Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

SCP-914/Outputs: Difference between revisions

From SCP: Secret Laboratory English Official Wiki
Rejected the last 2 text changes (by 2605:59C8:1223:A00:80D0:EBD4:69C3:9ECA) and restored revision 13102 by Jamintheinfinite
Line 5: Line 5:


It should be noted that servers can use plugins to change the outputs for items in SCP-914, or even allow you to change teams. These charts are based off vanilla game, so they may not match up for servers that edit 914 outputs. The most common of these plugins is one that lets people upgrade the [[Coin]] into a Keycard.
It should be noted that servers can use plugins to change the outputs for items in SCP-914, or even allow you to change teams. These charts are based off vanilla game, so they may not match up for servers that edit 914 outputs. The most common of these plugins is one that lets people upgrade the [[Coin]] into a Keycard.
==Keycards==
{| class="wikitable" style="width:100%;font-size:12px;"
|-
! style="background-color: #1c1c1c;"|Input
! style="background-color: #cf1919;"| Rough
! style="background-color: #b86b18;"| Coarse
! style="background-color: #916b03;"| 1:1
! style="background-color: #597a18;"| Fine
! style="background-color: #3d8708;"| Very Fine
|-
| style="background-color: #1c1c1c;"|{{914_Item_2|Janitor Keycard}}
| style="background-color: #cf1919;"| Destroyed
| style="background-color: #b86b18;"| Destroyed
| style="background-color: #916b03;"| {{914_Item_2|Zone Manager Keycard|}}
| style="background-color: #597a18;"| {{914_Item_2|Scientist Keycard|}}
| style="background-color: #3d8708;"|  {{914_Item_2|Scientist Keycard|chance = 50%}}{{914_Item_2|Research Supervisor Keycard|chance =50%}}
|-
| style="background-color: #1c1c1c;"| {{914_Item_2|Scientist Keycard}}
|style="background-color: #cf1919;"| <span a style="font-size:12px">Destroyed (50%)</span>
{{914_Item_2|Janitor Keycard|chance = 50%}}
|style="background-color: #b86b18;"| {{914_Item_2|Janitor Keycard}}
|style="background-color: #916b03;"| {{914_Item_2|Zone Manager Keycard|}}
|style="background-color: #597a18;"| {{914_Item_2|Research Supervisor Keycard|}}
|style="background-color: #3d8708;"|
{{914_Item_2|Scientist Keycard|chance = 33%}}
{{914_Item_2|Research Supervisor Keycard|chance = 33%}}
{{914_Item_2|Containment Engineer Keycard|chance = 33%}}
|-
|style="background-color: #1c1c1c;"| {{914_Item_2|Research Supervisor Keycard|}}
|style="background-color: #cf1919;"| {{914_Item_2|Janitor Keycard|chance = 50%}}{{914_Item_2|Scientist Keycard|chance = 50%}}
|style="background-color: #b86b18;"| {{914_Item_2|Scientist Keycard|}}
|style="background-color: #916b03;"| {{914_Item_2|Guard Keycard}}
|style="background-color: #597a18;"| {{914_Item_2|Containment Engineer Keycard}}
|style="background-color: #3d8708;"|
{{914_Item_2|Research Supervisor Keycard|chance = 50%}}
{{914_Item_2|Containment Engineer Keycard|chance = 50%}}
|-
|style="background-color: #1c1c1c;"|{{914_Item_2|Containment Engineer Keycard}}
|style="background-color: #cf1919;"|
{{914_Item_2|Scientist Keycard|chance = 50%}}
{{914_Item_2|Research Supervisor Keycard|chance = 50%}}
