Standard Locker: Difference between revisions
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Otduepas06 (talk | contribs) m Technically outside the chamber. |
Otduepas06 (talk | contribs) That is the latest I can find for their spawning mechanics, which comes from Megapatch 2, so maybe outdated? |
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|image = Standard_Lockah.png | |image = Standard_Lockah.png | ||
|image_size = 350 | |image_size = 350 | ||
|spawn = | |spawn = [[Light Containment Zone]]<br>[[Heavy Containment Zone]]<br>[[Entrance Zone]] | ||
}} | }} | ||
The '''Standard Locker''' is a type of [[Site-02|Structure]] found in ''SCP: Secret Laboratory''. | The '''Standard Locker''' is a type of [[Site-02|Structure]] found in ''SCP: Secret Laboratory''. | ||
=In Game= | =In Game= | ||
Standard Lockers are lockers that contain random loot and will randomly spawn in certain rooms around Site-02. The items inside of a Standard Locker are random each round. <br> | Standard Lockers are lockers that contain random loot and will randomly spawn in certain rooms around Site-02. Standard Lockers can be opened and closed by players by pressing the {{Key Press|E}} key. The items inside of a Standard Locker are random each round. <br> | ||
There are six spawn points inside the Standard Locker where items can spawn. | There are six spawn points inside the Standard Locker where items can spawn. A minimum of two will always have loot, with a maximum of five being filled. | ||
Standard Lockers can | At least three Standard Lockers can spawn in a game, with a 50% for a fourth one to spawn. | ||
==Possible Spawn Locations== | ==Possible Spawn Locations== | ||
<u> [[Light Containment Zone]] </u> | |||
* | * One can spawn in the side room of the [[Light Containment Zone#Garden Chamber - VT|Garden Chamber]]. | ||
* | * One can spawn to the left of the door in [[Light Containment Zone#Office - PC15|PC15]], against the wall. | ||
* | * One can spawn on the right wall of the [[Light Containment Zone#Glass Room - GR 18|Glass Room]], across from the glass and door. | ||
* | * One can spawn to the right of the door, outside of [[Light Containment Zone#Test Chamber 1 - TC01|Test Chamber 1]]. | ||
* | * One can spawn right next to the door to [[Light Containment Zone#SCP-173's Containment Chamber - PT00|173's Containment Chamber]]. | ||
<u> [[Heavy Containment Zone]] </u> | |||
* | * One can spawn in the main lab of [[Heavy Containment Zone#SCP-939's Containment Area|SCP-939's Containment Area]], next to the door for Cryo Storage. | ||
<u> [[Entrance Zone]] </u> | |||
* | * Up to two can spawn in the [[Entrance Zone#Two-Story Office|Two-Story Office]], opposite to the base of the stairs or by the top of the stairs. | ||
* | * One can spawn within the cubical in the [[Entrance Zone#Large Office|Large Office]]. | ||
'''Possible Loot:'''<br> | '''Possible Loot:'''<br> | ||
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==Gallery== | ==Gallery== | ||
<gallery mode="packed" widths=600px heights=338px> | <gallery mode="packed" widths=600px heights=338px> | ||
LCZPCStandardLocker.png|A Standard Locker found in PC15 | LCZPCStandardLocker.png| A Standard Locker found in PC15 | ||
HCZ939RoomStandardLockerClosed.png|A Standard Locker found in SCP-939's Containment Area | HCZ939RoomStandardLockerClosed.png| A Standard Locker found in SCP-939's Containment Area | ||
HCZ939RoomStandardLockerOpened.png|An opened Standard Locker | HCZ939RoomStandardLockerOpened.png| An opened Standard Locker | ||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
* In earlier builds, Cabinets spawned instead of Standard Lockers. These only spawned in Glass Room | * In earlier builds, Cabinets spawned instead of Standard Lockers. These only spawned in the Glass Room and Two-Story Office. Cabinets could be searched by holding E on them, after a bar filled up, an item was added to the player's inventory. Cabinets could only be looted once per round and only had one item. | ||
** The | ** The Cabinets in Entrance Zone had a very low chance to give a Facility Manager Keycard, allowing [[Mobile Task Force]] to recontain [[SCP-106]] or activate the [[Alpha Warhead]] early on in the game. | ||
*** In even earlier builds, this allowed MTF to kill SCP-079 by opening his room and shooting him. | *** In even earlier builds, this allowed MTF to kill [[SCP-079]] by opening his room and shooting him. | ||
{{Locations Navbox}} | {{Locations Navbox}} |
Revision as of 06:51, 1 March 2023
Standard Locker | |
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Info | |
Spawn | Light Containment Zone Heavy Containment Zone Entrance Zone |
The Standard Locker is a type of Structure found in SCP: Secret Laboratory.
In Game
Standard Lockers are lockers that contain random loot and will randomly spawn in certain rooms around Site-02. Standard Lockers can be opened and closed by players by pressing the E key. The items inside of a Standard Locker are random each round.
There are six spawn points inside the Standard Locker where items can spawn. A minimum of two will always have loot, with a maximum of five being filled.
At least three Standard Lockers can spawn in a game, with a 50% for a fourth one to spawn.
Possible Spawn Locations
- One can spawn in the side room of the Garden Chamber.
- One can spawn to the left of the door in PC15, against the wall.
- One can spawn on the right wall of the Glass Room, across from the glass and door.
- One can spawn to the right of the door, outside of Test Chamber 1.
- One can spawn right next to the door to 173's Containment Chamber.
- One can spawn in the main lab of SCP-939's Containment Area, next to the door for Cryo Storage.
- Up to two can spawn in the Two-Story Office, opposite to the base of the stairs or by the top of the stairs.
- One can spawn within the cubical in the Large Office.
Possible Loot:
Item | Max Chambers | Chance | |
---|---|---|---|
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2 | 17.65% | |
2 | 17.65% | ||
2 | 17.65% | ||
1 | 11.76% | ||
2 | 11.76% | ||
1 | 11.76% | ||
1 | 5.88% | ||
![]() |
1 | 5.88% |
Max Chambers shows how many times the loot can spawn in a locker. There are five Chambers, so an item of "Max Chambers 2" can spawn up to two times throughout the locker. It does not mean how much of a item spawns in one chamber.
Gallery
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A Standard Locker found in PC15
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A Standard Locker found in SCP-939's Containment Area
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An opened Standard Locker
Trivia
- In earlier builds, Cabinets spawned instead of Standard Lockers. These only spawned in the Glass Room and Two-Story Office. Cabinets could be searched by holding E on them, after a bar filled up, an item was added to the player's inventory. Cabinets could only be looted once per round and only had one item.
- The Cabinets in Entrance Zone had a very low chance to give a Facility Manager Keycard, allowing Mobile Task Force to recontain SCP-106 or activate the Alpha Warhead early on in the game.
- In even earlier builds, this allowed MTF to kill SCP-079 by opening his room and shooting him.
- The Cabinets in Entrance Zone had a very low chance to give a Facility Manager Keycard, allowing Mobile Task Force to recontain SCP-106 or activate the Alpha Warhead early on in the game.
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