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{{Class_infobox
{{Human Infobox
|image = Epsillon-11 "Nine Tailed Fox".png
|name = Mobile Task Force
|image_size = 200
|MainImage = NTF (12.0)
|Image_Name = The banner of Mobile Task Force Epsillon-11
|mainImageSize = 435px
|faction = Mobile Task Force
|F1MenuArt = mpc-classes
|allies = SCP-Foundation
|Health = 100
|enemies = [[SCPs|SCP objects]] and [[Chaos Insurgent|Chaos Insurgency]]
|humantype = military
|Spawn = [[Surface Zone]]
|Alies = {{fancy link|guards|backgroundalpha=0}} <br> {{fancy link|scientists|backgroundalpha=0}}
|Enemies =  {{fancy link|cis|backgroundalpha=0}} <br> {{fancy link|classd|backgroundalpha=0}} <br> {{fancy link|scps|backgroundalpha=0}}
|OtherInformation = Class IDs:<br> 4 (MTF Specialist) <br>11 (MTF Sergeant) <br> 12 (MTF Captain) <br>13 (MTF Private) <br> Class Colors:<br>{{Class Color|class=Private|displayhex=true}} (Private)<br>{{Class Color|class=Sergeant|displayhex=true}} (Specialist/Sergeant)<br>{{Class Color|class=Captain|displayhex=true}} (Captain) <br> Voice Actors: <br>Doggdemon (Megapatch II Trailer) <br> Bullish, Concrete, TinyyTonyy and scpWyatt (SCP-939 Teaser)
}}
}}
=Lore=
{{quote
----
|quote =Attention all units, the D Class, ju-....just vanished?!
''"Mobile Task Forces (MTFs) are elite units comprised of personnel drawn from across the Foundation and are mobilized to deal with specific threats or situations that sometimes exceed the operational capacity or expertise of regular field personnel and — as their name suggests — may be relocated between facilities or locations as they are needed. Mobile Task Force personnel represent the "best of the best" of the Foundation."''
|speaker = Unnamed MTF Member in the <span class="plainlinks">[https://www.youtube.com/watch?v=dC7hWOo60a0&t=19s Megapatch II Trailer] </span> before being killed.
}}
'''Mobile Task Force Epsilon-11''' ('''Nine Tailed Fox''') is a [[Humans|military class]] tasked with re-containing the {{fancy link|scps|backgroundalpha=0}} and rescuing any remaining {{fancy link|scientists|backgroundalpha=0}} in [[Site-02]].
__TOC__
=Operational Guides=
===Class Operational Guide===
<div style="display:flex; flex:auto; flex-direction:row; flex-basis:min-content; min-width:60%">
{{OpGuide2}}
</div>
 
===Site-02 Lockdown Procedures — Rapid Response===
In the event of a Code: White/Gray breach.
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-myDivision">
<span class="mw-customtoggle-myDivision"><br><div id="OPGuidebutton"><span style="font-size:15px">- Priority A</span></div></span><div class="mw-collapsible-content" style="height: auto"><br>
{{OpGuide2|Site-02 Lockdown Mobile Task Force}}
<big>''Footnotes''</big><br>
Excerpt from the Executive Prevention Code:<br>
SC-4 — in the event of a major crisis, with a definite risk of a major compromise, protocol SC-4 may be utilized and grants authorization for the immediate termination of an SCP object by dedicated personnel.
<br>
</div>
</div><br>
<div id="OPGuidebuttonDenied"><span style="font-size:15px">- Priority B</span></div><br>
<div id="OPGuidebuttonDenied"><span style="font-size:15px">- Priority C</span></div><br>
<div id="OPGuidebuttonDenied"><span style="font-size:15px">- Priority D</span></div><br>
<div id="OPGuidebuttonDenied"><span style="font-size:15px">- Priority E</span></div><br>


=In Game=
Following their spawn on [[Surface Zone|Surface Zone]], [[C.A.S.S.I.E.]] will announce their arrival, while also mentioning the number of SCPs remaining in the facility; if there are no SCPs left alive, C.A.S.S.I.E. will announce that substantial threats to safety remain within the facility.


