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!style="text-align:center;padding: 5px;background-color:#333333;"|Max Chambers | !style="text-align:center;padding: 5px;background-color:#333333;"|Max Chambers | ||
!style="text-align:center;padding: 5px;background-color:#333333;"|Chance | !style="text-align:center;padding: 5px;background-color:#333333;"|Chance | ||
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|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{ItemTable2|Combat Armor}} | |colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{ItemTable2|Combat Armor}} | ||
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|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=7}} | |style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=7}} | ||
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|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{ItemTable2| | |colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{ItemTable2|COM-18}} | ||
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|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=7}} | |style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=7}} | ||
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|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{ItemTable2| | |colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{ItemTable2|Heavy Armor}} | ||
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|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=7}} | |style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=7}} | ||
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|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|<p>{{ItemTable2| | |colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|<p>{{ItemTable2|Flashbang Grenade}}(1-3)</p> | ||
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|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=5}} | |style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=5}} | ||
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|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|<p>{{ItemTable2| | |colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|<p>{{ItemTable2|Fragmentation Grenade}}(1-2)</p> | ||
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Revision as of 20:21, 25 April 2023
Weapon Locker Type 21 | |
---|---|
Info | |
Spawn | SCP-049's Armory Nuke Room Armory Entrance Zone Checkpoints |
The Weapon Locker Type 21 is a type of Structure found in SCP: Secret Laboratory.
Contents
In Game
Weapon Locker Type 21s are lockers that have multiple different cabinet doors.
Possible Loot:
Large Cabinets
The Large Cabinets contain the following loot:
Item | Max Chambers | Chance | |
---|---|---|---|
Combat Armor | 2 | 14.29% | |
COM-18 | 1 | 14.29% | |
Crossvec | 2 | 14.29% | |
FSP-9 | 2 | 14.29% | |
Heavy Armor | 1 | 14.29% | |
Light Armor | 1 | 14.29% |
Small Cabinets
The Small Cabinets have two different loot tables, a "default" loot table, and a second one that is only used for the HCZ/EZ Checkpoint spawn.
Item | Max Chambers | Chance | |
---|---|---|---|
9x19mm (15-60 Rounds) |
3 | 40% | |
5.56x45mm (40-80 Rounds) |
1 | 20% | |
Flashbang Grenade (1-3) |
2 | 20% | |
High-Explosive Grenade (1-2) |
2 | 20% |
Small Cabinets (HCZ/EZ Checkpoint)
Due to the small size of this table, these items will always spawn.
Item | Chambers | |
---|---|---|
9x19mm (15-90 Rounds) |
3 | |
5.56x45mm (40-80 Rounds) |
1 |
Drawer
No Keycard is required to open.
The drawer at the bottom contains one of the following loot:
Item | Chance | |
---|---|---|
First Aid Kit | 37.5% | |
Painkillers (1-3) |
25% | |
Radio | 25% | |
Coin (1-20) |
12.5% |
Max Chambers shows how many times the loot can spawn in a locker. There are nine Chambers, so an item with "Max Chambers 2" can spawn up to two times throughout the locker. It does not mean how much of a item spawns in one chamber.
Location
Three Weapon Locker Type 21s will spawn each game.
- One will spawn in either the armory for SCP-049's Containment Area or the Warhead Silo.
- One will spawn in the side area for both HCZ/EZ Checkpoints.
Gallery
-
The Weapon Locker Type 21 in SCP-049's armory
-
The Weapon Locker Type 21 located in the side area at HCZ/EZ Checkpoints
Trivia
- Prior to the 11.0.0 update, each cabinet on the Weapon Locker Type 21 required a Keycard with Armory Access 2 to open.
- The small size of the loot table for HCZ/EZ Checkpoints causes all of the loot to always spawn their maximum amount of times.
- The 9x19mm is set to a Max Chambers of 3 with the 5.56x45mm set to one.
- The 9x19mm and 5.56x45mm in this table are not set to equal spawn chances, they are both 75% and 25% respectively.
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- This page was last edited on 25 April 2023, at 20:21.
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