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The Weapon Locker Type 21 in SCP-049's armory
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{{Structure infobox | {{Structure infobox | ||
|image = | |image = 3x3 Armory Locker.png | ||
| | |image_size = 450 | ||
|spawn = [[ | |spawn = [[Heavy Containment Zone#SCP-049's & SCP-173's Containment Area|SCP-049's & SCP-173's Armory]] <br>[[Heavy_Containment_Zone#Alpha Warhead Silo|Warhead Silo Armory]] <br> [[Heavy Containment Zone#Entrance Zone Checkpoints|Entrance Zone Checkpoints]] | ||
}} | }} | ||
The '''Weapon Locker Type 21''' is a | The '''Weapon Locker Type 21''' is a type of [[Site-02|Structure]] found in ''SCP: Secret Laboratory''. | ||
__TOC__ | |||
=In Game= | |||
Weapon Locker Type 21s are lockers that have multiple different cabinet doors.<br> | |||
<div style="white-space:normal; font-size:15px">Each cabinet will contain loot inside it. Large cabinets require {{HoverKeycard|Required Access1=AA2}} to open and close, while the small cabinets require {{HoverKeycard|Required Access1=AA1}} to open and close. There is also a drawer at the bottom that can be opened without a [[Keycard]], and can contain some items as well.</div> | |||
== | '''Possible Loot:'''<br> | ||
<big><u>Large Cabinets</u></big><br> | |||
<div style="white-space:normal; font-size:15px">Requires {{HoverKeycard|Required Access1=AA2}} to open.</div> | |||
The Large Cabinets contain the following loot: | |||
{|border="1" style="border-collapse:collapse" | |||
!colspan="2" style="border-style: solid; border-width: 1px 2px 1px 1px;border-right:solid 2px white; text-align:center;padding: 5px;background-color:#333333;" |Item | |||
!style="text-align:center;padding: 5px;background-color:#333333;"|Max Chambers | |||
!style="text-align:center;padding: 5px;background-color:#333333;"|Chance | |||
|- | |||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{ItemTable2|Combat Armor}} | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|2 | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=7}} | |||
|- | |||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{ItemTable2|COM-18}} | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|1 | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=7}} | |||
|- | |||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{ItemTable2|Crossvec}} | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|2 | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=7}} | |||
|- | |||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{ItemTable2|FSP-9}} | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|2 | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=7}} | |||
|- | |||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{ItemTable2|Heavy Armor}} | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|1 | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=7}} | |||
|- | |||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{ItemTable2|Light Armor}} | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|1 | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=7}} | |||
|} | |||
<big><u>Small Cabinets</u></big><br> | |||
<div style="white-space:normal; font-size:15px">Requires {{HoverKeycard|Required Access1=AA1}} to open.</div> | |||
The Small Cabinets have two different loot tables, a "default" loot table, and a second one that is only used for the HCZ/EZ Checkpoint spawn. | |||
{|border="1" style="border-collapse:collapse" | |||
!colspan="2" style="border-style: solid; border-width: 1px 2px 1px 1px;border-right:solid 2px white; text-align:center;padding: 5px;background-color:#333333;" |Item | |||
!style="text-align:center;padding: 5px;background-color:#333333;"|Max Chambers | |||
!style="text-align:center;padding: 5px;background-color:#333333;"|Chance | |||
|- | |||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|<p>{{ItemTable2|9x19mm}}(15-60 Rounds)</p> | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|3 | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|weight=1|totalWeight=5}} | |||
|- | |||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|<p>{{ItemTable2|5.56x45mm}}(40-80 Rounds)</p> | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|1 | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=5}} | |||
|- | |||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|<p>{{ItemTable2|Flashbang Grenade}}(1-3)</p> | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|2 | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=5}} | |||
|- | |||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|<p>{{ItemTable2|Fragmentation Grenade}}(1-2)</p> | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|2 | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=5}} | |||