-Extract from the SCP-wiki
MTF are tasked with re-containing/terminating escaped SCPs, while extracting any remaining Scientist to the Surface Zone. They are to either eliminate any {{fancy link|classd|backgroundalpha=0}} they come across or disarm and escort them to the Surface Zone. While having any firearm equipped, holding down the {{Key Press|E}} key on an unarmed player will disarm them. Disarmed Class-D can then be escorted to the escape area on the Surface. Doing so will turn the disarmed player into a Nine-Tailed Fox Private and grant three [[Respawn Tickets]] to the MTF Team.


MTF are to eliminate any {{fancy link|cis|backgroundalpha=0}} that have infiltrated the site.


=In Game=
The Mobile Task Force in game is a depiction of the nine tailed fox (epsillon-11) that are air lifted into the facillity via hellicopter, their role is to retake control of the facillity at large.
The command hierchy is depicted in game through various NTF squadrons spawning at various times. for example, when a sqaud of NTF are spawning in it will be announced like:


"Mobile Task Force unit 'epsilon-11' designated "Nine Tailed Fox" has entered the facillity. all personell are adviced to proceed with standard evacuation protocol's until an NTF sqaud reaches your destination."
It should be noted that unlike how Chaos Insurgents killing Scientists grants them Respawn Tokens, MTF will not be granted any tickets for the termination of Class-Ds.


Note:
<br clear=all>
There are various names other than 'Epsillon-11' That may be given to a squad such as 'Lima-13' using NATO, the C.A.S.S.I.E System will use this sqaud name in the announcement.  
===Spawning===
{{Related|Spawning_Mechanics#Respawning|Respawning}}
MTF do not spawn at the start of the round, instead acting as a possible class for spectators to respawn as. By default, the time between respawns is at a minimum of 280 seconds and at max 350 seconds. When a respawn occurs, MTF will be chosen to respawn if they have more Respawn Tokens than the Chaos, in the event of a tie, MTF will respawn. For each player that respawned, one MTF Respawn Token is used up. By default, up to a max of 15 MTF can spawn. Server config can be edited to change the respawn time and the maximum amount of players that can be respawned. The MTF Helicopter will arrive at Site-02 and land to show MTF is respawning.  


After the NTF have deployed, C.A.S.S.I.E will describe the remaining threat.
[[File:Mtfhelicopter.gif|thumb|center|600px|MTF Helicopter Arriving]]




=Spawn Location=
The MTF spawn in waves with at least one Captain and three Sergeants, with the rest of the wave being Privates. Each of these ranks spawn with different gear. MTF Specialists do not spawn during a respawn wave - instead, any Scientist that escapes while not disarmed will become an MTF Specialist. <br>The items and status a player has is determined by which MTF rank they are, with the higher ranks having higher-quality items. The hierarchy of MTF ranks is as follows, starting at the top: MTF Captain --> MTF Sergeant --> MTF Specialist --> MTF Private. Despite not being MTF, Facility Guards are still consider apart of the ranking system, being placed below MTF Private. <br>Looking at another player will display text that says if you are the same rank, can give them orders, or follow their orders. Orders are purely for roleplay and have no mechanical significance.
The Mobile Task Force all spawn in with a helicopter landing on the surface of the facility.




=Objective=
<br clear=all>
The Mobile Task Forces objective is by all means to go into the facility and help rescue the scientists. Their secondary objectives are to 1. Contain all escaped SCPs by neutralizing them and 2. Contain all the escaped D Class by neutralizing or arresting them with the "disarmer" item, then successfully escorting them to the surface to the exit.


