SCP-2536/2021
More actions
SCP-2536/2021 | |
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File:2536 Placeholder.png | |
Basic Information | |
Type | SCP Object |
Usage | Gives the player loot |
Weight Affects item pick-up time & window breaking | kg |
Pick-Up Time | |
Other Information | |
Spawn | Near a random player |
Obtainable from 914? | True |
Deletion % in PD Pocket Dimension | |
Disarm Immunity? Does having this item equipped make the player immune to being disarmed? | |
Applied Effects | Varies |
SCP-2536 is an Event SCP that will randomly teleported to a player and help them. SCP-2536 is a teleporting christmas tree that will try to give players an item they may need.
In-game
After 90 seconds have passed at the start of the round, SCP-2536 will choose a random player to teleport to. Three presents will spawn under SCP-2536 and can be opened to receive loot, the loot is randomly based off player class OR the situation they are in. After 30 seconds, SCP-2536 will teleport away and wait 70 seconds before teleporting to a new player.
Presents
SCP-2536 will give the player three presents. Each different human class has its own possible loot they can receive from a present.
There is also a possibility that SCP-2536 will give players an item based on the situation they are in. Like giving a low HP player a healing item.
It is entirely random if the present will give the player an item based on their class or situation.
The loot given will also take in factor of the item limits, so a player with max amount of Healing Items will not be given any by SCP-2536.
Class Based Loot Tables
Class-D
Item | Chance |
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20% |
File:Flashlight2.png Flashlight | 50% |
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20% |
File:Painkillers.png Painkillers | 3% |
File:MP2KIT.png First Aid Kit | 3% |
File:SRYINGE.png Adrenaline | 3% |
File:Coal icon.png SCP-2536-2 | 1% |
Scientist
Item/Effect | Chance |
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Upgrade held keycard | 20% |
File:Painkillers.png Painkillers | 20% |
File:MP2KIT.png First Aid Kit | 10% |
File:SRYINGE.png Adrenaline | 10% |
Facility Guard
Item | Chance |
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40% |
File:Painkillers.png Painkillers | 10% |
File:MP2KIT.png First Aid Kit | 10% |
File:SRYINGE.png Adrenaline | 10% |
7.62 mm Ammo | 30% |
Any MTF Unit
Item | Chance |
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Ammo for gun | 30% |
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20% |
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20% |
File:Painkillers.png Painkillers | 10% |
File:MP2KIT.png First Aid Kit | 10% |
File:SRYINGE.png Adrenaline | 10% |
Chaos
Item | Chance |
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File:Coal icon.png Regular Coal | 100% |
Situation Based
- Low on Ammo -> Ammo for Gun.
- Low on HP -> Random Medical Item.
- SCP in the same room -> 50% Adrenaline, 50% Flashbang.
- SCP in the same room is 106 -> 50% Adrenaline, 50% Medkit.
- DClass in 914 room and door is closed -> Receives a Scientist Keycard.
- DClass 012 room and door is closed -> Receives a frag grenade.
- Guard with D-Class (Detained) or Scientist and they're near a closed entrance Gate A/B -> Receives a Lieutenant Keycard.
- MTF outnumbered by Chaos -> 50% to get more ammo, 50% grenades.
- Has any negative status effect -> Heal that status effect
- DClass (Not detained) near a guard -> Receives a COM-15.
- Facility nuke is active and person is inside -> Receives SCP-207.
- If the player is MTF and outside of the MicroHID room, with remaining MTF being low -> Receives a Commander Keycard.
- Player has empty Micro-HID -> Fully charges the Micro HID.
- 3+ DClass nearby while D-Class -> They get random gun with appropriate ammo.
- Is MTF and 3+ Chaos near -> They get a frag grenade.
- SCP Pedstal Can possibly spawn in room -> Receives a Research Supervisor Keycard.
Coal
SCP-2536 can give players coal. There are two types of coal, Normal Coal and SCP-2536-2.
Normal Coal can be thrown at other players.
SCP-2536-2 will [DATA EXPUNGED].
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