SCP-2536/2021: Difference between revisions
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==Presents== | ==Presents== | ||
SCP-2536 appears with '''3''' presents underneath it | SCP-2536 appears with '''3''' presents underneath it. These presents can be individually opened, and they each contain different items. Each human class has a different pool of items that they may find. The contained items also vary widely depending on a situation they might be in - for instance, a person with low health might find a healing item of some kind. Whether or not a present gives items depending on a class or a situation is entirely random.<br><br> | ||
Presents also account for item limits. For instance, a player carrying the maximum amount of healing items won't receive any new ones from SCP-2536. | Presents also account for item limits. For instance, a player carrying the maximum amount of healing items won't receive any new ones from SCP-2536. | ||
Revision as of 18:14, 9 March 2021
This file's topic contains information about the X-Mas 2020 Event. SCP-2536/2021 was removed from the game after the event ended.
SCP-2536 was an Event SCP introduced in the Christmas 2020 update. It is an anomalous, teleporting Christmas tree that will try to give players an item they may need.
In-Game
After 90 seconds have passed at the start of the round, SCP-2536 will choose a random player to teleport to. SCP-2536 appears in a flash of blue light, accompanied by a speaker at its base playing music. Three presents will spawn under SCP-2536 and can be opened to receive loot, which is randomly decided based upon their class or a situation they might be in. After 30 seconds, SCP-2536 will teleport away, and wait 70 seconds before teleporting to a new player.
Presents
SCP-2536 appears with 3 presents underneath it. These presents can be individually opened, and they each contain different items. Each human class has a different pool of items that they may find. The contained items also vary widely depending on a situation they might be in - for instance, a person with low health might find a healing item of some kind. Whether or not a present gives items depending on a class or a situation is entirely random.
Presents also account for item limits. For instance, a player carrying the maximum amount of healing items won't receive any new ones from SCP-2536.
Loot Information
Class Based Loot Tables
Class-D
Item | Chance |
---|---|
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20% |
File:Flashlight2.png Flashlight | 50% |
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20% |
File:Painkillers.png Painkillers | 3% |
File:MP2KIT.png First Aid Kit | 3% |
File:SRYINGE.png Adrenaline | 3% |
File:Coal icon.png SCP-2536-2 | 1% |
Scientist
Item/Effect | Chance |
---|---|
Upgrade held keycard | 20% |
File:Painkillers.png Painkillers | 20% |
File:MP2KIT.png First Aid Kit | 10% |
File:SRYINGE.png Adrenaline | 10% |
Facility Guard
Item | Chance |
---|---|
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40% |
File:Painkillers.png Painkillers | 10% |
File:MP2KIT.png First Aid Kit | 10% |
File:SRYINGE.png Adrenaline | 10% |
7.62 mm Ammo | 30% |
Any MTF Unit
Item | Chance |
---|---|
Ammo for gun | 30% |
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20% |
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20% |
File:Painkillers.png Painkillers | 10% |
File:MP2KIT.png First Aid Kit | 10% |
File:SRYINGE.png Adrenaline | 10% |
Chaos
Item | Chance |
---|---|
File:Coal icon.png Coal | 100% |
Situation Based
- Low on Ammo -> Ammo for Gun.
- Low on HP -> Random Medical Item.
- SCP in the same room -> 50% Adrenaline, 50% Flashbang.
- SCP in the same room is 106 -> 50% Adrenaline, 50% Medkit.
- DClass in 914 room and door is closed -> Receives a Scientist Keycard.
- DClass 012 room and door is closed -> Receives a frag grenade.
- Guard with D-Class (Detained) or Scientist and they're near a closed entrance Gate A/B -> Receives a Lieutenant Keycard.
- MTF outnumbered by Chaos -> 50% to get more ammo, 50% grenades.
- Has any negative status effect -> Heal that status effect
- DClass (Not detained) near a guard -> Receives a COM-15.
- Facility nuke is active and person is inside -> Receives SCP-207.
- If the player is MTF and outside of the MicroHID room, with remaining MTF being low -> Receives a Commander Keycard.
- Player has empty Micro-HID -> Fully charges the Micro HID.
- 3+ DClass nearby while D-Class -> They get random gun with appropriate ammo.
- Is MTF and 3+ Chaos near -> They get a frag grenade.
- SCP Pedstal Can possibly spawn in room -> Receives a Research Supervisor Keycard.
Coal
SCP-2536's presents may contain lumps of coal. There are two types of coal - normal, and SCP-2536-2. Both types appear mostly identical, with slight differences. Coal can be thrown, and shatters upon impact, dealing no damage. Normal coal does nothing to a struck player - however, SCP-2536-2 will teleport the hit player to a random SCP that isn't SCP-079.
Trivia
- SCP-2536 was the first non-series 1 SCP to be added to SCP: Secret Laboratory.
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