=Related Achievements=
{{Achievements}}
<br>


=NTF Commander=
=Trivia=
The Nine Tailed Fox Commander is the leader and call maker of the NTF.
*During the Halloween Event, MTF were renamed to "Ghost Busters". The "Spooky Scary Skeletons" song was also added to the announcement before giving the regular CASSIE announcement.
===Stats and Items===
*The MTF ranks have gone through name changes over time:
* 150 Hp
**MTF Captains were originally called "MTF Commanders".
    * 50 9mm Bullets
**MTF Sergeants were originally called "MTF Lieutenants".
* 170 5.56mm Bullets
**MTF Specialists were originally called "MTF Scientists".
* 50 7.62mm Bullets
**MTF Privates were originally called "MTF Cadets".
***Before Facility Guards were added, they were called "MTF Guards".
*During the Parabellum Beta, MTF Specialists would spawn with an additional First Aid Kit and 40 rounds of 9x19mm. Making their loadout slightly unique compared to MTF Sergeants.
*Before Megapatch II, all MTF Ranks would spawn with a [[Flashbang Grenade]].
**Additionally before Megapatch II, the MTF Specialist was the only MTF Rank that spawned with a First Aid Kit. Which at the time was the only healing item in game.
*Despite being designated as Epsilon-11, the Site-02 Lockdown Procedure for the Scientist's Operational Guide refers to them as MTF-Iota-4.
{{Human Navbox}}

Latest revision as of 17:16, 30 November 2023

Mobile Task Force
Inventory
Stats
Health: 100 Stamina: 20s Jump Power: 4.9
Sneak: 1.6 m/s Walk: 3.9 m/s Sprint: 5.4 m/s
Allies Enemies
Facility Guards

Scientists

Chaos Insurgents

Class-D Personnel
SCPs

Other Information
Spawn Location: Surface Zone
Class IDs:
4 (MTF Specialist)
11 (MTF Sergeant)
12 (MTF Captain)
13 (MTF Private)
Class Colors:
70C3FF (Private)
0096FF (Specialist/Sergeant)
003DCA (Captain)
Voice Actors:
Doggdemon (Megapatch II Trailer)
Bullish, Concrete, TinyyTonyy and scpWyatt (SCP-939 Teaser)

"Attention all units, the D Class, ju-....just vanished?!"
Unnamed MTF Member in the Megapatch II Trailer before being killed.

Mobile Task Force Epsilon-11 (Nine Tailed Fox) is a military class tasked with re-containing the SCPs and rescuing any remaining Scientists in Site-02.

Operational Guides

Class Operational Guide

When standard protocol fails and multiple breaches are imminent, Foundation facilities call for the deployment of the Nine-Tailed Fox. The whirring of helicopter blades heralds their arrival. Equipped with top-of-the-line Foundation equipment, their primary objective is to re-secure the facility against any, and all, threats.

___
"Epsilon-11? Hell if I know anything about them. They come in. They deal with the issues. They get out. They’re not ones to stop by for idle chit chat with the staff. Their existence remains a mystery. Their identities? Classified. Their complement of soldiers? Redacted. Their operations? Confidential. They hide their numbers well though. They certainly have more soldiers than I originally thought.”
-Dr. Jonathan Essex, Senior Researcher, Site-02

Site-02 Lockdown Procedures — Rapid Response

In the event of a Code: White/Gray breach.


- Priority A

Immediately mobilize facility-recovery squads. Squads to be sent by helicopters towards the compromised sector.

In the case of an assault by a highly-organized major force; a major containment breach; the deaths and/or disappearances of site security; and a high possibility for certain destruction of all site assets, MTF operators are to use all means necessary to secure the Facility and extract any surviving staff. 

If an SCP-object is deemed inherently inimical to Foundation interest, MTF operators  are permitted to terminate and/or destroy the object under executive prevention code SC-4¹. If termination is not possible, attempt recontainment, or temporary neutralization, of the object and wait for further action. For more information, and the expanded version, refer to “Executive Prevention Code". 