|style="background-color: #b86b18;"|{{914_Item_2|Research Supervisor Keycard}}
|style="background-color: #916b03;"|{{914_Item_2|Facility Manager Keycard}}
|style="background-color: #597a18;"|
{{914_Item_2|Commander Keycard|chance = 50%}}
{{914_Item_2|O5 Keycard|chance = 50%}}
|style="background-color: #3d8708;"|
<span a style="font-size:12px">Destroyed (33%)</span><br>
{{914_Item_2|O5 Keycard|chance = 66%}}
|-
| style="background-color: #1c1c1c;"|{{914_Item_2|Guard Keycard}}
|style="background-color: #cf1919;"|{{914_Item_2|Janitor Keycard|chance = 50%}}{{914_Item_2|Scientist Keycard|chance = 50%}}
|style="background-color: #b86b18;"|{{914_Item_2|Scientist Keycard|}}
|style="background-color: #916b03;"|{{914_Item_2|Research Supervisor Keycard}}
|style="background-color: #597a18;"|{{914_Item_2|Cadet Keycard}}
|style="background-color: #3d8708;"|
{{914_Item_2|Guard Keycard|chance = 33%}}
{{914_Item_2|Lieutenant Keycard|chance = 33%}}
{{914_Item_2|Commander Keycard|chance = 33%}}
|-
| style="background-color: #1c1c1c;"|{{914_Item_2|Cadet Keycard}}
|style="background-color: #cf1919;"|
{{914_Item_2|Scientist Keycard|chance = 50%}}
{{914_Item_2|Research Supervisor Keycard|chance = 50%}}
|style="background-color: #b86b18;"| {{914_Item_2|Research Supervisor Keycard}}
|style="background-color: #916b03;| {{914_Item_2|Containment Engineer Keycard}}
|style="background-color: #597a18;"| {{914_Item_2|Lieutenant Keycard}}
|style="background-color: #3d8708;"|
{{914_Item_2|Lieutenant Keycard|chance = 50%}}
{{914_Item_2|Commander Keycard|chance = 50%}}
|-
|style="background-color: #1c1c1c;"| {{914_Item_2|Lieutenant Keycard}}
|style="background-color: #cf1919;"|
{{914_Item_2|Guard Keycard|chance = 50%}}
{{914_Item_2|Cadet Keycard|chance = 50%}}
|style="background-color: #b86b18;"| {{914_Item_2|Cadet Keycard}}
|style="background-color: #916b03;| {{914_Item_2|Containment Engineer Keycard}}
|style="background-color: #597a18;"| {{914_Item_2|Commander Keycard}}
|style="background-color: #3d8708;"|
{{914_Item_2|Lieutenant Keycard|chance = 33%}}
{{914_Item_2|Commander Keycard|chance = 33%}}
{{914_Item_2|O5 Keycard|chance = 33%}}
|-
|style="background-color: #1c1c1c;"| {{914_Item_2|Commander Keycard}}
|style="background-color: #cf1919;"|
{{914_Item_2|Guard Keycard|chance = 50%}}
{{914_Item_2|Cadet Keycard|chance = 50%}}
|style="background-color: #b86b18;"| {{914_Item_2|Lieutenant Keycard}}
|style="background-color: #916b03;| {{914_Item_2|Chaos Insurgency Access Device}} 
|style="background-color: #597a18;"| {{914_Item_2|O5 Keycard}}
|style="background-color: #3d8708;"|
<span a style="font-size:12px">Destroyed (25%)</span><br>
{{914_Item_2|O5 Keycard|chance = 75%}}
|-
|style="background-color: #1c1c1c;"|{{914_Item_2|Zone Manager Keycard|}}
|style="background-color: #cf1919;"| {{914_Item_2|Janitor Keycard|chance = 50%}}{{914_Item_2|Scientist Keycard|chance = 50%}}
|style="background-color: #b86b18;"| {{914_Item_2|Scientist Keycard}}
|style="background-color: #916b03;"| {{914_Item_2|Guard Keycard}}
|style="background-color: #597a18;"| {{914_Item_2|Facility Manager Keycard}}
|style="background-color: #3d8708;"|