|} | |||
<big><u>Small Cabinets (HCZ/EZ Checkpoint)</u></big><br> | |||
Due to the small size of this table, these items will always spawn. | |||
{|border="1" style="border-collapse:collapse" | |||
!colspan="2" style="border-style: solid; border-width: 1px 2px 1px 1px;border-right:solid 2px white; text-align:center;padding: 5px;background-color:#333333;" |Item | |||
!style="text-align:center;padding: 5px;background-color:#333333;"|Chambers | |||
|- | |||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|<p>{{ItemTable2|9x19mm}}(15-90 Rounds)</p> | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|3 | |||
*[[ | |- | ||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|<p>{{ItemTable2|5.56x45mm}}(40-80 Rounds)</p> | |||
*[[ | |style="padding: 5px;text-align:center;background-color:#111111;"|1 | ||
|} | |||
<big><u>Drawer</u></big><br> | |||
<gallery mode=" | No Keycard is required to open.<br> | ||
Weapon Locker Type 21.png| | The drawer at the bottom contains one of the following loot: | ||
{|border="1" style="border-collapse:collapse" | |||
!colspan="2" style="border-style: solid; border-width: 1px 2px 1px 1px;border-right:solid 2px white; text-align:center;padding: 5px;background-color:#333333;" |Item | |||
!style="text-align:center;padding: 5px;background-color:#333333;"|Chance | |||
|- | |||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{ItemTable2|First Aid Kit}} | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|weight=2|totalWeight=8}} | |||
|- | |||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|<p>{{ItemTable2|Painkillers}}(1-3)</p> | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|weight=1|totalWeight=8}} | |||
|- | |||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|{{ItemTable2|Radio}} | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|weight=1|totalWeight=8}} | |||
|- | |||
|colspan="2" style="border-style: solid; border-width: 1px 0 1px 1px;border-right:solid 2px white;padding: 5px;background-color:#111111;"|<p>{{ItemTable2|Coin}}(1-20)</p> | |||
|style="padding: 5px;text-align:center;background-color:#111111;"|{{WeightedProbability|totalWeight=8}} | |||
|} | |||
<small> | |||
Max Chambers shows how many times the loot can spawn in a locker. There are nine Chambers, so an item with "Max Chambers 2" can spawn up to two times throughout the locker. It does not mean how much of a item spawns in one chamber. | |||
</small> | |||
==Spawn Locations== | |||
Three Weapon Locker Type 21s will spawn each game. | |||
* One will spawn in either the armory for [[Heavy_Containment_Zone#SCP-049's & SCP-173's Containment Area|SCP-049's & SCP-173's Containment Area]] or the [[Heavy_Containment_Zone#Warhead Silo|Warhead Silo]]. | |||
* One will spawn in the side area for both [[Heavy Containment Zone#Entrance Zone Checkpoints|HCZ/EZ Checkpoints]]. | |||
=Gallery= | |||
<div class="round-tabber"> | |||
{{#tag:tabber| | |||
In game= | |||
<gallery mode="packed" widths=600px heights=338px> | |||
Armory049&173.png|The Weapon Locker Type 21 in SCP-049's armory|link=File:HCZ049ArmoryWeaponLocker.png | |||
</gallery> | |||
{{!}}-{{!}} | |||
Render= | |||
<gallery mode="packed" widths=600px heights=338px> | |||
OldWMT21Render.png|An old render of the Weapon Locker Type 21, shown off in a QnA Stream and old Steam Announcement|link=File:OldWMT21Render.png | |||
</gallery> | </gallery> | ||
}} | |||
=Trivia= | |||
* Prior to the [[Updates/11.0.0|11.0.0]] update, each cabinet on the Weapon Locker Type 21 required a Keycard with Armory Access 2 to open. | |||
* The small size of the loot table for HCZ/EZ Checkpoints causes all of the loot to always spawn their maximum amount of times. | |||
** The 9x19mm is set to a Max Chambers of 3 with the 5.56x45mm set to one. | |||
** The 9x19mm and 5.56x45mm in this table are not set to equal spawn chances, they are both 75% and 25% respectively. | |||
*During a QnA stream for Megapatch II, an early render of the Weapon Locker Type 21 could be seen. | |||
**The locker was originally named Containment Locker Type 21. | |||
**The sticky note was originally gonna be placed in the center of the locker, directly on one of the cabinets. | |||
***This sticky note would end up not being added to the game until the Parabellum Update, where it was instead placed on the nearby terminal. | |||
**The terminal would not display anything due to being shot at, as shown by the bullet holes. | |||
{{Locations Navbox}} | {{Locations Navbox}} |
Latest revision as of 22:43, 20 September 2023
Weapon Locker Type 21 | |
---|---|
Info | |
Spawn | SCP-049's & SCP-173's Armory Warhead Silo Armory Entrance Zone Checkpoints |
The Weapon Locker Type 21 is a type of Structure found in SCP: Secret Laboratory.
