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SCP-914/Outputs: Difference between revisions

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=All SCP-914's item outputs=
=All SCP-914's item outputs=
{{Main|SCP-914}}
{{Main|SCP-914}}
The following are charts showing every possible outcome for upgrading items in SCP-914. <br>
The following are charts showing every possible outcome for upgrading items in SCP-914. For a linear upgrade chart for keycards. Check the gallery section of the [[Keycard]] page.<br>
By default, items can only be upgraded by dropping them in the Input Booth, but servers can change this via config to upgrade any item a player is currently holding, or all items in their inventory.
By default, items can only be upgraded by dropping them in the Input Booth, but servers can change this via config to upgrade any item a player is currently holding, or all items in their inventory.


Line 142: Line 142:
|}
|}


==Weapons==
==Standard Weaponry==
Ammo located inside a firearm will be upgraded alongside the firearm, following the normal [[SCP-914/Outputs#Ammo|Ammo Upgrade Path]].
Ammo located inside a firearm will be upgraded alongside the firearm, following the normal [[SCP-914/Outputs#Ammo|Ammo Upgrade Path]].
{| class="wikitable" style="width:100%;font-size:12px;"
{| class="wikitable" style="width:100%;font-size:12px;"
Line 215: Line 215:
|style="background-color: #597a18;"| {{914_Item_2|Logicer}}
|style="background-color: #597a18;"| {{914_Item_2|Logicer}}
|style="background-color: #3d8708;"|{{914_Item_2|AK|chance = 40%}}{{914_Item_2|Crossvec|chance=30%}}{{914_Item_2|Logicer|chance=25%}}{{914_Item_2|Micro H.I.D.|chance=5%}}  
|style="background-color: #3d8708;"|{{914_Item_2|AK|chance = 40%}}{{914_Item_2|Crossvec|chance=30%}}{{914_Item_2|Logicer|chance=25%}}{{914_Item_2|Micro H.I.D.|chance=5%}}  
|-
| style="background-color: #1c1c1c;"|{{914_Item_2|Fragmentation Grenade}}
|style="background-color: #cf1919;"| Destroyed
|style="background-color: #b86b18;"| {{914_Item_2|Flashbang Grenade}}
|style="background-color: #916b03;"| {{914_Item_2|Flashbang Grenade}}
|style="background-color: #597a18;"| {{914_Item_2|Fragmentation Grenade}}
|style="background-color: #3d8708;"|
<span a style="font-size:12px">Destroyed (50%)</span> <br>{{914_Item_2|Fragmentation Grenade|chance =25%}}
{{914_Item_2|SCP-018|chance = 25%}}
|-
| style="background-color: #1c1c1c;"|{{914_Item_2|Flashbang Grenade}}
|style="background-color: #cf1919;"| Destroyed
|style="background-color: #b86b18;"| {{914_Item_2|Flashlight}}
|style="background-color: #916b03;"| {{914_Item_2|Fragmentation Grenade}}
|style="background-color: #597a18;"| {{914_Item_2|Fragmentation Grenade}}
|style="background-color: #3d8708;"|<span a style="font-size:12px"> Destroyed (75%)</span> <br>{{914_Item_2|SCP-207|chance =25%}}
|}
==Special Weaponry==
{| class="wikitable" style="width:100%;font-size:12px;"
|-
! style="background-color: #1c1c1c;"|Input
! style="background-color: #cf1919;"| Rough
! style="background-color: #b86b18;"| Coarse
! style="background-color: #916b03;"| 1:1
! style="background-color: #597a18;"| Fine
! style="background-color: #3d8708;"| Very Fine
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item_2|3-X MD}}  
| style="background-color: #1c1c1c;"|{{914_Item_2|3-X MD}}  
|style="background-color: #cf1919;"|{{914_Item_2|Flashlight}}
|style="background-color: #cf1919;"|{{914_Item_2|Flashlight}}
|style="background-color: #b86b18;"|{{914_Item_2|MTF-E11-SR}}