{{914_Item_2|Zone Manager Keycard|chance = 40%}}
{{914_Item_2|Facility Manager Keycard|chance = 40%}}
{{914_Item_2|Chaos Insurgency Access Device|chance = 20%}}
|-
| style="background-color: #1c1c1c;"|{{914_Item_2|Facility Manager Keycard}}
|style="background-color: #cf1919;"| {{914_Item_2|Zone Manager Keycard|}}
|style="background-color: #b86b18;"| {{914_Item_2|Commander Keycard}}
|style="background-color: #916b03;"| {{914_Item_2|Chaos Insurgency Access Device}}
|style="background-color: #597a18;"| {{914_Item_2|O5 Keycard}}
|style="background-color: #3d8708;"|
<span a style="font-size:12px">Destroyed (25%)</span><br>
{{914_Item_2|O5 Keycard|chance =  75%}}
|-
| style="background-color: #1c1c1c;"|{{914_Item_2|Chaos Insurgency Access Device}}
|style="background-color: #cf1919;"| {{914_Item_2|Cadet Keycard}}
|style="background-color: #b86b18;"| {{914_Item_2|Lieutenant Keycard}}
|style="background-color: #916b03;"| {{914_Item_2|Commander Keycard}}
|style="background-color: #597a18;"| {{914_Item_2|O5 Keycard}}
|style="background-color: #3d8708;"|
<span a style="font-size:12px">Destroyed (25%)</span><br>
{{914_Item_2|O5 Keycard|chance = 75%}}
|-
| style="background-color: #1c1c1c;"|{{914_Item_2|O5 Keycard}}
|style="background-color: #cf1919;"| {{914_Item_2|Cadet Keycard|}}
|style="background-color: #b86b18;"|
{{914_Item_2|Containment Engineer Keycard|chance = 33%}}
{{914_Item_2|Facility Manager Keycard|chance = 33%}}
{{914_Item_2|Commander Keycard|chance = 33%}}
|style="background-color: #916b03;"| {{914_Item_2|O5 Keycard}}
|style="background-color: #597a18;"|
<span a style="font-size:12px">Destroyed (50%)</span> <br>
{{914_Item_2|O5 Keycard|chance = 50%}}
|style="background-color: #3d8708;"|
<span a style="font-size:12px">Destroyed (75%)</span> <br>
{{914_Item_2|O5 Keycard|chance = 25%}}
|}
==Standard Weaponry==
==Standard Weaponry==
Ammo located inside a firearm will be upgraded alongside the firearm, following the normal [[SCP-914/Outputs#Ammo|Ammo Upgrade Path]].
Ammo located inside a firearm will be upgraded alongside the firearm, following the normal [[SCP-914/Outputs#Ammo|Ammo Upgrade Path]].
Line 135: Line 272:
|}
|}
<small>1.The Jailbird will break after one swing or charge</small>
<small>1.The Jailbird will break after one swing or charge</small>
==Ammo==
Ammo uses an economy system that determines how many rounds is given to a player when converting ammo in SCP-914. This system stops players from turning a weak fully loaded weapon, such as a COM-15, into a stronger fully loaded weapon, such as a Logicer. Any "extra" ammo will be left unchanged.
These paths also apply to any ammo inside a Firearm that is going through SCP-914.
<div class="round-tabber">
<tabber>
Input of 15 Rounds=
{| class="wikitable" style="width:100%;font-size:12px;"
|-
! style="background-color: #1c1c1c;"|Input
! style="background-color: #cf1919;"| Rough
! style="background-color: #b86b18;"| Coarse
! style="background-color: #916b03;"| 1:1
! style="background-color: #597a18;"| Fine
! style="background-color: #3d8708;"| Very Fine
|-
|style="background-color: #1c1c1c;"| {{914_Item_2|9x19mm}}
