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<div style="display:none">{{LOCALDAY}}</div>
{{Event
{{Event
|Event=the Anniversary-Christmas 2022 Event}}
|Event=the Anniversary-Christmas 2022 Event}}
{{SCP Item Infobox
{{2536Infobox
|image = ISeeYou.png
|name = {{#switch:{{Random|15}}|14=SCP-956?|SCP-956}}
|image = {{#switch:{{Random|15}}|14=Capybara956.png|ISeeYou.png}}
|linkOverride = 956Render.png
|image_size = 350
|image_size = 350
|type = SCP Object
|type = {{#switch:{{Random|15}}|14=Carpincho Object|SCP Object}}
|spawn = Appears randomly
|spawn = Appears randomly
|effect = Freezes children and candy holders
|effect = {{Hoverimage|Locks all player movement.<br>Forces the camera to lock on SCP-956.|text=SCP-956}}
|SCP914 = <!-- This line exist to stop the chart from mentioning 914-->
|SCP914 = <!-- This line exist to stop the chart from mentioning 914-->
}}
}}
'''SCP-956''' is an [[SCPs|Event SCP]] introduced in the Anniversary-Christmas 2022 update. It acts as an environmental hazard to players who are a child or have candy.
{{#switch:{{Random|15}}|14='''SCP-956''' (or The '''Carpincho''')|'''SCP-956'''}} is an [[SCPs|Event SCP]] introduced in the Anniversary-Christmas 2022 update. It acts as an environmental hazard to players who are a child or have candy. {{#switch:{{Random|15}}|14=The Carpincho is a rare event where SCP-956's model would be replaced by a Capybara. This was purely a visual change.|}}
__TOC__
__TOC__
=Operational Guide=
=Operational Guide=
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=In Game=
=In Game=
SCP-956 will spawn in a zone that currently has a player who is under the effects of [[SCP-559]], a cake that turns one into a child. They will also attack any player who has candy in their inventory. If no such player exists, SCP-956 will not spawn. SCP-956 will never spawn on the [[Surface Zone]].
SCP-956 will spawn in a zone that currently has a player who is under the effects of [[SCP-559]] or has [[SCP-330|pieces of candy]] in their inventory. If no such player exists, SCP-956 will not spawn. The amount of players under the effects of SCP-559 increases the chances SCP-956 will spawn in that zone. Players holding candy do not affect this spawn chance. SCP-956 will never spawn on the [[Surface Zone]].  


Any child who enters a five meter radius (the "danger zone") surrounding SCP-956 will hear a rising tone that slowly increases in volume. If they do not leave the radius in 2.5 seconds, SCP-956 will freeze  
Any child who enters a five meter radius (the "danger zone") surrounding SCP-956 will hear a rising tone that slowly increases in volume. If they do not leave the radius in 2.5 seconds, SCP-956 will freeze  
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After a few seconds, SCP-956 will then ram into the player, killing them instantly. Players killed by SCP-956 will explode into 20 pieces of random [[SCP-330]] candy. 90% of the time, it is completely random what each candy is, with equal chances for every type of candy, including pink. The other 10% of the time, all 20 pieces of candies will just be the Pink Candy.
After a few seconds, SCP-956 will then ram into the player, killing them instantly. Players killed by SCP-956 will explode into 20 pieces of random [[SCP-330]] candy. 90% of the time, it is completely random what each candy is, with equal chances for every type of candy, including pink. The other 10% of the time, all 20 pieces of candies will just be the Pink Candy.


Every 60 seconds, SCP-956 will teleport away if no players are inside its danger zone or being looked at. If SCP-956 fails at teleporting away, it will attempt to do so again  
Every 60 seconds, SCP-956 will teleport away if no players are inside its danger zone and SCP-956 isn't being looked at. If SCP-956 fails at teleporting away, it will attempt to do so again  
every 20 seconds.
every 20 seconds.


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The Chaos Car and Death Pits in Heavy Containment Zone will bypass the damage immunity given to players frozen by SCP-956.
The Chaos Car and Death Pits in Heavy Containment Zone will bypass the damage immunity given to players frozen by SCP-956.


