}}  
| {{914_Item_2|First Aid Kit}}  
|| {{914_Item|SRYINGE|Adrenaline|Adrenaline}}  
| {{914_Item_2|Adrenaline}}  
||
|
<span a style="font-size:12px">Destroyed (33%)</span> <br>
<span a style="font-size:12px">Destroyed (33%)</span> <br>
{{914_Item|SCPCAT500|SCP-500|SCP-500|33%}}
{{914_Item_2|First Aid Kit|chance = 33%}}  
{{914_Item|MP2KIT|Medikit|First Aid Kit|33%}}  
{{914_Item_2|SCP-500|chance = 33%}}
|-
|-
| {{914_Item|AmmoBox|Weapon Manager Tablet|Weapon Manger Tablet}}  
| {{914_Item_2|Painkillers}}
||  
|<span a style="font-size:12px">Destroyed</span> <br>
|
<span a style="font-size:12px">Destroyed (50%)</span> <br>
<span a style="font-size:12px">Destroyed (50%)</span> <br>
{{914_Item|RadioItem|Radio|Radio|50%|5=50px}}  
{{914_Item_2|Painkillers|chance = 50%}}
|| {{914_Item|RadioItem|Radio|Radio|5=50px}}  
|
|| {{914_Item|AmmoBox|Weapon Manager Tablet|Weapon Manger Tablet}}  
{{914_Item_2|Painkillers}}
|| {{914_Item|ModDisarmer|Disarmer|Disarmer}}
|{{914_Item_2|First Aid Kit}}
||
|
{{914_Item_2|Adrenaline|chance = 50%}}
{{914_Item_2|First Aid Kit|chance = 50%}}
|}
 
==SCP Items==
[[SCP-330]]'s Candies can not be upgraded via SCP-914 and will stay on the input side if dropped.
{| class="wikitable wikitable--stripe wikitable--border"
|- class="citizen-overflow-sticky-header"
! Input
! Rough
! Coarse
! 1:1
! Fine
! Very Fine
|-
| {{914_Item_2|SCP-018|}}
| {{914_Item_2|Flashbang Grenade}}
| {{914_Item_2|Flashbang Grenade}}
| {{914_Item_2|SCP-018|}}
| {{914_Item_2|High-Explosive Grenade|}}
| {{914_Item_2|Coin|}}
|-
|-
| {{914_Item_2|SCP-127|}}
| {{914_Item_2|SCP-127}}
| {{914_Item_2|COM-18}}
| {{914_Item_2|FSP-9|}}
| {{914_Item_2|Crossvec|}}
| {{914_Item_2|MTF-E11-SR|}}
|-
| {{914_Item_2|SCP-207|}}
| {{914_Item_2|Painkillers}}
| {{914_Item_2|Adrenaline}}
| {{914_Item_2|SCP-207?}}
| {{914_Item_2|SCP-1853|}}
| <span a style="font-size:12px">Destroyed</span> <br>
|-
| {{914_Item_2|SCP-207?}}
| {{914_Item_2|Painkillers}}
| {{914_Item_2|Adrenaline}}
| {{914_Item_2|SCP-207}}
| {{914_Item_2|SCP-1853|}}
| <span a style="font-size:12px">Destroyed</span> <br>
|-
| {{914_Item_2|SCP-244-A|}}
| <span a style="font-size:12px">Destroyed</span>
| {{914_Item_2|Coin|}}
| {{914_Item_2|SCP-244-B|}}
| {{914_Item_2|SCP-244-A|}}
| {{914_Item_2|SCP-244-A|}}
|-
| {{914_Item_2|SCP-244-B|}}
| <span a style="font-size:12px">Destroyed</span>
| {{914_Item_2|Coin|}}
| {{914_Item_2|SCP-244-A|}}
| {{914_Item_2|SCP-244-B|}}
| {{914_Item_2|SCP-244-B|}}
|-
| {{914_Item_2|SCP-268|}}
| Destroyed
| {{914_Item_2|SCP-268|}}
| {{914_Item_2|SCP-268|}}
| {{914_Item_2|SCP-268|}}
| {{914_Item_2|SCP-268|}}
|-
| {{914_Item_2|SCP-500|}}
|
{{914_Item_2|First Aid Kit|chance = 50%}}
{{914_Item_2|Painkillers|chance = 50%}}
|{{914_Item_2|Adrenaline|}}
| {{914_Item_2|SCP-500}}
|  
<span a style="font-size:12px">Destroyed (50%)</span> <br>
<span a style="font-size:12px">Destroyed (50%)</span> <br>
{{914_Item|Pistol USP|USP|USP|50%}}
{{914_Item_2|SCP-500|chance = 50%}}
| Destroyed
|-
| {{914_Item_2|SCP-1576}}
| {{914_Item_2|Radio|}}
| {{914_Item_2|SCP-2176|}}
| {{914_Item_2|SCP-1576}}
| <span a style="font-size:12px">Destroyed</span> <br>
| <span a style="font-size:12px">Destroyed</span> <br>
|-
| {{914_Item_2|SCP-1853}}
| {{914_Item_2|Painkillers}}
| {{914_Item_2|Adrenaline|}}
| {{914_Item_2|SCP-1853}}
| {{914_Item_2|SCP-207}}
|<span a style="font-size:12px">Destroyed (50%)</span> <br>
{{914_Item_2|SCP-500|chance = 50%}}
|-
| {{914_Item_2|SCP-2176|}}
| <span a style="font-size:12px">Activates</span>
|{{914_Item_2|Flashbang Grenade|}}
| {{914_Item_2|Coin|total=12|}}
| {{914_Item_2|COM-18|}}
|
{{914_Item_2|Flashlight|chance = 80%}}
{{914_Item_2|MTF-E11-SR|chance = 20%}}
|}
 