|style="background-color: #cf1919;"| {{AmmoExchange|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}
|style="background-color: #b86b18;"| {{AmmoExchange|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}
|style="background-color: #916b03;"| {{AmmoExchange|ammoType1 = 9x19mm|ammoType2 = .44 Mag}}
|style="background-color: #597a18;"| {{AmmoExchange|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}
|style="background-color: #3d8708;"| {{AmmoExchange|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}
|-
|style="background-color: #1c1c1c;"| {{914_Item_2|5.56x45mm}}
|style="background-color: #cf1919;"| {{AmmoExchange|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}
|style="background-color: #b86b18;"| {{AmmoExchange|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}
|style="background-color: #916b03;"| {{AmmoExchange|ammoType1 = 5.56x45mm|ammoType2 = 7.62x39mm}}
|style="background-color: #597a18;"| {{AmmoExchange|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}
|style="background-color: #3d8708;"| {{AmmoExchange|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}
|-
|style="background-color: #1c1c1c;"| {{914_Item_2|7.62x39mm}}
|style="background-color: #cf1919;"| {{AmmoExchange|ammoType1 = 7.62x39mm|ammoType2 = .44 Mag}}
|style="background-color: #b86b18;"| {{AmmoExchange|ammoType1 = 7.62x39mm|ammoType2 = .44 Mag}}
|style="background-color: #916b03;"| {{AmmoExchange|ammoType1 = 7.62x39mm|ammoType2 = 5.56x45mm}}
|style="background-color: #597a18;"| {{AmmoExchange|ammoType1 = 7.62x39mm|ammoType2 = 12/70 Buckshot}}
|style="background-color: #3d8708;"| {{AmmoExchange|ammoType1 = 7.62x39mm|ammoType2 = 12/70 Buckshot}}
|-
|style="background-color: #1c1c1c;"| {{914_Item_2|12/70 Buckshot}}
|style="background-color: #cf1919;"| {{AmmoExchange|ammoType1 =12/70 Buckshot |ammoType2 = 7.62x39mm}}
|style="background-color: #b86b18;"| {{AmmoExchange|ammoType1 =12/70 Buckshot |ammoType2 = 7.62x39mm}}
|style="background-color: #916b03;"| {{AmmoExchange|ammoType1 =12/70 Buckshot |ammoType2 = 9x19mm}}
|style="background-color: #597a18;"| {{AmmoExchange|ammoType1 =12/70 Buckshot |ammoType2 = .44 Mag}}
|style="background-color: #3d8708;"| {{AmmoExchange|ammoType1 =12/70 Buckshot |ammoType2 = .44 Mag}}
|-
|style="background-color: #1c1c1c;"| {{914_Item_2|.44 Mag}}
|style="background-color: #cf1919;"| {{AmmoExchange|ammoType1 =.44 Mag|ammoType2 = 12/70 Buckshot }}
|style="background-color: #b86b18;"| {{AmmoExchange|ammoType1 =.44 Mag|ammoType2 = 12/70 Buckshot }}
|style="background-color: #916b03;"| {{AmmoExchange|ammoType1 =.44 Mag|ammoType2 = 9x19mm }}
|style="background-color: #597a18;"| {{AmmoExchange|ammoType1 =.44 Mag|ammoType2 = 7.62x39mm}}
|style="background-color: #3d8708;"| {{AmmoExchange|ammoType1 =.44 Mag|ammoType2 = 7.62x39mm}}
|-
|}
|-|
Input of 35 Rounds=
{| class="wikitable" style="width:100%;font-size:12px;"
|-
! style="background-color: #1c1c1c;"|Input
! style="background-color: #cf1919;"| Rough
! style="background-color: #b86b18;"| Coarse
! style="background-color: #916b03;"| 1:1
! style="background-color: #597a18;"| Fine
! style="background-color: #3d8708;"| Very Fine
|-
