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'''Item Limit''' is a [[Mechanics|mechanic]] in SCP SL used to limit the amount of items and ammo a person can hold. | '''Item Limit''' is a [[Mechanics|mechanic]] in ''SCP:SL'' used to limit the amount of items and ammo a person can hold. | ||
== | ==In game== | ||
Players can only hold a certain | Players can only hold a certain amounts of certain types of item. The max limit changes depending on the item type and, in the case of ammo, depending on class. <br> | ||
Server owners can change the item limit and ammo limit in the gameplay config. <br> | Server owners can change the item limit and ammo limit in the gameplay config. <br> | ||
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Setting a limit to 0 makes it impossible for that type of item to be picked up. <br> | Setting a limit to 0 makes it impossible for that type of item to be picked up. <br> | ||
The default values are as follows:<br> | The default values are as follows:<br> | ||
*Three SCP Items ([[SCP-018]], [[SCP-207]], [[SCP-268]] and [[SCP-500]]) | * Three SCP Items ([[SCP-018]], [[SCP-207]], [[SCP-268]] and/or [[SCP-500]]) | ||
*Three [[Keycard|Keycards]] | * Three [[Keycard|Keycards]] | ||
*Three Medical Items ([[Adrenaline]], [[Medkit]] and [[Painkillers]]) | * Three Medical Items ([[Adrenaline]], [[Medkit]] and/or [[Painkillers]]) | ||
*Two Weapons ([[COM-15]], [[Epsilon-11 SR]], [[Logicer]], [[MP7]], [[Project 90]] and [[USP]]) | * Two Weapons ([[COM-15]], [[Epsilon-11 SR]], [[Logicer]], [[MP7]], [[Project 90]] and/or [[USP]]) | ||
*Two Grenades ([[Flash Grenade]] and [[Fragmentation Grenade]]) | * Two Grenades ([[Flash Grenade]] and/or [[Fragmentation Grenade]]) | ||
* | * One [[Radio]] | ||
* | * One [[Micro HID]] | ||
[[Weapon Manager Tablet|Weapon Manager Tablets]], [[Flashlight|Flashlights]], [[Disarmer|Disarmers]] and Coins have no item limit | [[Weapon Manager Tablet|Weapon Manager Tablets]], [[Flashlight|Flashlights]], [[Disarmer|Disarmers]] and Coins have no item limit and are only limited by the eight inventory spaces a person has. | ||
===Ammo Limit=== | ===Ammo Limit=== | ||
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Ammo Key | Ammo Key | ||
* 5.56 | * 5.56 mm - [[Epsilon-11 SR]] | ||
* 7.62 | * 7.62 mm - [[Logicer]] and [[MP7]] | ||
* 9 | * 9 mm - [[COM-15]], [[Project 90]] and [[USP]] | ||
[[Class-D]] and [[Scientist]] can hold a maximum of: | [[Class-D]] and [[Scientist]] can hold a maximum of: | ||
*80 rounds of 5.56 | *80 rounds of 5.56 mm | ||
*70 rounds of 7.62 | *70 rounds of 7.62 mm | ||
*50 rounds of 9 | *50 rounds of 9 mm | ||
[[Facility Guard|Facility Guards]] and all types of [[Mobile Task Force|Nine Tailed Fox]] can hold a maximum of: | [[Facility Guard|Facility Guards]] and all types of [[Mobile Task Force|Nine Tailed Fox]] can hold a maximum of: | ||
*160 rounds of 5.56 | *160 rounds of 5.56 mm | ||
*100 rounds of 7.62 | *100 rounds of 7.62 mm | ||
*200 rounds of 9 | *200 rounds of 9 mm | ||
[[Chaos Insurgent|Chaos Insurgents]] can hold a maximum of: | [[Chaos Insurgent|Chaos Insurgents]] can hold a maximum of: | ||
*80 rounds of 5.56 | *80 rounds of 5.56 mm | ||
*200 rounds of 7.62 | *200 rounds of 7.62 mm | ||
*100 rounds of 9 | *100 rounds of 9 mm |
Revision as of 01:23, 23 April 2020
Item Limit is a mechanic in SCP:SL used to limit the amount of items and ammo a person can hold.
In game
Players can only hold a certain amounts of certain types of item. The max limit changes depending on the item type and, in the case of ammo, depending on class.
Server owners can change the item limit and ammo limit in the gameplay config.
Item Limits
Item limits can be set to any value from 0 to 8.
Setting a limit to 0 makes it impossible for that type of item to be picked up.
The default values are as follows:
- Three SCP Items (SCP-018, SCP-207, SCP-268 and/or SCP-500)
- Three Keycards
- Three Medical Items (Adrenaline, Medkit and/or Painkillers)
- Two Weapons (COM-15, Epsilon-11 SR, Logicer, MP7, Project 90 and/or USP)
- Two Grenades (Flash Grenade and/or Fragmentation Grenade)
- One Radio
- One Micro HID
Weapon Manager Tablets, Flashlights, Disarmers and Coins have no item limit and are only limited by the eight inventory spaces a person has.
Ammo Limit
The ammo limit is based on what human class the player is.
Server owners can change the ammo limit each class can carry for all three types of ammo.
Ammo limits can be set at any values from 0 to 65.5k.
Unlike with items, setting the value to 0 makes the limit infinity.
The default values are as follows:
Ammo Key
- 5.56 mm - Epsilon-11 SR
- 7.62 mm - Logicer and MP7
- 9 mm - COM-15, Project 90 and USP
Class-D and Scientist can hold a maximum of:
- 80 rounds of 5.56 mm
- 70 rounds of 7.62 mm
- 50 rounds of 9 mm
Facility Guards and all types of Nine Tailed Fox can hold a maximum of:
- 160 rounds of 5.56 mm
- 100 rounds of 7.62 mm
- 200 rounds of 9 mm
Chaos Insurgents can hold a maximum of:
- 80 rounds of 5.56 mm
- 200 rounds of 7.62 mm
- 100 rounds of 9 mm
- This page was last edited on 23 April 2020, at 01:23.
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