|style="background-color: #b86b18;"|{{914_Item_2|MTF-E11-SR}}
|style="background-color: #916b03;"|{{914_Item_2|Micro H.I.D.}}  
|style="background-color: #916b03;"|{{914_Item_2|Jailbird}}  
|style="background-color: #597a18;"|{{914_Item_2|Micro H.I.D.}}  
|style="background-color: #597a18;"|{{914_Item_2|3-X MD|chance = Refueled}}  
|style="background-color: #3d8708;"|{{914_Item_2|Micro H.I.D.}}  
|style="background-color: #3d8708;"|{{914_Item_2|Micro H.I.D.}}  
|-
|-
Line 228: Line 254:
|style="background-color: #916b03;"|{{914_Item_2|COM-45}}  
|style="background-color: #916b03;"|{{914_Item_2|COM-45}}  
|style="background-color: #597a18;"|{{914_Item_2|Crossvec}}  
|style="background-color: #597a18;"|{{914_Item_2|Crossvec}}  
|style="background-color: #3d8708;"|{{914_Item_2|Revolver}}  
|style="background-color: #3d8708;"|{{914_Item_2|Revolver}}
|-
| style="background-color: #1c1c1c;"|{{914_Item_2|Jailbird}}
|style="background-color: #cf1919;"|{{914_Item_2|Flashlight}}
|style="background-color: #b86b18;"|<p>{{ItemTable2|Jailbird}}<span style="font-size:13px">(Heavily damaged)<sup>1</sup></span></p>
|style="background-color: #916b03;"|{{914_Item_2|3-X MD}}
|style="background-color: #597a18;"|{{914_Item_2|Jailbird|chance = Refueled}}
|style="background-color: #3d8708;"|{{914_Item_2|Micro H.I.D.}}  
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item_2|Micro H.I.D.}}  
| style="background-color: #1c1c1c;"|{{914_Item_2|Micro H.I.D.}}  
|style="background-color: #cf1919;"|{{914_Item_2|MTF-E11-SR}}
|style="background-color: #cf1919;"|{{914_Item_2|MTF-E11-SR}}
|style="background-color: #b86b18;"|<span a style="font-size:12px">Destroyed (30%)</span> <br> <span a style="font-size:12px">Recharge (31%)</span>
|style="background-color: #b86b18;"|{{914_Item_2|3-X MD|chance = 50%}}{{914_Item_2|Jailbird|chance = 50%}}
{{914_Item_2|3-X MD|chance = 39%}}
|style="background-color: #916b03;"|{{914_Item_2|Micro H.I.D.|chance = Refueled}}  
|style="background-color: #916b03;"|{{914_Item_2|Micro H.I.D.|chance = Charged}}  
|style="background-color: #597a18;"|{{914_Item_2|Micro H.I.D.|chance = Refueled}}  
|style="background-color: #597a18;"|{{914_Item_2|Micro H.I.D.|chance = Charged}}  
|style="background-color: #3d8708;"|{{914_Item_2|Micro H.I.D.|chance = Refueled}}  
|style="background-color: #3d8708;"|{{914_Item_2|Micro H.I.D.|chance = Charged}}  
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item_2|Fragmentation Grenade}}
|style="background-color: #cf1919;"| Destroyed
|style="background-color: #b86b18;"| {{914_Item_2|Flashbang Grenade}}
|style="background-color: #916b03;"| {{914_Item_2|Flashbang Grenade}}
|style="background-color: #597a18;"| {{914_Item_2|Fragmentation Grenade}}
|style="background-color: #3d8708;"|
<span a style="font-size:12px">Destroyed (50%)</span> <br>{{914_Item_2|Fragmentation Grenade|chance =25%}}
{{914_Item_2|SCP-018|chance = 25%}}
|-
| style="background-color: #1c1c1c;"|{{914_Item_2|Flashbang Grenade}}
|style="background-color: #cf1919;"| Destroyed
|style="background-color: #b86b18;"| {{914_Item_2|Flashlight}}
|style="background-color: #916b03;"| {{914_Item_2|Fragmentation Grenade}}
|style="background-color: #597a18;"| {{914_Item_2|Fragmentation Grenade}}
|style="background-color: #3d8708;"|<span a style="font-size:12px"> Destroyed (25%)</span> <br>{{914_Item_2|Flashbang Grenade|chance =25%}}{{914_Item_2|Fragmentation Grenade|chance =25%}}{{914_Item_2|SCP-207|chance =25%}}
|}
|}
<small>1.The Jailbird will break after one swing or charge</small>