|style="background-color: #1c1c1c;"| {{914_Item_2|9x19mm}}
|style="background-color: #cf1919;"| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}
|style="background-color: #b86b18;"| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}
|style="background-color: #916b03;"| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 9x19mm|ammoType2 = .44 Mag}}
|style="background-color: #597a18;"| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}
|style="background-color: #3d8708;"| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 9x19mm|ammoType2 = 5.56x45mm}}
|-
|style="background-color: #1c1c1c;"| {{914_Item_2|5.56x45mm}}
|style="background-color: #cf1919;"| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}
|style="background-color: #b86b18;"| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}
|style="background-color: #916b03;"| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 5.56x45mm|ammoType2 = 7.62x39mm}}
|style="background-color: #597a18;"| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}
|style="background-color: #3d8708;"| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 5.56x45mm|ammoType2 = 9x19mm}}
|-
|style="background-color: #1c1c1c;"| {{914_Item_2|7.62x39mm}}
|style="background-color: #cf1919;"| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 7.62x39mm|ammoType2 = .44 Mag}}
|style="background-color: #b86b18;"| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 7.62x39mm|ammoType2 = .44 Mag}}
|style="background-color: #916b03;"| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 7.62x39mm|ammoType2 = 5.56x45mm}}
|style="background-color: #597a18;"| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 7.62x39mm|ammoType2 = 12/70 Buckshot}}
|style="background-color: #3d8708;"| {{AmmoExchange|amountOfAmmo=35|ammoType1 = 7.62x39mm|ammoType2 = 12/70 Buckshot}}
|-
|style="background-color: #1c1c1c;"| {{914_Item_2|12/70 Buckshot}}
|style="background-color: #cf1919;"| {{AmmoExchange|amountOfAmmo=35|ammoType1 =12/70 Buckshot |ammoType2 = 7.62x39mm}}
|style="background-color: #b86b18;"| {{AmmoExchange|amountOfAmmo=35|ammoType1 =12/70 Buckshot |ammoType2 = 7.62x39mm}}
|style="background-color: #916b03;"| {{AmmoExchange|amountOfAmmo=35|ammoType1 =12/70 Buckshot |ammoType2 = 9x19mm}}
|style="background-color: #597a18;"| {{AmmoExchange|amountOfAmmo=35|ammoType1 =12/70 Buckshot |ammoType2 = .44 Mag}}
|style="background-color: #3d8708;"| {{AmmoExchange|amountOfAmmo=35|ammoType1 =12/70 Buckshot |ammoType2 = .44 Mag}}
|-
|style="background-color: #1c1c1c;"| {{914_Item_2|.44 Mag}}
|style="background-color: #cf1919;"| {{AmmoExchange|amountOfAmmo=35|ammoType1 =.44 Mag|ammoType2 = 12/70 Buckshot }}
|style="background-color: #b86b18;"| {{AmmoExchange|amountOfAmmo=35|ammoType1 =.44 Mag|ammoType2 = 12/70 Buckshot }}
|style="background-color: #916b03;"| {{AmmoExchange|amountOfAmmo=35|ammoType1 =.44 Mag|ammoType2 = 9x19mm }}
|style="background-color: #597a18;"| {{AmmoExchange|amountOfAmmo=35|ammoType1 =.44 Mag|ammoType2 = 7.62x39mm}}
|style="background-color: #3d8708;"| {{AmmoExchange|amountOfAmmo=35|ammoType1 =.44 Mag|ammoType2 = 7.62x39mm}}
|-
|}
</tabber>
</div>