==Miscellaneous==
{| class="wikitable wikitable--stripe wikitable--border"
|- class="citizen-overflow-sticky-header"
! Input
! Rough
! Coarse
! 1:1
! Fine
! Very Fine
|-
|{{914_Item_2|Light Armor}}
|
<span a style="font-size:12px">Destroyed (50%)</span>
{{914_Item_2|Radio|chance = 50%}}
| {{914_Item_2|Flashlight}}
| {{914_Item_2|Light Armor}}
| {{914_Item_2|Combat Armor}}
|
{{914_Item_2|Combat Armor|chance=50%}}
{{914_Item_2|Heavy Armor|chance=50%}}
|-
|-
| {{914_Item|SCPCAT018|SCP-018|SCP-018|}}
|{{914_Item_2|Combat Armor}}
|| {{914_Item|CATFLASH|Flash Grenade|Flash Grenade}}  
|  
|| {{914_Item|CATFLASH|Flash Grenade|Flash Grenade}}  
{{914_Item_2|Light Armor|chance = 50%}}  
||  
{{914_Item_2|Flashlight|chance = 50%}}
{{914_Item|SCPCAT018|SCP-018|SCP-018}}
| {{914_Item_2|Light Armor}}
||
| {{914_Item_2|Combat Armor}}
{{914_Item|SCPCAT018|SCP-018|SCP-018|66%}}
| {{914_Item_2|Heavy Armor}}
{{914_Item|CATFG|Fragmentation Grenade|Fragmentation Grenade|33%}}
| {{914_Item_2|Heavy Armor}}
||
|-
<span a style="font-size:12px">Destroyed (50%)</span> <br>
|-
{{914_Item|CATFG|Fragmentation Grenade|Fragmentation Grenade|50%}}
|{{914_Item_2|Heavy Armor}}  
|  
{{914_Item_2|Light Armor|chance = 50%}}
{{914_Item_2|Combat Armor|chance = 50%}}
| {{914_Item_2|Combat Armor}}
| {{914_Item_2|Heavy Armor}}
| {{914_Item_2|Coin}}
| {{914_Item_2|Coin}}
|-
| {{914 Item 2|Coin}}
| Destroyed  
| {{914_Item_2|Coin}}
| {{914_Item_2|Coin}} 
| {{914_Item_2|Coin}}
| {{914_Item_2|Coin}}  
|-
|-
| {{914_Item|SCPCAT207|SCP-207|SCP-207|}}
| {{914_Item_2|Flashlight}}  
|| {{914_Item|Painkillers|Painkillers|Painkillers}}
| Destroyed 
|| {{914_Item|SRYINGE|Adrenaline|Adrenaline}}
| <span a style="font-size:12px">Destroyed (50%)</span><br>{{914_Item_2|Flashlight| chance = 50%}}
|| {{914_Item|SCPCAT207|SCP-207|SCP-207|}}
| {{914_Item_2|Flashlight}}
|| <span a style="font-size:12px">Destroyed</span> <br>
| {{914_Item_2|Radio}}
||
| {{914_Item_2|Flashbang Grenade|chance = 90%}}{{914_Item_2|SCP-2176|chance = 10%}}
<span a style="font-size:12px">Destroyed (80%)</span> <br>
{{914_Item|SCPCAT268|SCP-268|SCP-268|20%}}
|-
|-
| {{914_Item|SCPCAT268|SCP-268|SCP-268|}}
|{{914_Item_2|Radio}}  
|| Destroyed
| Destroyed
||
| Destroyed
{{914_Item|SCPCAT207|SCP-207|SCP-207|50%}}
| {{914_Item_2|Radio|chance = Recharged}}
{{914_Item|SCPCAT268|SCP-268|SCP-268|50%}}
| {{914_Item_2|Radio|chance = Recharged}}
|| {{914_Item|SCPCAT268|SCP-268|SCP-268|}}
| {{914 Item 2|Flashlight|chance = 75%}}{{914 Item 2|SCP-1576|chance = 25%}}
|| {{914_Item|SCPCAT268|SCP-268|SCP-268|}}
|}
||
 
