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Item Limit is a mechanic in SCP: Secret Laboratory used to limit the amount of items and ammo a person can hold.
In game
Players can only hold a certain amounts of certain types of item. The max limit changes depending on the item type and, in the case of ammo, depending on class.
Server owners can change the item limit and ammo limit in the gameplay config.
Item Limits
Item limits can be set to any value from 0 to 8.
Setting a limit to 0 makes it impossible for that type of item to be picked up.
The default values are as follows:
- Three SCP Items (SCP-018, SCP-207, SCP-268 and/or SCP-500)
- Three Keycards
- Three Medical Items (Adrenaline, Medkit and/or Painkillers)
- Three Grenades (Flash Grenade and/or Fragmentation Grenade)
- Two Weapons (COM-15, Epsilon-11 SR, Logicer, MP7, Project 90 and/or USP)
- One Radio
- One Micro HID
Weapon Manager Tablets, Flashlights, Disarmers and Coins have no item limit and are only limited by the eight inventory spaces a person has.
Ammo Limit
The ammo limit is based on what human class the player is.
Server owners can change the ammo limit each class can carry for all three types of ammo.
Ammo limits can be set at any values from 0 to 65.5k.
Unlike with items, setting the value to 0 makes the limit infinity.
The default values are as follows:
Ammo Key
- 5.56 mm - Epsilon-11 SR
- 7.62 mm - Logicer and MP7
- 9 mm - COM-15, Project 90 and USP
Class-D and Scientist can hold a maximum of:
- 80 rounds of 5.56 mm
- 70 rounds of 7.62 mm
- 50 rounds of 9 mm
Facility Guards and all types of Nine Tailed Fox can hold a maximum of:
- 160 rounds of 5.56 mm
- 100 rounds of 7.62 mm
- 200 rounds of 9 mm
Chaos Insurgents can hold a maximum of:
- 80 rounds of 5.56 mm
- 200 rounds of 7.62 mm
- 100 rounds of 9 mm
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- This page was last edited on 1 March 2021, at 00:38.
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