From SCP: Secret Laboratory English Official Wiki

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{| class="wikitable"
{{SCP infobox
! oldid || date/time || username || edit summary
|image = SCP-049-2Render.png
|----
|F1MenuArt = SCPCAT049-2
| 5658 || 2022-12-15T16:17:11Z || Jamintheinfinite || <nowiki>/* Gallery */</nowiki>
|image_size = 250px
|----
|HP = 400 (Initial Revival)
| 5618 || 2022-12-13T21:56:13Z || Jamintheinfinite || <nowiki>/* In Game */</nowiki>
|HS = 0 (Initial) <br> 100 (Max)
|----
|speed = Default: 4.9 m/s <br> Max: 5.17 m/s
| 5590 || 2022-12-12T19:56:45Z || Jamintheinfinite || <nowiki></nowiki>
|ability = Melee Attack <br>Lobotomized Bloodlust <br> Voracity
|----
|ID = 10
| 5555 || 2022-12-04T19:25:40Z || Lunatyx || <nowiki>/* In Game */</nowiki>
|linkOverride = SCP-049
|----
}}
| 5495 || 2022-11-24T16:39:26Z || Jamintheinfinite || <nowiki>/* Trivia */</nowiki>
 
|----
'''SCP-049-2''' is one of the {{PlayableSCPs}} playable [[SCPs|SCP]] classes in ''SCP: Secret Laboratory''. <br>
| 5482 || 2022-11-20T19:48:33Z || Booper Scooper || <nowiki>Added some fun trivia about the developers manually programming 049-2 to have gun wielding animations</nowiki>
SCP-049-2 acts as a support SCP, meant to swarm small groups of people, while also acting as meat shields for other SCPs.
|----
__TOC__
| 5474 || 2022-11-20T02:44:29Z || Jamintheinfinite || <nowiki></nowiki>
 
|----
=Abilities Operational Guides=
| 5281 || 2022-11-05T18:10:56Z || Jamintheinfinite || <nowiki>/* In Game */</nowiki>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision0">
|----
<span class="mw-customtoggle-myDivision0"><br><font color=red><span style="border-bottom: 1px dotted; font-size:15px">- [LMB] — Swipe</span></font></span><div class="mw-collapsible-content" style="height: auto"><br>
| 5145 || 2022-11-01T02:06:45Z || MultiverseUncle || <nowiki>/* In Game */ zombie stat fix and changed "hold" to "press"</nowiki>
{{OpGuide2|SCP-049-2 Swipe}}
|----
</div>
| 4989 || 2022-10-13T23:13:54Z || Jamintheinfinite || <nowiki></nowiki>
</div>
|----
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision1">
| 4963 || 2022-10-13T20:07:14Z || Jamintheinfinite || <nowiki></nowiki>
<span class="mw-customtoggle-myDivision1"><br><font color=red><span style="border-bottom: 1px dotted; font-size:15px">- [Passive] — Lobotomized Bloodlust</span></font></span><div class="mw-collapsible-content" style="height: auto"><br>
|----
{{OpGuide2|SCP-049-2 Lobotomized Bloodlust}}
| 4919 || 2022-10-13T18:07:33Z || Lunatyx || <nowiki>/* Voracity */</nowiki>
</div>
|----
</div>
| 4871 || 2022-10-12T22:26:50Z || Jamintheinfinite || <nowiki></nowiki>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision2">
|----
<span class="mw-customtoggle-myDivision2"><br><font color=red><span style="border-bottom: 1px dotted; font-size:15px">- [E] — Voracity</span></font></span><div class="mw-collapsible-content" style="height: auto"><br>
| 4702 || 2022-10-10T13:18:11Z || Jamintheinfinite || <nowiki>/* In Game */</nowiki>
{{OpGuide2|SCP-049-2 Voracity}}
|----
</div>
| 4685 || 2022-10-09T19:24:52Z || Jamintheinfinite || <nowiki>/* Voracity */</nowiki>
</div>
|----
 