==Ammo==
==Ammo==
Line 424: Line 442:
|style="background-color: #cf1919;"| {{914_Item_2|Painkillers}}  
|style="background-color: #cf1919;"| {{914_Item_2|Painkillers}}  
|style="background-color: #b86b18;"| {{914_Item_2|Adrenaline}}
|style="background-color: #b86b18;"| {{914_Item_2|Adrenaline}}
|style="background-color: #916b03;"| {{914_Item_2|SCP-207|}}
|style="background-color: #916b03;"| ? ? ?
|style="background-color: #597a18;"| <span a style="font-size:12px">Destroyed</span> <br>
|style="background-color: #597a18;"| <span a style="font-size:12px">Destroyed</span> <br>
|style="background-color: #3d8708;"|<span a style="font-size:12px">Destroyed</span>
|style="background-color: #3d8708;"| {{914_Item_2|SCP-1853|}}
|-
|-
| style="background-color: #1c1c1c;"|{{914_Item_2|SCP-244-A|}}
| style="background-color: #1c1c1c;"|{{914_Item_2|SCP-244-A|}}
Line 461: Line 479:
|-
|-
|style="background-color: #1c1c1c;"| {{914_Item_2|SCP-1576}}
|style="background-color: #1c1c1c;"| {{914_Item_2|SCP-1576}}
|style="background-color: #cf1919;"| {{914_Item_2|Radio}}
|style="background-color: #cf1919;"| {{914_Item_2|Radio|}}
|style="background-color: #b86b18;"|{{914_Item_2|SCP-2176}}
|style="background-color: #b86b18;"| {{914_Item_2|SCP-2176|}}
|style="background-color: #916b03;"|{{914_Item_2|SCP-1576}}
|style="background-color: #916b03;"| {{914_Item_2|SCP-1576}}
|style="background-color: #597a18;"|<span a style="font-size:12px">Destroyed</span> <br>
|style="background-color: #597a18;"| <span a style="font-size:12px">Destroyed</span> <br>
|style="background-color: #3d8708;"|<span a style="font-size:12px">Destroyed</span> <br>
|style="background-color: #3d8708;"| <span a style="font-size:12px">Destroyed</span> <br>
|-
|-
|style="background-color: #1c1c1c;"| {{914_Item_2|SCP-1853}}
|style="background-color: #1c1c1c;"| {{914_Item_2|SCP-1853}}
Line 476: Line 494:
|-
|-
|style="background-color: #1c1c1c;"| {{914_Item_2|SCP-2176|}}
|style="background-color: #1c1c1c;"| {{914_Item_2|SCP-2176|}}
|style="background-color: #cf1919;"| <span a style="font-size:12px">Activates</span> <br>
|style="background-color: #cf1919;"| <span a style="font-size:12px">Activates</span>
|style="background-color: #b86b18;"|{{914_Item_2|Flashbang Grenade|}}
|style="background-color: #b86b18;"|{{914_Item_2|Flashbang Grenade|}}
|style="background-color: #916b03;"| {{914_Item_2|Coin|total=12|}}
|style="background-color: #916b03;"| {{914_Item_2|Coin|total=12|}}
|style="background-color: #597a18;"| {{914_Item_2|COM-18|}}
|style="background-color: #597a18;"| {{914_Item_2|COM-18|}}
|style="background-color: #3d8708;"|
|style="background-color: #3d8708;"|
{{914_Item_2|Flashlight|chance = 80%|total=5}}
{{914_Item_2|Flashlight|chance = 80%}}
{{914_Item_2|MTF-E11-SR|chance = 20%}}
{{914_Item_2|MTF-E11-SR|chance = 20%}}
|}
|}
Line 544: Line 562:
|style="background-color: #916b03;"| {{914_Item_2|Radio|chance = (Recharged)}}
|style="background-color: #916b03;"| {{914_Item_2|Radio|chance = (Recharged)}}
|style="background-color: #597a18;"| {{914_Item_2|Radio|chance = (Recharged)}}
|style="background-color: #597a18;"| {{914_Item_2|Radio|chance = (Recharged)}}
|style="background-color: #3d8708;"| {{914 Item 2|Flashlight}}
|style="background-color: #3d8708;"| {{914 Item 2|Flashlight|chance = 75%}}{{914 Item 2|SCP-1576|chance = 25%}}
|}
|}

Revision as of 21:39, 9 May 2023

All SCP-914's item outputs

Main article: SCP-914

The following are charts showing every possible outcome for upgrading items in SCP-914. For a linear upgrade chart for keycards. Check the gallery section of the Keycard page.
By default, items can only be upgraded by dropping them in the Input Booth, but servers can change this via config to upgrade any item a player is currently holding, or all items in their inventory.