Footnotes
Excerpt from the Executive Prevention Code:
SC-4 — in the event of a major crisis, with a definite risk of a major compromise, protocol SC-4 may be utilized and grants authorization for the immediate termination of an SCP object by dedicated personnel.


- Priority B


- Priority C


- Priority D


- Priority E


In Game

Following their spawn on Surface Zone, C.A.S.S.I.E. will announce their arrival, while also mentioning the number of SCPs remaining in the facility; if there are no SCPs left alive, C.A.S.S.I.E. will announce that substantial threats to safety remain within the facility.

MTF are tasked with re-containing/terminating escaped SCPs, while extracting any remaining Scientist to the Surface Zone. They are to either eliminate any Class-D Personnel they come across or disarm and escort them to the Surface Zone. While having any firearm equipped, holding down the E key on an unarmed player will disarm them. Disarmed Class-D can then be escorted to the escape area on the Surface. Doing so will turn the disarmed player into a Nine-Tailed Fox Private and grant three Respawn Tickets to the MTF Team.

MTF are to eliminate any Chaos Insurgents that have infiltrated the site.


It should be noted that unlike how Chaos Insurgents killing Scientists grants them Respawn Tokens, MTF will not be granted any tickets for the termination of Class-Ds.


Spawning

Related article: Respawning

MTF do not spawn at the start of the round, instead acting as a possible class for spectators to respawn as. By default, the time between respawns is at a minimum of 280 seconds and at max 350 seconds. When a respawn occurs, MTF will be chosen to respawn if they have more Respawn Tokens than the Chaos, in the event of a tie, MTF will respawn. For each player that respawned, one MTF Respawn Token is used up. By default, up to a max of 15 MTF can spawn. Server config can be edited to change the respawn time and the maximum amount of players that can be respawned. The MTF Helicopter will arrive at Site-02 and land to show MTF is respawning.

MTF Helicopter Arriving


The MTF spawn in waves with at least one Captain and three Sergeants, with the rest of the wave being Privates. Each of these ranks spawn with different gear. MTF Specialists do not spawn during a respawn wave - instead, any Scientist that escapes while not disarmed will become an MTF Specialist.
The items and status a player has is determined by which MTF rank they are, with the higher ranks having higher-quality items. The hierarchy of MTF ranks is as follows, starting at the top: MTF Captain --> MTF Sergeant --> MTF Specialist --> MTF Private. Despite not being MTF, Facility Guards are still consider apart of the ranking system, being placed below MTF Private.
Looking at another player will display text that says if you are the same rank, can give them orders, or follow their orders. Orders are purely for roleplay and have no mechanical significance.



Related Achievements


Click to view 2 achievement(s) related to Mobile Task Force:

Change in Command
Disarm an MTF operative.

Lights Out
Respawn as MTF after dying.


Trivia

  • During the Halloween Event, MTF were renamed to "Ghost Busters". The "Spooky Scary Skeletons" song was also added to the announcement before giving the regular CASSIE announcement.
  • The MTF ranks have gone through name changes over time:
    • MTF Captains were originally called "MTF Commanders".
    • MTF Sergeants were originally called "MTF Lieutenants".
    • MTF Specialists were originally called "MTF Scientists".
    • MTF Privates were originally called "MTF Cadets".
      • Before Facility Guards were added, they were called "MTF Guards".
  • During the Parabellum Beta, MTF Specialists would spawn with an additional First Aid Kit and 40 rounds of 9x19mm. Making their loadout slightly unique compared to MTF Sergeants.
  • Before Megapatch II, all MTF Ranks would spawn with a Flashbang Grenade.
    • Additionally before Megapatch II, the MTF Specialist was the only MTF Rank that spawned with a First Aid Kit. Which at the time was the only healing item in game.
  • Despite being designated as Epsilon-11, the Site-02 Lockdown Procedure for the Scientist's Operational Guide refers to them as MTF-Iota-4.
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