| 4684 || 2022-10-09T19:24:43Z || Jamintheinfinite || <nowiki>/* Lobotomized Bloodlust */</nowiki>
=In Game=
|----
SCP-049-2 instances only spawn when [[SCP-049]] resurrects a dead player. Upon revival, the player will spawn where they initially died. They have a fairly weak melee attack and low HP but are dangerous in numbers, being able to quickly swarm unprepared players.
| 4632 || 2022-10-08T18:56:02Z || Jamintheinfinite || <nowiki></nowiki>
 
|----
SCP-049-2 can communicate with other SCPs by holding down the {{key Press|Q}} key. This voice chat can be heard by all SCPs regardless of the distance.
| 4351 || 2021-11-22T16:47:35Z || Jamintheinfinite || <nowiki></nowiki>
 
|----
SCP-049 can resurrect a SCP-049-2 instances up to three times after they perish, but only if they were killed by a Human. A prompt will appear on screen telling the player to press the {{key Press|F}} key if they wish to not be resurrected again. Each additional resurrection applies a 10% Max HP lost to SCP-049-2.
| 3824 || 2021-08-25T04:31:01Z || Hopperlopip || <nowiki>/* Trivia */</nowiki>
 
|----
Health of SCP-049-2 instances:
| 3580 || 2021-08-13T02:34:25Z || Hoang || <nowiki>add hubes</nowiki>
* 400 HP at initial revival.
|----
* 360 HP after the first death.
| 3257 || 2021-08-01T17:58:40Z || Jamintheinfinite || <nowiki>Created page with "{{SCP infobox |image = 049-2 infobox.png |image_size = 300px |HP = 500 |speed = 6.5 m/s |ability = Melee attack |ID = 10 |linkOverride = SCP-049 }} =Description= '''SCP-049-2'..."</nowiki>
* 320 HP after the second death.
* 290 HP after the third death.
 
==Hume Shield==
* SCP-049-2 can only gain [[Hume Shield]] when SCP-049 uses their The Doctor's Call ability. If they are in range, they will slowly generate Hume Shield at a rate of 10 HS/s
* The Hume Shield has a cap of 100.
* This Hume Shield does not regenerate on its own.
 
==Abilities==
===Melee Swipe===
By pressing {{key Press|leftclick}}, SCP-049-2 will perform a melee swipe attack. This attack has short range but a large arch, allowing SCP-049-2 to hit nearby targets that aren't in the center of the screen. The downside being the attack can only hit one human at a time, being based off proximity. This attack will deal 30 damage to a human player when hit.
 
===Lobotomized Bloodlust===
While observing a human, SCP-049-2's movement speed will increase by 0.05 for every second that pass, capping out at 7.1 m/s. This speed will start to decrease at a rate of 0.10/s if five seconds have passed without SCP-049-2 observing a human.
 
===Voracity===
Pressing the {{key Press|E}} key on a corpse will allow SCP-049-2 to consume it, causing them to regenerate 100 HP. This process takes seven seconds and it can not be cancelled once it starts. Consuming a corpse does not prevent SCP-049 from turning the corpse into an SCP-049-2 instance. A corpse can only be consumed once, disallowing multiple different SCP-049-2 instances from consuming the same corpse.
 
==Sounds==
{{multi-listen start}}
{|class="wikitable" style="display: inline-table;"
!colspan="2"|Misc
|-
|{{multi-listen item|filename=173 Hume Shield Break.mp3|title=Hume Shield depletes|description=}}
|}
|}
{{multi-listen end}}
==Trivia==
*All human factions share the same SCP-049-2 model upon resurrection.
*In older versions of the game, SCP-049-2s used to have T-posing models, which became a joke within the community for a long time.
*The model for SCP-049-2 is an altered version of the corpse ragdoll, which was used for every single playable entity in the game before the [[Updates/5.0.0|5.0.0]] update.
*When given firearms through Remote Admin, SCP-049-2s have the human animations for wielding and using weapons.
**Although this feature existed in previous versions as an unintentional consequence of SCP-049-2 reusing the code from humans, this was officially programmed manually into SCP-049-2's animations after 12.0 made the animation systems independent from one another.
{{SCP Navbox}}