It should be noted that servers can use plugins to change the outputs for items in SCP-914, or even allow you to change teams. These charts are based off vanilla game, so they may not match up for servers that edit 914 outputs. The most common of these plugins is one that lets people upgrade the Coin into a Keycard.

Keycards

Input Rough Coarse 1:1 Fine Very Fine
Destroyed Destroyed
Destroyed (50%)
O5 Keycard (50%)

Destroyed (33%)

O5 Keycard (66%)
O5 Keycard (33%)

Destroyed (25%)

O5 Keycard (75%)

Destroyed (25%)

O5 Keycard (75%)

Destroyed (25%)

O5 Keycard (75%)

Destroyed (50%)

O5 Keycard (50%)

Destroyed (75%)

O5 Keycard (25%)

Standard Weaponry

Ammo located inside a firearm will be upgraded alongside the firearm, following the normal Ammo Upgrade Path.

Input Rough Coarse 1:1 Fine Very Fine
Destroyed (50%)
9x19mm (50%) (15 rounds)
Randomized Attachments (50%)
9x19mm (50%) (15 rounds)
Randomized Attachments
FSP-9 (55.5%)
.44 Revolver (29.5%)
COM-45 (15%)
9x19mm (50%) (15 rounds)

9x19mm (50%) (30 rounds)

Randomized Attachments
Crossvec (55%)
.44 Revolver (45%)
Destroyed (50%)
9x19mm (50%) (60 rounds)
Randomized Attachments
MTF-E11-SR (60%)
AK (40%)
MTF-E11-SR (70%)
Shotgun (30%)
Destroyed (50%)
9x19mm (50%) (45 rounds)
COM-18 (50%)

9x19mm (50%) (30 rounds)

Randomized Attachments
Crossvec (70%)
MTF-E11-SR (30%)
COM-15 (50%)

5.56x45mm (50%) (80 rounds)

Randomized Attachments
AK
AK (30%)
Crossvec (30%)
Logicer (25%)
Shotgun (10%)
AK
COM-15 (50%)

7.62x39mm (50%) (90 rounds)

Randomized Attachments
Crossvec (30%)
MTF-E11-SR (30%)
Logicer (25%)
Shotgun (10%)
AK (50%)

7.62x39mm (50%) (120 rounds)

AK
Randomized Attachments Multiple Items (60%) 
AK

Multiple Items (30%) 
Micro H.I.D. (10%)
Destroyed (50%)
.44 Mag (50%) (12 rounds)
COM-18 (80%)
Randomized Attachments Multiple Items (50%) 
AK (50%)

12/70 Buckshot (50%) (25 rounds)

AK
Randomized Attachments
AK (40%)
Crossvec (30%)
Logicer (25%)
Destroyed Destroyed (50%)
SCP-018 (25%)
Destroyed Destroyed (75%)
SCP-207 (25%)

Special Weaponry

Input Rough Coarse 1:1 Fine Very Fine
Destroyed (50%)
9x19mm (50%) (15 rounds)
9x19mm (50%) (15 rounds)
COM-15 (50%)

Jailbird (Heavily damaged)1

Jailbird (Refueled)
Jailbird (50%)
Micro H.I.D. (Refueled)
Micro H.I.D. (Refueled)
Micro H.I.D. (Refueled)

1.The Jailbird will break after one swing or charge

Ammo

Ammo uses an economy system that determines how many rounds is given to a player when converting ammo in SCP-914. This system stops players from turning a weak fully loaded weapon, such as a COM-15, into a stronger fully loaded weapon, such as a Logicer. Any "extra" ammo will be left unchanged.

These paths also apply to any ammo inside a Firearm that is going through SCP-914.