<span a style="font-size:12px">Destroyed (50%)</span> <br>
 
{{914_Item|SCPCAT268|SCP-268|SCP-268|50%}}
==Remote Admin Only Items==
This chart is for any item that can only be obtained with Remote Admin Access.
 
{| class="wikitable wikitable--stripe wikitable--border"
|- class="citizen-overflow-sticky-header"
! Input
! Rough
! Coarse
! 1:1
! Fine
! Very Fine
|-
|-
| {{914_Item|SCPCAT500|SCP-500|SCP-500|}}
|{{914_Item_2|Containment Engineer Keycard}}
||  
|
{{914_Item|MP2KIT|Medikit|First Aid Kit|50%}}
{{914_Item_2|Scientist Keycard|chance = 50%}}
{{914_Item|Painkillers|Painkillers|Painkillers|30%}}
{{914_Item_2|Research Supervisor Keycard|chance = 50%}}
||{{914_Item|SRYINGE|Adrenaline|Adrenaline|}}
|{{914_Item_2|Research Supervisor Keycard}}
|| {{914_Item|SCPCAT500|SCP-500|SCP-500}}
|{{914_Item_2|Facility Manager Keycard}}
||  
|  
{{914_Item|SCPCAT500|SCP-500|SCP-500|50%}}
{{914_Item_2|Commander Keycard|chance = 50%}}
<span a style="font-size:12px">Destroyed (50%)</span> <br>
{{914_Item_2|O5 Keycard|chance = 50%}}
|| Destroyed
|
<span a style="font-size:12px">Destroyed (33%)</span><br>
{{914_Item_2|O5 Keycard|chance = 66%}}
|-
|-
| {{914_Item|SRYINGE|Adrenaline|Adrenaline|}}
| {{914_Item_2|Cadet Keycard}}  
||
|  
<span a style="font-size:12px">Destroyed (50%)</span> <br>
{{914_Item_2|Scientist Keycard|chance = 50%}}
{{914_Item|Painkillers|Painkillers|Painkillers|50%}}
{{914_Item_2|Research Supervisor Keycard|chance = 50%}}
||
| {{914_Item_2|Research Supervisor Keycard}}
{{914_Item|Painkillers|Painkillers|Painkillers|50%}}
| {{914_Item_2|Containment Engineer Keycard}}
{{914_Item|MP2KIT|Medikit|First Aid Kit|50%}}
| {{914_Item_2|Lieutenant Keycard}}
||{{914_Item|SRYINGE|Adrenaline|Adrenaline|}}
|
||{{914_Item|SCPCAT500|SCP-500|SCP-500|}}
{{914_Item_2|Lieutenant Keycard|chance = 50%}}
||
{{914_Item_2|Commander Keycard|chance = 50%}}
<span a style="font-size:12px">Destroyed (40%)</span> <br>
{{914_Item|MP2KIT|Medikit|First Aid Kit|20%}}
{{914_Item|SCPCAT207|SCP-207|SCP-207|20%}}
{{914_Item|Janitor Icon|Keycard|Janitor Keycard|20%}}
|-
|-
| {{914_Item|Painkillers|Painkillers|Painkillers}}
| {{914_Item_2|Lantern}}  
||<span a style="font-size:12px">Destroyed</span> <br>
| <span a style="font-size:12px"> Destroyed</span>
||
|<span a style="font-size:12px"> Destroyed (50%)</span><br>{{914_Item_2|Lantern|chance=50%}}
{{914_Item|Painkillers|Painkillers|Painkillers|50%}}
| {{914_Item_2|Flashlight}}
<span a style="font-size:12px">Destroyed (50%)</span> <br>
|{{914_Item_2|Radio}}
||
|{{914_Item_2|Flashbang Grenade|chance = 90%}}{{914_Item_2|SCP-2176|chance = 10%}}
{{914_Item|Painkillers|Painkillers|Painkillers|50%}}
{{914_Item|MP2KIT|Medikit|First Aid Kit|50%}}
||{{914_Item|MP2KIT|Medikit|First Aid Kit}}
||
{{914_Item|SRYINGE|Adrenaline|Adrenaline|50%}}
{{914_Item|MP2KIT|Medikit|First Aid Kit|50%}}
|}
|}