==Treatment Items==
==Treatment Items==

Revision as of 16:25, 21 August 2023

All SCP-914's item outputs

Main article: SCP-914

The following are charts showing every possible outcome for upgrading items in SCP-914. For a linear upgrade chart for keycards. Check the gallery section of the Keycard page.
By default, items can only be upgraded by dropping them in the Input Booth, but servers can change this via config to upgrade any item a player is currently holding, or all items in their inventory.

It should be noted that servers can use plugins to change the outputs for items in SCP-914, or even allow you to change teams. These charts are based off vanilla game, so they may not match up for servers that edit 914 outputs. The most common of these plugins is one that lets people upgrade the Coin into a Keycard.

Keycards

Input Rough Coarse 1:1 Fine Very Fine
Destroyed Destroyed
Destroyed (50%)
O5 Keycard (50%)

Destroyed (33%)

O5 Keycard (66%)
O5 Keycard (33%)

Destroyed (25%)

O5 Keycard (75%)

Destroyed (25%)

O5 Keycard (75%)

Destroyed (25%)

O5 Keycard (75%)

Destroyed (50%)

O5 Keycard (50%)

Destroyed (75%)

O5 Keycard (25%)

Standard Weaponry

Ammo located inside a firearm will be upgraded alongside the firearm, following the normal Ammo Upgrade Path.

Input Rough Coarse 1:1 Fine Very Fine
Destroyed (50%)
9x19mm (50%) (15 rounds)
Randomized Attachments (50%)
9x19mm (50%) (15 rounds)
Randomized Attachments
FSP-9 (55.5%)
.44 Revolver (29.5%)
COM-45 (15%)
9x19mm (50%) (15 rounds)

9x19mm (50%) (30 rounds)

Randomized Attachments
Crossvec (55%)
.44 Revolver (45%)
Destroyed (50%)
9x19mm (50%) (60 rounds)
Randomized Attachments
MTF-E11-SR (60%)
AK (40%)
MTF-E11-SR (70%)
Shotgun (30%)
Destroyed (50%)
9x19mm (50%) (45 rounds)
COM-18 (50%)

9x19mm (50%) (30 rounds)

Randomized Attachments
Crossvec (70%)
MTF-E11-SR (30%)
COM-15 (50%)

5.56x45mm (50%) (80 rounds)

Randomized Attachments
AK
AK (30%)
Crossvec (30%)
Logicer (25%)
Shotgun (10%)
AK
COM-15 (50%)

7.62x39mm (50%) (90 rounds)

Randomized Attachments
Crossvec (30%)
MTF-E11-SR (30%)
Logicer (25%)
Shotgun (10%)
AK (50%)

7.62x39mm (50%) (120 rounds)

AK
Randomized Attachments Multiple Items (60%) 
AK

Multiple Items (30%) 
Micro H.I.D. (10%)
Destroyed (50%)
.44 Mag (50%) (12 rounds)
COM-18 (80%)
Randomized Attachments Multiple Items (50%) 
AK (50%)

12/70 Buckshot (50%) (25 rounds)

AK
Randomized Attachments
AK (40%)
Crossvec (30%)
Logicer (25%)
Destroyed Destroyed (50%)
SCP-018 (25%)
Destroyed Destroyed (75%)
SCP-207 (25%)

Special Weaponry

Input Rough Coarse 1:1 Fine Very Fine
Destroyed (50%)
9x19mm (50%) (15 rounds)
9x19mm (50%) (15 rounds)
COM-15 (50%)

Jailbird (Heavily damaged)1

Jailbird (Refueled)
Jailbird (50%)
Micro H.I.D. (Refueled)
Micro H.I.D. (Refueled)
Micro H.I.D. (Refueled)

1.The Jailbird will break after one swing or charge

Ammo

Ammo uses an economy system that determines how many rounds is given to a player when converting ammo in SCP-914. This system stops players from turning a weak fully loaded weapon, such as a COM-15, into a stronger fully loaded weapon, such as a Logicer. Any "extra" ammo will be left unchanged.

These paths also apply to any ammo inside a Firearm that is going through SCP-914.