Input Rough Coarse 1:1 Fine Very Fine
9x19mm 5.56x45mm (10 rounds) 5.56x45mm (10 rounds) .44 Mag (4 rounds)

9x19mm (1 round)

5.56x45mm (10 rounds) 5.56x45mm (10 rounds)
5.56x45mm 9x19mm (21 rounds)

5.56x45mm (1 round)

9x19mm (21 rounds)

5.56x45mm (1 round)

7.62x39mm (15 rounds) 9x19mm (21 rounds)

5.56x45mm (1 round)

9x19mm (21 rounds)

5.56x45mm (1 round)

7.62x39mm .44 Mag (6 rounds)

7.62x39mm (1 round)

.44 Mag (6 rounds)

7.62x39mm (1 round)

5.56x45mm (15 rounds) 12/70 Buckshot (9 rounds) 12/70 Buckshot (9 rounds)
12/70 Buckshot 7.62x39mm (25 rounds) 7.62x39mm (25 rounds) 9x19mm (35 rounds)

12/70 Buckshot (1 round)

.44 Mag (10 rounds)

12/70 Buckshot (1 round)

.44 Mag (10 rounds)

12/70 Buckshot (1 round)

.44 Mag 12/70 Buckshot (21 rounds) 12/70 Buckshot (21 rounds) 9x19mm (49 rounds)

.44 Mag (1 round)

7.62x39mm (35 rounds) 7.62x39mm (35 rounds)

Input Rough Coarse 1:1 Fine Very Fine
9x19mm 5.56x45mm (22 rounds)

9x19mm (2 rounds)

5.56x45mm (22 rounds)

9x19mm (2 rounds)

.44 Mag (10 rounds) 5.56x45mm (22 rounds)

9x19mm (2 rounds)

5.56x45mm (22 rounds)

9x19mm (2 rounds)

5.56x45mm 9x19mm (51 rounds)

5.56x45mm (1 round)

9x19mm (51 rounds)

5.56x45mm (1 round)

7.62x39mm (35 rounds) 9x19mm (51 rounds)

5.56x45mm (1 round)

9x19mm (51 rounds)

5.56x45mm (1 round)

7.62x39mm .44 Mag (15 rounds) .44 Mag (15 rounds) 5.56x45mm (35 rounds) 12/70 Buckshot (21 rounds) 12/70 Buckshot (21 rounds)
12/70 Buckshot 7.62x39mm (55 rounds)

12/70 Buckshot (2 rounds)

7.62x39mm (55 rounds)

12/70 Buckshot (2 rounds)

9x19mm (85 rounds)

12/70 Buckshot (1 round)

.44 Mag (25 rounds) .44 Mag (25 rounds)
.44 Mag 12/70 Buckshot (49 rounds) 12/70 Buckshot (49 rounds) 9x19mm (119 rounds)

.44 Mag (1 round)

7.62x39mm (77 rounds)

.44 Mag (2 rounds)

7.62x39mm (77 rounds)

.44 Mag (2 rounds)

Medical Items

Input Rough Coarse 1:1 Fine Very Fine

Destroyed (50%)

Painkillers (50%)
Painkillers (50%)

Destroyed (70%)

SCP-1853 (30%)
Destroyed

Destroyed (33%)

SCP-500 (33%)
Destroyed

Destroyed (50%)

Painkillers (50%)
Adrenaline (50%)

SCP Items

SCP-330's Candies can not be upgraded via SCP-914.

Input Rough Coarse 1:1 Fine Very Fine
? ? ? Destroyed
Destroyed
Destroyed
Destroyed
Painkillers (50%)

Destroyed (50%)

SCP-500 (50%)
Destroyed
Destroyed
Destroyed
Destroyed (50%)
SCP-500 (50%)
Activates
Coin (x12)
Flashlight (80%)
MTF-E11-SR (20%)

Miscellaneous

Input Rough Coarse 1:1 Fine Very Fine

Destroyed (50%)

Radio (50%)
Combat Armor (50%)
Heavy Armor (50%)
Light Armor (50%)
Flashlight (50%)
Light Armor (50%)
Combat Armor (50%)
Destroyed
Destroyed Destroyed (50%)
Flashlight (50%)
SCP-2176 (10%)
Destroyed Destroyed
Radio ((Recharged))
Radio ((Recharged))
Flashlight (75%)
SCP-1576 (25%)
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