Latest revision as of 04:11, 21 August 2025

All SCP-914's item outputs

Main article: SCP-914

The following are charts showing every possible outcome for upgrading items in SCP-914. For a linear upgrade chart for keycards. Check the gallery section of the Keycard page.
By default, items can only be upgraded by dropping them in the Input Booth, but servers can change this via config to upgrade any item a player is currently holding, or all items in their inventory.

It should be noted that servers can use plugins to change the outputs for items in SCP-914, or even allow you to change teams. These charts are based off vanilla game, so they may not match up for servers that edit 914 outputs. The most common of these plugins is one that lets people upgrade the Coin into a Keycard.

Keycards

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Destroyed Destroyed
Destroyed (50%)

Destroyed (50%)

O5 Keycard (33%)

Destroyed (25%)

O5 Keycard (75%)

Destroyed (25%)

O5 Keycard (75%)

Destroyed (25%)

O5 Keycard (75%)

Destroyed (50%)

O5 Keycard (50%)

Destroyed (75%)

O5 Keycard (25%)

Standard Weaponry

Ammo located inside a firearm will be upgraded alongside the firearm, following the normal Ammo Upgrade Path. Any ammo that can not fit inside the newly crafted firearm will spawn next to it on the ground. For simplicity sake, these charts will NOT represent extra ammo.


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Destroyed (50%)
9x19mm (50%) (15 rounds)
Randomized Attachments (50%)
9x19mm (50%) (15 rounds)
Randomized Attachments
FSP-9 (55.5%)
.44 Revolver (29.5%)
COM-45 (15%)
9x19mm (50%) (15 rounds)

9x19mm (50%) (30 rounds)


Randomized Attachments
Crossvec (55%)
.44 Revolver (45%)
Destroyed (50%)
9x19mm (50%) (60 rounds)
Randomized Attachments
MTF-E11-SR (60%)
AK (40%)
MTF-E11-SR (70%)
Shotgun (30%)
MTF-E11-SR (50%)

5.56x45mm (50%) (150 rounds)

Randomized Attachments Multiple Items (95%) 
Destroyed (50%)
9x19mm (50%) (45 rounds)
Randomized Attachments
Crossvec (70%)
MTF-E11-SR (30%)
COM-15 (50%)

5.56x45mm (50%) (80 rounds)

Randomized Attachments
AK
AK (30%)
Crossvec (30%)
FR-MG-0 (25%)
Shotgun (10%)
AK
COM-15 (50%)

7.62x39mm (50%) (90 rounds)

A7 (50%)

Crossvec (50%)
Randomized Attachments
Crossvec (30%)
MTF-E11-SR (30%)
Logicer (25%)
Shotgun (10%)
AK (50%)

7.62x39mm (50%) (120 rounds)

Randomized Attachments Multiple Items (60%) 
AK

Multiple Items (30%) 
Micro H.I.D. (10%)
Destroyed (50%)
.44 Mag (50%) (12 rounds)
COM-18 (80%)
Randomized Attachments Multiple Items (50%) 
AK (50%)

12/70 Buckshot (50%) (25 rounds)

AK
Randomized Attachments
AK (40%)
Crossvec (30%)
Logicer (25%)
Destroyed Destroyed (50%)
SCP-018 (25%)
Destroyed Destroyed (75%)
SCP-207 (25%)

Special Weaponry

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A7
COM-15 (50%)


7.62x39mm (50%) (90 rounds)

A7
AK
Multiple Items 

Destroyed (50%)
9x19mm (50%) (15 rounds)
9x19mm (50%) (15 rounds)
COM-15 (50%)
Jailbird (Damaged)
Jailbird (Refueled)
Destroyed
Micro H.I.D. (Damaged)
Jailbird (50%)
Micro H.I.D. (Refueled)
Micro H.I.D. (Refueled)

Ammo

Ammo uses an economy system that determines how many rounds is given to a player when converting ammo in SCP-914. This system stops players from turning a weak fully loaded weapon, such as a COM-15, into a stronger fully loaded weapon, such as a Logicer. Any "extra" ammo will be left unchanged.