Revision as of 04:22, 6 January 2023

SCP-049-2
Stats
Health 400 (Initial Revival)
Hume Shield (Initial) 0
Hume Shield (20% HP) 100
Movement Speed Default: 4.9 m/s
Max: 5.17 m/s
Special Ability Melee Attack
Lobotomized Bloodlust
Voracity
Article Link Page
Class Color EC2222
Class ID 10


SCP-049-2 is one of the seven playable SCP classes in SCP: Secret Laboratory.
SCP-049-2 acts as a support SCP, meant to swarm small groups of people, while also acting as meat shields for other SCPs.

Abilities Operational Guides


- [LMB] — Swipe

The instance of SCP-049-2 thoughtlessly swings its arms, dealing damage to whatever human is caught in the attack.
 

- [Passive] — Lobotomized Bloodlust

When SCP-049-2 is chasing a human their speed will increase (up to a limit) every second and will decrease by twice the initial rate when not observing a human. Lobotomized Bloodlust will not start decreasing SCP-049-2’s speed until SCP-049-2 has broken contact with a human after a short duration. 
 

- [E] — Voracity

SCP-049-2 can hold E on any corpse they encounter that has not previously been consumed. After eating they will regenerate HP. The ability cannot be canceled once activated. It does not prevent SCP-049 reviving that player, and can only be done once per body. 
 

In Game

SCP-049-2 instances only spawn when SCP-049 resurrects a dead player. Upon revival, the player will spawn where they initially died. They have a fairly weak melee attack and low HP but are dangerous in numbers, being able to quickly swarm unprepared players.

SCP-049-2 can communicate with other SCPs by holding down the Q key. This voice chat can be heard by all SCPs regardless of the distance.

SCP-049 can resurrect a SCP-049-2 instances up to three times after they perish, but only if they were killed by a Human. A prompt will appear on screen telling the player to press the F key if they wish to not be resurrected again. Each additional resurrection applies a 10% Max HP lost to SCP-049-2.

Health of SCP-049-2 instances:

  • 400 HP at initial revival.
  • 360 HP after the first death.
  • 320 HP after the second death.
  • 290 HP after the third death.

Hume Shield

  • SCP-049-2 can only gain Hume Shield when SCP-049 uses their The Doctor's Call ability. If they are in range, they will slowly generate Hume Shield at a rate of 10 HS/s
  • The Hume Shield has a cap of 100.
  • This Hume Shield does not regenerate on its own.

Abilities

Melee Swipe

By pressing Left Click, SCP-049-2 will perform a melee swipe attack. This attack has short range but a large arch, allowing SCP-049-2 to hit nearby targets that aren't in the center of the screen. The downside being the attack can only hit one human at a time, being based off proximity. This attack will deal 30 damage to a human player when hit.

Lobotomized Bloodlust

While observing a human, SCP-049-2's movement speed will increase by 0.05 for every second that pass, capping out at 7.1 m/s. This speed will start to decrease at a rate of 0.10/s if five seconds have passed without SCP-049-2 observing a human.

Voracity

Pressing the E key on a corpse will allow SCP-049-2 to consume it, causing them to regenerate 100 HP. This process takes seven seconds and it can not be cancelled once it starts. Consuming a corpse does not prevent SCP-049 from turning the corpse into an SCP-049-2 instance. A corpse can only be consumed once, disallowing multiple different SCP-049-2 instances from consuming the same corpse.

Sounds

Misc


Trivia

  • All human factions share the same SCP-049-2 model upon resurrection.
  • In older versions of the game, SCP-049-2s used to have T-posing models, which became a joke within the community for a long time.
  • The model for SCP-049-2 is an altered version of the corpse ragdoll, which was used for every single playable entity in the game before the 5.0.0 update.
  • When given firearms through Remote Admin, SCP-049-2s have the human animations for wielding and using weapons.
    • Although this feature existed in previous versions as an unintentional consequence of SCP-049-2 reusing the code from humans, this was officially programmed manually into SCP-049-2's animations after 12.0 made the animation systems independent from one another.
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