=Gallery=
==Sounds==
<gallery mode="nolines" heights=150px widths=225px>
{{multi-listen start}}
956Render.png|SCP-956 Render
{{multi-listen item|filename=Pinata_trigger_35.mp3|title=SCP-956 Warning (Short)|description=}}<br>
</gallery>
{{multi-listen item|filename=Pinata_trigger_200.mp3|title=SCP-956 Warning (Long)|description=}}<br>
{{multi-listen item|filename=Pinata_loop.mp3|title=SCP-956 Warning (Loop)|description=}}<br>
{{multi-listen item|filename=Pinata_attack.mp3|title=SCP-956 Attack|description=}}<br>
{{multi-listen end}}


==Trivia==
=Trivia=
*Before the Anniversary-Christmas 2022 Rebalance Patch, SCP-956 took 3.5 seconds to target children.
*Before the Anniversary-Christmas 2022 Rebalance Patch, SCP-956 took 3.5 seconds to target children.
*After the Rebalance Patch, SCP-956's model had a 1 in 256 chance to become a capybara.
{{SCP Navbox}}
{{SCP Navbox}}
[[Category:SCPs]]
[[Category:SCPs]]

Latest revision as of 21:49, 20 October 2023

26
EVENT

ATTENTION! This article's topic contains information about the Anniversary-Christmas 2022 Event. SCP-956 was removed from the game after the event ended.
This page only exist for trivia purposes now.

SCP-956
Basic Information
Type SCP Object
Spawn Appears randomly
Applied Effects SCP-956 Locks all player movement.
Forces the camera to lock on SCP-956.
Other Information
Article Link SCP Article

SCP-956 is an Event SCP introduced in the Anniversary-Christmas 2022 update. It acts as an environmental hazard to players who are a child or have candy.

Operational Guide

The life of a piñata is a sad one. An item lovingly crafted, with the sole purpose of being destroyed later. To be ripped apart by children with no appreciation for art, with no understanding of sacrifice.

Perhaps some payback was long overdue.

___
“In all of my years of working for the Foundation, I have never seen such an incompetent decision made. Who authorized this? You were all well aware that we were currently experimenting with SCP-559. That means children on-site. And yet, you have brought in an anomaly with no other function than to maim and disfigure children. Was there Insurgency interference? Does somebody have a sick sense of humor? I will ensure someone is reprimanded for this.”
-Dr. Haref Portmuck, Senior Researcher, Site-02

In Game

SCP-956 will spawn in a zone that currently has a player who is under the effects of SCP-559 or has pieces of candy in their inventory. If no such player exists, SCP-956 will not spawn. The amount of players under the effects of SCP-559 increases the chances SCP-956 will spawn in that zone. Players holding candy do not affect this spawn chance. SCP-956 will never spawn on the Surface Zone.

Any child who enters a five meter radius (the "danger zone") surrounding SCP-956 will hear a rising tone that slowly increases in volume. If they do not leave the radius in 2.5 seconds, SCP-956 will freeze all children in the "danger zone", while also preventing said players from using items or turning their cameras. Frozen players become intangible, they can no longer be killed by other means, though they can still communicate with their mic. The player's camera will forcefully start to pan towards SCP-956. Any player with candy in their inventory will under go the same process, but have 20 seconds to leave the radius instead of 2.5 seconds.
After a few seconds, SCP-956 will then ram into the player, killing them instantly. Players killed by SCP-956 will explode into 20 pieces of random SCP-330 candy. 90% of the time, it is completely random what each candy is, with equal chances for every type of candy, including pink. The other 10% of the time, all 20 pieces of candies will just be the Pink Candy.

Every 60 seconds, SCP-956 will teleport away if no players are inside its danger zone and SCP-956 isn't being looked at. If SCP-956 fails at teleporting away, it will attempt to do so again every 20 seconds.


The Chaos Car and Death Pits in Heavy Containment Zone will bypass the damage immunity given to players frozen by SCP-956.

Sounds






Trivia

  • Before the Anniversary-Christmas 2022 Rebalance Patch, SCP-956 took 3.5 seconds to target children.
  • After the Rebalance Patch, SCP-956's model had a 1 in 256 chance to become a capybara.
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