These paths also apply to any ammo inside a Firearm that is going through SCP-914.

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9x19mm 5.56x45mm (10 rounds) 5.56x45mm (10 rounds) .44 Mag (4 rounds)

9x19mm (1 round)

5.56x45mm (10 rounds) 5.56x45mm (10 rounds)
5.56x45mm 9x19mm (21 rounds)

5.56x45mm (1 round)

9x19mm (21 rounds)

5.56x45mm (1 round)

7.62x39mm (15 rounds) 9x19mm (21 rounds)

5.56x45mm (1 round)

9x19mm (21 rounds)

5.56x45mm (1 round)

7.62x39mm .44 Mag (6 rounds)

7.62x39mm (1 round)

.44 Mag (6 rounds)

7.62x39mm (1 round)

5.56x45mm (15 rounds) 12/70 Buckshot (9 rounds) 12/70 Buckshot (9 rounds)
12/70 Buckshot 7.62x39mm (25 rounds) 7.62x39mm (25 rounds) 9x19mm (35 rounds)

12/70 Buckshot (1 round)

.44 Mag (10 rounds)

12/70 Buckshot (1 round)

.44 Mag (10 rounds)

12/70 Buckshot (1 round)

.44 Mag 12/70 Buckshot (21 rounds) 12/70 Buckshot (21 rounds) 9x19mm (49 rounds)

.44 Mag (1 round)

7.62x39mm (35 rounds) 7.62x39mm (35 rounds)

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9x19mm 5.56x45mm (20 rounds) 5.56x45mm (20 rounds) .44 Mag (8 rounds)

9x19mm (2 rounds)

5.56x45mm (20 rounds) 5.56x45mm (20 rounds)
5.56x45mm 9x19mm (45 rounds) 9x19mm (45 rounds) 7.62x39mm (30 rounds) 9x19mm (45 rounds) 9x19mm (45 rounds)
7.62x39mm .44 Mag (12 rounds)

7.62x39mm (2 rounds)

.44 Mag (12 rounds)

7.62x39mm (2 rounds)

5.56x45mm (30 rounds) 12/70 Buckshot (18 rounds) 12/70 Buckshot (18 rounds)
12/70 Buckshot 7.62x39mm (50 rounds) 7.62x39mm (50 rounds) 9x19mm (75 rounds) .44 Mag (20 rounds)

12/70 Buckshot (2 rounds)

.44 Mag (20 rounds)

12/70 Buckshot (2 rounds)

.44 Mag 12/70 Buckshot (42 rounds) 12/70 Buckshot (42 rounds) 9x19mm (105 rounds) 7.62x39mm (70 rounds) 7.62x39mm (70 rounds)

Treatment Items

Input Rough Coarse 1:1 Fine Very Fine

Destroyed (50%)

Painkillers (50%)
Painkillers (50%)
Painkillers (66%)
SCP-500 (33%)
Destroyed

Destroyed (33%)

SCP-500 (33%)
Destroyed

Destroyed (50%)

Painkillers (50%)
Adrenaline (50%)

SCP Items

SCP-330's Candies can not be upgraded via SCP-914 and will stay on the input side if dropped.

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Destroyed
Destroyed
Destroyed
Destroyed
Destroyed
Painkillers (50%)

Destroyed (50%)

SCP-500 (50%)
Destroyed
Destroyed
Destroyed
Destroyed (50%)
SCP-500 (50%)
Activates
Coin (x12)
Flashlight (80%)
MTF-E11-SR (20%)

Miscellaneous

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Destroyed (50%)

Radio (50%)
Combat Armor (50%)
Heavy Armor (50%)
Light Armor (50%)
Flashlight (50%)
Light Armor (50%)
Combat Armor (50%)
Destroyed
Destroyed Destroyed (50%)
Flashlight (50%)
SCP-2176 (10%)
Destroyed Destroyed
Radio (Recharged)
Radio (Recharged)
Flashlight (75%)
SCP-1576 (25%)


Remote Admin Only Items

This chart is for any item that can only be obtained with Remote Admin Access.

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O5 Keycard (50%)

Destroyed (33%)

O5 Keycard (66%)
Destroyed Destroyed (50%)
Lantern (50%)
SCP-2176 (10%)
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