Input Rough Coarse 1:1 Fine Very Fine
9x19mm 5.56x45mm (10 rounds) 5.56x45mm (10 rounds) .44 Mag (4 rounds)

9x19mm (1 round)

5.56x45mm (10 rounds) 5.56x45mm (10 rounds)
5.56x45mm 9x19mm (21 rounds)

5.56x45mm (1 round)

9x19mm (21 rounds)

5.56x45mm (1 round)

7.62x39mm (15 rounds) 9x19mm (21 rounds)

5.56x45mm (1 round)

9x19mm (21 rounds)

5.56x45mm (1 round)

7.62x39mm .44 Mag (6 rounds)

7.62x39mm (1 round)

.44 Mag (6 rounds)

7.62x39mm (1 round)

5.56x45mm (15 rounds) 12/70 Buckshot (9 rounds) 12/70 Buckshot (9 rounds)
12/70 Buckshot 7.62x39mm (25 rounds) 7.62x39mm (25 rounds) 9x19mm (35 rounds)

12/70 Buckshot (1 round)

.44 Mag (10 rounds)

12/70 Buckshot (1 round)

.44 Mag (10 rounds)

12/70 Buckshot (1 round)

.44 Mag 12/70 Buckshot (21 rounds) 12/70 Buckshot (21 rounds) 9x19mm (49 rounds)

.44 Mag (1 round)

7.62x39mm (35 rounds) 7.62x39mm (35 rounds)

Input Rough Coarse 1:1 Fine Very Fine
9x19mm 5.56x45mm (22 rounds)

9x19mm (2 rounds)

5.56x45mm (22 rounds)

9x19mm (2 rounds)

.44 Mag (10 rounds) 5.56x45mm (22 rounds)

9x19mm (2 rounds)

5.56x45mm (22 rounds)

9x19mm (2 rounds)

5.56x45mm 9x19mm (51 rounds)

5.56x45mm (1 round)

9x19mm (51 rounds)

5.56x45mm (1 round)

7.62x39mm (35 rounds) 9x19mm (51 rounds)

5.56x45mm (1 round)

9x19mm (51 rounds)

5.56x45mm (1 round)

7.62x39mm .44 Mag (15 rounds) .44 Mag (15 rounds) 5.56x45mm (35 rounds) 12/70 Buckshot (21 rounds) 12/70 Buckshot (21 rounds)
12/70 Buckshot 7.62x39mm (55 rounds)

12/70 Buckshot (2 rounds)

7.62x39mm (55 rounds)

12/70 Buckshot (2 rounds)

9x19mm (85 rounds)

12/70 Buckshot (1 round)

.44 Mag (25 rounds) .44 Mag (25 rounds)
.44 Mag 12/70 Buckshot (49 rounds) 12/70 Buckshot (49 rounds) 9x19mm (119 rounds)

.44 Mag (1 round)

7.62x39mm (77 rounds)

.44 Mag (2 rounds)

7.62x39mm (77 rounds)

.44 Mag (2 rounds)

Treatment Items

Input Rough Coarse 1:1 Fine Very Fine

Destroyed (50%)

Painkillers (50%)
Painkillers (50%)

Destroyed (70%)

SCP-1853 (30%)
Destroyed

Destroyed (33%)

SCP-500 (33%)
Destroyed

Destroyed (50%)

Painkillers (50%)
Adrenaline (50%)

SCP Items

SCP-330's Candies can not be upgraded via SCP-914.

Input Rough Coarse 1:1 Fine Very Fine
Anti-Cola Destroyed
Anti-Cola SCP-207 Destroyed
Destroyed
Destroyed
Destroyed
Painkillers (50%)

Destroyed (50%)

SCP-500 (50%)
Destroyed
Destroyed
Destroyed
Destroyed (50%)
SCP-500 (50%)
Activates
Coin (x12)
Flashlight (80%)
MTF-E11-SR (20%)

Miscellaneous

Input Rough Coarse 1:1 Fine Very Fine

Destroyed (50%)

Radio (50%)
Combat Armor (50%)
Heavy Armor (50%)
Light Armor (50%)
Flashlight (50%)
Light Armor (50%)
Combat Armor (50%)
Destroyed
Destroyed Destroyed (50%)
Flashlight (50%)
SCP-2176 (10%)
Destroyed Destroyed
Radio (Recharged)
Radio (Recharged)
Flashlight (75%)
SCP-1576 (25%)
Cookies help us deliver our services. By using our services, you agree to our use of cookies.