Contents
In Game
Weapon Locker Type 21s are lockers that have multiple different cabinet doors.
Possible Loot:
Large Cabinets
The Large Cabinets contain the following loot:
Item | Max Chambers | Chance | |
---|---|---|---|
Combat Armor | 2 | 14.29% | |
COM-18 | 1 | 14.29% | |
Crossvec | 2 | 14.29% | |
FSP-9 | 2 | 14.29% | |
Heavy Armor | 1 | 14.29% | |
Light Armor | 1 | 14.29% |
Small Cabinets
The Small Cabinets have two different loot tables, a "default" loot table, and a second one that is only used for the HCZ/EZ Checkpoint spawn.
Item | Max Chambers | Chance | |
---|---|---|---|
9x19mm (15-60 Rounds) |
3 | 40% | |
5.56x45mm (40-80 Rounds) |
1 | 20% | |
Flashbang Grenade (1-3) |
2 | 20% | |
High-Explosive Grenade (1-2) |
2 | 20% |
Small Cabinets (HCZ/EZ Checkpoint)
Due to the small size of this table, these items will always spawn.
Item | Chambers | |
---|---|---|
9x19mm (15-90 Rounds) |
3 | |
5.56x45mm (40-80 Rounds) |
1 |
Drawer
No Keycard is required to open.
The drawer at the bottom contains one of the following loot:
Item | Chance | |
---|---|---|
First Aid Kit | 37.5% | |
Painkillers (1-3) |
25% | |
Radio | 25% | |
Coin (1-20) |
12.5% |
Max Chambers shows how many times the loot can spawn in a locker. There are nine Chambers, so an item with "Max Chambers 2" can spawn up to two times throughout the locker. It does not mean how much of a item spawns in one chamber.
Spawn Locations
Three Weapon Locker Type 21s will spawn each game.
- One will spawn in either the armory for SCP-049's & SCP-173's Containment Area or the Warhead Silo.
- One will spawn in the side area for both HCZ/EZ Checkpoints.
Gallery
-
An old render of the Weapon Locker Type 21, shown off in a QnA Stream and old Steam Announcement
Trivia
- Prior to the 11.0.0 update, each cabinet on the Weapon Locker Type 21 required a Keycard with Armory Access 2 to open.
- The small size of the loot table for HCZ/EZ Checkpoints causes all of the loot to always spawn their maximum amount of times.
- The 9x19mm is set to a Max Chambers of 3 with the 5.56x45mm set to one.
- The 9x19mm and 5.56x45mm in this table are not set to equal spawn chances, they are both 75% and 25% respectively.
- During a QnA stream for Megapatch II, an early render of the Weapon Locker Type 21 could be seen.
- The locker was originally named Containment Locker Type 21.
- The sticky note was originally gonna be placed in the center of the locker, directly on one of the cabinets.
- This sticky note would end up not being added to the game until the Parabellum Update, where it was instead placed on the nearby terminal.
- The terminal would not display anything due to being shot at, as shown by the bullet holes.
|
- This page was last edited on 20 September 2023, at 22:43.
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